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Junior734’s Fanon Mask Mask of Memories (Kahnoi Recordatio). Basically able to wipe or restore memories to someone or something. Toa would still use it, but due to immoral Mask rules would probably only use the "restore" half. Page Approved and Submitted: 1
Third power - Nullification. In a manner with similar roots to a mask of emulation, she can analyze a power and, once done, nullify it at will. This only works with one power at once, under the same rules as a mask of emulation.
Thodak
Su-skakdi
Torch-flamethrower-club
Vision blasts richochet and create a solid metal beam behind them after first impact, webbing the area up with metal bars. Richochet angles and flightpath can be controlled to make a rough orbit around something and cage it in. They continue to bounce as long as Thodak wills them to.
Telekinesis - Can be as precise or broad as he likes, max strength is 10 tons of force. Page Approved and Submitted: 1
DrakeCahill13’s Toa’s Profile Takata is a Toa. He was made by a great being and sent to Ta-Metru. Because the great beings are so powerful, they were able to use a portal to send him from the sky, just for the sake of drama. They gave him a bike. He has a golden arm. Cosmic energies allow him to remember the life of his alternate dimension self. Page Approved and Submitted: 5
YJF’s Tahtorak Variants Tahtorak Breeds: Recently, I have introduced a pack of tahtorak, which include various colored Tahtorak. Different breeds.
Zawahif Oro would be a Flame Tahtorak. His special abilities would be along the lines of resistance (not immunity) to higher temperatures, a slight resistance to cold (due to having a naturally higher body temp than others), fire breath and magma balls out of mouth, if he desires. He is very red, and small. Flame Tahtoraks tend to be very playful, and curious, albeit somewhat aggressive. They are very docile. Am'alza Oro, his mother, is a orange and white, adult Tahtorak. A Plasmal Tahtorak, her abilities would be borderline immunity to high temperatures, plasma balls via spitting, and, since she is an adult, plasma beams via eyes, and she can't really be blinded, unless by a VERY bright light. They tend to be pretty protective of their young, and their packs, and are very territorial and vicious. Al'azraq Oro is the older brother of Al'afeea Oro, and he is a very distinct darkish royal-blue color. He would be an Aqua Tahtorak. He can breathe water, swim really fast, and he can produce water via his tail, although not a lot. He can also, very slowly, heal his injuries, or the injuries of others, via water. But it has to be natural, pure water. They tend to be nurturing, protective of their pack, and 'diplomatic' for Tahtorak standards. Al'afeea Oro is the younger sister of Al'azraq. She's naturally a light purple color, with spots of blue and, once she's an adult, black. She's a Dark Tahtorak. She can jump through shadows (if she's healthy), see perfectly in dark conditions, and shoot blasts of darkness out of her mouth, or a dark 'lightning' bolt (not lightning, just lightning shaped) via her horns. They can become invisible if they desire. They tend to be dark in personality, and very, very aggressive. They are also nocturnal, unlike the other breeds.
Al'ahmar De Oro is the son of Al'asfar De Oro, and he's an Ash Tahtorak. A very similar offshoot of Flame Tahtoraks, the only difference is Al'ahmar can turn his body into 'ash', a dusty material, to slip through cracks and what-not, but only when he's an adult. Ash Tahtorak have black and red scales, and small like Zawahif. Ash Tahtorak are very aggressive and tricky, maniplative, unlike their docile cousins. Al'asfar De Oro is an Electric Tahtorak/Lightning Tahtorak. She can create electric bolts via her horns and tail. She can also charge lightning balls in her mouth. They tend to be apathetic to many things, and are usually adrenaline obsessed, and very aggressive if they feel threatened.
So, that would be Flame/Fire, Plasma, Aqua/Water, Dark/Shadow, Ash and Electricity/Lightning. There are also Ice, Earth and Stone Tahtoraks. Ice/Frost Tahtoraks have a resistance to low temperatures, and their touch is naturally cold. Their horns can fire bolts of icy energy, while their fangs can drip liquid nitrogen, and can even, if they condense the liquid nitrogen, spit it out. Their tails can materialize the liquid too, and throw it. They tend to be hostile to other tahtorak breeds, and while hostile to even other Frost/Ice Tahtoraks, they get very protective if one of them is injured, especially if by an outside source. Earth Tahtorak have ridiculously large claws, and can burrow with ease. They can see well in low-light conditions, but not like a Dark Tahtorak. Earth Tahtorak's best ability is their burrowing, which they can do easily and quickly. They are very hive-oriented, and always travel in groups of three or four, but even then, said groups tend to bunch together. They tend to be larger than most breeds.
