I've just been looking at the units in the Armies and Unitcs topic, and just wanted to check something. Is the worth of the units in MWE or dwarf MWE? If it's dwarf, what is DWE compared to MWE? I know OWE is 0.8, and EWE is 1.3, but I can't remember DWE.
That depends on the HQ. In the old RP, Kitkat's Erebor Dwarves were the same as most elves (1.3). RT, on the other hand, kept the Blue Mts. Dwarves at the same level as men, for ease of use. I'm not sure which one MLB is using, but that's a good question.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
I've just been looking at the units in the Armies and Unitcs topic, and just wanted to check something. Is the worth of the units in MWE or dwarf MWE? If it's dwarf, what is DWE compared to MWE? I know OWE is 0.8, and EWE is 1.3, but I can't remember DWE.
I believe their in DWE, or at least I hope so ( KitKat confirm this please)and they are 1.3 MWE, as 10 DWE is 13 MWE on the list.
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
{JAMMERS! -Shamrock- ONLY!} As of now, send your troops to Cirith Ungol to engage with the orcs there and assist Gondor. This may influence what you send, IDK though.
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
I've just been looking at the units in the Armies and Unitcs topic, and just wanted to check something. Is the worth of the units in MWE or dwarf MWE? If it's dwarf, what is DWE compared to MWE? I know OWE is 0.8, and EWE is 1.3, but I can't remember DWE.
I believe their in DWE, or at least I hope so ( KitKat confirm this please)and they are 1.3 MWE, as 10 DWE is 13 MWE on the list.
OK, thanks. I was about to choose what troops and how many of them to have, then I realised the lit didn't seem to be in MWE.
{JAMMERS! -Shamrock- ONLY!} As of now, send your troops to Cirith Ungol to engage with the orcs there and assist Gondor. This may influence what you send, IDK though.
Post by masterlegobuilders on Feb 15, 2017 19:44:12 GMT
*The dwarves left begin work on a series of tunnels from inside the Glittering Caves to several places on the walls of the valley 5% * *Some also work on constructing ballistae 5% *
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
{Spoiler}{JAMMERS! -Shamrock- ONLY!}As of now, send your troops to Cirith Ungol to engage with the orcs there and assist Gondor. This may influence what you send, IDK though.
{JAMMERS! -Shamrock- ONLY!} Sorry I missed this, I thought I read it but it hadn't been moderated when I checked, so I forgot
Siege Weapons, well, I didn't realise we spawned them in already built at the start, so I was going to build them later and hadn't put thought into it I would say you can have 500 SWE since I have SWE from the claimed regions. I would just spawn it in where you are, unless anyone has a problem with that. I need to spawn mine in, but I want to design some new weapons possibly so I may wait. Also, feel free to make new units for Aglarond, although that is pretty hard since KK did such a good job. If I don't notice another of your posts feel free to notify me somewhere
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
*The dwarves left begin work on a series of tunnels from inside the Glittering Caves to several places on the walls of the valley 5% * *Some also work on constructing ballistae 5% *
*75% (My original figure was a bit low for the amount of work involved)* *50% (Again, a bit low, and it's more various siege weapons than specific weapons)*
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
*The dwarves left begin work on a series of tunnels from inside the Glittering Caves to several places on the walls of the valley 5% * *Some also work on constructing ballistae 5% *
*75% (My original figure was a bit low for the amount of work involved)* *50% (Again, a bit low, and it's more various siege weapons than specific weapons)*
For tunneling, 5% is very realistic actually. Kitkat sometimes used 2.5% I do believe, and I never dug tunnels with more than 5% (and yes, I did tunnel here and their) except once when I was digging a. . .10-14 foot hole out of Moria, which I did at 10%. So yeah, I'd suggest taking it back. The Seige weapons are fine, I'd even say that they're probably done (they do cost MWE after all, even if it's Seige MWE)
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
*75% (My original figure was a bit low for the amount of work involved)* *50% (Again, a bit low, and it's more various siege weapons than specific weapons)*
For tunneling, 5% is very realistic actually. Kitkat sometimes used 2.5% I do believe, and I never dug tunnels with more than 5% (and yes, I did tunnel here and their) except once when I was digging a. . .10-14 foot hole out of Moria, which I did at 10%. So yeah, I'd suggest taking it back. The Seige weapons are fine, I'd even say that they're probably done (they do cost MWE after all, even if it's Seige MWE)
