Let me first say: I was gone for a few days due to a friend coming over and staying at my house for Labor Day weekend. Now that that's over, I'll have to reply to a bunch of stuff...
Second, I'm debating whether to add a cat (fully cat, not a human with ears and a tail) or not, and the same deal with a shapeshifter class. I was thinking of adding Shapeshifting as a part of the Warlock or Wizard... I feel like the Warlock would make more sense, though.
Anyway, what the cat race would look like is basically a cat that can walk like a human (two legs/feet), with fur like a cat, tail, ears, etc, and it would be practically a master thief after a little bit of training, as cats are silent when walking on their feet.
It would also have a bonus +3 to Dexterity. Now, this race has a bit of a different scenario to other races... It's hard to explain, but basically, you can either have a +2 in Charisma or Constitution, or +1 to all of the remaining score abilities (Strength, Wisdom, and Intelligence). This is because the cat race is a jack of all trades, but it has racial abilities that it cannot change, and that goes with any other race. With the 18 score ability points you'd have remaining, you could improve the other abilities to get the right score abilities for the class you wanted, but the class I'd recommend choosing for the cat would be the rogue, as the rogue, like any other RPG, is meant to be the stealthy, thieving type of character. Play it that way.
Anyway, like I said, I want people to vote on whether to keep the cat race or not, and whether to add the shapeshifting abilities to the warlock or the wizard, or add it as it's own class. Now, I will say: It takes me a long time to make each class. There are skills, weapons, weapon abilities, and more that I have to go through. The solutions I had to this problem I had to debate which to choose, and I'm gonna let everyone else decide this: I either take the time every day to work on skills, weapons, weapon abilities, etc and have the who roleplay done in a month or two, OR (and this option will have to be limited by me) people make up their own class based abilities, and they train and learn them (like, they have trainers that teach them and all...), and so you get to know your abilities in your arsenal better than everyone else, even me. I will only be telling you what abilities you can and can't have, based on fairness and power.
So, vote on that for a bit...
OOC: I vote yes for cat race and that you should add shapeshifter as a race. Although it seems i'm outvoted on the cat race anyway
OOC: No bounty hunter class or cat people or shapeshifters?... Ok sorry, i'll be reasonable Halfling a.k.a. Hobbit, Hunter class, Dexterity 7, Intelligence 5, Strength 2, Charisma 2, Constitution 3, Wisdom 0
OOC: Name: Oliver Appearance: Dark Green Bandanna, Brown clothes the shade of an oak tree, black cowboy hat with a brown band on it. Weapons: bow, dirk was that good? i've mainly done character profiles in Chima Rp...
Hello, everyone! I have finally finished the first step of the game: Character creation. There will be a lot of reading, so beware! I apologize to the mod that has to moderate this, though. xD
{Character Creation}There are 5 Races to choose from: Humans Elves Dark Elves Dwarves Halflings
Each Race have their own unique abilities and liabilites that come with them. Humans are the only Race that does not have any liability nor ability. Elves: Elves are masters of magic and healing. They perform exceptionally as Clerics and magic users, as they have +2 Wisdom and +2 Intelligence.
Halflings: Halflings are half the size of a human. With their small size, they serve as great rogues and pickpockets. They have +3 Dexterity and +1 Charisma..
Humans: Humans are the standard race that any can go with. They have 5 points that can go into any category. Dark Elves: Dark Elves are masters of shadows and persuasion, making them great rogues and hunters. They have +2 Dexterity and +2 Charisma. Other Dark Elves serve as magic users, however, and can instead have +1 Wisdom and +3 Intelligence. Dark Elves perform best as Warlocks. Dwarves: Dwarves are the size of Halflings, but are more fit and can lift heavier objects, making them good paladins and warriors. They have +2 Constitution and +2 Strength.
You are able to choose any race to go with any class, but these are simply recommended. There are 7 Classes to choose from: Rogue Hunter Warlock Paladin Cleric Warrior Wizard Each Class have their own abilities and roles. The Rogue serves best as a flanker. The Hunter serves best as a ranged assassin and secondary healer. The Warlock serves best as a damage dealer in the back lines. The Paladin serves best as a sword and shield tank at the front lines. The Cleric serves best as a main healer. The Warrior serves best as a secondary tank. The Wizard serves best as a high damage dealer.
