" I have not seen any sign of them my lord, they might be on the ships." Xavic says.
"Very Well. Your dragon seems to be having issues." *Darthraxx uses a spell to oppose the air currents against Gor'El. He then whistles to Rojinn, signalling him to go destroy the ships.* "Take you dragon and wreak havoc."
Just so you know, rather than countering the spell directly, He's casting a spell to counter the forces of nature said spell is effecting. Meaning that a second spell wouldn't do anything unless it increases the speed of the wind pushing on Gor'El.
"Yes sir" Xavic smiles. *Xavic mounts Gor'El and follows Rojinn*
So a second spell wouldn't do anything unless the wind sped up.
" I have not seen any sign of them my lord, they might be on the ships." Xavic says.
"Very Well. Your dragon seems to be having issues." *Darthraxx uses a spell to oppose the air currents against Gor'El. He then whistles to Rojinn, signalling him to go destroy the ships.* "Take you dragon and wreak havoc."
Just so you know, rather than countering the spell directly, He's casting a spell to counter the forces of nature said spell is effecting. Meaning that a second spell wouldn't do anything unless it increases the speed of the wind pushing on Gor'El.
The two spells cancel out, ending the attacks on Gor'El.
OOC: Could you describe their armor? At least what places aren`t covered.
OOC: Most of them just have a helmet and a chain mail tunic, like an actual medieval footsoldier would. Some have plate armor on the lower legs, forearms, and shoulders. A few have full suits of armor.
Do the helmets have visors? Or a open face design.
OOC: Most of them just have a helmet and a chain mail tunic, like an actual medieval footsoldier would. Some have plate armor on the lower legs, forearms, and shoulders. A few have full suits of armor.
Do the helmets have visors? Or a open face design.
Open face for the normal foot soldiers. Visors for the ones with more armor.
"Very Well. Your dragon seems to be having issues." *Darthraxx uses a spell to oppose the air currents against Gor'El. He then whistles to Rojinn, signalling him to go destroy the ships.* "Take you dragon and wreak havoc."
Just so you know, rather than countering the spell directly, He's casting a spell to counter the forces of nature said spell is effecting. Meaning that a second spell wouldn't do anything unless it increases the speed of the wind pushing on Gor'El.
The two spells cancel out, ending the attacks on Gor'El.
*Rojinn begins doing damage to the ships, Flying as low as the Masts, and then firing Ice and Stone into the ships, sinking them.*
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
The two spells cancel out, ending the attacks on Gor'El.
*Rojinn begins doing damage to the ships, Flying as low as the Masts, and then firing Ice and Stone into the ships, sinking them.*
When Rojinn gets close to the ships, something strange happens. Rojinn begins to change shape, turning into a boulder.
OOC: I know Rojinn has spells protecting his shape, but this can be done for a few reasons. Rojinn is now quite close to the ship, allowing the wizards easy access. The Xainish magic is closely related to the magic of the crystals that formed Rojinn, allowing them to understand and change the spells. They are operating as units of up to ten wizards, making them quite powerful. Even if the first group merely cancels out the protection spells, another can easily do the transformation. However, maintaining the change does mean the group of wizards that did it cannot do any more spells until it is undone. When they are defeated, the spell will reverse and Rojinn will be back to normal.
*Rojinn begins doing damage to the ships, Flying as low as the Masts, and then firing Ice and Stone into the ships, sinking them.*
When Rojinn gets close to the ships, something strange happens. Rojinn begins to change shape, turning into a boulder.
OOC: I know Rojinn has spells protecting his shape, but this can be done for a few reasons. Rojinn is now quite close to the ship, allowing the wizards easy access. The Xainish magic is closely related to the magic of the crystals that formed Rojinn, allowing them to understand and change the spells. They are operating as units of up to ten wizards, making them quite powerful. Even if the first group merely cancels out the protection spells, another can easily do the transformation. However, maintaining the change does mean the group of wizards that did it cannot do any more spells until it is undone. When they are defeated, the spell will reverse and Rojinn will be back to normal.
*Rojinn continues to fly, sending out Ice and Stone.*
OOC: Makes sense why they could do that. The reason I say he can still fly and send out Ice and Stone is that they were both done after at least the majority, if not all of the protection spells, meaning they have no power similar to stop the boulder, as he now is, from moving. The Flying spell was right after the Tower of Time, and the Ice was in it, meaning their might have been some protection spell over that. The flight and Earth though had none further on it.
OH, and I do hope you know what you did. Before you leave, I would like a map of the Xain with major cities, a detailed explanation of Xain Magic, How the Crystals tie into that, and how an outsider might gain Crystalline powers once again.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.