Yeah, 75% is a bit high, I don't know what I was thinking It is really a set of small alcoves, with enough room for a ballistae to turn about 100 - 60° depending on its position. I'll put more thought into it though, but for now, *50% tunneling and 75% Siege* Hopefully that's more sensible, I never tunneled, like EVER, cos elves
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
For tunneling, 5% is very realistic actually. Kitkat sometimes used 2.5% I do believe, and I never dug tunnels with more than 5% (and yes, I did tunnel here and their) except once when I was digging a. . .10-14 foot hole out of Moria, which I did at 10%. So yeah, I'd suggest taking it back. The Seige weapons are fine, I'd even say that they're probably done (they do cost MWE after all, even if it's Seige MWE)
Yeah, 75% is a bit high, I don't know what I was thinking It is really a set of small alcoves, with enough room for a ballistae to turn about 100 - 60° depending on its position. I'll put more thought into it though, but for now, *50% tunneling and 75% Siege* Hopefully that's more sensible, I never tunneled, like EVER, cos elves
Eh, that should be more sensible. In truth, the Siege could probably be done, it's worth MWE. And yeah, elves don't tunnel much Unless their Burrow-Elves
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
Yeah, 75% is a bit high, I don't know what I was thinking It is really a set of small alcoves, with enough room for a ballistae to turn about 100 - 60° depending on its position. I'll put more thought into it though, but for now, *50% tunneling and 75% Siege* Hopefully that's more sensible, I never tunneled, like EVER, cos elves
Eh, that should be more sensible. In truth, the Siege could probably be done, it's worth MWE. And yeah, elves don't tunnel much Unless their Burrow-Elves
Ah well, it gives me more time to think about it Nope, they don't
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
Masterlegobuilder! I was wondering if you'd be willing to enter in to a deal with the rohirrim. If you could commit a certain amount of your troops to defend our lands, it would free up more of our cavalry to assist the other Good HQ's against invasions, etc. In fact, if you would like, we could even go so far as to start sharing MWE as allies, making our HQ's close not only geographically, but also diplomatically. Would you be willing to make one of these deals? If so, I'm sure we would both benefit. If not, I understand your unwillingness, but caution you against standing alone, as without us you are both isolated and weaker than most HQ's.
OOC: I didn't mean to come across as passively aggressive as I did, but I'm really tired and I'm not in the mood to re-write it. Also, since Bobby is a more qualified military commander than me, I think all I really have to do now is try and deal with diplomacy. Let me know if I failed at it.
Masterlegobuilder! I was wondering if you'd be willing to enter in to a deal with the rohirrim. If you could commit a certain amount of your troops to defend our lands, it would free up more of our cavalry to assist the other Good HQ's against invasions, etc. In fact, if you would like, we could even go so far as to start sharing MWE as allies, making our HQ's close not only geographically, but also diplomatically. Would you be willing to make one of these deals? If so, I'm sure we would both benefit. If not, I understand your unwillingness, but caution you against standing alone, as without us you are both isolated and weaker than most HQ's.
OOC: I didn't mean to come across as passively aggressive as I did, but I'm really tired and I'm not in the mood to re-write it. Also, since Bobby is a more qualified military commander than me, I think all I really have to do now is try and deal with diplomacy. Let me know if I failed at it.
{JAMMERS! -Guess Who - ONLY!} Well, I don't have many troops at HQ, 1000 MWE to be exact, and they're doing things, although I would be more than willing to defend it if it comes under attack. Do keep in mind that it may be better to keep a small garrison here so that they go to Aglarond, since there we can use a force to pin them against the Deepening Wall and smash them (I don't think Evil's realised attacking Aglarond is a really bad idea )
Basically, what I'm saying is that it is inevitable that we help each other. And as for standing alone, well, look who they have to go through I think you did OK on diplomacy, but don't give the same offer to an Evil HQ
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss