Weapons/tools: Alkadraxia carries no weapon; she is her own weapon.
Appearance: Alkadraxia’s armour is in a sorry state, screeching at every movement and terrible to look upon. It is plastered in slime and oil, scratched and dented from explosions. How it remains in one piece is a mystery to all.
Personality: Alkadraxia is a Makuta who takes pride in the destruction of all things. She spends most of her time in her Destral laboratory, creating new horrors. Her Rahi are foul to look upon, terrible to hear, and abominations beyond all others. She is an excellent scientist, but nothing good ever emerges from her lab.
Backstory: Alkadraxia was created by Mata Nui, who was horrified at once by the mind of his creation. After the League of Six Nations rebelled, she was assigned no region, for even the mighty Brotherhood recoiled at the idea of the horrible deaths the Matoran under her care would be subjected to.
For the purposes of the fact that Emarcee's profile is hidden behind spoilers on page one, I am going to go ahead and repost the profile, but with more detail about his character.
Name: Emarcee
Species: Glatorian (Great Being)
Powers: Emarcee wields powers of lightning, magnetism, telekinesis, teleportation, light. He feels that this is all he needs to defeat any opponent.
Gear: Due to an eye injury that scarred his face, Emarcee wears a helm shaped vauguely like the Kanohi tryna, the glass lens of which augments Emarcee's vision, and allows him to see in any spectrum of light. The lens are one sided, making it impossible to see Emarcee's face -- let alone see his expressions, when he has the helm on. Having no natural powers, Emarcee must derive his powers from devices implanted into his armor, these devices allow him to match a Makuta's level of strength with any given one of his powers. Each individual device can be overloaded to increase its performance, but Emarcee will only go so far before risking damage to his carefully crafted armor.
Weapons/tools: Emarcee wields a custom-made spear that he created himself. It is made of protosteel and can be used to channel his lightning powers. The handle can be shortened however, allowing him to wield it as a regular two-handed or even one-handed sword.
Personality: Emarcee possesses a knack for style and flair, and acts accordingly. he is given to showing off with his spear. He often allows sparks of electricity to arc across his body for the sake of aesthetic. Though he is a very serious and efficient individual, he cannot help but perform unnecessary flips and flourishes either after, or even during a fight (if he is comfortable enough with the situation). He generally will avoid being cocky or arrogant, but instead will focus on asserting dominance over those he is annoyed with by physically displaying his power, either to them, or on them. Emarcee follows a strict philosophy of incorporating both form and function into himself and his creations. The first thing he thinks about when he makes something is not what it will do, but what it will look like when doing it. Even though he can teleport to most place he wants to go, Emarcee loves vehicles and will drive anything if given the chance (and if it looks cool). The only thing that surpasses Emarcee's sense of style and self-image however, is his sense of justice. He fiercely despises evil, or as he likes to call it: "stupidity" in others, and will be abusive to those who partake in evil deeds, for whatever reason. Emarcee is usally more concerned with an opponent's reasoning rather than their actions, a trait of his which bled into Blarkrok. A battle with Emarcee typically becomes a battle of wits and logic rather than a fistfight. On the surface there may be bombastic action and physical violence, but if one pays attention, they will find that Emarcee will typically be keeping a verbal argument with any foe he faces, the only exception to this rule is if Emarcee has deemed his enemy to be completely mindless or otherwise beyond redemption. Though he can act arrogantly if it pleases him at the time, Emarcee does not suffer from overconfidence, and is fully aware of both his capabilities and limitations. Furthermore, he will typically attempt to compare his own abilities to the ones he sees in his opponents in order to develop a strategy to best them. If he sees that he cannot win a fight, he will flee and send in a creation that can beat his foe. Though this only because he refuses to change his own powers and abilities. This said -- there are few that could best Emarcee.
Backstory: Emarcee, an extremely powerful Great Being, was outraged when The Shattering occurred. He believed the entire war could have been stopped by the Great Beings, but whether or not he was right will remain an "unproven, but nonetheless correct theory", in his words. He also believes that the Great Spirit Robot was a ridiculous and convoluted plan, and also believed that creating the Matoran was even more absurd, when Agori and Glatorian could have operated the Great Spirit Robot just as well. Despite his ill opinions of the plan, however. He also realizes that the GSR is Spherus Magna's last hope of being repaired. And so, the Great Being has sworn to ensure its smooth operation. he is responsible for the creation of several Matoran, each destined to become Toa through some means. He has a strange attraction to the Makuta species that Mata Nui created, and went as far as to create a Makuta for himself so that it may enforce his will in the Matoran Universe. Unfortunately, this did not go so well when the Brotherhood went rogue, and so did his creation. Reluctantly, Emarcee had to fight his creation, but could not bring himself to destroy it. In order to avoid doing so, he imprisoned it within a new one instead. Though many do not know it, the MU's fate lies on this new creation's shoulders.
