As you've probably guessed from the name, this topic is designed to collect all of the lore and worldbuilding pertaining to the Castle RP. Here I will be posting all of the lore and worldbuilding I've done, as well as links to the map in the LEGO Gallery. For ease of finding information, I would prefer that people keep posting here to a minimum. Information pertaining to this topic can be discussed in the Castle RP Rules/FAC/Voting Topic. I will also consider suggestions of what to post about both in this topic and the previously mentioned Rules topic. Suggestions can be anything from a sentence to several paragraphs, but I reserve the right to change any information presented in them.
Here is a list of everything I plan on transferring here from the original Topic:
Links to the maps and flags
The kingdoms of the North
Probably a summary of the Stennev'avfjellan Civil War and the other Events Possibly a continuation of the "Derive the Animal the Villain is Modeled After Based on my Descriptions" Contest
The Dragons
I might also add:
The races found on the RP continent
Information about the continent of Kalhtrain, where the Xain Empire is from
So expect all that stuff to be added within maybe a week. I will be posting the most important parts first.
Flag: A white falcon crossed by two diagonal silver lines on a bluish gray field
Capital: A Falcão
Government: Vasίlio has a hereditary monarchy paired with the feudal system. (Current Leader: King Teobold)
Environment: Vasίlio has a lot of forested territory, though much of it is relatively thin. There are a few mountains in the northwest and grasslands in the east and northeast. It has no particularly interesting wildlife other than a large number of birds.
Military: Vasίlio’s military is none too strong, but it is not weak either.
Population: The population is mostly humans, with small groups of orcs and trolls in the far south.
Morñornia
Colors: Yellow, Orange, Red
Flag: A yellow and orange sun rising on a red field
Capital: Colinia de Sol
Government: Morñornia has a hereditary monarchy paired with the feudal system. A small portion forms the semi-autonomous state of Amineza. (Current Leader: King Heliador IV)
Environment: Morñornia is very hilly, with few forests or mountains. the Cliffs of Despair run along its western side, ending at the border with Auraboria. It has no particularly interesting wildlife but the people of Morñornia are known for breeding horses.
Military: Morñornia’s military is fairly strong, consisting largely of horse-mounted cavalry.
Population: Morñornia’s most populous race is humans, though smaller numbers of other races, especially elves, can be found there. Peaceful Hill Giants are also most populous there.
The Goblin Nation
Colors: Dark Red, Gold, Black, White
Flag: An eye with a gold iris on a dark red field
Capital: None
Government: The various groups in the Goblin Nation are relatively independent, but the leaders convene for large-scale decisions.
Environment: Mountains run through the center of the nation, with forests surrounding them and in the northwest. Most of the rest is flat grassland. Fire drakes are known to live there.
Military: The military of the Goblin Nation is quite strong, though different groups retain different sized militaries.
Population: The population is almost entirely goblins, though some other races that are ostracized in most places, such as orcs, trolls, and giants, also live there.
Never seen the flags one before, those are really cool! What are the different names though? Are they the HQs, and if so, which name goes with which HQ?
~l)~/\/~/-\~ The tie between real life and legos is imagination .
Flag: A gray and brown hammer on a burnt orange field
Capital: Stenvestring
Government: A monarchy (Current Leader: King Gjilbert II)
Environment: Mountains run through part, but the rest is flat and much is forested. Some fire drakes can be found there and a few unique creatures live in the forests near the Sylvanian border.
Military: Aardhemir’s military used to be very powerful, but it has recently declined quite sharply.
Population: Most of the population is dwarven, but its unique location also lends itself to elves, goblins, and some humans. There are a few minotaur settlements on the eastern border that mostly keep to themselves.
Auraboria
Colors: Light Gray, Dark Green Gold
Flag: A dark green diamond and a gold tree on a light gray field
Capital: Arbocor
Government: Auraboria is a monarchy. (Current Leader: Queen Florentia)
Environment: Auraboria’s terrain is mostly flat, with forests all over the north, west, and east. Many species of animals live there, including some that have migrated from Sylvania.
Military: Auraboria’s military is of average strength.
Population: Auraboria is mostly elven. The second largest segment is human.