After you have chosen your Race and Class, choose the score abilities for your character. There are 6 score abilities: Dexterity Strength Constitution Intelligence Wisdom Charisma
Dexterity allows for quick movement and balance Strength allows for physical power Constitution is your Health, Stamina, and Magic Power
Intelligence allows for quick learning and reasoning Wisdom allows for casting Charisma is your personality, leadership, and your persuasiveness
Higher wisdom and intelligence is recommended for all magic users Dexterity and Charisma, along with a small improvement of Constitution, is recommended for the Rogue and Hunter. Strength and Contstitution are highly recommended for any tanks, as they allow for damage when needed and health to keep safe.
Every Race starts out with 18 points to put into each category. The Human is the only Race with 4 bonus points to put into any category.
After you have chosen your Race, Class, and score abilities, you may choose a name and customize your character.
Once you have done everything, you are ready to begin!
Guys, I just want to announce this: please let me make my RPG. I've been getting lots of criticism. Irritating, nagging, hard-to-deal-with criticism. I know you guys are thinking "But criticism helps you get better!" yada yada yada. This is my RPG, my fantasy world that I'm trying to create, one day at a time. If people tell me to do/don't do things that I have different ideas on, it's hard to handle and I feel like I'm losing a huge chunk of this roleplay if I don't meet their needs, because chances are, they'd leave.
I know that I'll get a lot of feedback with either hate, apologies, or even more criticism in response to this, and I'd love to see it. Honestly. Mods, go ahead and let them through if people want to comment that.
I made this post to tell everyone that I'm trying to work on this RPG. School has already started, and with that, I might be even less active here than I already am. Eventually, with all the annoying "do this, do that" posts, I'll just cancel this RPG or let someone else take over. I'm just sick and tired of this, and if it continues, I might as well leave in all.
My conclusion to this is: Stop bothering me with comments that I don't want to hear. If you really want something changed, either message me (if that even works) or tag me in jammers. I just don't want criticism that won't help me create this RPG.
Let me first say: I was gone for a few days due to a friend coming over and staying at my house for Labor Day weekend. Now that that's over, I'll have to reply to a bunch of stuff...
Second, I'm debating whether to add a cat (fully cat, not a human with ears and a tail) or not, and the same deal with a shapeshifter class. I was thinking of adding Shapeshifting as a part of the Warlock or Wizard... I feel like the Warlock would make more sense, though.
Anyway, what the cat race would look like is basically a cat that can walk like a human (two legs/feet), with fur like a cat, tail, ears, etc, and it would be practically a master thief after a little bit of training, as cats are silent when walking on their feet.
It would also have a bonus +3 to Dexterity. Now, this race has a bit of a different scenario to other races... It's hard to explain, but basically, you can either have a +2 in Charisma or Constitution, or +1 to all of the remaining score abilities (Strength, Wisdom, and Intelligence). This is because the cat race is a jack of all trades, but it has racial abilities that it cannot change, and that goes with any other race. With the 18 score ability points you'd have remaining, you could improve the other abilities to get the right score abilities for the class you wanted, but the class I'd recommend choosing for the cat would be the rogue, as the rogue, like any other RPG, is meant to be the stealthy, thieving type of character. Play it that way.
Anyway, like I said, I want people to vote on whether to keep the cat race or not, and whether to add the shapeshifting abilities to the warlock or the wizard, or add it as it's own class. Now, I will say: It takes me a long time to make each class. There are skills, weapons, weapon abilities, and more that I have to go through. The solutions I had to this problem I had to debate which to choose, and I'm gonna let everyone else decide this: I either take the time every day to work on skills, weapons, weapon abilities, etc and have the who roleplay done in a month or two, OR (and this option will have to be limited by me) people make up their own class based abilities, and they train and learn them (like, they have trainers that teach them and all...), and so you get to know your abilities in your arsenal better than everyone else, even me. I will only be telling you what abilities you can and can't have, based on fairness and power.
So, vote on that for a bit...
First, for the cat race, I would say no. Their is a total of. . . 1 place that I can think of some kind of cat race, Eragon, and so it seems out of place when their are no Orcs, Goblins or some other type of "monstrous" race.