Stone Tahtorak have scales reinforced by a lot of rocks, and what-not. Their horns, instead of being sharp, are very blunt. They have noticeable beaks, to break stones. Their tails end in clubs. They can also, instinctively, have an x-ray like vision, to see which spots are easiest to break in stones. They tend to be very social and friendly. Stone Tahtorak can also release sonic screams, which can summon other Stone Tahtorak, if in distress. Stone Tahtorak are the only breed to lay eggs, and are fiercely protective of their young eggs, and, while becoming detached during their first 3 years of life, only helping before they die, they will quickly cling back to their young for the rest of their lives. Page Submitted and Approved: 8, 9
LegoBuilder’s Carnifex Carnifex Carnifexes are hulking, powerful Rahi who employ a strategy similar to that of a Kikanalo or a Kane-Ra Bull. Their main method of attack and self-defense is to charge at their foes. While not as fast as some Rahi, few things can stand in the way of a charging Carnifex once it has reached its top speed. This takes some time, but once it is up to speed, the ground shakes with each impact of the monster's feet. It is likely that only solid protosteel can withstand a full force impact from a charging Carnifex, and even then it would be heavily damaged. Substances like stone, wood, or inferior metals have no chance of stopping a Carnifex.
Several sub-species of these creatures exist:
Carnifex Vorantii - "Thornback". These Carnifexes are living batteries of biological defenses. Their scientific name is Carnifex Vorantii Altilium. They are equipped with multiple short-medium range acid launchers and ballistic parasites. Some of these 'thorns' are in fact sensory organs that help the Thornback sniff out living things in its vicinity, making it an excellent hunter. A variant of the Thornback has spines that are made of bone. It uses these spikes to make its charge even more dangerous. This variant (Carnifex Vorantii Aries)does not have the ranged defenses of the Altilium, but it does have the sensory organs of the former.
Carnifex Arbylis - "Venomspitter". This Carnifex is capable of firing high-velocity projectiles of solid poison that melts the instant it pierces organic material, infecting and smashing that thing in seconds. These projectiles can pierce through most substances but may not be able to get all the way through protosteel.
Carnifex Bilius - "Acid-beast". This Carnifex is a walking bio-weapon factory. Fatal toxins and corrosive acids ooze from pores and cysts on the beast's body, and lethal pathogens inhabit the claws, fangs, and gut of the monster. This combination overwhelms most resistances to poison in seconds, leaving the victim as easy prey for the Carnifex.
Carnifex Destruam - "Demolisher", "Destroyer", "Obliterator". These monsters were created for war. They are much larger than the standard Carnifex, and their arms all end in various weapons, namely clubs. Some are equipped with heavy Manas-like claws that can scythe through foes or cut armor to pieces. Notes: Approved sans protosteel shredding abilities Page Submitted and Approved: 11, 12
Magiccat’s Power Armor Power armor: (Aizehn exclusive.) The user has armor that works like a Pakari on his limbs. If he overheats one of them or 2 or 3 or 4. They can't be used again immediately. He has to wait 30 minutes. I can also lower it that he can only use one limb in one battle to be less OP. Yes, it increases strength in his limbs only. Not the head or torso. Page Submitted and Approved: 12
For the sake of documentation in case this place even remotely kicks up again.
On the subject of "Wrong-gender Toa":
Historically in the Bionicle franchise, Matoran were manufactured with genders (Whatever that even means for a Matoran in the first place!) that were predetermined by their element.
However, the backstory of the late-added male Toa of psionics Orde proves that these gender restrictions are artificial, and put in place based purely on what the Great Beings thought which gender suited which element.
It is fully possible, though it would be rare, that certain Great Beings would create Matoran of a gender opposite of that which the other Great Beings previously reached a consensus of what that element's gender should be. As such, more female Toa of different elements should be possible (and vice versa for previously all-female elements.)
For documentation purposes. The only elements in BIONICLE that were all-female were water, lightning, and psionics. The element of light allowed for male and female Matoran. All other elements were exclusively male, in the original run in BIONICLE.