So, do you think we should simplify the past RP system, or even switch to something more character based?
I would like to just keep the the old system it worked and there weren’t any loopholes
also hi Bobby it’s coffeyc683
To we have a list of the rules intact anyway, or do we have to put it together from memory?
Hail, Coffey! It does me good to see you again. It was your post in the LOTR RP topic that lead be back to this RP. I'm glad you found us in our poor home here in exile. But, perhaps we can rebuild.
-last edited on Feb 1, 2018 1:45:19 GMT by Bobbywan
Post by Bobbywan on Feb 1, 2018 1:24:37 GMT
So, thought:
For anyone who doesn't know, on the Old LMBs I was Grand Admiral Trebor Jadak, one of the highest ranking members of the Empire.
I have a couple of the Galaxy maps from back then, which I will post.
I think it would be best to use rules like in the RP, with the influence on Strategy, resources, and events naturally arising from the actions of the users.
However, so, since there are few of us, I think we could have a bit more character/story this time,as the Old RP was sometimes at it's most fun when we had detailed posts and conversations and treaties and alliances etc, though, importantly, it wasn't scripted, it was just us getting into character.
But, I think we could go into more effort with that sort of thing, and maybe create some story elements, in the sense of introducing new forces/threats, by setting them up, and from that point letting them flow naturally.
I hope that made sense. Of course, if other people have better ideas, by all means, let's go with them.
Using my secret arts, I have conjured up memories of the old RP rules.
(This post might be a bit long)
Canon Guidelines:
* "Canon" refers to how closely the roleplay aligns with the content of the original storyline. In this case it has been decided that the roleplay will be "on canon" which means that the original Star Wars storyline must be followed within the guidelines given below.
1) Canon is just a guideline for the roleplay. Roleplay must be true to the general plot of Star Wars and take place during the Galactic Civil Wars
2) Weapons, vehicles, technology, etc from the Star Wars universe are allowed in roleplay (except for the Force and lightsabers which are not allowed).
3) Factions should be true to the original storyline ( ex. "no Rebel soldiers running around in Stormtrooper armor").
The enforcement of canon will be done by the roleplayers in this sub-forum. Conflicts regarding canon will be handled as all other conflicts are handled on the LMBs: first speak directly to the user who you suspect has broken canon, then escalate to the HQ leader if needed, finally report to the Mods if still needed after speaking to the user and the HQ leader.
SW OS RP guidelines
HQs and Business topics will no longer be attackable. Instead, all battles will take place in Planet topics.
There will be between 20 and 30 Planet topics, initially owned by their canon factions.
The goal of the roleplay will be for the factions to attack each other's planets, whilst defending their own.
If a planet which has an associated business is captured, the business does not change hands, but instead has to produce products for the conquoring faction, if they so wish.
Each faction gets a monthly income, based on the number of planets they control.
Movement between planets will be determined by their location in the galaxy.
If you want to go from one planet to another in the same sector, you can go there instantaneously, without having to wait to post your actions there (exactly like it is at the moment).
If you want to go from one planet to another in an adjacent sector, you must make a post saying you are travelling there, and wait a couple of Mod Cycles (a day, pretty much)
before continuing.
You CANNOT travel diagonally between sectors. Instead, you must travel to a planet in an adjacent sector first, and then continue on to your destination - waiting a couple of Mod
Cycles AT EACH PLANET.
You will know what sector a planet is in by a code in its title, relating to a position on the map.
Contesting a planet.
To contest a planet, you need to have troops on the planet, and have a clearly marked base. You need to wait a week from the construction of your base for the planet to be contested. This self-regulates the number of troops you need on a planet, because if you have too few, the defenders will be able to wipe them out before the planet is contested. A base can be anything from a ring of crates, a landed Acclamator, or a regular building.
Spawning forces
You can spawn forces from the Black Market or other planetless companies to any planet that you have a presence, or your allies have a presence. You can not spawn forces immediately into a battle.
Ships under 399 meters can be refueled at any planet.
Only planets with shipyard businesses can refuel ships larger than 399 meters.
