I usually work in Java and C, and one of my best programs so far is a Java programmed LEGO Diagonal calculator. It can currently find points on a base plate that a LEGO assembly can diagonally fit onto. It also works with assemblies with an angle in them, and has an adjustable tolerance. This program uses the Pythagorean Theorem and the Law of Cosines to accurately find points for a LEGO piece to fit onto. Maybe I'll post some pictures when I get the chance.
I usually work in Java and C, and one of my best programs so far is a Java programmed LEGO Diagonal calculator. It can currently find points on a base plate that a LEGO assembly can diagonally fit onto. It also works with assemblies with an angle in them, and has an adjustable tolerance. This program uses the Pythagorean Theorem and the Law of Cosines to accurately find points for a LEGO piece to fit onto. Maybe I'll post some pictures when I get the chance.
That sounds very cool, would love to see some pics:D!
~l)~/\/~/-\~ The tie between real life and legos is imagination .
I usually work in Java and C, and one of my best programs so far is a Java programmed LEGO Diagonal calculator. It can currently find points on a base plate that a LEGO assembly can diagonally fit onto. It also works with assemblies with an angle in them, and has an adjustable tolerance. This program uses the Pythagorean Theorem and the Law of Cosines to accurately find points for a LEGO piece to fit onto. Maybe I'll post some pictures when I get the chance.
C++ is great. A little harder than Java, but really they are VERY similar. I learned Java first and had no trouble picking up C++ after.
I also plan on learning Java in the future, so that's good. If I'm not mistaken, C++ is popular for games, correct?
Yes, Java is widely used and good to know. And yes, C++ is popular for games, part of the reason I am learning it right now. I was hoping to help with DLU, but they don't need help apparently, so I might just work on my own game:).
~l)~/\/~/-\~ The tie between real life and legos is imagination .
I usually work in Java and C, and one of my best programs so far is a Java programmed LEGO Diagonal calculator. It can currently find points on a base plate that a LEGO assembly can diagonally fit onto. It also works with assemblies with an angle in them, and has an adjustable tolerance. This program uses the Pythagorean Theorem and the Law of Cosines to accurately find points for a LEGO piece to fit onto. Maybe I'll post some pictures when I get the chance.
That sounds very cool, would love to see some pics:D!
Thanks! I can probably show the output of the program and what that will demonstrate with some LEGO bricks. It's not a complex program since the output is text based, but the concept so far works very well.
I usually work in Java and C, and one of my best programs so far is a Java programmed LEGO Diagonal calculator. It can currently find points on a base plate that a LEGO assembly can diagonally fit onto. It also works with assemblies with an angle in them, and has an adjustable tolerance. This program uses the Pythagorean Theorem and the Law of Cosines to accurately find points for a LEGO piece to fit onto. Maybe I'll post some pictures when I get the chance.
Nice, a program that's actually useful.
Lol, I suppose it is, in theory...
It's probably easier just to try it out with actual LEGO parts, but this program is pretty useful when you don't have the parts, or if you just want to see if certain points in a LEGO geometry are close enough to connect without stressing the plastic too much. :P
That sounds very cool, would love to see some pics:D!
Thanks! I can probably show the output of the program and what that will demonstrate with some LEGO bricks. It's not a complex program since the output is text based, but the concept so far works very well.
Sweet, just post me some pics when you get the chance:D!
~l)~/\/~/-\~ The tie between real life and legos is imagination .
I also plan on learning Java in the future, so that's good. If I'm not mistaken, C++ is popular for games, correct?
Yes, Java is widely used and good to know. And yes, C++ is popular for games, part of the reason I am learning it right now. I was hoping to help with DLU, but they don't need help apparently, so I might just work on my own game:).
So, like, C++ can be used to make a full-fledged computer game?
It's probably easier just to try it out with actual LEGO parts, but this program is pretty useful when you don't have the parts, or if you just want to see if certain points in a LEGO geometry are close enough to connect without stressing the plastic too much. :P
It could be incorporated into an LDD-esque building app.
Yes, Java is widely used and good to know. And yes, C++ is popular for games, part of the reason I am learning it right now. I was hoping to help with DLU, but they don't need help apparently, so I might just work on my own game:).
So, like, C++ can be used to make a full-fledged computer game?
Yeah, although you will probably want to use some imported software to do so. For example, I am learning OpenGL to do my graphics for games. DirectX is another good one. You can make like console games with almost any language though, just no graphics. So like text based RPGs and such.
~l)~/\/~/-\~ The tie between real life and legos is imagination .
Thanks! I can probably show the output of the program and what that will demonstrate with some LEGO bricks. It's not a complex program since the output is text based, but the concept so far works very well.
Sweet, just post me some pics when you get the chance:D!
It's probably easier just to try it out with actual LEGO parts, but this program is pretty useful when you don't have the parts, or if you just want to see if certain points in a LEGO geometry are close enough to connect without stressing the plastic too much. :P
It could be incorporated into an LDD-esque building app.
That would be perfect. If only I knew more about software development and that I worked for The LEGO Group.