Post by yjflordofbio123 on Jun 26, 2017 7:33:05 GMT
"Hive" and "Swarm", and with them "Colony", who is their fusion
Name: Unknown
Alias: "Devourer"
Species: Unknown (simply appeared from a fiery crevice in Karzahni, like "Devestator") Element: Fire Powers/Abilities: "Devourer" has the ability of elasticity, fragmentation/shattering, disintegration, shapeshifting, vacuum and cyclone. "Devourer"'s most memorable ability is it's acidic saliva, protosteel jaws/teeth and how it's stomach is literally a portal to an endless dimension. "Devourer" has a keen sense of smell, far superior to an energy hound. It can release power screams and breath out a paralytic, poisonous gas that saps your strength slowly, as well as energy blasts. Kanohi: "Devourer" has none Weapons/Tools: "Devourer"'s jaws/stomach is a weapon. The maw of this beast is already protosteel, but it's reinforced with more sharp teeth. It has a blade at the end of it's tail, sharp paws with circular blades affixed all around, and an energy net shooter in each mouth. It's fur is also capable of becoming razor sharp, and shooting the furs out. Appearance: "Devourer" is a fiery, three-headed demonic dog. Think Cerberus, by Genzoman, and you have "Devourer" in a nutshell. Personality: "Devourer" is hungry. Constantly hungry. "Devourer" is a feral beast, willing to consume any and everything. Due to being raised on Karzahni, in the worst region (Shaytan's area), "Devourer" is brutal, willing to do anything to reach his ends meet. He is sentient, and actually quite intelligent, but due to his hunger it is limited. "Devourer"'s time on Karzahni made him utterly ruthless, and hostile to anything that moves. Backstory: From what psychics have managed to extract, "Devourer" spawned from Shaytan's area, in Karzahni, in a fiery crevice, with an all consuming hunger. His rampage attracted the attention of both Shaytan and Crystalia. Shaytan reached the hellhound first, and took him in as a pet. This did not please the Makuta, who demanded the hound for studying. In the ensuring altercation between the two prime forces of Karzahni, "Devourer" fled, and was found by Dark Hunters, who managed to drag the hound back to Odina, where it formed a bond with fellow Dark Hunter "Hive". This caused a somewhat petty feud between "Devourer" and "Swarm", as well as "Colony" slightly. "Devourer" was also somehow involved in Mnemosyne's rise to power in Karzahni, as she emerged as a third prime power. Despite this, the rest of "Devourer"'s past is unknown, as any psychic who's attempted to go further suddenly became voracious and in pain, and couldn't continue.
Up next will be the lovely toxic blade queen "Hive", and the toxic summoner witch "Swarm", followed by their fusioned form, "Colony". Hopefully.
Name: Saeiqa (known by little to none, and not even "Livewire" remembers this is her name) Alias: "Livewire" Species: Lariskan (Member of Lariska's Species) Element: None Powers/Abilities: "Livewire" has extraordinary agility and speed, coupled with great dexterity and flexibility. "Livewire" can transmute her body into lightning/electricity, due to a transmutation device given to her by Diode. She does have one unique ability, similar to Suvik Senyaka from Marvel. Bio-Electric Essence Absorption. "Livewire" siphons off the bio-electric life force of others (via touch), and uses it to power her whips (this power has a limit, and it cannot be used to kill simply by siphoning. "Livewire" can also become ill if absorbing too much of the life force). Kanohi: "Livewire" has a Mask of Scavenging, which helps enhance her special ability. Weapons/Tools: "Livewire" wields twin bio-electric whips, which are primarily powered by bio-electric life force. These bio-electric whips are named Mortis and Wither. "Livewire" also has a pair of daggers, which are highly conductive to electricity. Appearance: "Livewire" is lithe, with smooth armor. She has a pair of long whips grafted onto her wrists, and a pair of knives grafted into her elbows, which can be dismounted for regular use, or attached to the ends of "Livewire"'s whips. Livewire has gold and royal blue armor, with red eyes. Personality: "Livewire" is quite rational, and calm. She is a tactician, and knows when to retreat, and knows when to keep going. She also has a 'primal' personality, where her higher functions such as rationality and reason are reduced in favor of increased aggression and bloodlust. She enjoys the thrill of the chase, and has been known to let prey go, just to prolong it. She has a fear of Toa of Lightning, and an irrational fear of Muaka and Kane-Ra. Backstory: "Livewire" lived on an island in the southern isles, on a island near to the homeland of Artemis and Apollo. "Livewire"'s vicious nature as Saeiqa attracted the attention of the Dark Hunters, who sent the agents "Vital", "Voracity" and "Terminal". The trio were sent to recruit Saeiqa, barely succeeding. The vicious Saeiqa used her ability to siphon bio-electric life force (which was far more less controlled then, and had no medium such as her whips), to accidentally kill "Voracity", and critically injure "Vital", who had an abundance of bio-electric life force. Lucky for "Terminal", he had no such bio-electric life force for Saeiqa to absorb, due to his undead state. As such, he was able to capture the vicious hunter. Bringing her to Odina, Saeiqa was then partnered with "Terminal" for a number of missions. "Livewire" and fellow Dark Hunter "Beacon" were then employed by the mysterious "Marionette" for a set of missions, retrieving artifacts, and returning them to him. They came across the Makuta Anakritis and Thernolenos in one such mission, and barely survived, and had to call upon "Terminal" for help.
Saeiqa/Livewire is perhaps my most uncanon character in LMBE, so I'm quite willing to make more modifications to her, to make her more acceptable. Up next is "Beacon", followed by "Terminal".
I'm inclined to let you use this character as neither of the powers are "too OP" in my opinion. The transmutation is fine and the absorption looks to have some limits on what it can do, so I personally would let you use both if you do so fairly.