Planet list:
Empire
Anaxes - Core - ㋒300,000,000
Coruscant - Core - ㋒500,000,000
Rendilli - Core - ㋒150,000,000
Kuat - Core - ㋒150,000,000
Esseles - 1M - ㋒150,000,000
Thyferra - 4M - ㋒300,000,000
Lianna - 2O - ㋒150,000,000
Rothana - 3O - ㋒150,000,000
Rebels
Fresia - Core - ㋒150,000,000
Roche Asteroids - 2M - ㋒300,000,000
Aridus - 3M - ㋒150,000,000
Dac - 2O - ㋒300,000,000
Yavin - 2O - ㋒500,000,000
Sullust - 3O - ㋒300,000,000
Hoth - 4O - ㋒150,000,000
Mandos
Mandalore - 2M - ㋒500,000,000
Concord Dawn - 2M - ㋒300,000,000
Eshan - 2M (This is replacing Serenno) - ㋒150,000,000
Loronar - 3M - ㋒150,000,000
Fringe
Bogden - 1M - ㋒150,000,000
Ilum - 1O - ㋒150,000,000
Nal Hutta - 2O - ㋒500,000,000
Tatooine - 3O - ㋒150,000,000
Crimson Alliance
Hapes - 2O - 500,000,000
Leviathan Marauders
Corellia - Core - 500,000,000
Ewoks
Endor - 4O - 500,000,000
Neutral
Cato Neimoidia - Core - ㋒150,000,000
Fondor - Core - ㋒150,000,000
Bilbringi Asteroids - 1M - ㋒150,000,000
Druckenwell - 3M - ㋒150,000,000
Naboo - 3M - ㋒150,000,000
Bespin - 4M - ㋒300,000,000
Muunilist - 1O - ㋒300,000,000
Csilla - 1O - ㋒150,000,000
Dathomir - 1O - ㋒150,000,000
Yaga Minor - 1O - ㋒150,000,000
Korriban - 2O - ㋒150,000,000
Kessel/Maw - 2O - ㋒300,000,000
Kashyyyk - 2O - ㋒150,000,000
Honoghr - 2O - ㋒150,000,000
Geonosis - 3O - ㋒150,000,000
Kamino - 3O - ㋒150,000,000
Mustafar - 4O - ㋒300,000,000
Bakura - 4O - ㋒150,000,000
As you can see, there were various other smaller factions at the time, that we might to to eliminate in our new RP. Oh, and we had a no lightsaber/forcepower rule at the time, which e may or may not want to have here.
Oh, and I couldn't find an explanation of the hyperspace travel system, and, to be honest, I don't really remember it. Coffey, do you remember, or should I do some more digging to
see if I can find the rules? Though, honestly, the fuel system was the one thing I thought took the RP to far into complexity.
I would like to just keep the the old system it worked and there weren’t any loopholes
also hi Bobby it’s coffeyc683
To we have a list of the rules intact anyway, or do we have to put it together from memory?
Hail, Coffey! It does me good to see you again. It was your post in the LOTR RP topic that lead be back to this RP. I'm glad you found us in our poor home here in exile. But, perhaps we can rebuild.
I think we have most of them,
Same to you, dude. I’m glad to see that you’re back and alive and well lol. I wish we could get some great other people like Flash, Goatman, ARC, Arik, lol it’d be amazing
To we have a list of the rules intact anyway, or do we have to put it together from memory?
Hail, Coffey! It does me good to see you again. It was your post in the LOTR RP topic that lead be back to this RP. I'm glad you found us in our poor home here in exile. But, perhaps we can rebuild.
I think we have most of them,
Same to you, dude. I’m glad to see that you’re back and alive and well lol. I wish we could get some great other people like Flash, Goatman, ARC, Arik, lol it’d be amazing
So, here's a selection of various questions we need to have answered. This isn't a formal poll, just to provoke thoughts:
1. Should we have a no lightsaber/forcepower rule?
2. Do we have a hyperspace system?
3. How many planets should we have? Do we want as many as in the more recent galaxy map, or fewer?
4. Who wants to be in what HQs/What factions will we have?
5. What businesses should we have?
6. How much focus should we have on character story/Do we introduce new factions/forces as we go to spice things up?
7. IMPORTANT: Are we basing this on the EU or the new canon?
1. No, I think we should have the means to counter them.
2. I don't know, but we should have one.
3. Have a handful more.
4. The Empire is nice.
5. I daresay that we shouldn't have too many. If they are joined together in topics, then as many as you want.
6. I think we should have a bit more stuff.
7. I think Legends should be fine. It offers more data on weapons and ships, although there are a few weird things. Perhaps FAC should also process Legends material?