Name: Avarella/Kratella Species: Matoran Element: Light (disguised as Ga-Matoran) Kanohi: Noble Pakari Weapons/Tools: A pair of repellers, which also function as chargers and pulse bolt generators, power carvers as well as echo forks. Appearance: Avarella has light blue armor, with small amounts of silver blended in. She has azure colored eyes, with golden pupils. Personality: Avarella is bubbly, and enjoys having fun. She is really happy a lot of the time, and enjoys meeting other people. But, even while giggling, she will mess you up with her weapons if you hurt her friends. Backstory: The first Av-Matoran made, Avarella was.. Weird. While not exactly uncommon, to be positive, Avarella was particularly bubbly. This disturbed her creator (Createura), who, however, chalked it up to being a prototype. Avarella was bubbly, and often cheered up her fellow matoran with her silly antics. She was told to go in hiding, and chose to be an Onu-Matoran in disguise. Her cohorts told her that would raise too much suspicion, so she chose to masquerade as a Ga-Matoran, as all the other elements were shot down. She's been working with her cohorts, using her special ability to her advantage, as much as possible, playing pranks on others. Special Ability: Avarella can become invisible
Name: Voitaria Species: Matoran Element: Lightning Kanohi: Powerless Calix Weapons/Tools: Voitaria uses a dagger version of the Electro Chute Blade. It has a protosteel handle, and protosteel rope attached to it, for throwing. Appearance: Voitaria has azure armor, with small amounts of gold blended in. She has light blue eyes, and silver pupils. Personality: Voitaria is more impulsive than Avarella, and frequently gets in trouble due to this. She's also more inclined to violent behaviors. Backstory: Voitaria was a matoran prototype, for Ta-Matoran. Something however, went wrong in the process, and Voitaria came out as a Vo-Matoran, most likely due to Avarella. Voitaria was also made by the same one who made Avarella and Batoraxxa, who was reluctantly okay with her creations. Voitaria and Batoraxxa went to Nynrah, and despite not being Fe-Matoran, were two of the Nynrah Ghosts, and have been very successful crafters, with Voitaria even working on the armor of Jellica and Zenila, while Batoraxxa helped design Astrona, Toxica and Crystalia's armors. Avarella regularly popped in, and tried to help. Voitaria was not amused, when Avarella destroyed her works.
Name: Batoraxxa Species: Matoran Element: Gravity Kanohi: Powerless Hau Weapons/Tools: Twin Crescent Blades, which can fire off ringlets of energy. Appearance: Batoraxxa has a black, silver/gunmetal grey and purple color scheme. She has a set of tubes hidden beneath her armor that help channel her Crescent Blade's power. Personality: Batoraxxa is calm, and intellectual. She's far more patient and thoughtful than her peers. Backstory: Prototype, one of many, for Ba-Matoran, Batoraxxa was perhaps the most spot-on of her fellow prototypes, made by Createura, which is something she takes pride in.
Name: Tahlenarix Species: Matoran Element: Fire Kanohi: Powerless Sanok Weapons/Tools: Kanoka launcher, usually uses weaken disks for offensive purposes, or shrinkage. They are usually Ga-Metru disks, oddly enough. Appearance: Tahlenarix stands at average height, for a Matoran, and has red and black armor, with bits of gold blended into the metal. He has murky grey eyes, unusually. Personality: Quick tempered, and sort of explosive, Tahlenarix is quick to take action, and takes judgement quickly. He's prone to criticism, and is somewhat of a perfectionist. He's also ridiculously brave. Backstory: Tahlenarix was made on Metru Nui, but was sent to Karzahni for sloppy jobs. On the way, he was captured and brought to Stelt to work as a slave. On a regular basis, if, to his master, he did not do good enough, he would be mistreated. He regularly had to fix his kanohi. Poor fella. He's still enslaved on Stelt.