This is just my opinion. If anyone has issues with these powers, they will be brought to the FAC. Mrcqm will have to approve their use when he gets back as well.
Lariska's species do not have either of the powers YJF listed above. Therefore, they have no place here Lariska's species does, however, seem to have extreme agility.
"Hive" and "Swarm", and with them "Colony", who is their fusion
Name: Unknown
Alias: "Devourer"
Species: Unknown (simply appeared from a fiery crevice in Karzahni, like "Devestator") Element: Fire Powers/Abilities: "Devourer" has the ability of elasticity, fragmentation/shattering, disintegration, shapeshifting, vacuum and cyclone. "Devourer"'s most memorable ability is it's acidic saliva, protosteel jaws/teeth and how it's stomach is literally a portal to an endless dimension. "Devourer" has a keen sense of smell, far superior to an energy hound. It can release power screams and breath out a paralytic, poisonous gas that saps your strength slowly, as well as energy blasts. Kanohi: "Devourer" has none Weapons/Tools: "Devourer"'s jaws/stomach is a weapon. The maw of this beast is already protosteel, but it's reinforced with more sharp teeth. It has a blade at the end of it's tail, sharp paws with circular blades affixed all around, and an energy net shooter in each mouth. It's fur is also capable of becoming razor sharp, and shooting the furs out. Appearance: "Devourer" is a fiery, three-headed demonic dog. Think Cerberus, by Genzoman, and you have "Devourer" in a nutshell. Personality: "Devourer" is hungry. Constantly hungry. "Devourer" is a feral beast, willing to consume any and everything. Due to being raised on Karzahni, in the worst region (Shaytan's area), "Devourer" is brutal, willing to do anything to reach his ends meet. He is sentient, and actually quite intelligent, but due to his hunger it is limited. "Devourer"'s time on Karzahni made him utterly ruthless, and hostile to anything that moves. Backstory: From what psychics have managed to extract, "Devourer" spawned from Shaytan's area, in Karzahni, in a fiery crevice, with an all consuming hunger. His rampage attracted the attention of both Shaytan and Crystalia. Shaytan reached the hellhound first, and took him in as a pet. This did not please the Makuta, who demanded the hound for studying. In the ensuring altercation between the two prime forces of Karzahni, "Devourer" fled, and was found by Dark Hunters, who managed to drag the hound back to Odina, where it formed a bond with fellow Dark Hunter "Hive". This caused a somewhat petty feud between "Devourer" and "Swarm", as well as "Colony" slightly. "Devourer" was also somehow involved in Mnemosyne's rise to power in Karzahni, as she emerged as a third prime power. Despite this, the rest of "Devourer"'s past is unknown, as any psychic who's attempted to go further suddenly became voracious and in pain, and couldn't continue.
Up next will be the lovely toxic blade queen "Hive", and the toxic summoner witch "Swarm", followed by their fusioned form, "Colony". Hopefully.
Is Devourer a member of Devestator's species? Or did you just literally make this up for no reason?
Multiple Makuta can specialize in various things, however, I do have to point out.. Valix does have a precedence for having the highest specialization, and it is considered poor behavior to copycat.
Makuta are such a diverse species that there is bound to be some overlap.
Name: Unknown Alias: "Wraith" Species: The Shadowed One's Species Element: None, but shows a disposition to Shadow Powers: "Wraith" is capable of turning intangible/phasing, as well as increasing his density so he is as hard as diamond. "Wraith" can produce fields of fear, and unease. He also does not produce sound, due to a silent aura. "Wraith" also has mild telekinesis, and has telepathy on a global scale, able to send messages across the world with ease (this does not mean he has the accordingly strong telepathic skill). He can also fly/levitate. Kanohi: "Wraith" does not wield a kanohi. Weapons/Tools: "Wraith" wields a pair of gigantic, bladed tonfa like devices Appearance: "Wraith"'s appearance is usually depicted as a spectral entity, with a whispy, smoke like lower half, with the upper half of a corpse, a skeleton, with large tusks and blood red eyes. "Wraith" also looks similar to Nocturne from League of Legends, as that was where his blade design came from. Backstory: "Wraith", like the rest of his species, came from a cold and desolate island. While others felt Mata Nui forsake them, "Wraith" felt that the Great Spirit had blessed them. Only the strong would prosper, and the weak would wither away. When war erupted on the island, "Wraith" gleefully picked a side under the warlord Xernivos. During the final battle, "Wraith" dealt the final blow to both Xernivos and his foe, known only as The Feared One. However, something went wrong, and his attack ended up merging the two warlords into "Wraith", their spirits, powers and even bodies merging into "Wraith"'s. The armies of both Xernivos and The Feared One turned on "Wraith", who fled. Ever since that, he had been hunted down by the loyal acolyte of Xernivos, Sheia. He wound up recruited into the Dark Hunters, where Sheia could not actively find him any longer.
