Post by Waffle Dee of Revelation on Mar 31, 2019 1:23:43 GMT
Awakening - part II (DISCLAIMER: this part, as with the first Awakening, ties in with the first Song of the Ancients, and doesn't really advance the main plot much)
Upon realizing that one of their fortresses was nearly breached, the Ancients of the second dimension called for the Ancients of the third. Leaving their dimension once again, the Ancients of the third dimension traveled to the first and second dimensions, and began searching for Con's house. They also called for the Pigmen to help, though they declined, maintaining their stance of neutrality. However, the Blazes remained functional, and the Ancients of the second dimension, though withered, were still agile, and more than capable of fighting.
But they, for the moment, had no way of stopping Con from entering the fortress. They just had to hope that they were prepared to defend themselves after so many years of peace.
Post by Waffle Dee of Revelation on Apr 1, 2019 1:17:33 GMT
Chapter 11
Without missing a beat, you begin building a spiral staircase up the support pillar. Upon reaching the top, you look around. You are currently on a bridge, with blackened skeletons and fiery creatures patrolling several other bridges. You enter a roofed corridor, with what seems to be a lava well in it. You find a crossroad, and turn left. Almost immediately, the passage turns left again, and you meet a dead end. However, you find a chest with many items in it: one saddle, one set of golden horse armor, three diamonds, one flint and steel, and four obsidian. You have no idea what most of these do. The saddle and horse armor implies that you can tame and ride a horse, though you have seen no horses in your travels. The flint and steel also has no apparent purpose, though common sense would again imply that it can be used to start fires. You take the chest as well, return to the top of your staircase, place the chest, and replace the treasure in it. This way, you do not run the risk of losing it.
You turn back to the fortress, choose the right passage, and continue deeper. You round a corner, end up back outside, and come face to face with a blackened skeleton. It surveys you for a moment, and then strikes at you overhead with its stone sword. You block with your iron sword, and then proceed to have an epic duel with it. After a while, you equip your wooden sword to your off hand, and make quick work of the blackened skeleton. You are rewarded for this victory with two bones, one unit of coal, and one... skull? For whatever reason, you have obtained the blackened skeleton's skull. You never obtained the skulls of the normal skeletons, but you now have this one. You venture further into the fortress, and encounter one of the fiery creatures. It seems to be simply a cloud of smoke with a head of fire above it, and several rods of fire circling around it. Upon sighting you, it expels three fireballs towards you, though smaller and less destructive than the fireballs of the larger white creatures. It seems to begin recharging, so you rush in and dispatch it. You attempt to claim its spoil, only to find yourself surrounded, by many identical creatures.
You begin mining the remainder of the left stone area. With efficiency IV, your diamond pickaxe mines much quicker than it did before. And with fortune III, you get more materials from mining ore blocks, aside from iron and gold, which, again, must be smelted before being used as a material. Upon finishing the left stone area, you now have a large empty area several times the size of your house, and you have amassed a considerable wealth consisting of diamonds, redstone, gold, and more. Your first course of action is to do things with the black stone, obsidian. You decide to build a storehouse out of it. Not here, though. You go down near the river and build a 4x5 wall frame. However, you get no further than this, as a thunderstorm starts. You run back to your house, and decide to start work on mining out the right large stone area. An indefinite amount of time later, you return to your house, notice it's no longer raining, and go to finish your storehouse. However, when you get there, you discover it's no longer a storehouse, but... a weird purple-y portal-looking thing? You approach it with caution. You have no idea what could have caused this. The rain, maybe? You decide it was probably the lightning. You approach it until you are almost inside the purple-y portal. You reach through it, but your hand does not disappear. Feeling relieved, you stand in it. After a few seconds, your vision begins to fade. You begin to panic, but the purple swishing pattern is now overlaid over your vision. You spin around, looking for anything, but suddenly something flares up in you again. You have food. You have several stacks of cobblestone. Whatever happens, you'll be ready.
Everything goes black. You wake up in a portal identical to the one you accidentally created, step out of the portal, and survey your surroundings. The terrain is reddish, and white ores are scattered around the landscape. There is also a "roof", and no sky. One of the first things you notice, however, is the overwhelming amount of fire and lava. You beat out a nearby fire, but there are many more. You decide it would be a waste of time to put them all out. Instead, you decide to explore.