Name: Levonirax Species: Toa Element: Air Kanohi: Great Rode, Rau, Kualsi, Pehkui, Calix, Pakari and a Mask of Intangibility Weapons/Tools: Levonirax uses a large sword, made by a group of Nynrah Ghosts. The blade itself is very sharp, and it's very ornate on it's handle, with a design of a dragon's maw for the handle, where you slip your fingers into the mouth. He also has three cordak launchers, mounted on his elbow, tail and his hip. Appearance: Levonriax is huge. He has somewhat reptilian features, thanks to some Hordika Venom, and being fused with a Tahtorak. Aside from his massive size, Levonirax has a mostly green and silver color scheme, with a pair of wings attached to his back, bigger than he is. He also has a tail, that ends in a cordak launcher as well. He has green eyes. Personality: Quiet, yet stern, Levonirax is a gentle giant. He's very aware he has the potential to do some very serious damage, and is regularly trying to avoid such things, as such, he's somewhat of a loner, and not being very socialable. He is, however, very easily excited. Backstory: Levonirax was once a Toa stationed on the Tren Krom Peninsula. One day, there was a group of Tahtorak passing by, and a group of Matoran got too close to the rahi. Levonirax intervened, but while fighting the rahi, he fell into a pool of energized protodermis, which he forcefully dragged the Tahtorak into with him, albeit on accident. He came out fused with the Tahtorak, and the matoran shyed away from him. He traveled with the Tahtorak pack from then on. He also went to the Nynrah Ghosts, who made his sword, to get a new handle for it. He also asked for a ranged weapon, which they gave him three cordak launchers, and grafted them into his body. Levonirax also had them adapt his rahi friends. He and the Tahtorak Pack have been traveling the Northern Continent ever since.
Name: Onurakna Species: Matoran Element: Earth Kanohi: Powerless Jutlin Weapons/Tools: Onurakna has a power drill, which can drill through many substances with ease. He also has a carving knife, which he can control the temperature, due to kanoka technology inside it (specifically, a fire disk and ice disk). Appearance: Onurakna has a primarily black color scheme, but has very dark green, almost black, highlights. He has reddish orange eyes. Personality: Onurakna is sociable, and despite his rough living arrangements, he's always as positive as possible, and looks for the silver lining in things. He has aspirations of engineering and is very inquisitve and curious, loving to ask questions. Backstory: This particular Onu-Matoran originated from the Southern Isles, where, he managed to travel all the way to Xia, to get a job there. They denied him. He went to Nynrah, where he was also denied. However, during his stay on Nynrah, he became aquainted with a female Ba-Matoran, which prompted loads of somewhat personal questions from the Onu-Matoran to the Ba-Matoran. Offended, she personally escorted him off of Nynrah. He headed to Metru Nui, but on his way, he made an error and went to Stelt, where he was enslaved, alongside a Ta-Matoran and Fe-Matoran.
Name: Fenoraknh Species: Matoran Element: Iron Kanohi: Powerless Akaku Weapons/Tools: Fenoraknh uses a plethora of tools. He has a chainsaw, as well as a mini-rifle. He also has a oversized wrench, and a hammer. And a barbed whip, that can cut through rock with ease. Appearance: Fenoraknh has a colorful armor. It's got gray, metallic grey, gold, bronze and burnt orange highlights. His eyes are covered by a visor, which functions like an Akaku coupled with a Ruru. Personality: Fenoraknh is a natural leader, capable of working well under stress and pressure. He's very passionate about machinery and forging, and regularly makes armor and weapons. He seems insane sometimes, but he's really just energetic and excited. He can get in a frenzy when near new technology. He's often laid back, though, when not in his frenzies. Backstory: Fenoraknh was always a slave on Stelt, and built new things for his master often, including weapons and armor. His burden eventually lessened when his master got two new slaves, a Ta-Matoran and Onu-Matoran respectively.
YJF, you will stop your personal attacks, toxic posts, and shouting matches immediately. Consider this a final warning before some action is taken.
Mrcqm, while I sympathize with your position, you have been somewhat unbecoming in your responses to YJF's posts. While I can't blame you, it is something to work on.
'Tis to be expected. YJF and Emarcee never got along, and if YJF continues to deviate from canon and ignore Emarcee's enforcement of canon and rules... I doubt they will. As such, I think cessation of respect for the enforcer of the rules for trying to enforce the rules is rather harsh.
I've figured out that they don't get along by now, especially since Emarcee is a strict-canon user.
Indeed, that is harsh. It's his job, and I think that he's doing it well. The other jabs are unnecessary, and Emarcee does seem to be a bit nitpicky about certain things.
Which is a rather interesting development because he once wanted to bring G1 aspects into the G2 RP.