Name: Sheia Alias: Psycho Witch (by "Wraith"), The Deadly Angel, Hand of Xernivos Species: Unknown, presumed to be a mutant member of The Shadowed One's Species or a Toa or a Johmakian (Member of Johmak's Species) Element: Air Powers: Sheia can shatter her body into thousands and thousands of tiny diamonds. She can fire beams of concussive force from her eyes. She can shapeshift to an extent, able to transform. Kanohi: Sheia wields a Mask of Mutation, Felnas and Olmak Weapons/Tools: Sheia wields an entire arsenal within a portal inside her armor. She favors a grappling hook, but also specializes in using a gigantic hammer, or a pair of swords. Personality: Sheia is a loyal soldier. Give her a directive, and she will follow it until the very end. She's somewhat vengeful, and bitter about her life. She has no tolerance for treason, but her morals are also messed up severely. Sheia also displays a sickening sense of humor. Sheia is also cruel and callous, enough to earn the moniker 'Psycho Witch'. Appearance: Sheia has a somewhat angelic visage, which shields a truly demonic appearance. She normally has gold and white armor, with large angelic wings, and blue eyes. Yet, she can also transform her body, growing demonic, bony bat wings, with a skeletal body, gold and black armor, scarlet red eyes, and a long, hooked tail. Backstory: Sheia was made like the rest of her species, yet she was marked by the Great Being, Excidia, as a future acolyte, an apostle. Ever since that marking, Sheia's life has been wrought with woe and despair. She relocated from her old home to the icy land where Xernivos and "Wraith" dwelled, hoping it would hide her. Then war blossomed. Allying with Xernivos, Sheia grew to be his right hand, dubbed the 'Hand of Xernivos'. Her zealous dedication was mocked behind her back, yet she did not care. Her high position led to an antagonistic relationship with "Wraith", who she did not trust, and tried to warn Xernivos. He ignored her, and it cost his life. Fury engulfed the angelic maiden, turning her into a wicked, demonic warrior. All she could see was red.. Chasing after "Wraith", she had managed to wound the traitorous vermin, when he suddenly disappeared. Sheia has been searching for him ever since, and has slowly been embedding herself into various societies, gaining allies.
Name: Jitne Alias: The Zealous Acolyte Species: Toa Element: Magnetism Powers: Jitne can sense disturbances in gravitational fields, or magnetic fields. He also has high sensory capabilities, enough that it's impossible to sneak up on him Kanohi: Jitne has a Calix, Sanok, Mask of Adaptation, Crast, Garai and a Rau Weapons/Tools: Jitne has a pair of power enhancing gloves (not gauntlets), that can grow sharp knives at the tips, making his hands quite dangerous. He has a pair of pistols (which fire off bullets), a long ion sword and a whip, coated with acid and poison. Personality: Jitne is solitary, and simply desires peace. He is a fierce loyalist, much like Sheia, but he also has a strong sense of morals, following a very strict code, somewhat similar to the Toa Code, but not quite. Jitne, when dedicated to a cause, will defend it until the absolute end. Appearance: Think Ninja. Jitne has a lean build, packed with muscle, but still very thin. He has a scarf like fabric which covers his shoulders, neck and mouth. Said scarf is made out of a strange material, as hard as steel, yet also as soft as fur. Weird. He has a blackish gunmetal gray color, with silver highlights, and his eyes are pale gray. He has a hat, which is razor bladed, which can be used as a shield/buzzsaw. Backstory: Jitne's backstory is a mystery to everyone, even Jitne, for he does not recall it. All he remembers is waking on Karzahni, with Mnemosyne, who then sent him away, to defend a temple.
1. The Shadowed One's Species is an extremely diverse one. From what I can tell, powers vary by individuals. Specifically: Tyrant had Heat absorption and levitation, The Shadowed one had disintegration eye beams, Conjurer had telekinesis, and Ancient actually had none. Due to how strange this species is -- I actually recommend you come up with 1 or 2 -- but only a power that you don't have to explain (i.e. just choose something that's already been seen before in BIONICLE)
2. Please just confirm this as being a member of Johmak's species. Drop the latter two powers, you don't need them.
Name: Unknown Alias: "Centaur" Species: Primalian (Member of "Primal"'s species) Element: None Powers/Abilities: "Centaur" has ridiculous amounts of strength in his legs, and can cause explosions via slamming his feet down. "Centaur" is also far faster than most two-leggers, by nature. Kanohi: "Centaur" does not possess the mental discipline to use Kanohi, yet he has a pakari Weapons/Tools: "Centaur"'s staff can produce impenetrable forcefields, shoot laser beams and summon portals. It can also produce stasis fields. "Centaur" also has a hook, attached to a thin wire (strong as protosteel), which is poisonous. Appearance: "Centaur" has the lower half of a horse, with strong, powerfully built legs. He is quite large, with his biceps the size of the head of a toa. His full height stands at a shocking 16 feet and 7 inches. He has purple armor like skin, with black extra armor, and red highlights. He has glowing red eyes, which flash violently when he is angry, or feeling an intense emotion. Personality: "Centaur" is arrogant, selfish and snide. Self-absorbed, he is the embodiment of a narcissist. Despite his arrogance and god-complex, "Centaur" is fond of a select few, and does not take kindly to being denied. He is easily irked, and is very vengeful. He also has a strange obsession with equine rahi and beings, feeling they are superior to 'two leggers'. Backstory: "Centaur" hails from an island somewhere, which was ravaged by the Visorak. Unlike "Primal", his surviving tribe did not get ratted out, and have fully integrated into the Dark Hunters. "Centaur" is an expert in direct battle, and regularly deployed for retrieval missions.
Name: Unknown Alias: "Lungers" Species: Mutant Kirikori Nui Element: None Breeds: Gaji, Huji, Onuji, Ceji, Koji, Zyaji and Taji are the seven breeds. Powers/Abilities: Acid tipped claws, and steel shattering jumps. The queen can teleport, and has a paralyzing venom. Gaji can breathe underwater and swim particularly well, Huji can turn invisible, Onuji underground easily with reinforced limbs, Ceji can produce psychic attacks via their elongated antennae, Koji inject liquid nitrogen and freeze you solid with their larger teeth, Zyaji have ridiculously good tracking skills like an Energy Hound and the Taji are immune to heat. Kanohi: None Weapons/Tools: Acid tipped claws, sharp teeth, bladed wings, flamethrowers inside body, and flare producing body. Appearance: Think a grasshopper/locust crossed with a firefly. Then make it the size of a lion. The queens are more anthropomorphic. Personality: The "Lungers" have a hive mentality, ruled by the queen. They are voracious creatures, and hunters. Unlike the Kirikori Nui, the "Lungers" are omnivorous, not herbivores. The queens have sentience, and have differing personalities. Their hives adopt similar personalities. There are currently only 7 known hives. Backstory: Created by Makuta Astrona, when experimenting on a Kirikori Nui, with Toxica, the duo made the first "Lunger". The entire group fled, and were found by a Dark Hunter, and employed by them. Other: The Gaji's wings are more fin-like, and can only carry them short distances, but is good for swimming. The Huji's wings are translucent, and very thin, and prone to tearing (but regenerate quicker than other wings). The Onuji have smaller wings, which are used as knives or extra limbs for digging, the Ceji's wings are somewhat larger than other breeds, the Koji's wings are more drape like, and used for cloaking more than actual flight. The Zyaji wings are barbed, and the Taji wings have holes in them, and are used for hoppinh, like the Gaji.