The part seems fine. Also, is the song Sweden? That’d be funny.
You begin mining the remainder of the left stone area. With efficiency IV, your diamond pickaxe mines much quicker than it did before. And with fortune III, you get more materials from mining ore blocks, aside from iron and gold, which, again, must be smelted before being used as a material. Upon finishing the left stone area, you now have a large empty area several times the size of your house, and you have amassed a considerable wealth consisting of diamonds, redstone, gold, and more. Your first course of action is to do things with the black stone, obsidian. You decide to build a storehouse out of it. Not here, though. You go down near the river and build a 4x5 wall frame. However, you get no further than this, as a thunderstorm starts. You run back to your house, and decide to start work on mining out the right large stone area. An indefinite amount of time later, you return to your house, notice it's no longer raining, and go to finish your storehouse. However, when you get there, you discover it's no longer a storehouse, but... a weird purple-y portal-looking thing? You approach it with caution. You have no idea what could have caused this. The rain, maybe? You decide it was probably the lightning. You approach it until you are almost inside the purple-y portal. You reach through it, but your hand does not disappear. Feeling relieved, you stand in it. After a few seconds, your vision begins to fade. You begin to panic, but the purple swishing pattern is now overlaid over your vision. You spin around, looking for anything, but suddenly something flares up in you again. You have food. You have several stacks of cobblestone. Whatever happens, you'll be ready.
Everything goes black. You wake up in a portal identical to the one you accidentally created, step out of the portal, and survey your surroundings. The terrain is reddish, and white ores are scattered around the landscape. There is also a "roof", and no sky. One of the first things you notice, however, is the overwhelming amount of fire and lava. You beat out a nearby fire, but there are many more. You decide it would be a waste of time to put them all out. Instead, you decide to explore.
The part seems fine. Also, is the song Sweden? That’d be funny.
I'm glad you think so =) Do you mean Sweden as in the song that plays in Minecraft? =P (now that I think about it, i should start listening to the Minecraft songs while writing these =P)
I didn't have any writing talent the first time I wrote a story, but I wrote stories and gradually got better, with this story being both the result of this practice, and another step in learning how to write a good story =P
Post by Waffle Dee of Revelation on Apr 1, 2019 23:27:13 GMT
Chapter 12
You draw your swords and smash two of the creatures, but the rest begin to fireball you. You take minor damage, but you are protected for the most part by your iron armor. You place three units of cobblestone in an upside-down L shape against the side of the bridge, creating a barrier. You eat two cooked fish to heal, and continue attacking the creatures. Several blackened skeletons and one normal skeleton also join the fray, supporting the fiery creatures. You turn around to flee, but notice that the bridge comes to a sudden stop. You quickly calculate that there is not enough remaining space to retreat very far, and thus you continue to fight. Fiery creatures continue appearing from a nearby box that resembles a cage, but you are unable to get close enough to destroy it or barricade it off. Not long after, your wooden sword breaks and burns away, and your iron sword begins showing signs of being badly damaged. You gather up the spoils of your fallen enemies, and then run as fast as you can through the monster horde and back into the fortress.
Once inside, you catch your breath, and reflect on how bad an idea that was. You survived, of course, but only due to luck. You eat four cooked fish to heal, and examine the spoils you collected. You have: seven rods from the fiery monsters, seven bones, three coal, still just the one skull, and two arrows. You believe the two arrows must have come from the normal skeleton, as no other monsters you smashed used arrows. You then come upon your staircase, collect all the treasure from the chest, pick up the chest, and go back down to the base of the support. Upon reaching the bottom, you do your best to remember the path you took, and return to your base. You place the chest inside your base, and your remaining cobblestone inside the chest. You attempt to return to your portal, but, leaving your base, you encounter one of the large white floating creatures. It turns to face you, and opens its mouth. It spits a fireball at you, but this time, you respond by firing your two arrows at it in quick succession. It goes down, and drops one tear, and two gunpowder. You collect these, and then go through your portal.