I am not going to even argue these points because they are all glaringly wrong in their own ways.
..How can it be wrong?
Avarella messed up the process, distracting the GB. If you had a hyperactive matoran who could turn invisible and loved pranks, you'd probably be distracted too I'm serious. If you don't know what a ringlet of energy is, how the heck are you using a computer? You also don't get a say. I'm sorry, but enforcing the rules does not equate to dictatoring over profiles.
I am simply trying to make sure that all profiles stick to what is canonically possible.
Now when I looked up 'power carvers' I didn't find anything.
So please, for your sake, define the things I asked about.
You've just described yourself perfectly. Now get out
Hah, no. I'm not getting out.
Also, I have been nothing if not trying to put our.. Tumultuous past, behind us. You have rejected my offer at every chance, have started arguments over nothing, and I never claimed that someone had the wrong opinion, or started inflammatory debates in such a fashion.
Ordinarily I would just ignore you. But seeing as how I'm the rep, and it's my job to enforce the rules: I am in a precarious position. because ignoring you means that your rule breaking will affect someone else.
You have an opportunity to turn this around -- but you have to be willing to comply to canon.
Name: Avarella/Kratella Species: Matoran Element: Light (disguised as Ga-Matoran) Kanohi: Noble Pakari Weapons/Tools: A pair of repellers, which also function as chargers and pulse bolt generators, power carvers as well as echo forks. Appearance: Avarella has light blue armor, with small amounts of silver blended in. She has azure colored eyes, with golden pupils. Personality: Avarella is bubbly, and enjoys having fun. She is really happy a lot of the time, and enjoys meeting other people. But, even while giggling, she will mess you up with her weapons if you hurt her friends. Backstory: The first Av-Matoran made, Avarella was.. Weird. While not exactly uncommon, to be positive, Avarella was particularly bubbly. This disturbed her creator (Createura), who, however, chalked it up to being a prototype. Avarella was bubbly, and often cheered up her fellow matoran with her silly antics. She was told to go in hiding, and chose to be an Onu-Matoran in disguise. Her cohorts told her that would raise too much suspicion, so she chose to masquerade as a Ga-Matoran, as all the other elements were shot down. She's been working with her cohorts, using her special ability to her advantage, as much as possible, playing pranks on others. Special Ability: Avarella can become invisible
Name: Voitaria Species: Matoran Element: Lightning Kanohi: Powerless Calix Weapons/Tools: Voitaria uses a dagger version of the Electro Chute Blade. It has a protosteel handle, and protosteel rope attached to it, for throwing. Appearance: Voitaria has azure armor, with small amounts of gold blended in. She has light blue eyes, and silver pupils. Personality: Voitaria is more impulsive than Avarella, and frequently gets in trouble due to this. She's also more inclined to violent behaviors. Backstory: Voitaria was a matoran prototype, for Ta-Matoran. Something however, went wrong in the process, and Voitaria came out as a Vo-Matoran, most likely due to Avarella. Voitaria was also made by the same one who made Avarella and Batoraxxa, who was reluctantly okay with her creations. Voitaria and Batoraxxa went to Nynrah, and despite not being Fe-Matoran, were two of the Nynrah Ghosts, and have been very successful crafters, with Voitaria even working on the armor of Jellica and Zenila, while Batoraxxa helped design Astrona, Toxica and Crystalia's armors. Avarella regularly popped in, and tried to help. Voitaria was not amused, when Avarella destroyed her works.
Name: Batoraxxa Species: Matoran Element: Gravity Kanohi: Powerless Hau Weapons/Tools: Twin Crescent Blades, which can fire off ringlets of energy. Appearance: Batoraxxa has a black, silver/gunmetal grey and purple color scheme. She has a set of tubes hidden beneath her armor that help channel her Crescent Blade's power. Personality: Batoraxxa is calm, and intellectual. She's far more patient and thoughtful than her peers. Backstory: Prototype, one of many, for Ba-Matoran, Batoraxxa was perhaps the most spot-on of her fellow prototypes, made by Createura, which is something she takes pride in.
