MU beings can be (easily) rebuilt using biomechanical technology -- their muscle tissue grows into the new replacement parts. Therefore no Toa would ever require a fully mechanical prosthetic limb.
–_– What's the point of the Red Star then? If they can just grow a limb. These are not starfish. These are Biomechanical beings that have organic parts. It's simply dumb to have the red star if they can grow a limb. You just don't want anyone to enjoy this RP do you? You pick on me and YJF a lot. You don't want any of our RPC's in here.
they don't grow limbs, they have to be replaced with mechanical parts -- but the muscle tissue grows INTO those mechanical parts, hence why it is biomechanical.
All I am doing is clearing up your misconceptions -- I want your RPCs here, but I want them done right
Also, the point of the Red Star is to revive beings that actually die. Not for repairs.
The mighty Fist of the Brotherhood--a title well deserved for the infamous and feared juggernaut that is Makuta Karunax. Standing at just over 16 feet tall, the unstoppable mountain of barely-contained fury is most content whilst performing his suited roles, whether it be forming a bulwark at the forefront of the charge, tearing apart hordes of foes in the midst of the chaos of battle, or being unleashed upon fortresses and encampments to deliver untold destruction... all with his bare hands. Although he does not have exceptional skill in any of his natural Makuta powers, he more than makes up for it with his impossible brute strength and unyielding defensive armor. His physical might yet remains unparalleled within the Matoran Universe, and it perpetually scales with his rage. However, this comes at a cost to his intelligence, and there comes a point where his fury turns him to little more than a mad, berserk beast, bent wholly on turning everything and everyone in sight to fine powder until nothing remains to anger him. The armor that flawlessly encases his unusually vulnerable Antidermis is nigh impenetrable by most known physical means, and puts protosteel armor to shame. As an added bonus, it is impervious to the elements and so dense that foreign molecules are incapable of passing through. None have yet laid a scratch upon his shell. He wears the Mask of Emulation in order to help give him a boost in disadvantageous combat situations.
Karunax is fiercely loyal to the Brotherhood's ultimate mission for domination and has a distinct passion for conquest and battle. Despite his sheer brutality in combat, he is actually quite intelligent and rather honorable in situations that allow it, and holds respect for his formidable opponents regardless of however many insults he flings their way. When it comes to his fellow Makuta, he has a strong sense of the importance of unity and cooperation, a difficult virtue to enforce in a Brotherhood of ultimately conceited individuals. Considering Makuta superior to all other races, he believes the Brotherhood as a whole should be an insurmountable force of godlike power, a restless machine capable of obliterating any and all who challenge the Makuta's right to absolute domination. He treats the position of leadership over his brethren as one reserved for the strongest among them, and holds that any have the right to challenge for the throne in one on one, unassisted combat. His system is simple: the challenge must be accepted, no fatalities, and the loser must submit. One or both of the combatants may appoint one of their followers to fight in their stead, but the challenge will still be settled by that one duel alone. He will not accept a leader that rises to this position dishonorably, nor one who proves too incompetent to lead. Karunax purposefully excludes himself from the position of leadership, seeking to avoid the heavy responsibility. He much prefers storming the battlefield without a single care besides victory, and doesn't want to be bothered by the role of issuing commands. However, he is by no means passive to issues that arise within the Brotherhood, and he will deal with the internal threats the same way as he does the external threats.
Hey, Nicholas: I have the utmost respect for you as an RPer. However, I must tell you that this RP is more conservative than its predecessors, and as such, since there is no metal stronger than protosteel, it's probably not a good idea to allow Karunax's invincible armor.
I mean -- I know you wouldn't ever abuse it, but still, it's not exactly canon-friendly to be honest
Dude, don't limit Karunax. You will not win this fight. Just leave the Juggernaut alone.
Post by Keiththelegokid on Jul 2, 2017 22:54:22 GMT
Codename: "Slenderman" Powers: Complete mastery of shadow including all minor shadow powers, level six dodge. level six adaption. level seven quick healing. level six fire resistance, level six ice resistance, level six sleep, and level six stasis field. Species: Enhanced Toa of Shadow Appearance: Armor is composed of layered protosteel. Between each layer is a layer of regen and hau kanoka metal. He has a trench coat that essentially is composed of kelvar. Mask: His mask looks like a completely white version of a Toa Inika head. It is a Mask of Conjuring. Weapons: One pair of mini cordak launchers, a handful of eccentric rock bombs, one impact crystal launcher strapped to his back crossways to a lightstone rifle, and a bandolier of telefrag bombs, and a razor sharp protosteel hunters knife sheathed on his right leg. Power color: Tends to be mixed with trans-red and black.
{JAMMERS! -mods- ONLY!} OOC: OK, "mods" I know this may be a point of contention. I'm only using the name. Nothing dumb is going to happen with this guy. I only read the wikipedia page and got inspired to make a Kra Toa.
Codename: "Slenderman" Powers: Complete mastery of shadow including all minor shadow powers, level six dodge. level six adaption. level seven quick healing. level six fire resistance, level six ice resistance, level six sleep, and level six stasis field. Species: Enhanced Toa of Shadow Appearance: Armor is composed of layered protosteel. Between each layer is a layer of regen and hau kanoka metal. He has a trench coat that essentially is composed of kelvar. Mask: His mask looks like a completely white version of a Toa Inika head. It is a Mask of Conjuring. Weapons: One pair of mini cordak launchers, a handful of eccentric rock bombs, one impact crystal launcher strapped to his back crossways to a lightstone rifle, and a bandolier of telefrag bombs, and a razor sharp protosteel hunters knife sheathed on his right leg. Power color: Tends to be mixed with trans-red and black.
{JAMMERS! -mods- ONLY!} OOC: OK, "mods" I know this may be a point of contention. I'm only using the name. Nothing dumb is going to happen with this guy. I only read the wikipedia page and got inspired to make a Kra Toa.
Name: Unknown Alias: 'The Master Race' Alignment: Dark Hunter (supposed to be leader) Species: Key to nonguan? (Keetongu's species) Element: None Powers: Phenomenal strength, highly durable armour, would-be immortal (though BIONICLE are all kinda ageless so, this is near useless), The Master Race's false eye is able to discern truth (similar to that of a Rode). Can create portals to an out-of-time (things within are not affected by time and do not decay, rot, age or disintegrate while the real world carries on) pocket dimension where he stores his most valuable collection. Resistant to mental attacks. Kanohi: None Weapons/tools: Blade claws, Shock war-hammer (large-headed hammer that creates small quakes in nearby area when struck against the ground - knocks people off balance) Appearance: Similar to others of his species, The Master Race his heavily armoured and bulky, out-sizing most other beings. His armour is mainly black with some orange. He has a single orange eye. Personality: The Master Race is a collector, artefacts, information, limited addition henchmen, you name it. His want to know and to possess has made him quite avaricious, he will only give away a part of his collection for something of equal or greater worth. Placing spies across the MU, he seeks the finest treasures and uses his Dark Hunters in order to retrieve it at whatever cost. Though he is rather corrupted by greed, he is very smart and not easily outwitted. He speaks Matoran fluently unlike Keetongu, though he will not speak much unless important and usually only says one word at a time. Backstory: The Master Race's origins are unknown to all but himself and to those who knew him before most of his species was wiped out by Visorak. It is thought that he used to be a student/scholar on his homeland studying all manner of things. His academic studies and curiosity drove him to learn more and more and ultimately wanting to become the most knowledgeable person in the MU. The Master Race puts many of his treasures on display in his Archive below the Dark Hunters headquarters in a vast expanse of tunnels - though it is rumoured that he keeps his most prized collection in a secret room that only he has access to.