Gaji Antennae are more like tentacles, used for grabbing, since they have incredible eyesight. Huji antennae are sensory mostly, while Onuji antennae are like their wings, to help dig, but also for helping to communicate underground. Ceji use their elongated antennae to do psychic attacks, Koji have short antennae, and Zyaji use theirs to help get the 'scent' of a prey (but they don't need them to do it), and the Taji use their antennae as a weapon, throwing lavaballs around with them.
Gaji teeth are more sharklike, and they have thousands of them in their mouth, while Huji teeth are long, used primarily for large, singular bites. Onuji have a bladed tongue, with flattish-blunt teeth. Ceji have regular teeth, while Koji have large teeth, and Zyaji have normal teeth too. Taji have normal teeth too.
Up next, "Devourer", followed by "Hive" and "Swarm", and with them "Colony", who is their fusion.
1. Primal's species does not possess any powers so to speak. (Primal had to rely on tools/weapons)
2. I realise this is based on a canon species -- albeit mutant, I must assert that this is way too elaborate and would demand the RP's complete, undivided attention to deal with. Not to mention it is 99% fanon so... please no
"Hive" and "Swarm", and with them "Colony", who is their fusion
Name: Unknown
Alias: "Devourer"
Species: Unknown (simply appeared from a fiery crevice in Karzahni, like "Devestator") Element: Fire Powers/Abilities: "Devourer" has the ability of elasticity, fragmentation/shattering, disintegration, shapeshifting, vacuum and cyclone. "Devourer"'s most memorable ability is it's acidic saliva, protosteel jaws/teeth and how it's stomach is literally a portal to an endless dimension. "Devourer" has a keen sense of smell, far superior to an energy hound. It can release power screams and breath out a paralytic, poisonous gas that saps your strength slowly, as well as energy blasts. Kanohi: "Devourer" has none Weapons/Tools: "Devourer"'s jaws/stomach is a weapon. The maw of this beast is already protosteel, but it's reinforced with more sharp teeth. It has a blade at the end of it's tail, sharp paws with circular blades affixed all around, and an energy net shooter in each mouth. It's fur is also capable of becoming razor sharp, and shooting the furs out. Appearance: "Devourer" is a fiery, three-headed demonic dog. Think Cerberus, by Genzoman, and you have "Devourer" in a nutshell. Personality: "Devourer" is hungry. Constantly hungry. "Devourer" is a feral beast, willing to consume any and everything. Due to being raised on Karzahni, in the worst region (Shaytan's area), "Devourer" is brutal, willing to do anything to reach his ends meet. He is sentient, and actually quite intelligent, but due to his hunger it is limited. "Devourer"'s time on Karzahni made him utterly ruthless, and hostile to anything that moves. Backstory: From what psychics have managed to extract, "Devourer" spawned from Shaytan's area, in Karzahni, in a fiery crevice, with an all consuming hunger. His rampage attracted the attention of both Shaytan and Crystalia. Shaytan reached the hellhound first, and took him in as a pet. This did not please the Makuta, who demanded the hound for studying. In the ensuring altercation between the two prime forces of Karzahni, "Devourer" fled, and was found by Dark Hunters, who managed to drag the hound back to Odina, where it formed a bond with fellow Dark Hunter "Hive". This caused a somewhat petty feud between "Devourer" and "Swarm", as well as "Colony" slightly. "Devourer" was also somehow involved in Mnemosyne's rise to power in Karzahni, as she emerged as a third prime power. Despite this, the rest of "Devourer"'s past is unknown, as any psychic who's attempted to go further suddenly became voracious and in pain, and couldn't continue.
Up next will be the lovely toxic blade queen "Hive", and the toxic summoner witch "Swarm", followed by their fusioned form, "Colony". Hopefully.
Is Devourer a member of Devestator's species? Or did you just literally make this up for no reason?
Devestator has no specific species, there is nothing saying there are more of his kind, but, however, he is essentially a member of said species, if it existed. I'll leave it to you to decide if they are a species, or simply a one of a kind, in which "Devourer" is a good supplement.
Multiple Makuta can specialize in various things, however, I do have to point out.. Valix does have a precedence for having the highest specialization, and it is considered poor behavior to copycat.
Makuta are such a diverse species that there is bound to be some overlap.
While I do agree for IC reasons, OOCly it is poor etiquette to do that, and it is generally advised to steer away, if at all possible.