Name: Tahlenarix Species: Matoran Element: Fire Kanohi: Powerless Sanok Weapons/Tools: Kanoka launcher, usually uses weaken disks for offensive purposes, or shrinkage. They are usually Ga-Metru disks, oddly enough. Appearance: Tahlenarix stands at average height, for a Matoran, and has red and black armor, with bits of gold blended into the metal. He has murky grey eyes, unusually. Personality: Quick tempered, and sort of explosive, Tahlenarix is quick to take action, and takes judgement quickly. He's prone to criticism, and is somewhat of a perfectionist. He's also ridiculously brave. Backstory: Tahlenarix was made on Metru Nui, but was sent to Karzahni for sloppy jobs. On the way, he was captured and brought to Stelt to work as a slave. On a regular basis, if, to his master, he did not do good enough, he would be mistreated. He regularly had to fix his kanohi. Poor fella. He's still enslaved on Stelt.
Name: Levonirax Species: Toa Element: Air Kanohi: Great Rode, Rau, Kualsi, Pehkui, Calix, Pakari and a Mask of Intangibility Weapons/Tools: Levonirax uses a large sword, made by a group of Nynrah Ghosts. The blade itself is very sharp, and it's very ornate on it's handle, with a design of a dragon's maw for the handle, where you slip your fingers into the mouth. He also has three cordak launchers, mounted on his elbow, tail and his hip. Appearance: Levonriax is huge. He has somewhat reptilian features, thanks to some Hordika Venom, and being fused with a Tahtorak. Aside from his massive size, Levonirax has a mostly green and silver color scheme, with a pair of wings attached to his back, bigger than he is. He also has a tail, that ends in a cordak launcher as well. He has green eyes. Personality: Quiet, yet stern, Levonirax is a gentle giant. He's very aware he has the potential to do some very serious damage, and is regularly trying to avoid such things, as such, he's somewhat of a loner, and not being very socialable. He is, however, very easily excited. Backstory: Levonirax was once a Toa stationed on the Tren Krom Peninsula. One day, there was a group of Tahtorak passing by, and a group of Matoran got too close to the rahi. Levonirax intervened, but while fighting the rahi, he fell into a pool of energized protodermis, which he forcefully dragged the Tahtorak into with him, albeit on accident. He came out fused with the Tahtorak, and the matoran shyed away from him. He traveled with the Tahtorak pack from then on. He also went to the Nynrah Ghosts, who made his sword, to get a new handle for it. He also asked for a ranged weapon, which they gave him three cordak launchers, and grafted them into his body. Levonirax also had them adapt his rahi friends. He and the Tahtorak Pack have been traveling the Northern Continent ever since.
Name: Onurakna Species: Matoran Element: Earth Kanohi: Powerless Jutlin Weapons/Tools: Onurakna has a power drill, which can drill through many substances with ease. He also has a carving knife, which he can control the temperature, due to kanoka technology inside it (specifically, a fire disk and ice disk). Appearance: Onurakna has a primarily black color scheme, but has very dark green, almost black, highlights. He has reddish orange eyes. Personality: Onurakna is sociable, and despite his rough living arrangements, he's always as positive as possible, and looks for the silver lining in things. He has aspirations of engineering and is very inquisitve and curious, loving to ask questions. Backstory: This particular Onu-Matoran originated from the Southern Isles, where, he managed to travel all the way to Xia, to get a job there. They denied him. He went to Nynrah, where he was also denied. However, during his stay on Nynrah, he became aquainted with a female Ba-Matoran, which prompted loads of somewhat personal questions from the Onu-Matoran to the Ba-Matoran. Offended, she personally escorted him off of Nynrah. He headed to Metru Nui, but on his way, he made an error and went to Stelt, where he was enslaved, alongside a Ta-Matoran and Fe-Matoran.
Name: Fenoraknh Species: Matoran Element: Iron Kanohi: Powerless Akaku Weapons/Tools: Fenoraknh uses a plethora of tools. He has a chainsaw, as well as a mini-rifle. He also has a oversized wrench, and a hammer. And a barbed whip, that can cut through rock with ease. Appearance: Fenoraknh has a colorful armor. It's got gray, metallic grey, gold, bronze and burnt orange highlights. His eyes are covered by a visor, which functions like an Akaku coupled with a Ruru. Personality: Fenoraknh is a natural leader, capable of working well under stress and pressure. He's very passionate about machinery and forging, and regularly makes armor and weapons. He seems insane sometimes, but he's really just energetic and excited. He can get in a frenzy when near new technology. He's often laid back, though, when not in his frenzies. Backstory: Fenoraknh was always a slave on Stelt, and built new things for his master often, including weapons and armor. His burden eventually lessened when his master got two new slaves, a Ta-Matoran and Onu-Matoran respectively.