OOC: So, yeah, tried making a leader for the Dark Hunters.
I realise that there are several profiles that need attention, but I would really appreciate it if someone could look over/correct/approve this one (found here or on page 37).
Codename: "Slenderman" Powers: Complete mastery of shadow including all minor shadow powers, level six dodge. level six adaption. level seven quick healing. level six fire resistance, level six ice resistance, level six sleep, and level six stasis field. Species: Enhanced Toa of Shadow Appearance: Armor is composed of layered protosteel. Between each layer is a layer of regen and hau kanoka metal. He has a trench coat that essentially is composed of kelvar. Mask: His mask looks like a completely white version of a Toa Inika head. It is a Mask of Conjuring. Weapons: One pair of mini cordak launchers, a handful of eccentric rock bombs, one impact crystal launcher strapped to his back crossways to a lightstone rifle, and a bandolier of telefrag bombs, and a razor sharp protosteel hunters knife sheathed on his right leg. Power color: Tends to be mixed with trans-red and black.
{JAMMERS! -mods- ONLY!} OOC: OK, "mods" I know this may be a point of contention. I'm only using the name. Nothing dumb is going to happen with this guy. I only read the wikipedia page and got inspired to make a Kra Toa.
Name: Celima Gender: Female Species: Ce-Matoran Element: Psionics Power: None Kanohi: Powerless Hau Weapon: None Appearance: Pale blue, with gleaming golden eyes. Backstory: Lives on an island in the Southern Chains.
Name: Avunar Gender: Male Species: Av-Matoran Element: Light Powers: None Kanohi: Powerless Olmak Weapon: Protosteel Staff. Appearance: Tall, golden and white Matoran with golden eyes.
Name: Galunar Gender: Female Species: Ga-Matoran Element: Water Powers: None Kanohi: Powerless Rua Weapon: Dual Swords Appearance: Deep blue-skinned Matoran, with glowing blue eyes.
Post by yjflordofbio123 on Jul 5, 2017 6:16:10 GMT
Name: Kere(s) Species: Rahi Element: None Powers: The Keres can fly, have acidic spit, shoot out very sticky and restraining goo from the mouth, emit noxious gases from scales or mouth, and have powers similar to an Avsa, Vohrak and a Mask of Scavenging. They can suck power and energy from you, and can use your death to fuel their power. They have enhanced senses, especially sight. Kanohi: Keres typically wear various kanohi, despite being incapable of using them. Weapons/Tools: The Keres have razor sharp beaks, along with sharp talons. Their tails end in blades. Appearance: The sickening rahi that is a Kere, is best described as a nightmare. Their slimy scales constantly exude a noxious gas, which deteriorates matter around them (Keres are immune to it). They have beady black eyes, and a long, snake like tongue. Their shredded wings have holes in them, yet they function perfectly fine. Personality: The Keres typically are vicious predators, and highly territorial. Ridiculously territorial. They typically prey off of small rodents, saving the larger rahi to ripen and grow juicier. They are somewhat stupid, and not very intelligent. They are voracious, willing to consume anything, and are pack hunters, first and foremost. They are loyal only to the ones who made them: Toxica and Jellica. They also despise water, as it makes it far harder to fly when their wings are wet. Backstory: The Keres were created by Makuta Jellica, who wanted to create a non-aquatic rahi, and Toxica, who wanted to meddle with Jellica's work.
Name: Erinyes Species: Rahi Element: Shadow (I'll elaborate later) Powers: Flight, X-Ray Vision, Infrared Vision, Emotional Vision, Night Vision, Movement Vision. The Erinyes can travel through shadow, and produce destructive blasts of shadow via their mouth or eyes. They have enhanced strength, capable of ripping steel apart with their claws. Sonic Screams. (Emotional Vision is seeing the aura of someone, and what emotion they are feeling) Kanohi: None Weapons/Tools: The Erinyes use their claws, or their massive, bladed wings for combat. Sometimes they use knives or daggers or hooks. Appearance: Imagine an anthropomorphic Kere, but without the scales. The Erinyes are humanoid, with large claws in place of hands, and gigantic wings attached to their arms. In place of eyes, they have gaping chasms, which draw in the light from around them. Personality: Vicious guardians, with a territorial streak, the Erinyes are the Alpha's among the Kere's. They are more intelligent than the Keres, but still animalistic. The Erinyes attack whatever they feel is a threat, and will usually leave you alone if you don't bother them. They can fly with water on their wings, unlike the Keres. Backstory: Toxica took a third of the Keres created, and mutated them into the Erinyes.
