FireStorm team: Worth 20 A large cart, with three "floors" The first is just big enough for a goblin (comes with the cost) which has a spear and small shield. the second floor is a proper height of 7 feet, and it's filled with a maximum of 3 orcs (2 come with the cost, each has a sword.) and a bunch of containers of oil. pouches of oil, barrels of oil and buckets of oil. 2 torches are on the inside as well (2 on the outside in addition) which can be picked up by the orcs to light the oil on fire. The second floor has 4 walls, one of which swings, half one way, half the other. The third floor is about twice the size of the first in height, and the one orc stationed their (which has a crossbow) can pull a makeshift door down to protect himself. their are numerous pouches of oil on the Third Floor as well. Behind is a Great Beast, which an armored box over it and one armored orc (with shields and spears) driving it. This cart is well protected from fire-arrows, and is magnificent at destroying shieldwalls (most sheilds were at least mostly wooden). The Firestorm team of 5 all has 1 worth on their weapon, in addition to manning the FireStorm cart.
What'you think?
I just looked this up, and I noticed the height of it, namely around 18 feet, which is taller than a two storey building (Roughly) Like, seriously, for only 20 cost. Not to mention it's probably almost twice the height of the Great Beast, making it probably the slowest thing ever.
I do apologize if there is a newer version n of this that addresses those problems.
Just checking; the box around the Great Beast isn't closed in the back?
I just looked this up, and I noticed the height of it, namely around 18 feet, which is taller than a two storey building (Roughly) Like, seriously, for only 20 cost. Not to mention it's probably almost twice the height of the Great Beast, making it probably the slowest thing ever.
I do apologize if there is a newer version n of this that addresses those problems.
Just checking; the box around the Great Beast isn't closed in the back?
First off, the box is not closed on the back, second, it's actually 30 MWE, and second two Trolls can push a 4 or 5 story building, and these are troll-oxen so it isn't slower than a Great Beast is normally.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
FireStorm team: Worth 20 A large cart, with three "floors" The first is just big enough for a goblin (comes with the cost) which has a spear and small shield. the second floor is a proper height of 7 feet, and it's filled with a maximum of 3 orcs (2 come with the cost, each has a sword.) and a bunch of containers of oil. pouches of oil, barrels of oil and buckets of oil. 2 torches are on the inside as well (2 on the outside in addition) which can be picked up by the orcs to light the oil on fire. The second floor has 4 walls, one of which swings, half one way, half the other. The third floor is about twice the size of the first in height, and the one orc stationed their (which has a crossbow) can pull a makeshift door down to protect himself. their are numerous pouches of oil on the Third Floor as well. Behind is a Great Beast, which an armored box over it and one armored orc (with shields and spears) driving it. This cart is well protected from fire-arrows, and is magnificent at destroying shieldwalls (most sheilds were at least mostly wooden). The Firestorm team of 5 all has 1 worth on their weapon, in addition to manning the FireStorm cart.
What'you think?
I just looked this up, and I noticed the height of it, namely around 18 feet, which is taller than a two storey building (Roughly) Like, seriously, for only 20 cost. Not to mention it's probably almost twice the height of the Great Beast, making it probably the slowest thing ever.
I do apologize if there is a newer version n of this that addresses those problems.
eh, it wasn't just on it's own, I just edited it in later posts.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
Just checking; the box around the Great Beast isn't closed in the back?
First off, the box is not closed on the back, second, it's actually 30 MWE, and second two Trolls can push a 4 or 5 story building, and these are troll-oxen so it isn't slower than a Great Beast is normally.
Troll-oxen? Right, sorry for not seeing that, my bad. So, not very fast. How does steering work?
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
First off, the box is not closed on the back, second, it's actually 30 MWE, and second two Trolls can push a 4 or 5 story building, and these are troll-oxen so it isn't slower than a Great Beast is normally.
Troll-oxen? Right, sorry for not seeing that, my bad. So, not very fast. How does steering work?
That's what Kitkat used to describe the Great Beasts. whatever. No, not super fast. As their should be in the description, their are two orcs that are next to the Great Beasts that keep them around. They've got spears to poke the Great Beasts forward or right or left. Not super efficient, but it works.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
First off, the box is not closed on the back, second, it's actually 30 MWE, and second two Trolls can push a 4 or 5 story building, and these are troll-oxen so it isn't slower than a Great Beast is normally.
Troll-oxen? Right, sorry for not seeing that, my bad. So, not very fast. How does steering work?
Troll-oxen? Right, sorry for not seeing that, my bad. So, not very fast. How does steering work?
That's what Kitkat used to describe the Great Beasts. whatever. No, not super fast. As their should be in the description, their are two orcs that are next to the Great Beasts that keep them around. They've got spears to poke the Great Beasts forward or right or left. Not super efficient, but it works.
Wait, so now it's plural great beasts? Wasn't it just one, before? Which is it?
That's what Kitkat used to describe the Great Beasts. whatever. No, not super fast. As their should be in the description, their are two orcs that are next to the Great Beasts that keep them around. They've got spears to poke the Great Beasts forward or right or left. Not super efficient, but it works.
Wait, so now it's plural great beasts? Wasn't it just one, before? Which is it?