Sylvania
Colors: Green, Blue, White
Flag: Blue cross and white unicorn on a green field
Capital: None
Government: There is no unified government. Groups of humans, elves, dwarves, and sentient animals govern themselves as they wish.
Environment: Sylvania is almost entirely forested, with a large mountain range running through the center. Thanks to the unique magic there, many of its living creatures are sentient and it also contains many creatures that simply cannot live anywhere else on the continent. Dragons and drakons can also be found in Sylvania and unicorns are the national animal.
Military: Sylvania has no unified military force.
Population: Humans, elves, dwarves, sentient animals, and many others can be found in Sylvania.
Never seen the flags one before, those are really cool! What are the different names though? Are they the HQs, and if so, which name goes with which HQ?
Thanks! They are the kingdoms of the North. They are just background information, though they can be used to enrich a character's backstory.
Flag: A white moon and stars on a dark blue sky over sand green hills and a tan path
Capital: Vradya
Government: Harmonia is monarchical. (Current Leader: King Viatoro)
Environment: Harmonia is mostly forested, except for the north. There are some mountains in the northwest. The wildlife there mainly includes overlap from Sylvania, Stennev’avfjellan, and Auraboria.
Military: Harmonia has no real organized military.
Population: Harmonia is mostly elven, with a sizable dwarven population that migrated from Stennev’avfjellan.
Stennev’avfjellan
Colors: Purple, Gray, Black
Flag: A purple fist in front of a gray mountain on a black field
Capital: Sjal'avstenr Government: Stennev’avfjellan consists of several semi-independent city-states, each governing itself for the most part, but the most important decisions are made by a council of all the city-states, led by Sjal’avstenr. (Current Leader:Ingibjurg detra’Pernila)
Environment: Stennev’avfjellan consists of the Honndritenar mountain range as well as the surrounding hills. The terrain is for the most part rough and rocky but evergreen trees grow around the feet of the mountains. Its wildlife consists mainly of rock wyrms (Steniwirmr), short-faced bears, large mountain goats, eagles, deer, rabbits, and additional smaller mammals and birds.
Military: The various parts of Stennev’avfjellan have different military strengths, as each city or town has traditionally maintained its own military. Eyd’avkrigan is the most militarily powerful city since training soldiers is its main purpose.
Population: The people of Stennev’avfjellan are almost entirely dwarves, with a few smatterings of others especially near the southern border. The Bliknisor and Stentrulr inhabit the depths of the Honndritenar mountains.
Oruthal
Colors: Lavender, Dark Lavender, Light Blue, Pastel Blue
Flag: A lavender dragon rising over a light blue sea on a pastel blue field.
Capital: Kainospet
Government: Oruthal practices something of a meritocracy, electing a leader from its greatest warriors. (Current Leader: Prokopis the Red)
Environment: Oruthal’s terrain varies across its islands and coastal territories. Some are grassy, others are forested or mountainous. The central island has mountains in the center and forest in the south.
Military: Oruthal has a very strong military, including many that ride Orodrakus (commonly called Wind Drakes) and a powerful navy. The soldiers typically wear armor that almost makes them look like walking insects.
Population: Oruthal’s population is widely varied, including humans, dwarves, elves, goblins, orcs, and others.
Government: Different groups choose leaders in different ways.
Environment: The terrain is very diverse, including mountains, hills, forests, and plains. There is also a wide array of creatures that inhabit the Wilderlands, including many that are considered highly dangerous.
Military: As with the government, different groups treat military affairs in different ways. Some are prone to regular skirmishes while others are very pacifistic.
Population: The Wilderlands contain the widest array of people in the North- humans, dwarves, elves, trolls, goblins, minotaurs, and many others live sparsely and simply in this largely untamed land.
The Frigid North
Colors: None (white)
Flag: None
Capital: None
Government: None
Environment: Extremely cold, mostly flat or hilly with a mountain range running through the middle. Flora and fauna are sparse due to the extreme cold.
Military: None
Population: Only small, scattered, temporary camps in the more southern areas, though there are rumors of Frost Giants living in the north.
Never seen the flags one before, those are really cool! What are the different names though? Are they the HQs, and if so, which name goes with which HQ?
No, these are the Kingdoms of the North, which are used to expand the world and used for Events. HQ's don't have flags their.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.