I didn't have any writing talent the first time I wrote a story, but I wrote stories and gradually got better, with this story being both the result of this practice, and another step in learning how to write a good story =P
The part seems fine. Also, is the song Sweden? That’d be funny.
I'm glad you think so =) Do you mean Sweden as in the song that plays in Minecraft? =P (now that I think about it, i should start listening to the Minecraft songs while writing these =P)
I didn't have any writing talent the first time I wrote a story, but I wrote stories and gradually got better, with this story being both the result of this practice, and another step in learning how to write a good story =P
I didn't have any writing talent the first time I wrote a story, but I wrote stories and gradually got better, with this story being both the result of this practice, and another step in learning how to write a good story =P
Post by Waffle Dee of Revelation on Apr 3, 2019 2:04:12 GMT
Chapter 13
You decide not to return to the Nether for a while, due to the numerous dangers there. You instead decide to experiment with the items you got. You discover that Netherrack can be smelted into Nether bricks, which can them be assembled into blocks of Nether bricks, which the fortresses were made out of. The fiery rods can be made into a brewing stand, though you have no idea what to do with the stand, and just leave it in your mine with your enchantment table. The rods can also be made into a powder, though this powder is also seemingly useless. The lone skull is also seemingly useless, but since you smashed several blackened skeletons and only got one, you determine that it is very rare, and thus keep it in a chest in your mine. Thinking back to your battles against the Nether monsters, you remember that your sword is badly damaged, and craft a new sword made of diamonds. This further reminds you that you have very many more diamonds from mining out the left large stone area, and you decide to make things out of them. You start with a helmet and boots, and then make a second diamond pickaxe. You use lapis lazuli and several experience levels to enchant your new helmet and boots, before your relatively short diamond gear binge ends. You decide to use the flint & steel and some obsidian to make a portal in the nether fortress, so you can come back more quickly.
Defying your previous decision not to return to the nether for a while, you return to the fortress, and build and light another portal. You look around to check for monsters, then go through the portal. Moments later, you appear in... a cave you have never seen before. You can see sunlight from around a corner, but, before you leave, you place torches in the cave, just in case you have to return. You step outside, and find that the cave entrance is in a mountainside, with an ocean before you. You temporarily seal the cave with cobblestone, and then climb to the top of the mountain to look around. You now see that the ocean completely encircles the mountain, with no other land in sight. You have no idea where you are, you can't make a boat, and you certainly can't swim across the entire ocean.
Post by Waffle Dee of Revelation on Apr 4, 2019 3:08:34 GMT
Chapter 14
You climb down to the bottom of the mountain, standing just above sea level. You dip your foot into the water, when suddenly, an odd pufferfish-like creature with only one eye in the middle of its "face" appears in front of you. You take your foot back out of the water quickly, but realize the creature is only an illusion, and is not actually near you. Disturbed by this anyway, you decide to go back to your cave, back through the Nether, and finally return to your house. But you can't. Upon trying to break the cobblestone seal, you discover that you cannot break the cobblestone -- or any other block -- due to fatigue. You notice that you never really got tired before, and surmise that the odd creature must have brought your built-up fatigue on you. You look in the direction you were facing when you had the vision, and notice a structure underwater. You do not know if you could swim before, or if you still can with the fatigue, but you dive into the water and hope for the best.
You discover that you can swim very well, and see decently well, and discover the true beauty of the structure. Its color continually shifts, but in a subtle way that is almost unnoticeable. It also has an abundance of arches and shining lamps, undimmed by cloud or shade of night, here shining forever, fair and bright. It appears to consist of a large central section flanked between two wings. You try to look at it more, but find yourself choked for air, and return to the surface. You estimate that you have about fifty or fifty five seconds before you run out of air. Taking a great risk, you decide to raid the structure for treasure. You remove your valuable items, such as your armor, your sword, your pickaxe, etc. and dive in again. This time, however, you run out of air much more quickly, and you move much slower. You realize that, somehow, removing your armor made you heavier and unable to breathe as easily. You re-equip your iron chestplate and leggings, and your enchanted diamond helmet and boots, and notice something. An enchantment on your helmet is "Respiration III", and an enchantment on your boots is "Depth Strider III". Coincidence? Possibly, but you think not.