Randel grins. "Tha' wud be Mirche's. F'llow th' street pas' th' squar, th'n turn lef' an' walk 'til ye see th' sign tha' says 'Mirche's'. If ye look i'side an' ye see Anders, ye're a' th' righ' place, I gess."
'Good. I'll be back this evening for my supper and sleep.'
He strides out of the inn, back into the wind and fog. Following the innkeeper's directions he makes his way to his destination.
'Mirche's' looks like a promising place; he enters the shop.
As Llewnar enters, a man behind the counter says, "Welcome. What can I do for you today?"
Anders is standing at the back of the room, next to a door. He gives Llewnar a nod of recognition.
'Good. I'll be back this evening for my supper and sleep.'
He strides out of the inn, back into the wind and fog. Following the innkeeper's directions he makes his way to his destination.
'Mirche's' looks like a promising place; he enters the shop.
As Llewnar enters, a man behind the counter says, "Welcome. What can I do for you today?"
Anders is standing at the back of the room, next to a door. He gives Llewnar a nod of recognition.
Llewnar, with a returning nod at Anders, goes over to the man behind the counter and brings out his dagger. "How much would it cost to have this made razor sharp?"
As Llewnar enters, a man behind the counter says, "Welcome. What can I do for you today?"
Anders is standing at the back of the room, next to a door. He gives Llewnar a nod of recognition.
Llewnar, with a returning nod at Anders, goes over to the man behind the counter and brings out his dagger. "How much would it cost to have this made razor sharp?"
The man gives a reasonable price.
OOC: No specifics, because there's no official currency system.
It is a quiet day. There are few people on the streets, and those there are walk quickly. A chill wind blows fog down from the north.
What is Tasha looking for?
A tavern for a hot meal.
OOC: Perfect.
IC: The first tavern she comes across is a small building with a very large adjoining stable. On the outside, at least, it is not particularly clean, but appears to be in good repair. A faded sign above the door displays the image of a horse's head and the words "The Gift Horse's Mouth."
IC: The first tavern she comes across is a small building with a very large adjoining stable. On the outside, at least, it is not particularly clean, but appears to be in good repair. A faded sign above the door displays the image of a horse's head and the words "The Gift Horse's Mouth."
*Repeats name to self with a chuckle, and goes in*
IC: The first tavern she comes across is a small building with a very large adjoining stable. On the outside, at least, it is not particularly clean, but appears to be in good repair. A faded sign above the door displays the image of a horse's head and the words "The Gift Horse's Mouth."
*Repeats name to self with a chuckle, and goes in*
Inside is a small room containing five round tables. Two are occupied, but none of the customers so much as look up when Tasha enters. At the back of the room is a staircase leading up, and muffled sounds come from a door to the right, behind which is presumably the kitchen. Other than that, the building is quiet.
*Repeats name to self with a chuckle, and goes in*
Inside is a small room containing five round tables. Two are occupied, but none of the customers so much as look up when Tasha enters. At the back of the room is a staircase leading up, and muffled sounds come from a door to the right, behind which is presumably the kitchen. Other than that, the building is quiet.
*Mutters to self* "Good not to many people" *Walks to a table, to wait.*
Inside is a small room containing five round tables. Two are occupied, but none of the customers so much as look up when Tasha enters. At the back of the room is a staircase leading up, and muffled sounds come from a door to the right, behind which is presumably the kitchen. Other than that, the building is quiet.
*Mutters to self* "Good not to many people" *Walks to a table, to wait.*
Several minutes pass. The kitchen door creaks open and a small boy pops his head out. "Toldja I heard somethin'! Ma, there's a customer!" He slips back into the kitchen and the door closes once again.
Another minute passes, and then a young woman, about Tasha's age, enters the room from the kitchen. She walks up to Tasha. "Um, how . . . how can I help you?"
*Mutters to self* "Good not to many people" *Walks to a table, to wait.*
Several minutes pass. The kitchen door creaks open and a small boy pops his head out. "Toldja I heard somethin'! Ma, there's a customer!" He slips back into the kitchen and the door closes once again.
Another minute passes, and then a young woman, about Tasha's age, enters the room from the kitchen. She walks up to Tasha. "Um, how . . . how can I help you?"
*Looks at her distrustfully* "Water and food if you have any? Oh. and lass, do you have room in the stable for a horse?"
Post by Archs >>----> on Aug 14, 2019 21:08:07 GMT
Another character - Llewnar's servant / squire played by Lil' (account sharer)
~ Lil' Character Bio
Name: Gruntil Squit
Race: Goblin Class: Was previously a rogue, but now is the squire of Llewnar Appearance and Weapons: Short in structure, hunched with a balding head and yellow eyes. Is muddy green in colour. Wears a tan tunic, over-sized shoes and has a flail as a weapon. Backstory: Gruntil was a terror in his country until he was captured by some Hanorkian (which is a faraway land) Guards and carted off to a market where he was going to be sold. When he was being shown at the sale, Gruntil managed to get away and made off into a nearby woodland. Unfortunately for him, he fell into a troll trap, where he was later found by Llewnar, who kindly offered him food and help if the goblin became his squire.
Several minutes pass. The kitchen door creaks open and a small boy pops his head out. "Toldja I heard somethin'! Ma, there's a customer!" He slips back into the kitchen and the door closes once again.
Another minute passes, and then a young woman, about Tasha's age, enters the room from the kitchen. She walks up to Tasha. "Um, how . . . how can I help you?"
*Looks at her distrustfully* "Water and food if you have any? Oh. and lass, do you have room in the stable for a horse?"
She nods. "Yes, of course. I'll have that for you right away. And, um, while you wait, I'll have someone show you and your horse to the stables." She scurries back to the kitchen.
A few minutes later, the boy walks out from the kitchen. "Follow me to the stables, ma'am," he says, in a formal tone that does not match his high-pitched voice or scruffy appearance.