{JAMMERS! -Evil- ONLY!} Legobuilder, You need to go help MM. I think that the combined forces of the Dwarves, and Rohan mean to sweep him away. 20k or so Kandish riders could proably stop that. Please for the sake of evil go help save MM.
Hello? Is their a leader to this HQ? If their isn't a reply by tommorow, I'll ask the RPDT what to do.
Anyway, since I'm joining (I'm assuming you'll let me join) I'd like to make a couple extra units, and ask some questions.
Tsur-Nemu: Worth 2 Weapons: a small sheild, and a sword-and-flail. The way said weapon works is that it is a short sword with a handle that's not centered. Off the side the blade isn't on, is a flail. Armor: Light Description: A light beserker, the Tsur-Nemu is a lightly armored warrior meant to smash enemy infantry.
Sheilds of Khand: Worth 4 Weapons: a Large sheild, a spear and a short sword. Armor: Heavy Description: Stereotypical "Tower Guard" Unit.
Sheilds of Flame: Worth 5 Weapons: a Large sheild, a spear and a short sword. Armor: Heavy Description: Stereotypical "Tower Guard" Unit, slightly better than the Sheilds of Khand.
Planes-Runner: Worth 1 Weapons: a light buckler, a scimitar and a spear Armor: Very Light Horse: No armor Description: A light scout unit that can dismount, melee variety
Planes-Walker: Worth 1 Weapons: a Recurve Bow, Javelins Armor: Very Light Horse: No armor Description: A light scout unit that can dismount, archer variety
Kharvah-Mori: Worth 3 Training - Medium Weapons - Dagger, longbow Armor - Light Description - Kharvach-Mori carry flint, steel, and oil with them to light their arrows on fire. They specialize in setting things on fire, as may be obvious.
Questions: Can, say, the Dol-Tereg, carry six normal unitry? It says it can carry 2 teams of Gurvan-gal teams, or 6 archers, does that means 6 of any mix of unitry? Does the Standard Chariot have room for two units or does it include the Charioteer? Is Unitry included in the cost (I'm assuming no, right?)
Oh yes, you can most definitely join. I need the help.
I love the unit ideas, although it's spelled shields, not sheilds.
Chariots can carry any type of units, although many are designed for certain units. (Like the Dol-Tereg for Gurvan-gal.) Cost for units is not included in the cost of the chariot. (Although it might be in the future. I'll have to see about that.) Standard Chariots carry the charioteer and one archer/spearman/whatever. You could have another soldier be charioteer, but he wouldn't be very good at it.
I forgot to add the Kharvach-Mori to the unit list. That is why they are in your list.
Thanks of the answers! How much MWE do I get?
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
{JAMMERS! -Khand!- ONLY!} If this is going to Cirith Gorgor/Morgul Vale, then I sugesst you go through Rhun, Eastern Desolation, Nurn, Gorgoroth, then whichever one is.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
Oh yes, you can most definitely join. I need the help.
I love the unit ideas, although it's spelled shields, not sheilds.
Chariots can carry any type of units, although many are designed for certain units. (Like the Dol-Tereg for Gurvan-gal.) Cost for units is not included in the cost of the chariot. (Although it might be in the future. I'll have to see about that.) Standard Chariots carry the charioteer and one archer/spearman/whatever. You could have another soldier be charioteer, but he wouldn't be very good at it.
I forgot to add the Kharvach-Mori to the unit list. That is why they are in your list.
{JAMMERS! -MythMaster and Evil Guys ONLY!} Take 10,000 MWE to help out your orcs. I'd recommend cavalry and chariots to counter Rohan and dominate Gondor.
{JAMMERS! -Khand!- ONLY!} If this is going to Cirith Gorgor/Morgul Vale, then I sugesst you go through Rhun, Eastern Desolation, Nurn, Gorgoroth, then whichever one is.
{JAMMERS! -Evil- ONLY!} These forces are going to Haradwaith to build a fortress for the purpose of a) a base of operations for Khand besides Tsaiz-Khot and b) a large fortress to defend the South from invasion.
