*As the Xain melt through the second layer, reaching the oil and wood, Rojinn sends flames across them, and Darthraxx casts a tier 5 (?) spell to send the flames into the Xain Army.*
Several of the soldiers fall to the flames, most of the others moving back out of its reach and those who have shields putting them up. Darthraxx's spell meets with the Xain spell controlling the flames and both are cancelled out.
OOC: I'm pretty sure this is the first time we've ever used the "contradictory spells cancel each other out" rule.
The ground on either side of the ice wall rises up, forming a ramp for the Xains to walk over. They do so (unless Rojinn is still breathing fire at them).
Several of the soldiers fall to the flames, most of the others moving back out of its reach and those who have shields putting them up. Darthraxx's spell meets with the Xain spell controlling the flames and both are cancelled out.
OOC: I'm pretty sure this is the first time we've ever used the "contradictory spells cancel each other out" rule.
The ground on either side of the ice wall rises up, forming a ramp for the Xains to walk over. They do so (unless Rojinn is still breathing fire at them).
*Rojinn simply continues to cut down their numbers with fiery and icy breath weapons, occasionally swooping low and taking out men with his sheer mass.* *Troops in the castle begin open fire.* *Darthraxx readies another spell.* (I believe that he regains magic tommorow.)
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
The ground on either side of the ice wall rises up, forming a ramp for the Xains to walk over. They do so (unless Rojinn is still breathing fire at them).
*Rojinn simply continues to cut down their numbers with fiery and icy breath weapons, occasionally swooping low and taking out men with his sheer mass.* *Troops in the castle begin open fire.* *Darthraxx readies another spell.* (I believe that he regains magic tommorow.)
The soldiers retreat a little ways and duck behind their shields. Those with the appropriate polearms attempt to attack Rojinn on each of his passes.
The wind around Rojinn suddenly begins to pick up, battering him on all sides at high speeds.
*Rojinn simply continues to cut down their numbers with fiery and icy breath weapons, occasionally swooping low and taking out men with his sheer mass.* *Troops in the castle begin open fire.* *Darthraxx readies another spell.* (I believe that he regains magic tommorow.)
The soldiers retreat a little ways and duck behind their shields. Those with the appropriate polearms attempt to attack Rojinn on each of his passes.
The wind around Rojinn suddenly begins to pick up, battering him on all sides at high speeds.
*The Shields mitigate the damage, though do not stop it completely. The Polearms and Winds do little if anything to Rojinn.* Please allow me to explain my reasoning. The Shields would only mitigate it due to Dragon Breath Weapons (other than lightning) typically are liquid-like until settled, meaning that the Fire and Ice would surround the shields, not to mention the damage fire and ice might do to the shields. As for the Polearms, they are essentially attempting to hit solid rock, and I did pull some spells to Make Rojinn even stronger than rock, so the Polearms are not going to do much. Also, the wind problem comes in with two factors: First, the method Rojinn is pulling. Diving and swooping as he is doing is quite fast, meaning that from one direction he is already dealing with high pressure and is going through it quite smoothly. Second, the winds battering him won't have much effect on what he's doing because he'll still be firing at Xainish troops. Third, his mass is extreme. Since we don't have any frame of reference for a Tornado's magic, I can't tell you what Tier it would be (probably 5) although it would need to be a decently powerful Tornado to do more than annoy him during flight. And on the ground it's even more difficult.
*Darthraxx has a horn blown, summoning Xavic and Gor'El.*
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
The soldiers retreat a little ways and duck behind their shields. Those with the appropriate polearms attempt to attack Rojinn on each of his passes.
The wind around Rojinn suddenly begins to pick up, battering him on all sides at high speeds.
*The Shields mitigate the damage, though do not stop it completely. The Polearms and Winds do little if anything to Rojinn.* Please allow me to explain my reasoning. The Shields would only mitigate it due to Dragon Breath Weapons (other than lightning) typically are liquid-like until settled, meaning that the Fire and Ice would surround the shields, not to mention the damage fire and ice might do to the shields. As for the Polearms, they are essentially attempting to hit solid rock, and I did pull some spells to Make Rojinn even stronger than rock, so the Polearms are not going to do much. Also, the wind problem comes in with two factors: First, the method Rojinn is pulling. Diving and swooping as he is doing is quite fast, meaning that from one direction he is already dealing with high pressure and is going through it quite smoothly. Second, the winds battering him won't have much effect on what he's doing because he'll still be firing at Xainish troops. Third, his mass is extreme. Since we don't have any frame of reference for a Tornado's magic, I can't tell you what Tier it would be (probably 5) although it would need to be a decently powerful Tornado to do more than annoy him during flight. And on the ground it's even more difficult.
*Darthraxx has a horn blown, summoning Xavic and Gor'El.*
That makes sense. I wasn't expecting the polearms to do much. As long as Rojinn doesn't have wings (which, as far as I recall, he doesn't), the wind wouldn't have too much effect on him.
*The Shields mitigate the damage, though do not stop it completely. The Polearms and Winds do little if anything to Rojinn.* Please allow me to explain my reasoning. The Shields would only mitigate it due to Dragon Breath Weapons (other than lightning) typically are liquid-like until settled, meaning that the Fire and Ice would surround the shields, not to mention the damage fire and ice might do to the shields. As for the Polearms, they are essentially attempting to hit solid rock, and I did pull some spells to Make Rojinn even stronger than rock, so the Polearms are not going to do much. Also, the wind problem comes in with two factors: First, the method Rojinn is pulling. Diving and swooping as he is doing is quite fast, meaning that from one direction he is already dealing with high pressure and is going through it quite smoothly. Second, the winds battering him won't have much effect on what he's doing because he'll still be firing at Xainish troops. Third, his mass is extreme. Since we don't have any frame of reference for a Tornado's magic, I can't tell you what Tier it would be (probably 5) although it would need to be a decently powerful Tornado to do more than annoy him during flight. And on the ground it's even more difficult.
*Darthraxx has a horn blown, summoning Xavic and Gor'El.*
That makes sense. I wasn't expecting the polearms to do much. As long as Rojinn doesn't have wings (which, as far as I recall, he doesn't), the wind wouldn't have too much effect on him.
Yeah. I think that he does have wings, they're just not needed for flying (the only time I really remember me mentioning wings previously is when talking about how Darthraxx gets on his back.) because of his weight, so even if it's natural for him to flap them during flight, it would be rather easy to tuck them in and just keep flying.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
That makes sense. I wasn't expecting the polearms to do much. As long as Rojinn doesn't have wings (which, as far as I recall, he doesn't), the wind wouldn't have too much effect on him.
Yeah. I think that he does have wings, they're just not needed for flying (the only time I really remember me mentioning wings previously is when talking about how Darthraxx gets on his back.) because of his weight, so even if it's natural for him to flap them during flight, it would be rather easy to tuck them in and just keep flying.
Okay. Yes, the main concern with the wind attacks would be the inability to control winged flight, so as long as he doesn't need them it won't do much.
"I've been watching, and we need to find those wizards. Any idea where they are yet?" Darthraxx says.
" I have not seen any sign of them my lord, they might be on the ships." Xavic says.
"Very Well. Your dragon seems to be having issues." *Darthraxx uses a spell to oppose the air currents against Gor'El. He then whistles to Rojinn, signalling him to go destroy the ships.* "Take you dragon and wreak havoc."
Just so you know, rather than countering the spell directly, He's casting a spell to counter the forces of nature said spell is effecting. Meaning that a second spell wouldn't do anything unless it increases the speed of the wind pushing on Gor'El.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.