Name: Unknown Alias: "Wraith" Species: The Shadowed One's Species Element: None, but shows a disposition to Shadow Powers: "Wraith" is capable of turning intangible/phasing, as well as increasing his density so he is as hard as diamond. "Wraith" can produce fields of fear, and unease. He also does not produce sound, due to a silent aura. "Wraith" also has mild telekinesis, and has telepathy on a global scale, able to send messages across the world with ease (this does not mean he has the accordingly strong telepathic skill). He can also fly/levitate. Kanohi: "Wraith" does not wield a kanohi. Weapons/Tools: "Wraith" wields a pair of gigantic, bladed tonfa like devices Appearance: "Wraith"'s appearance is usually depicted as a spectral entity, with a whispy, smoke like lower half, with the upper half of a corpse, a skeleton, with large tusks and blood red eyes. "Wraith" also looks similar to Nocturne from League of Legends, as that was where his blade design came from. Backstory: "Wraith", like the rest of his species, came from a cold and desolate island. While others felt Mata Nui forsake them, "Wraith" felt that the Great Spirit had blessed them. Only the strong would prosper, and the weak would wither away. When war erupted on the island, "Wraith" gleefully picked a side under the warlord Xernivos. During the final battle, "Wraith" dealt the final blow to both Xernivos and his foe, known only as The Feared One. However, something went wrong, and his attack ended up merging the two warlords into "Wraith", their spirits, powers and even bodies merging into "Wraith"'s. The armies of both Xernivos and The Feared One turned on "Wraith", who fled. Ever since that, he had been hunted down by the loyal acolyte of Xernivos, Sheia. He wound up recruited into the Dark Hunters, where Sheia could not actively find him any longer.
Name: Sheia Alias: Psycho Witch (by "Wraith"), The Deadly Angel, Hand of Xernivos Species: Unknown, presumed to be a mutant member of The Shadowed One's Species or a Toa or a Johmakian (Member of Johmak's Species) Element: Air Powers: Sheia can shatter her body into thousands and thousands of tiny diamonds. She can fire beams of concussive force from her eyes. She can shapeshift to an extent, able to transform. Kanohi: Sheia wields a Mask of Mutation, Felnas and Olmak Weapons/Tools: Sheia wields an entire arsenal within a portal inside her armor. She favors a grappling hook, but also specializes in using a gigantic hammer, or a pair of swords. Personality: Sheia is a loyal soldier. Give her a directive, and she will follow it until the very end. She's somewhat vengeful, and bitter about her life. She has no tolerance for treason, but her morals are also messed up severely. Sheia also displays a sickening sense of humor. Sheia is also cruel and callous, enough to earn the moniker 'Psycho Witch'. Appearance: Sheia has a somewhat angelic visage, which shields a truly demonic appearance. She normally has gold and white armor, with large angelic wings, and blue eyes. Yet, she can also transform her body, growing demonic, bony bat wings, with a skeletal body, gold and black armor, scarlet red eyes, and a long, hooked tail. Backstory: Sheia was made like the rest of her species, yet she was marked by the Great Being, Excidia, as a future acolyte, an apostle. Ever since that marking, Sheia's life has been wrought with woe and despair. She relocated from her old home to the icy land where Xernivos and "Wraith" dwelled, hoping it would hide her. Then war blossomed. Allying with Xernivos, Sheia grew to be his right hand, dubbed the 'Hand of Xernivos'. Her zealous dedication was mocked behind her back, yet she did not care. Her high position led to an antagonistic relationship with "Wraith", who she did not trust, and tried to warn Xernivos. He ignored her, and it cost his life. Fury engulfed the angelic maiden, turning her into a wicked, demonic warrior. All she could see was red.. Chasing after "Wraith", she had managed to wound the traitorous vermin, when he suddenly disappeared. Sheia has been searching for him ever since, and has slowly been embedding herself into various societies, gaining allies.
Name: Jitne Alias: The Zealous Acolyte Species: Toa Element: Magnetism Powers: Jitne can sense disturbances in gravitational fields, or magnetic fields. He also has high sensory capabilities, enough that it's impossible to sneak up on him Kanohi: Jitne has a Calix, Sanok, Mask of Adaptation, Crast, Garai and a Rau Weapons/Tools: Jitne has a pair of power enhancing gloves (not gauntlets), that can grow sharp knives at the tips, making his hands quite dangerous. He has a pair of pistols (which fire off bullets), a long ion sword and a whip, coated with acid and poison. Personality: Jitne is solitary, and simply desires peace. He is a fierce loyalist, much like Sheia, but he also has a strong sense of morals, following a very strict code, somewhat similar to the Toa Code, but not quite. Jitne, when dedicated to a cause, will defend it until the absolute end. Appearance: Think Ninja. Jitne has a lean build, packed with muscle, but still very thin. He has a scarf like fabric which covers his shoulders, neck and mouth. Said scarf is made out of a strange material, as hard as steel, yet also as soft as fur. Weird. He has a blackish gunmetal gray color, with silver highlights, and his eyes are pale gray. He has a hat, which is razor bladed, which can be used as a shield/buzzsaw. Backstory: Jitne's backstory is a mystery to everyone, even Jitne, for he does not recall it. All he remembers is waking on Karzahni, with Mnemosyne, who then sent him away, to defend a temple.
1. The Shadowed One's Species is an extremely diverse one. From what I can tell, powers vary by individuals. Specifically: Tyrant had Heat absorption and levitation, The Shadowed one had disintegration eye beams, Conjurer had telekinesis, and Ancient actually had none. Due to how strange this species is -- I actually recommend you come up with 1 or 2 -- but only a power that you don't have to explain (i.e. just choose something that's already been seen before in BIONICLE)
2. Please just confirm this as being a member of Johmak's species. Drop the latter two powers, you don't need them.
1. Correct, and I used that fact in it. "Wraith" is a merging of more than one individual, as such that's why he has so many powers. I'm not sure what you are trying to say, though.
2. I will not lie, I thought you were talking about Jitne for a moment and was about to be ready to drop everything. And I'm afraid that's not how it works. Her shapeshifting ability is actually more of a change between demon and angel form, than actual true shapeshifting. The beams however, I will be needing. So, I'm afraid this cannot occur.