I know what you're thinking: finally, an interesting character with some personality and modest equipment in this land of boring and overpowered character cliches.
Please tell me that doesn't include my cast of characters
'Tis a jest, but I will be the judge of whether or not it's true.
Weapons/tools: Alkadraxia carries no weapon; she is her own weapon.
Appearance: Alkadraxia’s armour is in a sorry state, screeching at every movement and terrible to look upon. It is plastered in slime and oil, scratched and dented from explosions. How it remains in one piece is a mystery to all.
Personality: Alkadraxia is a Makuta who takes pride in the destruction of all things. She spends most of her time in her Destral laboratory, creating new horrors. Her Rahi are foul to look upon, terrible to hear, and abominations beyond all others. She is an excellent scientist, but nothing good ever emerges from her lab.
Backstory: Alkadraxia was created by Mata Nui, who was horrified at once by the mind of his creation. After the League of Six Nations rebelled, she was assigned no region, for even the mighty Brotherhood recoiled at the idea of the horrible deaths the Matoran under her care would be subjected to.
She could just shapeshift and quick-heal her armor in like a second.
And the barraki had six kingdoms, not nations.
1. a) Biosector says Makuta cannot shapeshift to mend their armour. b) It's not actually broken, just plastered in grime, rusty, and looks terrifying. c) She likes looking the way she does.
Weapons/tools: Alkadraxia carries no weapon; she is her own weapon.
Appearance: Alkadraxia’s armour is in a sorry state, screeching at every movement and terrible to look upon. It is plastered in slime and oil, scratched and dented from explosions. How it remains in one piece is a mystery to all.
Personality: Alkadraxia is a Makuta who takes pride in the destruction of all things. She spends most of her time in her Destral laboratory, creating new horrors. Her Rahi are foul to look upon, terrible to hear, and abominations beyond all others. She is an excellent scientist, but nothing good ever emerges from her lab.
Backstory: Alkadraxia was created by Mata Nui, who was horrified at once by the mind of his creation. After the League of Six Nations rebelled, she was assigned no region, for even the mighty Brotherhood recoiled at the idea of the horrible deaths the Matoran under her care would be subjected to.
She could just shapeshift and quick-heal her armor in like a second.
And the barraki had six kingdoms, not nations.
1. a) Biosector says Makuta cannot shapeshift to mend their armour. b) It's not actually broken, just plastered in grime, rusty, and looks terrifying. c) She likes looking the way she does.
2. Bother.
One of my rivals has been doing that for years, and it means I should have beat him like twice as often.
Name: Krunask (known by witnesses as the Kanohi eater). Species: Makuta. Element: Shadow (what else? ) description: This thing may be a Makuta, but it is not part of the brotherhood. It runs around the land attacking Matoran and literally eating thier masks! It is unknown what drives this thing to attack innocents, since it barely ever talks. appearance: A big dog like Makuta. It can also change its shape to become a two legged monster. Kanohi: A powerless one (though it dose have a mouth) Powers: It has a extendible neck, like a slightly move manoeuvrable shadow hand. It has a vulnerable fleshy neck when doing this. It uses small shadow hands to grip objects in its dog form, but these can't strech like the normal ones. Its main power is to eat kanohi. When it does this it doesn't destroy the mask, but just stores it in its body. It cannot use the powers of an eaten kanohi. If another ROC wanted to retrieve thier masks, they would have to use pretty much any method you could think of. Personality: Mysterious and savage. Takes intreast in tools.
Name: Krunask (known by witnesses as the Kanohi eater). Species: Makuta. Element: Shadow (what else? ) description: This thing may be a Makuta, but it is not part of the brotherhood. It runs around the land attacking Matoran and literally eating thier masks! It is unknown what drives this thing to attack innocents, since it barely ever talks. appearance: A big dog like Makuta. It can also change its shape to become a two legged monster. Kanohi: A powerless one (though it dose have a mouth) Powers: It has a extendible neck, like a slightly move manoeuvrable shadow hand. It has a vulnerable fleshy neck when doing this. It uses small shadow hands to grip objects in its dog form, but these can't strech like the normal ones. Its main power is to eat kanohi. When it does this it doesn't destroy the mask, but just stores it in its body. It cannot use the powers of an eaten kanohi. If another RPC wanted to retrieve thier masks, they would have to use pretty much any method you could think of. Personality: Mysterious and savage. Takes intreast in tools.
Is this okay?
I also forgot some things:
Powers: It can use a strange psychic power to find nearby Kanohi. Appearance: It's armour is made out of stolen parts and is slightly rusted. It is also covered in spikes.