For the Shapeshifting, I'd say put it in an existing class, but limit it. If someone can easily turn into a Dragon, a mouse, a bird and a shark, and have other abilities, that is getting to exploitation level (sneaking in somewhere as a mouse, leveling a town as a dragon etc.) now, having people have an ability allowing them to be JUST a dragon, or JUST a mouse would a good idea (as long as the dragon isn't Smaug level defenses of course, but more like Saphira in power levels). If you want someone to have multiple, make sure they can't have too many powers.
I'd say make them up. It will allow larger arsenals for everyone, meaning that they can have more personal ability lists. Now, weapons you might want to figure out a basic idea of what people can and can't have, but don't make it too specific (Maces can't be used by halflings, not a halfling wizard can only use the Mace of Gravity, and no other Maces). Also, I am getting a little impatient, although I'll stick around because I have nothing better to do.
Have you seen the post I said in reply to what you said? I plan on adding trolls, goblins, orcs, etc to this. I just need time. I can't get the whole roleplay done in one day. How do you think people make video games? There are many things I can list that have Cat-like races (some I can't list because of the age and maturity policies here), one including fully cat and one including human with cat ears and tail. I plan on adding more "monstrous" races, just let me work on that.
I planned on making it so that you only had two animals you could shapeshift to. Not make it so over powered to the point where everyone HAS to be a wizard or a warlock.
That's what I preferred, because it would take me hours just to make one class. Days, even. But I will still limit the "making up abilities" option, so that nobody can learn to do anything over powered.
These kinds of things take time. It might be a month till I'm done, but I know that if I keep at it (and people stop telling me what to add), I'll get it done.
Based on the start of the RPG (which I don't want to spoil, but if you really wanna know, I'll tell you in jammers It's not that important anyways ), you start with ragged equipment, but you do eventually get starting items, such as a beginner's wand or a rusty sword.
So you're saying that we don't even start with a wand and things? Because that would imply that we would start knowing no magic, and with no real fighting experience. That will mean characters will be not devoloped much at all, escpecially considering how we know nothing of the world. I can understand not having some special weapon (like I was thinking my character might have a Dragon Scepter to start, not overly powerful but enough to give him the spells he would start with.) but not starting with a basic tool does seem strange. I personally would like to know the reasoning behind this choice, all though I don't really want to know anything major about the plot unless necessary to understand.
That's not the point I'm trying to make.
You don't start with the best equipment, ever. I you always start with things that are good enough for me to use, but not so advanced.
If you'd really like to know, you start in a place where you basically lose everything you own, so you have to start from scratch. That's why you can't have the best equipment.
Hello, everyone! I have finally finished the first step of the game: Character creation. There will be a lot of reading, so beware! I apologize to the mod that has to moderate this, though. xD
{Character Creation}There are 5 Races to choose from: Humans Elves Dark Elves Dwarves Halflings
Each Race have their own unique abilities and liabilites that come with them. Humans are the only Race that does not have any liability nor ability. Elves: Elves are masters of magic and healing. They perform exceptionally as Clerics and magic users, as they have +2 Wisdom and +2 Intelligence.
Halflings: Halflings are half the size of a human. With their small size, they serve as great rogues and pickpockets. They have +3 Dexterity and +1 Charisma..
Humans: Humans are the standard race that any can go with. They have 5 points that can go into any category. Dark Elves: Dark Elves are masters of shadows and persuasion, making them great rogues and hunters. They have +2 Dexterity and +2 Charisma. Other Dark Elves serve as magic users, however, and can instead have +1 Wisdom and +3 Intelligence. Dark Elves perform best as Warlocks. Dwarves: Dwarves are the size of Halflings, but are more fit and can lift heavier objects, making them good paladins and warriors. They have +2 Constitution and +2 Strength.
You are able to choose any race to go with any class, but these are simply recommended. There are 7 Classes to choose from: Rogue Hunter Warlock Paladin Cleric Warrior Wizard Each Class have their own abilities and roles. The Rogue serves best as a flanker. The Hunter serves best as a ranged assassin and secondary healer. The Warlock serves best as a damage dealer in the back lines. The Paladin serves best as a sword and shield tank at the front lines. The Cleric serves best as a main healer. The Warrior serves best as a secondary tank. The Wizard serves best as a high damage dealer.
