{JAMMERS! -Digs- ONLY!}Ok I have some time now. I appolagise in advance for the long post.
I think Gondor (bobbywan) is bringing up more men. I don't know what types but they should more or less be infantry with some archers and maybe a few cavalry. I'm worried that he might have some pikes though. I'm also bringing 8000 of my Haradrim and 1000NWE of ships too. So we should out number them by about 2-3 to 1.
I think that would be fine maybe a few 3000 pikes and 2000 archers. You might want to throw some light cavalry to protect your flanks. Just in case they get around me somehow.
You don't half to just bring those units it was just a guide to help. But you should for the most part bring infantry and Archers. The beleagar guardians would be good too. I just remembered that we have to go back to the HQ to change out our troops. Which you can do after the battle but you may want to put some more cavalry in your army too.
How to fight in the RP: MM did a post in the RPDT, so you may want to check that out I think its on pg 13. But here is a rough outline.
Its a lot like a RTS game if you have ever played one. There is one that is vary similar but I don't know if I'm allowed to say what it is (I couldn't at the old MBS) and I don't want this post to get rejected.
But you are a general leading your army's to fight against another country's. A move would be something like this *my archers fire at your infantry* and your opponit would reply with somthing like this. *they raise their shields to block the arrows* and then *My cavalry charges your archers*
The amount of men lost would be agreed on by both sides. It depends on what sort of attack it was, the armor of the men, do they have shields, the MWE of both sides, How many troops are there, are they being flanked, are the troops in a formation? And others, I know it sound hard but you'll get the hang of it quick. All the the RPers are helpful and kind, if you need some one to help figure out losses you can me, EE or one of the other RPers (bobbyone is good too). Just be careful because sometime the people fighting in the battle can be slightly bised, and may not always want the correct amounts of troops to be smashed. I'll give you an example of how it works. In the case above the infantry would probably loose about 10 men out of 500 since they had shields, and where probally well armored. The arrchers would have lost much more. If there was say 100 cavalry that charged. The archers (assuming that they are lightly armored) Would have lost around 200+ men in the attack. Like I said it would depend on the armor of the archers, how tightly they are packed and how good the cavalry is. But that should give you a feel for how it is done. Another questions?
{JAMMERS! -8LEGOS- ONLY!}So, I will probably do your idea of 3,000 pikes and 2,000 archers. Do you think I have any points left over for light cavalry too? Also, what is the name of all the units I listed above for when I post my army? You will be at the battle, so you can help us decide who loses what in the battle, and also assist me in my moves if I am having trouble:). Lastly, what's the route to the battle?
{JAMMERS! -Digs- if I ment evil I would have said it! ONLY!}Ok, if you want some cav I would take it out of your pikemen. I don't think you would need anymore than 500 worth. Pikes Corsair Protectors. Worth 1 Archers Belegaer archers. Worth 1, Port Militia Crossbowmen. Worth 1.2, and Belegar Marksmen. Worth 3. There is more in the Army and Units but that should be all you need, I would say mostly Belegear arrchers with some Marksmen and a few crossbows. Cavalery Erume roquen (desert riders). Worth 2, or Quingarim (bow people). Worth 2, if you want lancers Coastal Raiders. Worth 1.3. Yes I will also be at the battle. and I can and will help you. I took the liberty of moving your troops to the battlefield.