Only two issues:
1. Levonirax has more Kanohi than can be stored on a single suva. The limit is 6 (in fact, I should have written this rule earlier, my bad).
2. I just need to know what kind of ammo Fenoraknh's rifle fires, just for the record, so that people know what's coming out of that thing.
I've figured out that they don't get along by now, especially since Emarcee is a strict-canon user.
Indeed, that is harsh. It's his job, and I think that he's doing it well. The other jabs are unnecessary, and Emarcee does seem to be a bit nitpicky about certain things.
Which is a rather interesting development because he once wanted to bring G1 aspects into the G2 RP.
I went back on that after a while, and learned to accept the fact that G2 had its own canon that needed to be respected
'Tis to be expected. YJF and Emarcee never got along, and if YJF continues to deviate from canon and ignore Emarcee's enforcement of canon and rules... I doubt they will. As such, I think cessation of respect for the enforcer of the rules for trying to enforce the rules is rather harsh.
I've figured out that they don't get along by now, especially since Emarcee is a strict-canon user.
Indeed, that is harsh. It's his job, and I think that he's doing it well. The other jabs are unnecessary, and Emarcee does seem to be a bit nitpicky about certain things.
I am only preventing people from taking inches so that they don't take miles.
I've figured out that they don't get along by now, especially since Emarcee is a strict-canon user.
Indeed, that is harsh. It's his job, and I think that he's doing it well. The other jabs are unnecessary, and Emarcee does seem to be a bit nitpicky about certain things.
I am only preventing people from taking inches so that they don't take miles.
It's a very long and tedious process. What is forever banned here, such as, say, a Toa of Time, would take literal years of progression, at least 2 or 3, before even a time THEMED Toa would be allowed. And since this RP has such a slow progression rate, chances are what you are fearing to happen, will most unlikely happen.
by Counterflix" style="z-index: 2147483647;"> Name Tahlenarix Species: Matoran Element: Fire Kanohi: Powerless Sanok Weapons/Tools: Kanoka launcher, usually by Counterflix" style="z-index: 2147483647;"> uses weaken disks for offensive purposes, or shrinkage. They are usually Ga-Metru disks, oddly enough. Appearance: Tahlenarix stands at average height, for a Matoran, and has red and black armor, with bits of by Counterflix" style="z-index: 2147483647;"> gold blended into the metal. He has murky grey eyes, unusually. Personality: Quick tempered, and sort of explosive, Tahlenarix is quick to take action, and takes judgement quickly. He's prone to criticism, and is somewhat of a perfectionist. He's also ridiculously brave. Backstory: Tahlenarix was made on Metru Nui, but was sent to Karzahni for sloppy jobs. On the way, he was captured and brought to Stelt to work as a slave. On a regular basis, if, to his master, he did not do good enough, he would be mistreated. He regularly had to fix his kanohi. Poor fella. He's still enslaved on Stelt.
Name: Levonirax Species: Toa Element: Air Kanohi: Great Rode, Rau, Kualsi, Pehkui, Calix, Pakari and a Mask of Intangibility Weapons/Tools: Levonirax uses a large sword, made by a group of Nynrah Ghosts. The blade itself is very sharp, and it's very ornate on it's handle, with a design of a dragon's maw for the handle, where you slip your fingers into the mouth. He also has three cordak launchers, mounted on his elbow, tail and his hip. Appearance: Levonriax is huge. He has somewhat reptilian features, thanks to some Hordika Venom, and being fused with a Tahtorak. Aside from his massive size, Levonirax has a mostly green and silver color scheme, with a pair of wings attached to his back, bigger than he is. He also has a tail, that ends in a cordak launcher as well. He has green eyes. Personality: Quiet, yet stern, Levonirax is a gentle giant. He's very aware he has the potential to do some very serious damage, and is regularly trying to avoid such things, as such, he's somewhat of a loner, and not being very socialable. He is, however, very easily excited. Backstory: Levonirax was once a Toa stationed on the Tren Krom Peninsula. One day, there was a group of Tahtorak passing by, and a group of Matoran got too close to the rahi. Levonirax intervened, but while fighting the rahi, he fell into a pool of energized protodermis, which he forcefully dragged the Tahtorak into with him, albeit on accident. He came out fused with the Tahtorak, and the matoran shyed away from him. He traveled with the Tahtorak pack from then on. He also went to the Nynrah Ghosts, who made his sword, to get a new handle for it. He also asked for a ranged weapon, which they gave him three cordak launchers, and grafted them into his body. Levonirax also had them adapt his rahi friends. He and the Tahtorak Pack have been traveling the Northern Continent ever since.