After you have chosen your Race and Class, choose the score abilities for your character. There are 6 score abilities: Dexterity Strength Constitution Intelligence Wisdom Charisma
Dexterity allows for quick movement and balance Strength allows for physical power Constitution is your Health, Stamina, and Magic Power
Intelligence allows for quick learning and reasoning Wisdom allows for casting Charisma is your personality, leadership, and your persuasiveness
Higher wisdom and intelligence is recommended for all magic users Dexterity and Charisma, along with a small improvement of Constitution, is recommended for the Rogue and Hunter. Strength and Contstitution are highly recommended for any tanks, as they allow for damage when needed and health to keep safe.
Every Race starts out with 18 points to put into each category. The Human is the only Race with 4 bonus points to put into any category.
After you have chosen your Race, Class, and score abilities, you may choose a name and customize your character.
Once you have done everything, you are ready to begin!
Let me first say: I was gone for a few days due to a friend coming over and staying at my house for Labor Day weekend. Now that that's over, I'll have to reply to a bunch of stuff...
Second, I'm debating whether to add a cat (fully cat, not a human with ears and a tail) or not, and the same deal with a shapeshifter class. I was thinking of adding Shapeshifting as a part of the Warlock or Wizard... I feel like the Warlock would make more sense, though.
Anyway, what the cat race would look like is basically a cat that can walk like a human (two legs/feet), with fur like a cat, tail, ears, etc, and it would be practically a master thief after a little bit of training, as cats are silent when walking on their feet.
It would also have a bonus +3 to Dexterity. Now, this race has a bit of a different scenario to other races... It's hard to explain, but basically, you can either have a +2 in Charisma or Constitution, or +1 to all of the remaining score abilities (Strength, Wisdom, and Intelligence). This is because the cat race is a jack of all trades, but it has racial abilities that it cannot change, and that goes with any other race. With the 18 score ability points you'd have remaining, you could improve the other abilities to get the right score abilities for the class you wanted, but the class I'd recommend choosing for the cat would be the rogue, as the rogue, like any other RPG, is meant to be the stealthy, thieving type of character. Play it that way.
Anyway, like I said, I want people to vote on whether to keep the cat race or not, and whether to add the shapeshifting abilities to the warlock or the wizard, or add it as it's own class. Now, I will say: It takes me a long time to make each class. There are skills, weapons, weapon abilities, and more that I have to go through. The solutions I had to this problem I had to debate which to choose, and I'm gonna let everyone else decide this: I either take the time every day to work on skills, weapons, weapon abilities, etc and have the who roleplay done in a month or two, OR (and this option will have to be limited by me) people make up their own class based abilities, and they train and learn them (like, they have trainers that teach them and all...), and so you get to know your abilities in your arsenal better than everyone else, even me. I will only be telling you what abilities you can and can't have, based on fairness and power.
So, vote on that for a bit...
OOC: I vote yes for cat race and that you should add shapeshifter as a race. Although it seems i'm outvoted on the cat race anyway
OOC: Not necessarily. Only a few people have voted so far.
First off, forget about the cat race or the shapeshifter. I'm not adding anything to the RPG until the whole thing is out. Feel free to switch up then, when I'm actually done with the base of the game.
Second, ground rules.
1. Message or send in jammers ideas you have for the RPG. This helps to prevent spam. 2. Please DO NOT repetitively ask me something. If I didn't reply before, or I already answered your question, it's rendered unnecessary if you ask the question again. 3. Please be courteous to everyone here.
Third, I'm creating a committee for this RPG. The committee will basically be the "Developers". They help create this RPG. If you'd like to join (and I'm only accepting 2 to 3 people), please fill out a mini application here:
Question 1 Would you prefer to be a writer or someone who prefers to create the classes, races, quests, etc?
Question 2 How much time are you willing to put into this job? (Please say days during the week, not hours. With moderation delays, it's not easy to say hours.)
Like I said, this was a mini application. Mainly because I'm working on making an interview for people who turn this in, depending on what job they get.
By the way, the writer is someone who helps create backstories, quests, and general lore. The other job (I guess that can be called a general committee member) is meant to help create everything from races to places to explore. They also help create ideas to add to the RPG.
I'm doing this because I've been having trouble keeping up with everyone participating. It's not easy to reply to everyone, especially with life problems.