Name: Krunask (known by witnesses as the Kanohi eater). Species: Makuta. Element: Shadow (what else? ) description: This thing may be a Makuta, but it is not part of the brotherhood. It runs around the land attacking Matoran and literally eating thier masks! It is unknown what drives this thing to attack innocents, since it barely ever talks. appearance: A big dog like Makuta. It can also change its shape to become a two legged monster. Kanohi: A powerless one (though it dose have a mouth) Powers: It has a extendible neck, like a slightly move manoeuvrable shadow hand. It has a vulnerable fleshy neck when doing this. It uses small shadow hands to grip objects in its dog form, but these can't strech like the normal ones. Its main power is to eat kanohi. When it does this it doesn't destroy the mask, but just stores it in its body. It cannot use the powers of an eaten kanohi. If another RPC wanted to retrieve thier masks, they would have to use pretty much any method you could think of. Personality: Mysterious and savage. Takes intreast in tools.
Is this okay?
I also forgot some things:
Powers: It can use a strange psychic power to find nearby Kanohi. Appearance: It's armour is made out of stolen parts and is slightly rusted. It is also covered in spikes.
Powers: It can use a strange psychic power to find nearby Kanohi. Appearance: It's armour is made out of stolen parts and is slightly rusted. It is also covered in spikes.
Hmm... how about you bring this to the FAC?
I thought this worked as a FAC for profiles? Okay then!
I thought this worked as a FAC for profiles? Okay then!
The profiles topic is just that -- a topic for profiles, a public place where people can go and see what your character is about. The FAC is where anything sketchy goes to get approved by the FAC. Be it individual weapons, Kanohi, technologies, or even entire characters.
Name: Krunask (known by witnesses as the Kanohi eater). Species: Makuta. Element: Shadow (what else? ) description: This thing may be a Makuta, but it is not part of the brotherhood. It runs around the land attacking Matoran and literally eating thier masks! It is unknown what drives this thing to attack innocents, since it barely ever talks. appearance: A big dog like Makuta. It can also change its shape to become a two legged monster. Kanohi: A powerless one (though it dose have a mouth) Powers: It has a extendible neck, like a slightly move manoeuvrable shadow hand. It has a vulnerable fleshy neck when doing this. It uses small shadow hands to grip objects in its dog form, but these can't strech like the normal ones. Its main power is to eat kanohi. When it does this it doesn't destroy the mask, but just stores it in its body. It cannot use the powers of an eaten kanohi. If another ROC wanted to retrieve thier masks, they would have to use pretty much any method you could think of. Personality: Mysterious and savage. Takes intreast in tools.
Is this okay?
I'm going to need an explanation as to why Mata Nui would create a Makuta like this, especially considering it has a fleshy neck. Also, I feel like this might make a better Rahi than a Makuta.
Name: Krunask (known by witnesses as the Kanohi eater). Species: Makuta. Element: Shadow (what else? ) description: This thing may be a Makuta, but it is not part of the brotherhood. It runs around the land attacking Matoran and literally eating thier masks! It is unknown what drives this thing to attack innocents, since it barely ever talks. appearance: A big dog like Makuta. It can also change its shape to become a two legged monster. Kanohi: A powerless one (though it dose have a mouth) Powers: It has a extendible neck, like a slightly move manoeuvrable shadow hand. It has a vulnerable fleshy neck when doing this. It uses small shadow hands to grip objects in its dog form, but these can't strech like the normal ones. Its main power is to eat kanohi. When it does this it doesn't destroy the mask, but just stores it in its body. It cannot use the powers of an eaten kanohi. If another ROC wanted to retrieve thier masks, they would have to use pretty much any method you could think of. Personality: Mysterious and savage. Takes intreast in tools.
Is this okay?
I'm going to need an explanation as to why Mata Nui would create a Makuta like this, especially considering it has a fleshy neck. Also, I feel like this might make a better Rahi than a Makuta.
I don't think Mata Nui made Krunask how he is now. Krunask was twisted into what he is or something, right Ciblast?
-last edited on Dec 8, 2017 5:15:42 GMT by vortixxfan
Post by vortixxfan on Dec 8, 2017 5:14:43 GMT
Name: The Oracle Species: Unknown Appearance: Glowing bluish white spectral Hau Mask: None Powers: Can fade in and out of existence, usually only appearing to provide instruction to those he fraternize with Personality: Eccentric, both slightly egotistical, sarcastic, and condescending at times. The Oracle shows a lack of care for the interests of other beings, only doing things to progress his seemingly unknown agenda and frequently interrupting those of others to recruit them for permanent or temporary work under his orders. He is known to be humorous frequently, yet also a tad detached and purely analytical at times. Other: The Oracle lacks any genuine physical body, as such he can only interact with others verbally and is incapable of influencing his environment.
I'm going to need an explanation as to why Mata Nui would create a Makuta like this, especially considering it has a fleshy neck. Also, I feel like this might make a better Rahi than a Makuta.
I don't think Mata Nui made Krunask how he is now. Krunask was twisted into what he is or something, right Ciblast ?
Krunask'es true form is it's two legged form but it turned into it's animal form for the wild. It's fleshy neck may of been a natural ability made to give it a better patrol radius or made by itself to grab Kanohi.