Name: Onurakna Species: Matoran Element: Earth Kanohi: Powerless Jutlin Weapons/Tools: Onurakna has a power drill, which can drill through many substances with ease. He also has a carving knife, which he can control the temperature, due to kanoka technology inside it (specifically, a fire disk and ice disk). Appearance: Onurakna has a primarily black color scheme, but has very dark green, almost black, highlights. He has reddish orange eyes. Personality: Onurakna is sociable, and despite his rough living arrangements, he's always as positive as possible, and looks for the silver lining in things. He has aspirations of engineering and is very inquisitve and curious, loving to ask questions. Backstory: This particular Onu-Matoran originated from the Southern Isles, where, he managed to travel all the way to Xia, to by Counterflix" style="z-index: 2147483647;"> get a job there. They denied him. He went to Nynrah, where he was also denied. However, during his stay on Nynrah, he became aquainted with a female Ba-Matoran, which prompted loads of somewhat personal questions from the Onu-Matoran to the Ba-Matoran. Offended, she personally escorted him off of Nynrah. He headed to Metru Nui, but on his way, he made an error and went to Stelt, where he was enslaved, alongside a Ta-Matoran and Fe-Matoran.
Name: Fenoraknh Species: Matoran Element: Iron Kanohi: Powerless Akaku Weapons/Tools: Fenoraknh by Counterflix" style="z-index: 2147483647;"> uses a plethora of tools. He has a chainsaw, as well as a mini-rifle. He also has a oversized wrench, and a hammer. And a barbed whip, that can cut through rock with ease. Appearance: Fenoraknh has a colorful armor. It's got gray, metallic grey, by Counterflix" style="z-index: 2147483647;"> gold, bronze and burnt orange highlights. His eyes are covered by a visor, which functions like an Akaku coupled with a Ruru. Personality: Fenoraknh is a natural leader, capable of working well under stress and pressure. He's very passionate about machinery and forging, and regularly makes armor and weapons. He seems insane sometimes, but he's really just energetic and excited. He can get in a frenzy when near new technology. He's often laid back, though, when not in his frenzies. Backstory: Fenoraknh was always a slave on Stelt, and built new things for his master often, including weapons and armor. His burden eventually lessened when his master got two new slaves, a Ta-Matoran and Onu-Matoran respectively.
Only two issues:
1. Levonirax has more Kanohi than can be stored on a single suva. The limit is 6 (in fact, I should have written this rule earlier, my bad).
2. I just need to know what kind of ammo Fenoraknh's rifle fires, just for the record, so that people know what's coming out of that thing.
1. Oops, my bad! I miscounted. Uh, he keeps his Calix in his armor for easy access?
2. Mini-Rifle typically shoots out regular bullets, but he can customize the options. Exploding ones, that send shrapnel everywhere, ones that have energy nets, barbed ones, that explode, but the shrapnel is barbed. Very fun. You can't tell the difference between the bullets until they do their effect.