I believe that it was two. It says two, but I think I changed it to 2.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
-last edited on Mar 29, 2017 20:12:40 GMT by emeraldeddie: Line breaks...
Post by emeraldeddie on Mar 29, 2017 20:10:12 GMT
LegoBuilder has been kind enough to let me use his Gondor unit list from the 3rd Age RP here. So, without further ado, here it is.
Infantry
Gondorian Soldiers Worth: 1 W/A: Longsword, Tower shield, plate armor. Description: The most basic unit in Gondor’s army, and yet one of the best defensive units in Middle-earth.
Gondorian Pikemen Worth: 1 W/A: Pike, Tower shield, plate armor Description: A unit that can stop a cavalry charge in its tracks and form effective shield walls as well.
Gondorian Halberdiers Worth: 1.5 W/A: Halberd, tower shield, plate armor Description: A more advanced version of the pikeman that can both stop cavalry and cut down their foes from a distance.
Axemen of Lossarnach Worth: 1.5 W/A: Battleaxe, sword, shield, plate armor Description: Warriors who trade skill for power
Archers of the Morthond Vale Worth: 1.5 W/A: Longbow, short sword, leather armor Description: Archers who are better skilled but less armored than Gondor’s enlisted archers.
Outer Guard - Infantry Worth: 2 W/A: Halberd, shield, plate armor, tower shield Description: Defensive units that guard the Rammas Echor.
Outer Guard - Archers Worth: 2 W/A: Crossbow, armor with a full helm. Description: Defensive units that guard the Rammas Echor.
Harvagor Soldiers Worth: 2 W/A: Broadsword, medium armor, camouflage robes Description: Warriors who patrol the deserts of Harondor. Their name means Southern Warrior, and they strike fear into the hearts of the Haradrim.
Harvagor Archers Worth: 2 W/A: High-powered bow, light armor, camouflage robes Description: Warriors who patrol the deserts of Harondor.
Rangers of Ithilien Worth: 5 W/A: Powerful longbow, sword, daggers, camouflaged robes over leather armor. Description: Stealth units with some of the best weapons in Gondor.
Cavalry
Wardens of Anorien Worth: 2 W/A: Bow, spear, light armor Description: Light cavalry who patrol Anorien.
Gondorian Cataphracts Worth: 3 W/A: Heavy plate for horse and rider, lance, large shield Description: Powerful linebreakers.
Harvagor Riders Worth: 3 W/A: Sword, shield, bow, light armor, camouflage robes. Description: Stealthy cavalry riding atop desert steeds from the stock of Khand.
Knights of Gondor Worth: 4 W/A: Lance, shield, sword, heavy armor. Description: The best cavalry in Gondor, but inferior to Swan Knights.
Siege Weapons
Gondorian Trebuchets Worth: 20 Description: Some of the best catapults in Middle-earth, mounted high atop the ramparts of Minas Tirith.
I'll probably alter these slightly as time goes on (or make some units of my own). But I just wanted to get this out here for now, since Gondor's current unit list was somewhat limited.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
So, I think it's about time I invented something serious for the Rohirrim. This is an idea for a great anti-archer weapon:
The Winged Hussars of Rohan: Horsemen with large, 4' deployable wings on their backs. They get up to a full gallop, before flipping a lever, and their wings deploy. They jump off the horse, and glide into the formation of archers with spears and whatnot. The wings are made out of canvas.
These are also very useful on ships; the Hussars can fly from one boat to another without much trouble, and they can even take their horse along with them via a rope attached to the horse. This also allows for faster troop movement in battle.
So, I think it's about time I invented something serious for the Rohirrim. This is an idea for a great anti-archer weapon:
The Winged Hussars of Rohan: Horsemen with large, 4' deployable wings on their backs. They get up to a full gallop, before flipping a lever, and their wings deploy. They jump off the horse, and glide into the formation of archers with spears and whatnot. The wings are made out of canvas.
These are also very useful on ships; the Hussars can fly from one boat to another without much trouble, and they can even take their horse along with them via a rope attached to the horse. This also allows for faster troop movement in battle.
So, I think it's about time I invented something serious for the Rohirrim. This is an idea for a great anti-archer weapon:
The Winged Hussars of Rohan: Horsemen with large, 4' deployable wings on their backs. They get up to a full gallop, before flipping a lever, and their wings deploy. They jump off the horse, and glide into the formation of archers with spears and whatnot. The wings are made out of canvas.
These are also very useful on ships; the Hussars can fly from one boat to another without much trouble, and they can even take their horse along with them via a rope attached to the horse. This also allows for faster troop movement in battle.
So, I think it's about time I invented something serious for the Rohirrim. This is an idea for a great anti-archer weapon:
The Winged Hussars of Rohan: Horsemen with large, 4' deployable wings on their backs. They get up to a full gallop, before flipping a lever, and their wings deploy. They jump off the horse, and glide into the formation of archers with spears and whatnot. The wings are made out of canvas.
These are also very useful on ships; the Hussars can fly from one boat to another without much trouble, and they can even take their horse along with them via a rope attached to the horse. This also allows for faster troop movement in battle.
Thoughts?
This had better be an April Fools since there is no way that will work or get through. In otherwords, NO.