Name: Thymos Alias: The Queen of the Furies, The Dirae Princess, The Leviathan, Fury of Anger, the First Fury Species: Mutant Toa Element: Water and Shadow Powers: Thymos can produce a black ooze, which is very sticky and hard to remove, and teleport at will. Thymos can also transform into a gigantic monstrous being, which can fire heat beams out of the eyes and has paralytic venom. Thymos can also heal ridiculously so in both forms. In monster form, Thymos can also electrocute via tentacles. Kanohi: Thymos wields the Nostos, Mask of Serenity, which keeps the Shadow Leech venom at bay passively, and the Nostos can cause feelings of peace and tranquility, making someone far more serene than before.. It can also reduce one to a vegetable, if used incorrectly. Weapons/Tools: Thymos wields a set of poisonous talons attached to her fingers, as well as a pair of twin katana's, which can change shape according to Thymos' desires. Appearance: In her humanoid form, Thymos has a headpiece, which has a pair of katana's affixed to the top. Thymos has a set of eight, tiny tendrils that protrude from her forehead, like a veil, and small fangs. Thymos has dark blue armor, which in the right lighting, appears black. She also has white armor too, and grayish blue eyes. Her armor has many crevices that pulsate with a grayish blue light. She has a pair of elegant, fin-like blade wings attached to her elbows. In her monster form, Thymos is a gigantic sea faring abomination, with teeth the size of a Toa or even larger. Thymos has plated skin, with rows of spines which can be ejected and regrow rapidly, with a paralyzing venom, which can be injected via teeth too. At the end of Thymos's tail (Thymos has no legs in monster form), is a gigantic blade, the size of three toa long, and four toa thick. Thymos, as a monster, has two gigantic claws, like that of a preying mantis, which are razor sharp, and ginormous. Thymos has eight long, thick, barbed tentacles that protrude from Thymos' neck, which end in large prongs, coated in paralytic venom. Personality: Thymos is a ruthless tyrannical queen, and very violent, but unlike Zillaris, Thymos is patient, and courageous, not fearing death. Thymos is the bravest of the Furies, willing to challenge even beings such as Makuta, or 'deities', such as Artakha, Karzahni and even Tren Krom if need be it. Her anger, when she finally reaches her breaking point, is furious and absolute. Backstory: Thymos, the Toa of Water, had a strange, unique ability to produce a black ooze, ever since her creation (thank you, Createura). Said ooze could form constructs. Thymos was feared by many, due to her ooze. Giving up her title as a Toa, Thymos wandered around, using her twin oozy swords, which she learned she could manipulate to a new extent, hardening into a dark, protosteel strength, rocky textured material which Thymos named Akelyte. Thymos traveled to the region of Voya Nui, where she came across a Dark Hunter by the name of "Centaur", who was sent to terrorize a group of matoran, so they would pay the Dark Hunters for protection. Stepping in, Thymos fought "Centaur" for a long period of time, battle after battle, before finally, Thymos was victorious. When she returned to the matoran, they shied away from her, in terror. A few more brave, and foolish, matoran attempted to attack Thymos. In tears, begging them to stop, Thymos was forced to use her powers. Freezing the matoran, from the neck down in black ooze, the ooze came alive, covering their mouths and entire head, in response to Thymos' want for them to stop insulting her. In an uncontrolled burst, the slime solidified into Akelyte, rendering them into statues. In anger, the rest of the Matoran began to attack her, but were unable to stop Thymos from turning them into a statue as well. Thymos built a fortress out of Akelyte, where she began a statue garden. Thymos, venturing away from her base, drew the attention of both Oceanus and Tethys, who tutored the toa in handling her powers, while refraining from inducting her into the Old Order, to keep her loyal to them. When the Old Order fell, Thymos grew bitter at her mentors, and transported their relatively tiny homes (around the size of a large, 30 person tent) into her fortress, out of nostalgic purposes, which she later denied. Enslaving and hiring numerous matoran Eventually, Thymos garnered the attention of both Zenila and Astrona, for her fortress was on the border of their regions, and how many of their subjects flocked for Thymos' protection. Out of boredom, the two captured Thymos, and mutated her. In several mutations, Thymos gained new abilities, only for Astrona and Zenila to erase them, to begin anew. Astrona got the 'brilliant' idea to use Kere and Erinye DNA, along with Fader Bull, Visorak and Archives Beast DNA. The abomination that formed looked exactly like regular Thymos, just with fangs. Disappointed, they were about to erase the mutation, when Thymos's fin-blade-wings jutted out of her, and eight tendrils formed from her forehead, like a veil. She thrashed and roared againsther binds, before mutating into a gigantic abomination. Pleased with the abomination, they freed it into the sea, where it turned back into Thymos' humanoid form. Mastering her transformation power, Thymos learned she can paralyze prey, electrocute, and more. Little did Thymos know, she was reported to the Brotherhood, by Astrona. "A horrendous, fleshy, floating creature with an elongated, slug-like body. Its spine juts from its back like a row of thorns, and two small but razor sharp arms dangle below its carapace. The entirety of its neckless head consists of a gaping, toothed maw and tiny beaded eyes, hidden behind folds and layers of skin." Was what the duo of Zenila and Astrona called her. Traversing to Zakaz, she was attacked by a group of kraata, where a strange creature, a Shadow Leech, latched onto her skin, sucking her energy away. Using her black ooze, she formed an Akelyte cage for the horrendous pest, which she kept as a pet, and tool to punish insubordination. She learned her Nostos can keep Shadow Leech venom at bay, although when using her Calix, the venom spread so much so, that she was forced to wear the Nostos at all times, to keep it at bay.
Name: Zillaris Alias: Queen Insect, Fury of Jealousy, the Second Fury Species: Toa/Rahi Fusion Element: Magnetism Shadow (the shadow is non-elemental, and thus allowed) Powers: Zillaris can cause feelings of anger, resentment, jealousy and sorrow, for beings around her, thanks to the rahi part of her. Her Rhotuka causes hyperealistic illusions. She can produce strange, green webbing, or slimey goo, which is very toxic, leeching lifeforce and energy out, and feeding it into Zillaris. Zillaris can summon parasitical insects, which, while individually, are relatively harmless, but together, are dangerous (very sharp teeth, and a bite similar to a mosquito, they carry plagues), she can also summon Acid Flies, Electric Bugs, Lightning Bugs, Metallic Hornets, Nui-Kopen, Nui-Rama, Sand Snipes, and all sorts of insects, which she can control. Kanohi: Tavet, Mask of Fire and an Olmak Weapons/Tools: Zillaris carries a pair whips, with a pair of hooks affixed to the top of them, although they can detach. She also has a grappling hook affixed to her hip. She has a gun that shoots magnetic pulses, attracting everything magnetic to whatever it hits, or superheated magnetic balls of shrapnel, or a portal. Appearance: Zillaris is of average toa height, with several, spindly spider legs jutting out of back. She has lime green eyes, and green and black armor, with many crevices in her armor that glow with a strange, lime green light. Her spider limbs can merge to form wings. Personality: Zillaris is sly. She is very sadistic, manipulative and violent. Zillaris is hotheaded and impatient, with a short temper. While arrogant, Zillaris is also very cowardly, running at the first sign of trouble. She is the most brutal of the furies, but also the most cowardly. She's also insanely jealous. Backstory: Zillaris, a Toa of Magnetism, created by Makuta Astrona as a female Fa-Matoran, to be experimented on. Zillaris was named Zillaris by fellow slaves. When mutated, Astrona designed Zillaris to be the perfect bodyguard, giving Zillaris emotional manipulative powers from a Kagmoe Bug of various breeds (not all breeds though), Zaath like abilities, and a dose of antidermis, to give rahi control/insect control. She also gave Zillaris an Olmak, to open an insect-world portal. Zillaris was also given Kere/Erinye genes of a superior form, much like Thymos who was her predecessor. Zillaris managed to escape from Astrona, fleeing to the oceans, where she came across the monstrous Thymos, where the two became comrades.
