The problem isn't that the games were bad I found all enjoyable, the problem was there weren't enough players, the top down perspective used by funcom was made because it drastically reduced production and upkeep costs the major problem was a lack of advertising. No one had heard of apple until the advertising manager of pepsi, joined their board of directors. When AOL began there massive CD mailing campaign there subscribers rose from 2 mill to 26 million in 7 years. I think lego should get a good advertising manager to promote a possible new mmo.
The problem isn't that the games were bad I found all enjoyable, the problem was there weren't enough players, the top down perspective used by funcom was made because it drastically reduced production and upkeep costs the major problem was a lack of advertising. No one had heard of apple until the advertising manager of pepsi, joined their board of directors. When AOL began there massive CD mailing campaign there subscribers rose from 2 mill to 26 million in 7 years. I think lego should get a good advertising manager to promote a possible new mmo.
Advertising for LEGO Universe was everywhere, so I think the actual problem is that the MMO genre just isn't as popular as it was pre-2010.
The problem isn't that the games were bad I found all enjoyable, the problem was there weren't enough players, the top down perspective used by funcom was made because it drastically reduced production and upkeep costs the major problem was a lack of advertising. No one had heard of apple until the advertising manager of pepsi, joined their board of directors. When AOL began there massive CD mailing campaign there subscribers rose from 2 mill to 26 million in 7 years. I think lego should get a good advertising manager to promote a possible new mmo.
Advertising for LEGO Universe was everywhere, so I think the actual problem is that the MMO genre just isn't as popular as it was pre-2010.
I disagree. Everybody I know loves MMOs still, if anything more than we did as kids:S.
~l)~/\/~/-\~ The tie between real life and legos is imagination .
Honestly... I just don't have any faith in LEGO's ability to keep anything up and running. If something requires ongoing development: LEGO will work on it for a year or two, and then retire it, telling us "it's time to look to the future."
Look at LU: everybody, and I do mean EVERYBODY expected this to be the equivalent to some of the biggest MMOs out there: but made by LEGO. They were right about it's quality, but sadly, not its longevity. The game only lasted ONE YEAR. ONE YEAR. And the project was put down. Granted -- something happened behind the scenes with NetDevil that LEGO didn't tell us about, but still: an amazing game only lasted one year, and on top of that, the servers were unplugged. Not cool.
And let's not forget LEGO Minifigures Online (not to mention Chima Online, but that was doomed to fail anyway). Minifigures Online was a disappointing, but decent game. It in no way matched the scale or scope of LU, but was still fun to play. Yet not even that lasted for more than a few years.
My point? We shouldn't expect LEGO to do anything that lasts more than 2 years. My prediction is that in spite of any success it experiences -- LEGO Worlds for example, LEGO's latest multiplayer game, will only last at most 3 years. It is simply the nature of LEGO: it's a toy company that is constantly coming up with new IPs, and they are convinced that they should keep making new IPs, and therefore, have to keep discontinuing other IPs. They are NOT a dedicated video game developer. TL;DR: do not invest in another LEGO multiplayer game if one comes out. No matter how good it is -- they will cancel it, and tell us to look to the future.
LEGO Universe is the only one that I really miss personally... it was fun!
Yeah, too bad LEGO was too blind to see how good it really was.
Not just friends, family members and most people I know in general. It seems like everybody I meet plays some MMO:S.
Apparently you live in an area that really likes MMOs. But everywhere else they're dying.
Why do you believe this? So far you are yet to have any proof that they aren't popular. As far as I can tell there are MORE MMOs than there was when I was a kid:S. When I was a kid MMOs like didn't exist. Internet wasn't even provided to a good amount of the population:O!
~l)~/\/~/-\~ The tie between real life and legos is imagination .
Apparently you live in an area that really likes MMOs. But everywhere else they're dying.
Why do you believe this? So far you are yet to have any proof that they aren't popular. As far as I can tell there are MORE MMOs than there was when I was a kid:S. When I was a kid MMOs like didn't exist. Internet wasn't even provided to a good amount of the population:O!
Most people I know say MMOs are dying and nobody plays them anymore.
Why do you believe this? So far you are yet to have any proof that they aren't popular. As far as I can tell there are MORE MMOs than there was when I was a kid:S. When I was a kid MMOs like didn't exist. Internet wasn't even provided to a good amount of the population:O!
Most people I know say MMOs are dying and nobody plays them anymore.
As far as I can tell they aren't dying:S. The MMO I play is as popular as ever:S. I don't get why people wouldn't play MMOs any more if they used to. IMO they are the best type of game as you can have online interactions and make friends.
~l)~/\/~/-\~ The tie between real life and legos is imagination .
Most people I know say MMOs are dying and nobody plays them anymore.
As far as I can tell they aren't dying:S. The MMO I play is as popular as ever:S. I don't get why people wouldn't play MMOs any more if they used to. IMO they are the best type of game as you can have online interactions and make friends.
They're dying because paying for memberships seems too expensive for what you end up getting.
As far as I can tell they aren't dying:S. The MMO I play is as popular as ever:S. I don't get why people wouldn't play MMOs any more if they used to. IMO they are the best type of game as you can have online interactions and make friends.
They're dying because paying for memberships seems too expensive for what you end up getting.
Personally I think the $10 a month I pay for the MMO I pay is NOTHING for what I get. Content is constantly being added unlike console games. Console games usually never get touched again once you beat them, and I doubt it takes 6 months to beat a console game. So all in all, it's MUCH cheaper to play one MMO and pay a subscription than to play tons of console games.
~l)~/\/~/-\~ The tie between real life and legos is imagination .