Name: Unknown Alias: "Centaur" Species: Primalian (Member of "Primal"'s species) Element: None Powers/Abilities: "Centaur" has ridiculous amounts of strength in his legs, and can cause explosions via slamming his feet down. "Centaur" is also far faster than most two-leggers, by nature. Kanohi: "Centaur" does not possess the mental discipline to use Kanohi, yet he has a pakari Weapons/Tools: "Centaur"'s staff can produce impenetrable forcefields, shoot laser beams and summon portals. It can also produce stasis fields. "Centaur" also has a hook, attached to a thin wire (strong as protosteel), which is poisonous. Appearance: "Centaur" has the lower half of a horse, with strong, powerfully built legs. He is quite large, with his biceps the size of the head of a toa. His full height stands at a shocking 16 feet and 7 inches. He has purple armor like skin, with black extra armor, and red highlights. He has glowing red eyes, which flash violently when he is angry, or feeling an intense emotion. Personality: "Centaur" is arrogant, selfish and snide. Self-absorbed, he is the embodiment of a narcissist. Despite his arrogance and god-complex, "Centaur" is fond of a select few, and does not take kindly to being denied. He is easily irked, and is very vengeful. He also has a strange obsession with equine rahi and beings, feeling they are superior to 'two leggers'. Backstory: "Centaur" hails from an island somewhere, which was ravaged by the Visorak. Unlike "Primal", his surviving tribe did not get ratted out, and have fully integrated into the Dark Hunters. "Centaur" is an expert in direct battle, and regularly deployed for retrieval missions.
Name: Unknown Alias: "Lungers" Species: Mutant Kirikori Nui Element: None Breeds: Gaji, Huji, Onuji, Ceji, Koji, Zyaji and Taji are the seven breeds. Powers/Abilities: Acid tipped claws, and steel shattering jumps. The queen can teleport, and has a paralyzing venom. Gaji can breathe underwater and swim particularly well, Huji can turn invisible, Onuji underground easily with reinforced limbs, Ceji can produce psychic attacks via their elongated antennae, Koji inject liquid nitrogen and freeze you solid with their larger teeth, Zyaji have ridiculously good tracking skills like an Energy Hound and the Taji are immune to heat. Kanohi: None Weapons/Tools: Acid tipped claws, sharp teeth, bladed wings, flamethrowers inside body, and flare producing body. Appearance: Think a grasshopper/locust crossed with a firefly. Then make it the size of a lion. The queens are more anthropomorphic. Personality: The "Lungers" have a hive mentality, ruled by the queen. They are voracious creatures, and hunters. Unlike the Kirikori Nui, the "Lungers" are omnivorous, not herbivores. The queens have sentience, and have differing personalities. Their hives adopt similar personalities. There are currently only 7 known hives. Backstory: Created by Makuta Astrona, when experimenting on a Kirikori Nui, with Toxica, the duo made the first "Lunger". The entire group fled, and were found by a Dark Hunter, and employed by them. Other: The Gaji's wings are more fin-like, and can only carry them short distances, but is good for swimming. The Huji's wings are translucent, and very thin, and prone to tearing (but regenerate quicker than other wings). The Onuji have smaller wings, which are used as knives or extra limbs for digging, the Ceji's wings are somewhat larger than other breeds, the Koji's wings are more drape like, and used for cloaking more than actual flight. The Zyaji wings are barbed, and the Taji wings have holes in them, and are used for hoppinh, like the Gaji.
Gaji Antennae are more like tentacles, used for grabbing, since they have incredible eyesight. Huji antennae are sensory mostly, while Onuji antennae are like their wings, to help dig, but also for helping to communicate underground. Ceji use their elongated antennae to do psychic attacks, Koji have short antennae, and Zyaji use theirs to help get the 'scent' of a prey (but they don't need them to do it), and the Taji use their antennae as a weapon, throwing lavaballs around with them.
Gaji teeth are more sharklike, and they have thousands of them in their mouth, while Huji teeth are long, used primarily for large, singular bites. Onuji have a bladed tongue, with flattish-blunt teeth. Ceji have regular teeth, while Koji have large teeth, and Zyaji have normal teeth too. Taji have normal teeth too.
Up next, "Devourer", followed by "Hive" and "Swarm", and with them "Colony", who is their fusion.
1. Primal's species does not possess any powers so to speak. (Primal had to rely on tools/weapons)
2. I realise this is based on a canon species -- albeit mutant, I must assert that this is way too elaborate and would demand the RP's complete, undivided attention to deal with. Not to mention it is 99% fanon so... please no
1. "Centaur"'s only real power that wasn't tool/weapon derived was causing explosions via stomping his feet down, but I feel that it's not so exceedingly fanon enough you can permit it. Your substitute RP Rep had no problem with it, and even still, one can say that there are fragmentation disks inside his hoof armor.
2. Uh... It's hardly elaborate at all, and it would not demand little to any attention. It's also hardly fanon, it's more... Combining canon attributes in a fanon manner. All of their powers are fine, and their tools/weapons are also really fine, and again, your substitute RP Rep had no problem, nobody did. I'm really not going to drop the "Lungers", they take a large role in my plot.
Post by yjflordofbio123 on Jun 28, 2017 3:16:40 GMT
I'm just going to post the newest updated profiles for a few characters, since a few stuff has happened since I introduced them
Name: Mnemosyne
Alias: The Teacher, Dhakira, Mistress Mnemosyne Species: 'Toa'
Element: Psionics
Powers: While not necessarily powers, Mnemosyne has extraordinary dexterity and agility, far above normal Toa means, due to ridiculously hard training. She has more strength than typical Toa do, but not anywhere near her agility or dexterity.