Name: Timoria Alias: Prized Pupil, Fury of Bitterness, the Third Fury Species: Toa Rahi Fusion (Rahi being an evolved Kere/Erinye) Element: Fire Powers: Timoria can access the powers of both the Keres, and the Erinyes (she has no scales, so the noxious gas is emitted via mouth). Aside from that, Timoria can produce prisons of various sorts, perfect for each foe, or energy barriers, which can be used as armor. She also can communicate telepathically, has telekinetic abilities and very potent illusionary capabilities. Kanohi: Timoria has an Olmak and a Calix Weapons/Tools: Timoria wields two kanoka launchers, which can shoot out either kanoka or energy disks, they are mounted on both of her arms. She also has a strange, unorthadox weapon: A yo-yo. Said Yo-Yo's string is made out of protosteel chain-rope. Appearance: Timoria is relatively normal in appearance, with pinkish purple eyes, purple and golden armor, with pinkish purple glows from the crevices in her armor. Her armor is average, with the only somewhat unusual feature being the pair of (golden) protosteel horns affixed to her helmet, and the various golden accents. She has two massive wings, hidden underneath a cloak and hood. The hood has two holes for her horns on the helmet. Said cloak/hood is made out of Kraawa hide. Her helmet, kinda like Magneto's, blocks out any unauthorized telepathic effects, be it assault or messages. Timoria can 'read' what the telepathic effect is, and decide if she wants to accept or not. Personality: Timoria is cunning, devious and sly. The most cunning, devious and sly of the Furies. She is very cruel with her illusions, and loves tormenting others mentally, unlike Zillaris who concerns herself with the physical aspect of torture, Timoria revels in the mental torture. Backstory: Timoria has similar beginnings like Zillaris, only her creation was after Zillaris escaped Astrona. Timoria was a female Ta-Matoran, where she was trained extensively, before becoming a Toa, unlike Zillaris, who trained only as a Toa. Timoria was fused with the only existing natural Fury, gaining the powers of both the Keres and the Erinyes. Timoria was forcefully injected with a virus, which cursed, or gifted, her with the prison power, and the energy barriers. While on Karzahni, on business for Astrona, Crystalia threw her in a vat of energized protodermis, which gifted her the telepathic and telekinetic abilities. The mutation from energized protodermis also gave her highly potent illusionary capabilities. Going back to Astrona, she found out she was replaced, and Astrona no longer paid any attention to Timoria. Frustrated, she left Destral, traveling for a short time, her Olmak giving quick and easy access to many places. She was then found by both Zillaris and Thymos, recruited as the third 'Fury'. The trio, the Furies, then went to Karzahni to establish a secondary base, and then to the Southern Continent for a third and final base.
Miscellaneous: Thymos means Anger in Matoran, while Zillaris means Jealousy, and Timoria means Punishment. This is interesting, as while Thymos and Zillaris are angry and jealous respectively, Timoria is the only one who's name doesn't mean an emotion Each Fury represents one of the three realms, Ocean, Land and Sky (Thymos, Zillaris, Timoria) Every Fury was involved with Astrona in some way, and all became resentful or grew a dislike for her Every Fury has their own base for themselves, Voya Nui being Thymos', Zillaris' being on Karzahni, and Timoria's on the Southern Continent. All the Furies can control the Keres and the Erinyes While Thymos and Zillaris were injected with a dosage of Kere/Erinye DNA, only Timoria was merged with the final stage of life for the Kere/Erinye, a true Fury. Thymos is the Queen of the Furies, suggesting she has the most power and authority, in addition to being the oldest. Zillaris is the second eldest, followed by Timoria.
Name: Kere(s) Species: Rahi Element: None Powers: The Keres can fly, have acidic spit, shoot out very sticky and restraining goo from the mouth, emit noxious gases from scales or mouth, and have powers similar to an Avsa, Vohrak and a Mask of Scavenging. They can suck power and energy from you, and can use your death to fuel their power. They have enhanced senses, especially sight. Kanohi: Keres typically wear various kanohi, despite being incapable of using them. Weapons/Tools: The Keres have razor sharp beaks, along with sharp talons. Their tails end in blades. Appearance: The sickening rahi that is a Kere, is best described as a nightmare. Their slimy scales constantly exude a noxious gas, which deteriorates matter around them (Keres are immune to it). They have beady black eyes, and a long, snake like tongue. Their shredded wings have holes in them, yet they function perfectly fine. Personality: The Keres typically are vicious predators, and highly territorial. Ridiculously territorial. They typically prey off of small rodents, saving the larger rahi to ripen and grow juicier. They are somewhat stupid, and not very intelligent. They are voracious, willing to consume anything, and are pack hunters, first and foremost. They are loyal only to the ones who made them: Toxica and Jellica. They also despise water, as it makes it far harder to fly when their wings are wet. Backstory: The Keres were created by Makuta Jellica, who wanted to create a non-aquatic rahi, and Toxica, who wanted to meddle with Jellica's work.
Name: Erinyes Species: Rahi Element: Shadow (I'll elaborate later) Powers: Flight, X-Ray Vision, Infrared Vision, Emotional Vision, Night Vision, Movement Vision. The Erinyes can travel through shadow, and produce destructive blasts of shadow via their mouth or eyes. They have enhanced strength, capable of ripping steel apart with their claws. Sonic Screams. (Emotional Vision is seeing the aura of someone, and what emotion they are feeling) Kanohi: None Weapons/Tools: The Erinyes use their claws, or their massive, bladed wings for combat. Sometimes they use knives or daggers or hooks. Appearance: Imagine an anthropomorphic Kere, but without the scales. The Erinyes are humanoid, with large claws in place of hands, and gigantic wings attached to their arms. In place of eyes, they have gaping chasms, which draw in the light from around them. Personality: Vicious guardians, with a territorial streak, the Erinyes are the Alpha's among the Kere's. They are more intelligent than the Keres, but still animalistic. The Erinyes attack whatever they feel is a threat, and will usually leave you alone if you don't bother them. They can fly with water on their wings, unlike the Keres. Backstory: Toxica took a third of the Keres created, and mutated them into the Erinyes.
