Actually, I thought it was the best webgame they made for the Ninjago Movie. I'm not saying I didn't think it seemed cheap, though.
Well, I didn't like it. If that's the best webgame they made for the movie, then the others must have been pretty bad.
Yeah. There were 6 games, each for one ninja. The one for Jay was boring. The one for Kai was one where you just press the icons in the same order as him (like an electronic Simon Says). The one for Cole was a whack-a-mole.
-last edited on Jan 12, 2018 2:03:11 GMT by Gnuehchcaz
Post by Gnuehchcaz on Jan 12, 2018 2:02:12 GMT
Well, as others have already mentioned, more children are spending their time on digital devices and smartphones more than they are playing with physical toys. An app like LEGO Life makes sense so that it can at least bridge the gap between the physical bricks to play with, and the digital devices to share creations with. Some of you might wonder why not just use the galleries or the LMBs? Another thing to consider is that LEGO is trying to cater to children and parents with young children. The parents are concerned about internet safety and meeting strangers online, and there were a couple cases of dangerous users on the LMBs. That is why LEGO Life has been developed so that the only text you can send is through your creation and comment with emotes. Let's also remember that part of the development of LEGO Life was done alongside UNICEF, the international organization for protecting children's rights.
While we're on the topic of children spending time on digital devices, we must also look at where they spend their time. For example, do children spend more of their time on LEGO.com, or YouTube? If you have seen the LEGO Group's YouTube channel, LEGO produced more child-friendly content so that children can find LEGO videos. You could say it's a form of advertisement, and it works.
I remember lots of people complaining that the galleries towards the closing of it said that they were more spammy and less quality. The reason for that was probably that the moderators have been trained to allow more "less quality" creations because the LEGO Life app was designed to be used for very young children who may not have much LEGO bricks nor LEGO skills. In other words, the moderation guidelines of LEGO Life influenced the quality of the galleries because they're both moderated by the same people.
Another thing is that LEGO can't provide a social media platform for teens and adults because the vast majority of teenage and adult fans of LEGO already use fan-made websites, social media pages, and other platforms that have been around for a long time. There is nothing LEGO can make that could be better or bigger than that. When the closure of the LMBs was announced, many of the AFOLs commented "I didn't know they existed."
For me, the existence of LEGO Life and the closing of the LMBs and Galleries is something I will agree and disagree with. I agree in my head and disagree in my heart. I can't blame LEGO for investing their time in places where there are clearly more people to reach than the LMBs, galleries, or LEGO.com.
It seems that LEGO has been getting rid of all of the community parts of their website in order to get more people on LEGO Life. I used to go on the LEGO website for the games and product pages, but I eventually just went to the LMBs. Now that they're gone and there are almost no good games on their website, I haven't visited the LEGO website in a while for anything other than S@H. Remember the awesome games like MNOG, the Alpha Team games, VNOG, Crystalien Conflict, etc.? What good games are there nowadays?
To be honest, I haven't looked to much into LEGO Life, but it doesn't seem good. That's (partly) why I came here.
That's the truth. In September, LEGO announced the first economic DROP in 13 years, and slashed 8% of its workers. (1,400 workers.) The LEGO Ninjago Movie was a Box Office failure, ranking the lowest opening for LEGO by over 50%. In short, LEGO is losing its appeal to many.
That depends on what you call LEGO.
Kirkbi owns 75% of LEGO and had only 35 employees in 2012. 7 of those are upper management. I'm pretty sure our old friends, The Mods are employed by Kirkbi. Those workers 8% of workers were likely laid off by one of Kirkbi's subsidiaries and replaced by machines. This is all happening whilst they try to meet their 2020 target. Machines don't want to be paid. This is why jobs are so hard to come by in my home country. Most of the stores are packed with self-serve machines.
I highly doubt they'll go broke, if anything, things will start looking up. That's what happened in the early 2000s when they were near bankruptcy after the failings of LEGOland. We ended up getting Bionicle which saved LEGO. This time around it may be Friends.
But yes, the LEGO site is going downhill. There is no reason for me to visit as I can get sets cheaper from a local store who actually hire locals and give kids a go at breaking into the workforce.
Yeah, kids would now prefer to watch blonde people act stupid on the internet than expand their minds with creativity
Kids. . . .
It's now more common for me to see very small kids (4-6) playing on tablets and phones . . . really?!?
I often see lazy parents shoving a computer in their child. Gaming makes you temporary braindead. That's why you don't realise you've been playing well into the night, then morning. Some people will do anything to avoid actually parenting.
It's not just young parents. My honorary cousin didn't want her sons to have computers, but her mother bought them all an ipad each.
It's now more common for me to see very small kids (4-6) playing on tablets and phones . . . really?!?
Thier parents just give them technology to keep them quiet. If I had kids I would use video games and stuff as a way as family bonding. Also, have you seen how kids play video games and watch things they are far too young for?
Exactly. My parents would only allow us half an hour on the PS1. Then me moved to acreage and never played it again. With three dogs, psychical toys, a motorbike, a paddock car and 25 acres of land... Who needed a PS1 for entertainment? It was much more fun to do things together, rather than take it in turns in the virtual world. In saying that, we watched things you would probably deem us as being too young for.
Maybe the problem is suburbia. Not enough space to explore. The main reason my parents moved us away from the suburbs was because locals would complain about us mowing rugby pitches and hanging around the streets. Kids aren't allowed to be outside anymore, so they don't learn how to use their imagination.
It seems that LEGO has been getting rid of all of the community parts of their website in order to get more people on LEGO Life. I used to go on the LEGO website for the games and product pages, but I eventually just went to the LMBs. Now that they're gone and there are almost no good games on their website, I haven't visited the LEGO website in a while for anything other than S@H. Remember the awesome games like MNOG, the Alpha Team games, VNOG, Crystalien Conflict, etc.? What good games are there nowadays?
To be honest, I haven't looked to much into LEGO Life, but it doesn't seem good. That's (partly) why I came here.
also talking about their lego games on mobile, some of their mobile games are really good but they keep removing them from the app store and honestly its so annoying!
Why do they remove them? I remember playing Chima: Speedorz on my phone; that game was good!
*Checks Google Play Store*
It's still there, but it's under Warner Bros. International Enterprises.