Kanohi: Mnemosyne wears the Jutlin, Crast and Felnas
Weapons/Tools: Mnemosyne uses a protosteel umbrella, which has little barbs at the edges. It also has a nynrah ghostblaster/cordak launcher inside the shaft. It has a golden shaft, with golden spines, and dark green material inbetween the spines. Appearance: Mnemosyne has an elegant appearance, dainty and frail seeming. Her armor is darkish green, with golden accents. Her eyes are peculiar, being completely milky white. She is fairly tall.
Personality: Manipulative, cunning and devious, Mnemosyne's behavior is quite concerning. She runs a vicious training program, which her sponsors send candidates for. Mnemosyne however is not cruel, and does try and follow the Toa Code as far as she can. She has little tolerance for slackers and disrespect. Backstory: Mnemosyne's history is shrouded in mystery. What is known is she's old. Unbelievably old, older than Artakha, Karzahni and even Tren Krom. Rumors have it, she was one of the first Toa to exist, EVER. While not the truest, she is still one OF the first. What is known is she is hailed as a hero, and woven into legend in the Tren Krom Peninsula. What is known is that she lives in Karzahni. Rumors have it.. Even mighty Makuta fear Mnemosyne.. Surely not, for how could she be so dangerous yet not put down? Right?
Name: Unknown
Alias: "Marionette", Cultist of the Brimstone Covenant, Slave Master of the Old Order Species: Toa (formerly), Toa/Brutakan/Botaran tribrid
Element: Iron
Powers: Aside from the powers of his respective species', "Marionette" can animate things with vision beams, such as his puppets. He also has a weird ability to feed off of pain, and it can empower him.
Kanohi: The Great Mimica, Mask of Copy Cat. Basically, what the Mimica does, is it lets "Marionette" summon dopplegangers of his foes. It also can function like "Mimic"'s power, and grant "Marionette" physical prowess if seen. The Mimica does not save powers, or dopplegangers. The Nuva version does save them. "Marionette" is the only one with a Mimica, due to having created it. He also has a Agos, Mask of Pain (which causes either a psychological pain, or a physical one), and a Mask of Charisma.
Weapons/Tools: "Marionette" uses his puppets to fight for him, either using them as menacing flails, or animating them to fight for him. "Marionette" also has a pair of Energy Pistols, which he's modified to also shoot out plasma if needed. It's ionized too! He also has protosteel chainrope whips.
Appearance: "Marionette" has a grey, silver and gunmetal grey complexion, standing a full two heads over Inika build height. He's got smooth armor, and blazing scarlet eyes. "Marionette" holds two of the puppet x's on his wrists, which is where they are mounted. There are protosteel chainropes on his arms, which he can use independently as whips, or to control the puppets. His puppets look like Matoran.
Personality: "Marionette" is a sadist, in every sense of the word. He enjoys inflicting pain on others, and psychologically torturing others, as well as physically, and emotionally! He quite literally, feeds off of the pain of others, and loves causing havoc and chaos. He's sick, but he does have a particular soft spot for rahi, which are something even he doesn't like to hurt. Aside from that, "Marionette" is a narcissist, thinking only of himself, and desiring glory and grandeur. He's power hungry, manipulative and cutthroat in his schemes. It helps that he's quite charming. "Marionette" knows how to perfectly blend in, as if he wasn't a sadist at all, as such, he regularly wears his Mask of Charisma, over his Mimica and Agos, which are seen as immoral by other Toa.
Backstory: "Marionette" was once a Nynrah Ghost, having been one of the very best crafters around. So legendary was his skill, that he even was invited to go to Artakha, a glorious reward. However, he was quite arrogant. On his journey to Artahka, he made a mistake on his coordinates, and despite his crew telling him of his error, he ignored them, and he ended up sailing right to Tren Krom's island. The ancient, primeval being brought "Marionette" into his lair, and questioned him on the state of the universe. Driven insane, Tren Krom did impart knowledge onto "Marionette", the same knowledge Tren Krom would later part onto later Makuta. Tren Krom however, did not expect for "Marionette"'s insanity to result in the matoran starting a cult, worshiping the primordial being. "Marionette" left, but promised to return one day, to free Tren Krom from his prison. He continued on his journey to Artakha. As an effect of his insanity, he lost most of his pride and arrogance, and while on the island, he studied under the tutelage of the great crafters themselves. Yet he never met Artakha, until he did. Artakha confronted the matoran about his trip with Tren Krom, and attempted to help him. Angered by the greatest crafter, he challenged Artakha to a contest, barring the use of kanohi. And so they went to the forge, crafting exquisite armor and weapons... Until "Marionette" made his masterpiece, the puppet disks. X shaped things, they allowed him to control these life sized puppets... Made out of Matoran. Horrified at what Tren Krom had done to the matoran, and infuriated at Tren Krom for daring to do such a thing to his own pupil, Artakha banished "Marionette", and wiped his mind of Artakha's location, giving him one message. "If you can repent, you can return." Which stuck. Unfortunately, Artakha did not count on the matoran spreading Tren Krom's cult, which began to leak into the population. But unlike "Marionette", Artakha could help them. "Marionette" wandered, going to Stelt, where one tried to force him into slavery. "Marionette" destroyed the being for his impudence, and began his vile cult anew, on Stelt. He came across a Toa, (if somebody likes, they could have their Toa be this toa), who gave him a Toa Stone, telling him he had an important destiny. "Marionette" thought he meant freeing Tren Krom. And so, "Marionette" became a toa, but kept under the radar. He came across an illegal smuggling of Energized Protodermis, and attempted to claim it for himself. He came into conflict with a Botaran and Brutakan, and the three ended up fused. "Marionette" went on a rampage, trying to assert dominance over the Botaran and Brutakan, who have remained as voices in his head ever since. He was then approached by a mysterious figure, who offered to help fund the Brimstone Covenant (which worshiped Tren Krom), in exchange for their allegiance. Reluctantly agreeing, "Marionette" joined the Old Order, becoming their Slave Master, apprenticed under the Starred One, alongside Percepsha. "Marionette" also studied under the Starred One's twin, the Northern Prince. When the Old Order fell, "Marionette" escaped imprisonment, alongside Percepsha and a few others. He was very displeased at the loss of slaves to torment, especially the fierce female skakdi. Settling back onto Stelt, he continued to manage the Brimstone Covenant, and kept in touch with a few members of the Old Order. "Marionette" was employed by Mnemosyne several times, as well as Anakritis, to hunt down relics and what-not. "Marionette" had gotten a slave, his former friend from Nynrah, Fenoraknh, captured and brought into his employment. Several years later, he captured two more matoran, enslaving them as well, assigning them their own respective jobs. Fenoraknh to forge, Tahlenarix to clean and Batoraxxa to keep his schedule. Poor Tahlenarix suffered a lot. "Marionette" was approached by dark hunters, who have been keeping an eye on him ever since his rampage so long ago. He has served the dark hunters, ever since. His occupation on Stelt aiding the organization greatly. "Marionette"
Name: Lewus Species: Le-Toa Element: Air Powers: None Kanohi: Powerless Mahiki Weapons/Tools: Staff and Swords Appearance: Tall, green Toa. He is very athletic. Personality: Cool and calm. Backstory: Lewus was created by a Great Being as a Toa, without a Matoran stage. He lives on an island on the Southern Chains.