Name: Thymos Alias: The Queen of the Furies, The Dirae Princess, The Leviathan, Fury of Anger, the First Fury Species: Mutant Toa Element: Water and Shadow Powers: Thymos can produce a black ooze, which is very sticky and hard to remove, and teleport at will. Thymos can also transform into a gigantic monstrous being, which can fire heat beams out of the eyes and has paralytic venom. Thymos can also heal ridiculously so in both forms. In monster form, Thymos can also electrocute via tentacles. Kanohi: Thymos wields the Nostos, Mask of Serenity, which keeps the Shadow Leech venom at bay passively, and the Nostos can cause feelings of peace and tranquility, making someone far more serene than before.. It can also reduce one to a vegetable, if used incorrectly. Weapons/Tools: Thymos wields a set of poisonous talons attached to her fingers, as well as a pair of twin katana's, which can change shape according to Thymos' desires. Appearance: In her humanoid form, Thymos has a headpiece, which has a pair of katana's affixed to the top. Thymos has a set of eight, tiny tendrils that protrude from her forehead, like a veil, and small fangs. Thymos has dark blue armor, which in the right lighting, appears black. She also has white armor too, and grayish blue eyes. Her armor has many crevices that pulsate with a grayish blue light. She has a pair of elegant, fin-like blade wings attached to her elbows. In her monster form, Thymos is a gigantic sea faring abomination, with teeth the size of a Toa or even larger. Thymos has plated skin, with rows of spines which can be ejected and regrow rapidly, with a paralyzing venom, which can be injected via teeth too. At the end of Thymos's tail (Thymos has no legs in monster form), is a gigantic blade, the size of three toa long, and four toa thick. Thymos, as a monster, has two gigantic claws, like that of a preying mantis, which are razor sharp, and ginormous. Thymos has eight long, thick, barbed tentacles that protrude from Thymos' neck, which end in large prongs, coated in paralytic venom. Personality: Thymos is a ruthless tyrannical queen, and very violent, but unlike Zillaris, Thymos is patient, and courageous, not fearing death. Thymos is the bravest of the Furies, willing to challenge even beings such as Makuta, or 'deities', such as Artakha, Karzahni and even Tren Krom if need be it. Her anger, when she finally reaches her breaking point, is furious and absolute. Backstory: Thymos, the Toa of Water, had a strange, unique ability to produce a black ooze, ever since her creation (thank you, Createura). Said ooze could form constructs. Thymos was feared by many, due to her ooze. Giving up her title as a Toa, Thymos wandered around, using her twin oozy swords, which she learned she could manipulate to a new extent, hardening into a dark, protosteel strength, rocky textured material which Thymos named Akelyte. Thymos traveled to the region of Voya Nui, where she came across a Dark Hunter by the name of "Centaur", who was sent to terrorize a group of matoran, so they would pay the Dark Hunters for protection. Stepping in, Thymos fought "Centaur" for a long period of time, battle after battle, before finally, Thymos was victorious. When she returned to the matoran, they shied away from her, in terror. A few more brave, and foolish, matoran attempted to attack Thymos. In tears, begging them to stop, Thymos was forced to use her powers. Freezing the matoran, from the neck down in black ooze, the ooze came alive, covering their mouths and entire head, in response to Thymos' want for them to stop insulting her. In an uncontrolled burst, the slime solidified into Akelyte, rendering them into statues. In anger, the rest of the Matoran began to attack her, but were unable to stop Thymos from turning them into a statue as well. Thymos built a fortress out of Akelyte, where she began a statue garden. Thymos, venturing away from her base, drew the attention of both Oceanus and Tethys, who tutored the toa in handling her powers, while refraining from inducting her into the Old Order, to keep her loyal to them. When the Old Order fell, Thymos grew bitter at her mentors, and transported their relatively tiny homes (around the size of a large, 30 person tent) into her fortress, out of nostalgic purposes, which she later denied. Enslaving and hiring numerous matoran Eventually, Thymos garnered the attention of both Zenila and Astrona, for her fortress was on the border of their regions, and how many of their subjects flocked for Thymos' protection. Out of boredom, the two captured Thymos, and mutated her. In several mutations, Thymos gained new abilities, only for Astrona and Zenila to erase them, to begin anew. Astrona got the 'brilliant' idea to use Kere and Erinye DNA, along with Fader Bull, Visorak and Archives Beast DNA. The abomination that formed looked exactly like regular Thymos, just with fangs. Disappointed, they were about to erase the mutation, when Thymos's fin-blade-wings jutted out of her, and eight tendrils formed from her forehead, like a veil. She thrashed and roared againsther binds, before mutating into a gigantic abomination. Pleased with the abomination, they freed it into the sea, where it turned back into Thymos' humanoid form. Mastering her transformation power, Thymos learned she can paralyze prey, electrocute, and more. Little did Thymos know, she was reported to the Brotherhood, by Astrona. "A horrendous, fleshy, floating creature with an elongated, slug-like body. Its spine juts from its back like a row of thorns, and two small but razor sharp arms dangle below its carapace. The entirety of its neckless head consists of a gaping, toothed maw and tiny beaded eyes, hidden behind folds and layers of skin." Was what the duo of Zenila and Astrona called her. Traversing to Zakaz, she was attacked by a group of kraata, where a strange creature, a Shadow Leech, latched onto her skin, sucking her energy away. Using her black ooze, she formed an Akelyte cage for the horrendous pest, which she kept as a pet, and tool to punish insubordination. She learned her Nostos can keep Shadow Leech venom at bay, although when using her Calix, the venom spread so much so, that she was forced to wear the Nostos at all times, to keep it at bay.
Name: Zillaris Alias: Queen Insect, Fury of Jealousy, the Second Fury Species: Toa/Rahi Fusion Element: Magnetism Shadow (the shadow is non-elemental, and thus allowed) Powers: Zillaris can cause feelings of anger, resentment, jealousy and sorrow, for beings around her, thanks to the rahi part of her. Her Rhotuka causes hyperealistic illusions. She can produce strange, green webbing, or slimey goo, which is very toxic, leeching lifeforce and energy out, and feeding it into Zillaris. Zillaris can summon parasitical insects, which, while individually, are relatively harmless, but together, are dangerous (very sharp teeth, and a bite similar to a mosquito, they carry plagues), she can also summon Acid Flies, Electric Bugs, Lightning Bugs, Metallic Hornets, Nui-Kopen, Nui-Rama, Sand Snipes, and all sorts of insects, which she can control. Kanohi: Tavet, Mask of Fire and an Olmak Weapons/Tools: Zillaris carries a pair whips, with a pair of hooks affixed to the top of them, although they can detach. She also has a grappling hook affixed to her hip. She has a gun that shoots magnetic pulses, attracting everything magnetic to whatever it hits, or superheated magnetic balls of shrapnel, or a portal. Appearance: Zillaris is of average toa height, with several, spindly spider legs jutting out of back. She has lime green eyes, and green and black armor, with many crevices in her armor that glow with a strange, lime green light. Her spider limbs can merge to form wings. Personality: Zillaris is sly. She is very sadistic, manipulative and violent. Zillaris is hotheaded and impatient, with a short temper. While arrogant, Zillaris is also very cowardly, running at the first sign of trouble. She is the most brutal of the furies, but also the most cowardly. She's also insanely jealous. Backstory: Zillaris, a Toa of Magnetism, created by Makuta Astrona as a female Fa-Matoran, to be experimented on. Zillaris was named Zillaris by fellow slaves. When mutated, Astrona designed Zillaris to be the perfect bodyguard, giving Zillaris emotional manipulative powers from a Kagmoe Bug of various breeds (not all breeds though), Zaath like abilities, and a dose of antidermis, to give rahi control/insect control. She also gave Zillaris an Olmak, to open an insect-world portal. Zillaris was also given Kere/Erinye genes of a superior form, much like Thymos who was her predecessor. Zillaris managed to escape from Astrona, fleeing to the oceans, where she came across the monstrous Thymos, where the two became comrades.