First off, forget about the cat race or the shapeshifter. I'm not adding anything to the RPG until the whole thing is out. Feel free to switch up then, when I'm actually done with the base of the game.
Second, ground rules.
1. Message or send in jammers ideas you have for the RPG. This helps to prevent spam. 2. Please DO NOT repetitively ask me something. If I didn't reply before, or I already answered your question, it's rendered unnecessary if you ask the question again. 3. Please be courteous to everyone here.
Third, I'm creating a committee for this RPG. The committee will basically be the "Developers". They help create this RPG. If you'd like to join (and I'm only accepting 2 to 3 people), please fill out a mini application here:
Question 1 Would you prefer to be a writer or someone who prefers to create the classes, races, quests, etc?
Question 2 How much time are you willing to put into this job? (Please say days during the week, not hours. With moderation delays, it's not easy to say hours.)
Like I said, this was a mini application. Mainly because I'm working on making an interview for people who turn this in, depending on what job they get.
By the way, the writer is someone who helps create backstories, quests, and general lore. The other job (I guess that can be called a general committee member) is meant to help create everything from races to places to explore. They also help create ideas to add to the RPG.
I'm doing this because I've been having trouble keeping up with everyone participating. It's not easy to reply to everyone, especially with life problems.
Anyways, this is all I'm posting for today. Ciao!
OOC: I volunteer myself to help. do i post my answers to those questions in jammers?
First off, forget about the cat race or the shapeshifter. I'm not adding anything to the RPG until the whole thing is out. Feel free to switch up then, when I'm actually done with the base of the game.
Second, ground rules.
1. Message or send in jammers ideas you have for the RPG. This helps to prevent spam. 2. Please DO NOT repetitively ask me something. If I didn't reply before, or I already answered your question, it's rendered unnecessary if you ask the question again. 3. Please be courteous to everyone here.
Third, I'm creating a committee for this RPG. The committee will basically be the "Developers". They help create this RPG. If you'd like to join (and I'm only accepting 2 to 3 people), please fill out a mini application here:
Question 1 Would you prefer to be a writer or someone who prefers to create the classes, races, quests, etc?
Question 2 How much time are you willing to put into this job? (Please say days during the week, not hours. With moderation delays, it's not easy to say hours.)
Like I said, this was a mini application. Mainly because I'm working on making an interview for people who turn this in, depending on what job they get.
By the way, the writer is someone who helps create backstories, quests, and general lore. The other job (I guess that can be called a general committee member) is meant to help create everything from races to places to explore. They also help create ideas to add to the RPG.
I'm doing this because I've been having trouble keeping up with everyone participating. It's not easy to reply to everyone, especially with life problems.
Anyways, this is all I'm posting for today. Ciao!
I don't think I have the time to be a developer, but if you need help with anything just ask.
First off, forget about the cat race or the shapeshifter. I'm not adding anything to the RPG until the whole thing is out. Feel free to switch up then, when I'm actually done with the base of the game.
Second, ground rules.
1. Message or send in jammers ideas you have for the RPG. This helps to prevent spam. 2. Please DO NOT repetitively ask me something. If I didn't reply before, or I already answered your question, it's rendered unnecessary if you ask the question again. 3. Please be courteous to everyone here.
Third, I'm creating a committee for this RPG. The committee will basically be the "Developers". They help create this RPG. If you'd like to join (and I'm only accepting 2 to 3 people), please fill out a mini application here:
Question 1 Would you prefer to be a writer or someone who prefers to create the classes, races, quests, etc?
Question 2 How much time are you willing to put into this job? (Please say days during the week, not hours. With moderation delays, it's not easy to say hours.)
Like I said, this was a mini application. Mainly because I'm working on making an interview for people who turn this in, depending on what job they get.
By the way, the writer is someone who helps create backstories, quests, and general lore. The other job (I guess that can be called a general committee member) is meant to help create everything from races to places to explore. They also help create ideas to add to the RPG.
I'm doing this because I've been having trouble keeping up with everyone participating. It's not easy to reply to everyone, especially with life problems.
Anyways, this is all I'm posting for today. Ciao!
I have been reading everything and I would really like to help further this RP. Maybe if we get this big enough we can get our own sub-forum.
Question 1: I can do either one.
Question 2: 5 Days a week unless something comes up.