Name: Unknown Alias: 'The Master Race' Alignment: Dark Hunter (supposed to be leader) Species: Key to nonguan? (Keetongu's species) Element: None Powers: Phenomenal strength, highly durable armour, would-be immortal (though BIONICLE are all kinda ageless so, this is near useless), The Master Race's false eye is able to discern truth (similar to that of a Rode). Can create portals to an out-of-time pocket dimension where he stores his most valuable collection. Resistant to mental attacks. Kanohi: None Weapons/tools: Blade claws, Shock war-hammer (large-headed hammer that creates small quakes in nearby area when struck against the ground - knocks people off balance) Appearance: Similar to others of his species, The Master Race his heavily armoured and bulky, out-sizing most other beings. His armour is mainly black with some orange. He has a single orange eye. Personality: The Master Race is a collector, artefacts, information, limited addition henchmen, you name it. His want to know and to possess has made him quite avaricious, he will only give away a part of his collection for something of equal or greater worth. Placing spies across the MU, he seeks the finest treasures and uses his Dark Hunters in order to retrieve it at whatever cost. Though he is rather corrupted by greed, he is very smart and not easily outwitted. He speaks Matoran fluently unlike Keetongu, though unless important he will speak Backstory: The Master Race's origins are unknown to all but himself and to those who knew him before most of his species was wiped out by Visorak. It is thought that you used to be a student/scholar on his homeland studying all manner of things. His academic studies and curiosity drove him to learn more and more and ultimately wanting to become the most knowledgeable person in the MU. The Master Race puts many of his treasures on display in his Archive below the Dark Hunters headquarters in a vast expanse of tunnels - though it is rumoured that he keeps his most prized collection in a secret room that only he has access to.
OOC: So, yeah, tried making a leader for the Dark Hunters.
1. Primal's species does not possess any powers so to speak. (Primal had to rely on tools/weapons)
2. I realise this is based on a canon species -- albeit mutant, I must assert that this is way too elaborate and would demand the RP's complete, undivided attention to deal with. Not to mention it is 99% fanon so... please no
1. "Centaur"'s only real power that wasn't tool/weapon derived was causing explosions via stomping his feet down, but I feel that it's not so exceedingly fanon enough you can permit it. Your substitute RP Rep had no problem with it, and even still, one can say that there are fragmentation disks inside his hoof armor.
2. Uh... It's hardly elaborate at all, and it would not demand little to any attention. It's also hardly fanon, it's more... Combining canon attributes in a fanon manner. All of their powers are fine, and their tools/weapons are also really fine, and again, your substitute RP Rep had no problem, nobody did. I'm really not going to drop the "Lungers", they take a large role in my plot.
1. Rocka is his own individual and I ask that you do not compare me to him. Furthermore -- with how powerful a Dark Hunter is on its own, we do not need a single species to have additional powers. However, as for the bolded, that would be enough of a compromise for it to be allowed.
2. Refer to the ultimatum I gave you in the Karzahni topic.
1. The Shadowed One's Species is an extremely diverse one. From what I can tell, powers vary by individuals. Specifically: Tyrant had Heat absorption and levitation, The Shadowed one had disintegration eye beams, Conjurer had telekinesis, and Ancient actually had none. Due to how strange this species is -- I actually recommend you come up with 1 or 2 -- but only a power that you don't have to explain (i.e. just choose something that's already been seen before in BIONICLE)
2. Please just confirm this as being a member of Johmak's species. Drop the latter two powers, you don't need them.
1. Correct, and I used that fact in it. "Wraith" is a merging of more than one individual, as such that's why he has so many powers. I'm not sure what you are trying to say, though.
2. I will not lie, I thought you were talking about Jitne for a moment and was about to be ready to drop everything. And I'm afraid that's not how it works. Her shapeshifting ability is actually more of a change between demon and angel form, than actual true shapeshifting. The beams however, I will be needing. So, I'm afraid this cannot occur.
1. Just try to simplify him. Boil him down to just basically what he is and pick just 1 or 2 powers for him.
2. Yeah, no. You won't be needing them The BIONICLE universe is unbalanced as it is -- we don't need extra powers to further complicate things.