Name: Timoria Alias: Prized Pupil, Fury of Bitterness, the Third Fury Species: Toa Rahi Fusion (Rahi being an evolved Kere/Erinye) Element: Fire Powers: Timoria can access the powers of both the Keres, and the Erinyes (she has no scales, so the noxious gas is emitted via mouth). Aside from that, Timoria can produce prisons of various sorts, perfect for each foe, or energy barriers, which can be used as armor. She also can communicate telepathically, has telekinetic abilities and very potent illusionary capabilities. Kanohi: Timoria has an Olmak and a Calix Weapons/Tools: Timoria wields two kanoka launchers, which can shoot out either kanoka or energy disks, they are mounted on both of her arms. She also has a strange, unorthadox weapon: A yo-yo. Said Yo-Yo's string is made out of protosteel chain-rope. Appearance: Timoria is relatively normal in appearance, with pinkish purple eyes, purple and golden armor, with pinkish purple glows from the crevices in her armor. Her armor is average, with the only somewhat unusual feature being the pair of (golden) protosteel horns affixed to her helmet, and the various golden accents. She has two massive wings, hidden underneath a cloak and hood. The hood has two holes for her horns on the helmet. Said cloak/hood is made out of Kraawa hide. Her helmet, kinda like Magneto's, blocks out any unauthorized telepathic effects, be it assault or messages. Timoria can 'read' what the telepathic effect is, and decide if she wants to accept or not. Personality: Timoria is cunning, devious and sly. The most cunning, devious and sly of the Furies. She is very cruel with her illusions, and loves tormenting others mentally, unlike Zillaris who concerns herself with the physical aspect of torture, Timoria revels in the mental torture. Backstory: Timoria has similar beginnings like Zillaris, only her creation was after Zillaris escaped Astrona. Timoria was a female Ta-Matoran, where she was trained extensively, before becoming a Toa, unlike Zillaris, who trained only as a Toa. Timoria was fused with the only existing natural Fury, gaining the powers of both the Keres and the Erinyes. Timoria was forcefully injected with a virus, which cursed, or gifted, her with the prison power, and the energy barriers. While on Karzahni, on business for Astrona, Crystalia threw her in a vat of energized protodermis, which gifted her the telepathic and telekinetic abilities. The mutation from energized protodermis also gave her highly potent illusionary capabilities. Going back to Astrona, she found out she was replaced, and Astrona no longer paid any attention to Timoria. Frustrated, she left Destral, traveling for a short time, her Olmak giving quick and easy access to many places. She was then found by both Zillaris and Thymos, recruited as the third 'Fury'. The trio, the Furies, then went to Karzahni to establish a secondary base, and then to the Southern Continent for a third and final base.
Miscellaneous: Thymos means Anger in Matoran, while Zillaris means Jealousy, and Timoria means Punishment. This is interesting, as while Thymos and Zillaris are angry and jealous respectively, Timoria is the only one who's name doesn't mean an emotion Each Fury represents one of the three realms, Ocean, Land and Sky (Thymos, Zillaris, Timoria) Every Fury was involved with Astrona in some way, and all became resentful or grew a dislike for her Every Fury has their own base for themselves, Voya Nui being Thymos', Zillaris' being on Karzahni, and Timoria's on the Southern Continent. All the Furies can control the Keres and the Erinyes While Thymos and Zillaris were injected with a dosage of Kere/Erinye DNA, only Timoria was merged with the final stage of life for the Kere/Erinye, a true Fury. Thymos is the Queen of the Furies, suggesting she has the most power and authority, in addition to being the oldest. Zillaris is the second eldest, followed by Timoria.
The sad thing is that whoever becomes the new rep probably won't have the backbone, the knowledge, or either, to try and stop you from coming up with this madness.
Name: Kere(s) Species: Rahi Element: None Powers: The Keres can fly, have acidic spit, shoot out very sticky and restraining goo from the mouth, emit noxious gases from scales or mouth, and have powers similar to an Avsa, Vohrak and a Mask of Scavenging. They can suck power and energy from you, and can use your death to fuel their power. They have enhanced senses, especially sight. Kanohi: Keres typically wear various kanohi, despite being incapable of using them. Weapons/Tools: The Keres have razor sharp beaks, along with sharp talons. Their tails end in blades. Appearance: The sickening rahi that is a Kere, is best described as a nightmare. Their slimy scales constantly exude a noxious gas, which deteriorates matter around them (Keres are immune to it). They have beady black eyes, and a long, snake like tongue. Their shredded wings have holes in them, yet they function perfectly fine. Personality: The Keres typically are vicious predators, and highly territorial. Ridiculously territorial. They typically prey off of small rodents, saving the larger rahi to ripen and grow juicier. They are somewhat stupid, and not very intelligent. They are voracious, willing to consume anything, and are pack hunters, first and foremost. They are loyal only to the ones who made them: Toxica and Jellica. They also despise water, as it makes it far harder to fly when their wings are wet. Backstory: The Keres were created by Makuta Jellica, who wanted to create a non-aquatic rahi, and Toxica, who wanted to meddle with Jellica's work.
Name: Erinyes Species: Rahi Element: Shadow (I'll elaborate later) Powers: Flight, X-Ray Vision, Infrared Vision, Emotional Vision, Night Vision, Movement Vision. The Erinyes can travel through shadow, and produce destructive blasts of shadow via their mouth or eyes. They have enhanced strength, capable of ripping steel apart with their claws. Sonic Screams. (Emotional Vision is seeing the aura of someone, and what emotion they are feeling) Kanohi: None Weapons/Tools: The Erinyes use their claws, or their massive, bladed wings for combat. Sometimes they use knives or daggers or hooks. Appearance: Imagine an anthropomorphic Kere, but without the scales. The Erinyes are humanoid, with large claws in place of hands, and gigantic wings attached to their arms. In place of eyes, they have gaping chasms, which draw in the light from around them. Personality: Vicious guardians, with a territorial streak, the Erinyes are the Alpha's among the Kere's. They are more intelligent than the Keres, but still animalistic. The Erinyes attack whatever they feel is a threat, and will usually leave you alone if you don't bother them. They can fly with water on their wings, unlike the Keres. Backstory: Toxica took a third of the Keres created, and mutated them into the Erinyes.
