*A Galaxy Squad patrol drops off 100 tons of cotton candy.*
*The Temmies thank them, and put some of it in the fortress, but then discover they can't fit all of it in, so they put the rest in the underground tunnel system* =P
OoC: Where do you get 100 tons of cotton candy?! =O Seriously, that's a lot of candy =P
OOC: We got liquid cotton candy and then turned it back into the normal stuff.
I couldn't think of w decent sig, so here's a pig: 🐷
*The Temmies thank them, and put some of it in the fortress, but then discover they can't fit all of it in, so they put the rest in the underground tunnel system* =P
OoC: Where do you get 100 tons of cotton candy?! =O Seriously, that's a lot of candy =P
OOC: We got liquid cotton candy and then turned it back into the normal stuff.
{JAMMERS! -Dr. Matthews- ONLY!}"Picture in your mind your planetary system, then a fleet coming close to attack, perhaps the United Federation fleet, then have them disappear. The Federation did not cause this, and your system is completely unharmed by it. This is only phase 1 of it however. Then picture a shield either keeping non military ships, or any ships from leaving, and entering. This is phase 2 and is in to different modes. "five zero" or "one hundred". Phase 2 is protection is mainly protection against the final phase, phase 3. This is basically a field of a substance similar to Anti Matter, with properties of other metals as well. This means that if you fire a solid weapon into the field, it is disinegrated, and energy weapons simply dissipate. It stops even phase cloaked ships from entering, and does the same thing to a ship as it does to a weapon. However there are materials that can be set to be resistant to these effects, and if one of those materials it simply stops whatever it is from going through, and with enough speed the colision would damage or destroy what made the contact. Concordian military ships are made of materials which have been set to be resistant to the effects, and therefore they generally are behind this field. If you get through either phase 3, phase 2 or both, which is extremly difficult,in addition to the fact that they recharge very rapidly, and while taking from 5 to 25 minutes, it still is nothing in comparison to what even an hour or day of Orbital Bombardment can do. They can not land or do harm to the planets, moons, suns, or masses within the field do to a Ghost Cloak, which is based off a phase cloak, but upgraded.
{JAMMERS! -Dr. Matthews - ONLY!}"Picture in your mind your planetary system, then a fleet coming close to attack, perhaps the United Federation fleet, then have them disappear. The Federation did not cause this, and your system is completely unharmed by it. This is only phase 1 of it however. Then picture a shield either keeping non military ships, or any ships from leaving, and entering. This is phase 2 and is in to different modes. "five zero" or "one hundred". Phase 2 is protection is mainly protection against the final phase, phase 3. This is basically a field of a substance similar to Anti Matter, with properties of other metals as well. This means that if you fire a solid weapon into the field, it is disinegrated, and energy weapons simply dissipate. It stops even phase cloaked ships from entering, and does the same thing to a ship as it does to a weapon. However there are materials that can be set to be resistant to these effects, and if one of those materials it simply stops whatever it is from going through, and with enough speed the colision would damage or destroy what made the contact. Concordian military ships are made of materials which have been set to be resistant to the effects, and therefore they generally are behind this field. If you get through either phase 3, phase 2 or both, which is extremly difficult,in addition to the fact that they recharge very rapidly, and while taking from 5 to 25 minutes, it still is nothing in comparison to what even an hour or day of Orbital Bombardment can do. They can not land or do harm to the planets, moons, suns, or masses within the field do to a Ghost Cloak, which is based off a phase cloak, but upgraded.
{JAMMERS! -@spyaz ONLY!} "That, is absolutely fascinating. It sounds like the best defense measure there currently is. So, do we have a deal? Our detection systems for your dark net shield."
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
{JAMMERS! -Dr. Matthews - ONLY!}"Picture in your mind your planetary system, then a fleet coming close to attack, perhaps the United Federation fleet, then have them disappear. The Federation did not cause this, and your system is completely unharmed by it. This is only phase 1 of it however. Then picture a shield either keeping non military ships, or any ships from leaving, and entering. This is phase 2 and is in to different modes. "five zero" or "one hundred". Phase 2 is protection is mainly protection against the final phase, phase 3. This is basically a field of a substance similar to Anti Matter, with properties of other metals as well. This means that if you fire a solid weapon into the field, it is disinegrated, and energy weapons simply dissipate. It stops even phase cloaked ships from entering, and does the same thing to a ship as it does to a weapon. However there are materials that can be set to be resistant to these effects, and if one of those materials it simply stops whatever it is from going through, and with enough speed the colision would damage or destroy what made the contact. Concordian military ships are made of materials which have been set to be resistant to the effects, and therefore they generally are behind this field. If you get through either phase 3, phase 2 or both, which is extremly difficult,in addition to the fact that they recharge very rapidly, and while taking from 5 to 25 minutes, it still is nothing in comparison to what even an hour or day of Orbital Bombardment can do. They can not land or do harm to the planets, moons, suns, or masses within the field do to a Ghost Cloak, which is based off a phase cloak, but upgraded.
{JAMMERS! -@spyaz ONLY!} "That, is absolutely fascinating. It sounds like the best defense measure there currently is. So, do we have a deal? Our detection systems for your dark net shield."
{JAMMERS! -@spyaz ONLY!} "That, is absolutely fascinating. It sounds like the best defense measure there currently is. So, do we have a deal? Our detection systems for your dark net shield."
Project Rundown: RIDE/Rapid-Inflation Drone Equipment: The slightly less deadly counterpart of MIDE. RIDE can enter small crevices and enlarge themselves to approximately 25 times their size. Quite a nightmare if it gets inside important machinery or a hollow hull. WDG: Named after the late royal scientist WingDing Gaster, Gaster Blasters are goat skulls that shoot lasers. End of discussion.
EPFII: 100% Everyman: 70% Chisps: 70%
Project Rundown: Something:PPlasma Field Mark II: A plasma shield surrounding Crichtvern.
Project Everyman: A device able to take those smashed and inject them with a substance called [REDACTED]. This process is somewhat unpredictable and has different effects on different species, but the common outcome is [REDACTED], soon followed by melting and fusing together with other items, especially other test subjects. These fusions retain the main subject’s structure. [REDACTED] are called Amalgamates.