I had trouble rendering my latest creation with LDD To POV-Ray. Anybody else use this? I was able to render stuff fine before, but on my new computer I can't seem to figure out why it is having trouble:S.
~l)~/\/~/-\~ The tie between real life and legos is imagination .
I had trouble rendering my latest creation with LDD To POV-Ray. Anybody else use this? I was able to render stuff fine before, but on my new computer I can't seem to figure out why it is having trouble:S.
Is on your new computer a different OS?
When my old laptop was really dead beyond repair i bought a new and it has windows 10.
That didn't help with LDD an rendering.
Is the file you're rendering a large one or with lots of transparant colours?
Well, I have found this site that teaches you how to import decals into LDD. I don't know if it works, because I have not tried it out, but it might be worth checking. It's from a site called Rock Raiders United, just type that and LDD Decals, and you can find it.
Well, I have found this site that teaches you how to import decals into LDD. I don't know if it works, because I have not tried it out, but it might be worth checking. It's from a site called Rock Raiders United, just type that and LDD Decals, and you can find it.
Rock raiders united tutorial is about custom decals.
There are some issues with that method.
First is that you have to extract the db.lif file.
That's ilegal according to the use of LDD.
Okay, you can say, what the ...., i'll just do it!
So you added your own amazing decals BUT!!!
Since LDD goes on line every time you open it, when there's even the slightest change in the lif file like fixing a glitch you won't notice a new db.lif will be downloaded automaticly and will overwrite the old.
At that point all your effort is gone.
Third is that only you will see the custom decal in the LXF.
There's an easy way to use all 1,500+ decals in LDD on every brick that takes a decal.
Best is, it's far more easy to do, it's legal and permanent, no overwriting unless they delete that decal off course.
I had trouble rendering my latest creation with LDD To POV-Ray. Anybody else use this? I was able to render stuff fine before, but on my new computer I can't seem to figure out why it is having trouble:S.
Is on your new computer a different OS?
When my old laptop was really dead beyond repair i bought a new and it has windows 10.
That didn't help with LDD an rendering.
Is the file you're rendering a large one or with lots of transparant colours?
I had Windows 10 on my old computer that it worked on, and also on the one I am using. It was large, but I did try a one brick creation and it didn't work either:S.
~l)~/\/~/-\~ The tie between real life and legos is imagination .
Well, I have found this site that teaches you how to import decals into LDD. I don't know if it works, because I have not tried it out, but it might be worth checking. It's from a site called Rock Raiders United, just type that and LDD Decals, and you can find it.
Rock raiders united tutorial is about custom decals.
There are some issues with that method.
First is that you have to extract the db.lif file.
That's ilegal according to the use of LDD.
Okay, you can say, what the ...., i'll just do it!
So you added your own amazing decals BUT!!!
Since LDD goes on line every time you open it, when there's even the slightest change in the lif file like fixing a glitch you won't notice a new db.lif will be downloaded automaticly and will overwrite the old.
At that point all your effort is gone.
Third is that only you will see the custom decal in the LXF.
There's an easy way to use all 1,500+ decals in LDD on every brick that takes a decal.
Best is, it's far more easy to do, it's legal and permanent, no overwriting unless they delete that decal off course.
When my old laptop was really dead beyond repair i bought a new and it has windows 10.
That didn't help with LDD an rendering.
Is the file you're rendering a large one or with lots of transparant colours?
I had Windows 10 on my old computer that it worked on, and also on the one I am using. It was large, but I did try a one brick creation and it didn't work either:S.
If the problems occurs with even one brick than there are several options.
Two of them:
The drivers aren't updated right or not at all.
There is another program that uses the same drivers.
That's like you want to render and open the render program but LDD is still open.
Besides some drivers, they both need acces to the db.lif.
At that moment the problems are starting.
Well, in fact before that moment because you decided to click on it.......
I had Windows 10 on my old computer that it worked on, and also on the one I am using. It was large, but I did try a one brick creation and it didn't work either:S.
If the problems occurs with even one brick than there are several options.
Two of them:
The drivers aren't updated right or not at all.
There is another program that uses the same drivers.
That's like you want to render and open the render program but LDD is still open.
Besides some drivers, they both need acces to the db.lif.
At that moment the problems are starting.
Well, in fact before that moment because you decided to click on it.......
I'll explain how to.
If you want some pics with it, i did several posts about it in the general gallery on lego.com.
First, a new file.
Place the brick that takes the decal you want to use.
Place the second brick that you want the decal transfer to.
export this as *.lxfml.
So that's file-export select as output lxfml.
give it any name you want.
Open notepad.
select *.* for files.
You will find now the *.lxfml file.
open that.
in all lines you see a line with decorationnumber(something,0).
In the next line you see decorationnumber (0,0)
replace a zero with the something number.
save it
in ldd, import this file back.
done.
To make it even easier i posted several times in the gallery lxf files with all decals available in ldd on 2x2 tiles.
if you download that lxf file you can view all decals and select the tile you like and use it for transfering.
To do the steps above you need about 1-2 minutes.
That's how i do it and it's permanently and visible on every computer with ldd.
Rock raiders united tutorial is about custom decals.
There are some issues with that method.
First is that you have to extract the db.lif file.
That's ilegal according to the use of LDD.
Okay, you can say, what the ...., i'll just do it!
So you added your own amazing decals BUT!!!
Since LDD goes on line every time you open it, when there's even the slightest change in the lif file like fixing a glitch you won't notice a new db.lif will be downloaded automaticly and will overwrite the old.
At that point all your effort is gone.
Third is that only you will see the custom decal in the LXF.
There's an easy way to use all 1,500+ decals in LDD on every brick that takes a decal.
Best is, it's far more easy to do, it's legal and permanent, no overwriting unless they delete that decal off course.
And... what is the easy way?
Sorry!
I pressed the wrong quote button and answer to you on digilett last post...
I had Windows 10 on my old computer that it worked on, and also on the one I am using. It was large, but I did try a one brick creation and it didn't work either:S.
If the problems occurs with even one brick than there are several options.
Two of them:
The drivers aren't updated right or not at all.
There is another program that uses the same drivers.
That's like you want to render and open the render program but LDD is still open.
Besides some drivers, they both need acces to the db.lif.
At that moment the problems are starting.
Well, in fact before that moment because you decided to click on it.......
I do not have updated drivers I believe, so that could be it. Only thing is I had issues with the updated drivers, which is the reason I rolled them back:P.
~l)~/\/~/-\~ The tie between real life and legos is imagination .