Name: Thymos Alias: The Queen of the Furies, The Dirae Princess, The Leviathan, Fury of Anger, the First Fury Species: Mutant Toa Element: Water and Shadow Powers: Thymos can produce a black ooze, which is very sticky and hard to remove, and teleport at will. Thymos can also transform into a gigantic monstrous being, which can fire heat beams out of the eyes and has paralytic venom. Thymos can also heal ridiculously so in both forms. In monster form, Thymos can also electrocute via tentacles. Kanohi: Thymos wields the Nostos, Mask of Serenity, which keeps the Shadow Leech venom at bay passively, and the Nostos can cause feelings of peace and tranquility, making someone far more serene than before.. It can also reduce one to a vegetable, if used incorrectly. Weapons/Tools: Thymos wields a set of poisonous talons attached to her fingers, as well as a pair of twin katana's, which can change shape according to Thymos' desires. Appearance: In her humanoid form, Thymos has a headpiece, which has a pair of katana's affixed to the top. Thymos has a set of eight, tiny tendrils that protrude from her forehead, like a veil, and small fangs. Thymos has dark blue armor, which in the right lighting, appears black. She also has white armor too, and grayish blue eyes. Her armor has many crevices that pulsate with a grayish blue light. She has a pair of elegant, fin-like blade wings attached to her elbows. In her monster form, Thymos is a gigantic sea faring abomination, with teeth the size of a Toa or even larger. Thymos has plated skin, with rows of spines which can be ejected and regrow rapidly, with a paralyzing venom, which can be injected via teeth too. At the end of Thymos's tail (Thymos has no legs in monster form), is a gigantic blade, the size of three toa long, and four toa thick. Thymos, as a monster, has two gigantic claws, like that of a preying mantis, which are razor sharp, and ginormous. Thymos has eight long, thick, barbed tentacles that protrude from Thymos' neck, which end in large prongs, coated in paralytic venom. Personality: Thymos is a ruthless tyrannical queen, and very violent, but unlike Zillaris, Thymos is patient, and courageous, not fearing death. Thymos is the bravest of the Furies, willing to challenge even beings such as Makuta, or 'deities', such as Artakha, Karzahni and even Tren Krom if need be it. Her anger, when she finally reaches her breaking point, is furious and absolute. Backstory: Thymos, the Toa of Water, had a strange, unique ability to produce a black ooze, ever since her creation (thank you, Createura). Said ooze could form constructs. Thymos was feared by many, due to her ooze. Giving up her title as a Toa, Thymos wandered around, using her twin oozy swords, which she learned she could manipulate to a new extent, hardening into a dark, protosteel strength, rocky textured material which Thymos named Akelyte. Thymos traveled to the region of Voya Nui, where she came across a Dark Hunter by the name of "Centaur", who was sent to terrorize a group of matoran, so they would pay the Dark Hunters for protection. Stepping in, Thymos fought "Centaur" for a long period of time, battle after battle, before finally, Thymos was victorious. When she returned to the matoran, they shied away from her, in terror. A few more brave, and foolish, matoran attempted to attack Thymos. In tears, begging them to stop, Thymos was forced to use her powers. Freezing the matoran, from the neck down in black ooze, the ooze came alive, covering their mouths and entire head, in response to Thymos' want for them to stop insulting her. In an uncontrolled burst, the slime solidified into Akelyte, rendering them into statues. In anger, the rest of the Matoran began to attack her, but were unable to stop Thymos from turning them into a statue as well. Thymos built a fortress out of Akelyte, where she began a statue garden. Thymos, venturing away from her base, drew the attention of both Oceanus and Tethys, who tutored the toa in handling her powers, while refraining from inducting her into the Old Order, to keep her loyal to them. When the Old Order fell, Thymos grew bitter at her mentors, and transported their relatively tiny homes (around the size of a large, 30 person tent) into her fortress, out of nostalgic purposes, which she later denied. Enslaving and hiring numerous matoran Eventually, Thymos garnered the attention of both Zenila and Astrona, for her fortress was on the border of their regions, and how many of their subjects flocked for Thymos' protection. Out of boredom, the two captured Thymos, and mutated her. In several mutations, Thymos gained new abilities, only for Astrona and Zenila to erase them, to begin anew. Astrona got the 'brilliant' idea to use Kere and Erinye DNA, along with Fader Bull, Visorak and Archives Beast DNA. The abomination that formed looked exactly like regular Thymos, just with fangs. Disappointed, they were about to erase the mutation, when Thymos's fin-blade-wings jutted out of her, and eight tendrils formed from her forehead, like a veil. She thrashed and roared againsther binds, before mutating into a gigantic abomination. Pleased with the abomination, they freed it into the sea, where it turned back into Thymos' humanoid form. Mastering her transformation power, Thymos learned she can paralyze prey, electrocute, and more. Little did Thymos know, she was reported to the Brotherhood, by Astrona. "A horrendous, fleshy, floating creature with an elongated, slug-like body. Its spine juts from its back like a row of thorns, and two small but razor sharp arms dangle below its carapace. The entirety of its neckless head consists of a gaping, toothed maw and tiny beaded eyes, hidden behind folds and layers of skin." Was what the duo of Zenila and Astrona called her. Traversing to Zakaz, she was attacked by a group of kraata, where a strange creature, a Shadow Leech, latched onto her skin, sucking her energy away. Using her black ooze, she formed an Akelyte cage for the horrendous pest, which she kept as a pet, and tool to punish insubordination. She learned her Nostos can keep Shadow Leech venom at bay, although when using her Calix, the venom spread so much so, that she was forced to wear the Nostos at all times, to keep it at bay.
Name: Zillaris Alias: Queen Insect, Fury of Jealousy, the Second Fury Species: Toa/Rahi Fusion Element: Magnetism Shadow (the shadow is non-elemental, and thus allowed) Powers: Zillaris can cause feelings of anger, resentment, jealousy and sorrow, for beings around her, thanks to the rahi part of her. Her Rhotuka causes hyperealistic illusions. She can produce strange, green webbing, or slimey goo, which is very toxic, leeching lifeforce and energy out, and feeding it into Zillaris. Zillaris can summon parasitical insects, which, while individually, are relatively harmless, but together, are dangerous (very sharp teeth, and a bite similar to a mosquito, they carry plagues), she can also summon Acid Flies, Electric Bugs, Lightning Bugs, Metallic Hornets, Nui-Kopen, Nui-Rama, Sand Snipes, and all sorts of insects, which she can control. Kanohi: Tavet, Mask of Fire and an Olmak Weapons/Tools: Zillaris carries a pair whips, with a pair of hooks affixed to the top of them, although they can detach. She also has a grappling hook affixed to her hip. She has a gun that shoots magnetic pulses, attracting everything magnetic to whatever it hits, or superheated magnetic balls of shrapnel, or a portal. Appearance: Zillaris is of average toa height, with several, spindly spider legs jutting out of back. She has lime green eyes, and green and black armor, with many crevices in her armor that glow with a strange, lime green light. Her spider limbs can merge to form wings. Personality: Zillaris is sly. She is very sadistic, manipulative and violent. Zillaris is hotheaded and impatient, with a short temper. While arrogant, Zillaris is also very cowardly, running at the first sign of trouble. She is the most brutal of the furies, but also the most cowardly. She's also insanely jealous. Backstory: Zillaris, a Toa of Magnetism, created by Makuta Astrona as a female Fa-Matoran, to be experimented on. Zillaris was named Zillaris by fellow slaves. When mutated, Astrona designed Zillaris to be the perfect bodyguard, giving Zillaris emotional manipulative powers from a Kagmoe Bug of various breeds (not all breeds though), Zaath like abilities, and a dose of antidermis, to give rahi control/insect control. She also gave Zillaris an Olmak, to open an insect-world portal. Zillaris was also given Kere/Erinye genes of a superior form, much like Thymos who was her predecessor. Zillaris managed to escape from Astrona, fleeing to the oceans, where she came across the monstrous Thymos, where the two became comrades.