Would you mind having one of your toa freeing my matoran? I have a pretty fun idea with their master, who's really creepy in my opinion. He's a Dark Hunter, too. Very low level, though... I'm too lazy to make a new post, so I'll just post his profile down below
Name: Unknown Alias: "Marionette", "Cult", "Slave Master" Species: Toa (formerly), Toa/Brutakan/Botaran tribrid Element: Iron Powers: Aside from the powers of his respective species', "Marionette" can animate things with vision beams, such as his puppets. He also has a weird ability to feed off of pain, and it can empower him. Kanohi: The Great Mimica, Mask of Copy Cat. Basically, what the Mimica does, is it lets "Marionette" summon dopplegangers of his foes. It also can function like "Mimic"'s power, and grant "Marionette" physical prowess if seen. The Mimica does not save powers, or dopplegangers. The Hau version does save them. "Marionette" is the only one with a Mimica, due to having created it. He also has a Agos, Mask of Pain (which causes either a psychological pain, or a physical one), and a Mask of Charisma. Weapons/Tools: "Marionette" uses his puppets to fight for him, either using them as menacing flails, or animating them to fight for him. "Marionette" also has a pair of Energy Pistols, which he's modified to also shoot out plasma if needed. It's ionized too! He also has protosteel chainrope whips. Appearance: "Marionette" has a grey, silver and gunmetal grey complexion, standing a full two heads over Inika build height. He's got smooth armor, and blazing scarlet eyes. "Marionette" holds two of the puppet x's on his wrists, which is where they are mounted. There are protosteel chainropes on his arms, which he can use independently as whips, or to control the puppets. His puppets look like Matoran. Personality: "Marionette" is a sadist, in every sense of the word. He enjoys inflicting pain on others, and psychologically torturing others, as well as physically, and emotionally! He quite literally, feeds off of the pain of others, and loves causing havoc and chaos. He's sick, but he does have a particular soft spot for rahi, which are something even he doesn't like to hurt. Aside from that, "Marionette" is a narcissist, thinking only of himself, and desiring glory and grandeur. He's powerhungry, manipulative and cutthroat in his schemes. It helps that he's quite charming. "Marionette" knows how to perfectly blend in, as if he wasn't a sadist at all, as such, he regularly wears his Mask of Charisma, over his Mimica and Agos, which are seen as immoral by other Toa. Backstory: "Marionette" was once a Nynrah Ghost, having been one of the very best crafters around. So legendary was his skill, that he even was invited to go to Artakha, a glorious reward. However, he was quite arrogant. On his journey to Artahka, he made a mistake on his coordinates, and despite his crew telling him of his error, he ignored them, and he ended up sailing right to Tren Krom's island. The ancient, primeval being brought "Marionette" into his lair, and questioned him on the state of the universe. Driven insane, Tren Krom did impart knowledge onto "Marionette", the same knowledge Tren Krom would later part onto later Makuta. Tren Krom however, did not expect for "Marionette"'s insanity to result in the matoran starting a cult, worshiping the primordial being. "Marionette" left, but promised to return one day, to free Tren Krom from his prison. He continued on his journey to Artakha. As an effect of his insanity, he lost most of his pride and arrogance, and while on the island, he studied under the tutelege of the great crafters themselves. Yet he never met Artakha, until he did. Artakha confronted the matoran about his trip with Tren Krom, and attempted to help him. Angered by the greatest crafter, he challenged Artakha to a contest, barring the use of kanohi. And so they went to the forge, crafting exquisite armor and weapons... Until "Marionette" made his masterpiece, the puppet disks. X shaped things, they allowed him to control these life sized puppets... Made out of Matoran. Horrified at what Tren Krom had done to the matoran, and infuriated at Tren Krom for daring to do such a thing to his own pupil, Artakha banished "Marionette", and wiped his mind of Artakha's location, giving him one message. "If you can repent, you can return." Which stuck. Unfortunately, Artakha did not count on the matoran spreading Tren Krom's cult, which began to leak into the population. But unlike "Marionette", Artakha could help them. "Marionette" wandered, going to Stelt, where one tried to force him into slavery. "Marionette" destroyed the being for his impudence, and began his vile cult anew, on Stelt. He came across a Toa, (if somebody likes, they could have their Toa be this toa), who gave him a Toa Stone, telling him he had an important destiny. "Marionette" thought he meant freeing Tren Krom. And so, "Marionette" became a toa, but kept under the radar. He came across an illegal smuggling of Energized Protodermis, and attempted to claim it for himself. He came into conflict with a Botaran and Brutakan, and the three ended up fused. "Marionette" went on a rampage, trying to assert dominance over the Botaran and Brutakan, who have remained as voices in his head ever since. "Marionette" had a slave, his former friend from Nynrah, Fenoraknh, captured and brought into his employment. Several years later, he captured two more matoran, enslaving them as well, assigning them their own respective jobs. Fenoraknh to forge, Tahlenarix to clean and Batoraxxa to keep his schedule. Poor Tahlenarix suffered a lot. "Marionette" was approached by dark hunters, who have been keeping an eye on him ever since his rampage so long ago. Each respective personality recieved a codename, the Brutakan being "Cult", the Botaran as "Slave Master", while the Toa became "Marionette". He has served the dark hunters, ever since. His occupation on Stelt aiding the organization greatly.