From there they will attack Dol Amroth with Umbar and maybe Harad.
A massive army of 10,000 MWE begin to march from Tsaiz-Khot towards the Haradwaith.
(Assuming you let me have this many troops) *A massive army of 16,000 MWE march into Rhun. Their unitry will be decided later.*
oops. This is actually 10,000. Meaning their is still 15,000 in the HQ. I think they will be: Legion 1: (2,000) 100 Shields of Khand (400) 50 Tsur-Nemu (100) 300 Shields of Fire (1500)
Legion 2: (2,000) 20 Aji-Ayangs (600) 15 Dol-Teregs with 2 Gurvan-Gal teams (450) 30 HArmored Chariots with 2 Tsur-Nemu and a Charioteer (can hold one more person) (450) 40 Armored Chariots with Jad-Ereg (440) 40 Armored Chariots with Khorah-Mori (440) 44 Khorvach-Mori (220)
Legion 3: (2,000) 20 Aji-Ayangs (600) 15 Dol-Teregs with 2 Gurvan-Gal teams (450) 30 HArmored Chariots with 2 Tsur-Nemu and a Charioteer (can hold one more person)(450) 40 Armored Chariots with Jad-Ereg (440) 40 Armored Chariots with Khorah-Mori (440) 44 Khorvach-Mori (220)
My Character: Name: Khazam Tiderunner Weapons: Longbow, Khirithi, throwing knives (2 on one side crossed, one in a double scabbard with the Khirithi Description: Short, Dark Brown hair, thin, semi-well-muscled, unimpressive and unnoticeable in general. Normally clothed in a gold shirt with brown underlining. The gold side has the edges also brown, and a couple of badges, including one signifying him as “Head Commandant of the Rangers of Putur-Nami.” Background: Khazam Tiderunner is the second son of Lord Tiderunner of House Tiderunner, a nobleman of the region Putur-Nami. Because he is the second son of Lord Tiderunner, he had to do something. As such, he became a General of Khand, and leader of the Rangers of Putur-Nami. His brother, Zeekal, doesn’t like him, and is much more politically inclined. Khazam Tiderunner was one of the first to allow the Orcish Ambassadors sent by Tul Generas council and friendship.
New Units: Rangers of Putur-Nami: Worth 10 Weapons: Longbow, Khirithi (a short sword, similar to a gladius in shape, but shorter. Also has criss-crossing lines of harder steel in the blade, making it more durable.), Throwing knives. Description: Sometimes mounted and sometimes not, the Ranger of Putur-Nami are the prized stealth units of Khazam Tiderunner, and Northern Khand in general. Using any tactic they might decide on- Whether using their flint and steel to light prairie fires to overwhelming numbers, the Rangers also have no equal in the speed and efficiency of their bows. A saying in Putur-Nami goes “A Ranger Holds the lives of a dozen men on his back.” Symbolizing their uncanny accuracy. (Note: These are based off of the Rangers in Ranger’s Apprentice VERY heavily.)
Guards of Putur-Nami: Worth 10 Weapons: 2 katanas made in the same way as the Khirithi, numerous throwing knives, spear Description: the official guards of Khazam Tiderunner, Able to do anything a Ranger can do, exept use the Longbow. Have proper looking armor of Khand.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
permission to join? would there be a bio to be posted if so?
Hi, Who are you? You're currently a guest. You can probably join this HQ (I'm only second-in-command here). Yes, this is where you would put a Bio. If you want a bit of practice and learning the ropes of battle, go ahead then ask over at the Battle and Duel Topic and I'll help you out their.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
permission to join? would there be a bio to be posted if so?
Hi, Who are you? You're currently a guest. You can probably join this HQ (I'm only second-in-command here). Yes, this is where you would put a Bio. If you want a bit of practice and learning the ropes of battle, go ahead then ask over at the Battle and Duel Topic and I'll help you out their.
This actually goes with the following post made by flyingfroggy, who, as he stated, was known as baseballnine on the old MBs. He's actually my brother, and has been around the RP for nearly as long as myself, tho not nearly as active. Just to clear that up.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.