Name: Timoria Alias: Prized Pupil, Fury of Bitterness, the Third Fury Species: Toa Rahi Fusion (Rahi being an evolved Kere/Erinye) Element: Fire Powers: Timoria can access the powers of both the Keres, and the Erinyes (she has no scales, so the noxious gas is emitted via mouth). Aside from that, Timoria can produce prisons of various sorts, perfect for each foe, or energy barriers, which can be used as armor. She also can communicate telepathically, has telekinetic abilities and very potent illusionary capabilities. Kanohi: Timoria has an Olmak and a Calix Weapons/Tools: Timoria wields two kanoka launchers, which can shoot out either kanoka or energy disks, they are mounted on both of her arms. She also has a strange, unorthadox weapon: A yo-yo. Said Yo-Yo's string is made out of protosteel chain-rope. Appearance: Timoria is relatively normal in appearance, with pinkish purple eyes, purple and golden armor, with pinkish purple glows from the crevices in her armor. Her armor is average, with the only somewhat unusual feature being the pair of (golden) protosteel horns affixed to her helmet, and the various golden accents. She has two massive wings, hidden underneath a cloak and hood. The hood has two holes for her horns on the helmet. Said cloak/hood is made out of Kraawa hide. Her helmet, kinda like Magneto's, blocks out any unauthorized telepathic effects, be it assault or messages. Timoria can 'read' what the telepathic effect is, and decide if she wants to accept or not. Personality: Timoria is cunning, devious and sly. The most cunning, devious and sly of the Furies. She is very cruel with her illusions, and loves tormenting others mentally, unlike Zillaris who concerns herself with the physical aspect of torture, Timoria revels in the mental torture. Backstory: Timoria has similar beginnings like Zillaris, only her creation was after Zillaris escaped Astrona. Timoria was a female Ta-Matoran, where she was trained extensively, before becoming a Toa, unlike Zillaris, who trained only as a Toa. Timoria was fused with the only existing natural Fury, gaining the powers of both the Keres and the Erinyes. Timoria was forcefully injected with a virus, which cursed, or gifted, her with the prison power, and the energy barriers. While on Karzahni, on business for Astrona, Crystalia threw her in a vat of energized protodermis, which gifted her the telepathic and telekinetic abilities. The mutation from energized protodermis also gave her highly potent illusionary capabilities. Going back to Astrona, she found out she was replaced, and Astrona no longer paid any attention to Timoria. Frustrated, she left Destral, traveling for a short time, her Olmak giving quick and easy access to many places. She was then found by both Zillaris and Thymos, recruited as the third 'Fury'. The trio, the Furies, then went to Karzahni to establish a secondary base, and then to the Southern Continent for a third and final base.
Miscellaneous: Thymos means Anger in Matoran, while Zillaris means Jealousy, and Timoria means Punishment. This is interesting, as while Thymos and Zillaris are angry and jealous respectively, Timoria is the only one who's name doesn't mean an emotion Each Fury represents one of the three realms, Ocean, Land and Sky (Thymos, Zillaris, Timoria) Every Fury was involved with Astrona in some way, and all became resentful or grew a dislike for her Every Fury has their own base for themselves, Voya Nui being Thymos', Zillaris' being on Karzahni, and Timoria's on the Southern Continent. All the Furies can control the Keres and the Erinyes While Thymos and Zillaris were injected with a dosage of Kere/Erinye DNA, only Timoria was merged with the final stage of life for the Kere/Erinye, a true Fury. Thymos is the Queen of the Furies, suggesting she has the most power and authority, in addition to being the oldest. Zillaris is the second eldest, followed by Timoria.
The sad thing is that whoever becomes the new rep probably won't have the backbone, the knowledge, or either, to try and stop you from coming up with this madness.
The sad thing is that you still are incredibly biased. And it's not even "madness".. It literally took 48+ hours to make these profiles.
Name: Aizehn (Eh-Zin) species: Toa element: Ice Powers: Control over ice, snow. etc etc. Kanohi: Kakama. (shaped like a Uniter Kopaka mask with a longer scope) appearance: tall, musuclar and large, somewhat old looking. white blue and silver armor. A completely mechanical leg. (his leg was chopped off) Weapons: broadsword and shield. Facts: He loves to train. He loves to be alone. Hates Toa of magnetism. His voice sounds like Master Chief's. Theme Song: out of my way. Seether (putting this in my profiles from now on.) Backstory: One of the ten first Toa created along side Magzus, his brother. Aizehn and Magzus underwent immense training and were then seperated. Magzus was chosen to be the Hagah of a Makuta named Valix. Aizehn was brought to the OOMN. He is stationed in Metru-Nui.
MU beings can be (easily) rebuilt using biomechanical technology -- their muscle tissue grows into the new replacement parts. Therefore no Toa would ever require a fully mechanical prosthetic limb.
Very well... besides I need to use him immediately.
Leader of the Brotherhood of Makuta Valix The King of Destruction and Strategic Master of War
The sad thing is that whoever becomes the new rep probably won't have the backbone, the knowledge, or either, to try and stop you from coming up with this madness.
The sad thing is that you still are incredibly biased. And it's not even "madness".. It literally took 48+ hours to make these profiles.
I see two Rahi, a shapeshifting Mutant Toa who's appearance does not even remotely resemble a Toa, a fusion between a made up Rahi and a Toa, another Toa/Rahi fusion, AND you went through the trouble of adding words to the MU vocabulary that don't even exist.
I haven't even learned how to swallow tiny pills -- and now you expect me to swallow THAT. I don't even...
The sad thing is that you still are incredibly biased. And it's not even "madness".. It literally took 48+ hours to make these profiles.
I see two Rahi, a shapeshifting Mutant Toa who's appearance does not even remotely resemble a Toa, a fusion between a made up Rahi and a Toa, another Toa/Rahi fusion, AND you went through the trouble of adding words to the MU vocabulary that don't even exist.
I haven't even learned how to swallow tiny pills -- and now you expect me to swallow THAT. I don't even...
And two rahi is an issue? Her humanoid appearance resembles a Toa. And when was Toa/Rahi fusions a bad thing? Also, believe it or not, their names are the key to defeating them. Also, many people add words to the MU vocabulary. What's a good example.... Veihrl, from Ajtazt, means "Virtruous Healer" in MUan. I believe Crystalia means Light One in Nhl'Hasharan, while Jellica means Dark One in Nhl'Hasharan.
There are various vocabulary/languages, by the way. Skakdin, Matoran (pretty much universal), Visorakian, Vortixxan (I think).
Where exactly is the madness? What specifically makes it madness?