Avarella messed up the process, distracting the GB. If you had a hyperactive matoran who could turn invisible and loved pranks, you'd probably be distracted too I'm serious. If you don't know what a ringlet of energy is, how the heck are you using a computer? You also don't get a say. I'm sorry, but enforcing the rules does not equate to dictatoring over profiles.
I am simply trying to make sure that all profiles stick to what is canonically possible.
Now when I looked up 'power carvers' I didn't find anything.
So please, for your sake, define the things I asked about.
Again, not my job to define it. I'm a little too busy for that. Go to Biosector01, go type in power carvers. They all come from a team in bionicle, and if you really searched hard enough, you'd find it. Biosector's search bar is case sensitive, jsyk.
Also, I have been nothing if not trying to put our.. Tumultuous past, behind us. You have rejected my offer at every chance, have started arguments over nothing, and I never claimed that someone had the wrong opinion, or started inflammatory debates in such a fashion.
Ordinarily I would just ignore you. But seeing as how I'm the rep, and it's my job to enforce the rules: I am in a precarious position. because ignoring you means that your rule breaking will affect someone else.
You have an opportunity to turn this around -- but you have to be willing to comply to canon.
I am, to an extent. But where exactly does the canon stop, and the RP start?
Again, I'm trying to reach out to you. Will you put our past behind us, and can we have a truce? Ignoring me, will just mean a no.
Avarella messed up the process, distracting the GB. If you had a hyperactive matoran who could turn invisible and loved pranks, you'd probably be distracted too I'm serious. If you don't know what a ringlet of energy is, how the heck are you using a computer? You also don't get a say. I'm sorry, but enforcing the rules does not equate to dictatoring over profiles.
I am simply trying to make sure that all profiles stick to what is canonically possible.
Now when I looked up 'power carvers' I didn't find anything.
So please, for your sake, define the things I asked about.
Please don't tell me that it's not canonically possible. We all know it's possible for the GBs to create Matoran that completely defy the gender locks. We all know that E.P. can do that too, as can many wonderful mutagens. I'm not even bringing in Konalia, who has, in her past interpretations, have no reason to defy gender lock, other than Ice I associate with feminine.
Now please hold off your angry rants about Kopaka being male. Ice and Winter is a season that's almost always had a female deity, in any interpretation I've seen. Khione/Chione, Cheimon who I think is female, Auxesia, Auril, Beira, Skadi (not Skakdi), Callieach/Callieach Bheur.. Itztlacoliuhqui was male, and a few others, but usually if there was a male winter god, there was a female one too. Snow is gentle, but can be furious. Also, can we be honest here, who did it better? Jack Frost, or Elsa? I think Elsa. Also, I'm not saying this either because of Ingrid. Nope. Not at all.
I am simply trying to make sure that all profiles stick to what is canonically possible.
Now when I looked up 'power carvers' I didn't find anything.
So please, for your sake, define the things I asked about.
Please don't tell me that it's not canonically possible. We all know it's possible for the GBs to create Matoran that completely defy the gender locks. We all know that E.P. can do that too, as can many wonderful mutagens. I'm not even bringing in Konalia, who has, in her past interpretations, have no reason to defy gender lock, other than Ice I associate with feminine.
Now please hold off your angry rants about Kopaka being male. Ice and Winter is a season that's almost always had a female deity, in any interpretation I've seen. Khione/Chione, Cheimon who I think is female, Auxesia, Auril, Beira, Skadi (not Skakdi), Callieach/Callieach Bheur.. Itztlacoliuhqui was male, and a few others, but usually if there was a male winter god, there was a female one too. Snow is gentle, but can be furious. Also, can we be honest here, who did it better? Jack Frost, or Elsa? I think Elsa. Also, I'm not saying this either because of Ingrid. Nope. Not at all.
You need a Great Being first with a good reason for defying the gender rules, like Emarcee for example.