"Oh, my. It seems like you need to stick close to certain people in this galaxy! Very good! Please, do come aboard." Our 2 vessels dock and I welcome you aboard. We proceed to the dining room which the crew have set up.
Hoth follows them admiring the architecture of the ship.
"This ship is beautiful, eventually i'll have to show you the castles of Kalypso. They are the most magnificent buildings in the Galaxy."
"Why Thankyou. This style increases the strength pf the actual Hull as well as being hollow to fit repair chutes and other systems we don't want poking out. Wow, it sounds quite superb! I'd like that." As we reach the Dining room, one of my Crew pulls out a seat and you sit down, as well as myself. "I apologise that were not aware of the cuisine that you personally like or is common to you, but if it would be good in your eyes, we'd like to show you some of our cuisines delicacies. I've found it quite interesting how your Galaxy eats 3 meals a day with sometimes having 'snacks' in between. We generally only have 1 large meal at midday and smaller dinner in the evening." The same Crew member who seated you comes out with a plate full of fruits that are mashed together, making a colourful meal. The Crew member gives you some unfamiliar seasoning and tips his hat off to you. As he exits, I say "Banta Banta Onk'ii Rao. It means, 'May we meat and eat in peace'. A form of poetry in our society said on special occasions. So, please do eat."
The Millinia: The largest ship in the Drecnonian Empire, the Millinia holds 40 Centurions and the Alpha and Omega campaign ship. Centurion: The second largest classification of ships the Centurion holds 20 Demolishers, 20 Dominators, 20 Legionares; and 20 hives, 10 Campaigns, and 10 legionares. This ship is heavily armored and gunned. Campaigns: Ships that carry the designated campaigns Demolishers: A Heavily armored ship that has rotating guns on all sides. Its only purpose is for gunning, it does not hold fighters However it deploys 60 Collisions which it holds in between guns and can fire them into the ships like guns but the ships can move. It has very heavy guns on all sides and on the back there are rotating guns around the thrusters. Dominators: Much smaller than Demolishers, Dominators are the bombers of the Drecnonian Empire. They carry a load of 4,000 bombs and drop them on ships or planets. For every 8 bombs there is a bunker breaker, a bomb that falls head first and smashes into the ground and forcing the explosion out the tip of the bomb forcing the explosion directly downward breaking heavy Bunkers and armor. Legionares: Ships about the same size(but different look) of Dominators bit the main function of Campaigns. These ships carry Legions only. They are designed for human transportation only and therefore have only heavy armor. More armor than any ship, other than Campaign Ships and it sports an energy shield. Collisions: Carried individually or fired from Demolishers, Collisions have extremely heavy armor, especially on their tips where they ram the ships. Most collisions either have pointed ends or vertical cresent moon shape like so 🌒 the yellow part. Polluters: Mainly for defense, these ships have huge hulls that carry large amounts of sharp space junk and release it on attackers. Hives: These ships carry tons and tons( 12,000 fighters to be exact) of fighters. They are held on the outside and the inside. The top amd bottom of the ship however have rows of guns on them. Most fighters are computer controlled except Mosquitoes and stingers. Mosquitoes are used for defense more because of their lighter armor.
The Alpha and Omega class ship is a new ship specifically requested by the emperor himself. It holds Two campaigns and 20 Demolishers. There is only one at the moment and it carries the Alpha and Omega Campaigns, thus the name. It is also heavily armored and gunned. The Silence: The Silence is the name of the ship that project D.E.A.F. built. This ship has a massive lower gun that uses the latest improvement in Drecnonian Technology; Frequency Tech. Frequency Tech was first discovered when the people from earth yoddled to crack a mirror. Every object has a frequency and this gun has several sensors to match the frequency of the target, the gun then emits the frequency and the target bursts, rendering armor and shields useless. The gun is also very effective because it travels at the speed of sound, not leaving much room to dodge its blast. D.E.A.F. Tech has also been aplied to hand grenades, tanks, fighters, and some rifles. This is used a lot on planets because it matches the frequency of species and wipes them out. However Bunkers are very effective because the frequency cannot penetrate the ground. The Flag ship Superior: This ship carries all Campaigns. And 10 Centurions. This is the Biggest ship, even bigger than the Millinia class ships. But thereis only one of these.
More battle ships: Humblers: A Humbler is a space craft that has 400 long distance guns. Most of the guns are lcoated on its bottom but it has 40 guns on the top. It is heavily armored and, well obviously, gunned. Crisis: Crisis crafts are flying Geysers, their front is a gun. It is designed to swiftly get near a ship and, real havoc by penetrating the shield and start firing into the ship. They usually target thrusters. Quarantines: These ships have 80 canons on their their right and left, but their function is to create a field by shooting energy from their front to another ship, they must work in unison or the field will just be a really big lazer. It is also used to cut ships in half. But because of its weak armoring it usually doesn't go into the heat of battle. But it is hard to destroy because of its shields. Electrons: Ships that fire massive bolts of electricity like lightning, at other ships causing heavy damage by frying circuits and by electricuting crew members since most ships are all metal and don't have any insulators for their crew(don't even think about it y'all!) However it will bounce off force fields/shields. Swarms: Technically not a ship, this is a large contingent of androids and other robots that form together to create a ship the size of Crisis crafts. These robots will fly in the form of a ship and fly right into enemy ships at which they will detach from one another and begin tearing the ship apart. Coffins: This ship is designed to hold the energy of a dying star, this ship will fly head into an enemy fleet and detonate the black matter taking the surrounding ships with it. This ship is piloted by droids. It has a ton of armor amd a shield.
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
*All Zaraan troops stopped firing and dived into cover*
"What is there to talk about?" The ambassador asked a bit shakily from behind a desk on its side.
"What can we do to stop this?"
*The shield is lowered* "Come" says the ambassador, "lets us sit" *He walks to a table that was untouched by the fighting* "We would like to consider the merits of you no longer attacking the alliance"
"No tricks?" The ambassador asks suspiciously.
*Without waiting for an answer the ambassador walks up to join him*
OOC: Sorry. IC: "Negotiation is irrelevant, you will be assimilated." *The borg ships lock on tractor beams on your ships, draining your shields* OOC: It does. IC: *The borg assimilate anyone they come into contact with, growing their numbers exponentially*
"One does not simply drain antimatter technology"
OOC: The borg do, they did it in the first episode of Star trek they were in!
- Nuclear Shaped Charges: 70% Utilising the concept of shaped armour-piercing charges on low-yield fission munitions, cheap missiles with impressive piercing and destructive capabilities can be made. - Exoskeleton: 10% Although exoskeletons are already in use to help troopers carry their equipment, Armat Battlefield Systems came up with a newer model. Making extensive use of titanium-aluminide compounds, Victorian Steel and other High Entropy Alloys, these new models promise a fraction of the weight and cost, without sacrificing effectiveness.
++ERROR++ CLASSIFIED DOCUMENT: Level 7 clearance or above required.
Civilian, Industry, & Miscellaneous:
- Mass production of Rare Elements: 10% The Fairfield Alloys plant came up with proposals for new particle accelerators for the mass production of rare elements. Not only do regulation checks have to be made by the local authorities on the construction sites, but financial backing for such risky enterprises is also needed.
*The borg arrive* *Through the comm channels on your ships you hear an ominous message* "We are the Borg. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile." *About 1K borg are beamed onto the planet to assist the defenders* OOC: Shamrock
*GS troops with projectile weapons arrive and open fire on the Borg.*
A slightly nauseating feeling comes to all crews in the region, as if something wasn't right with reality itself...
{Jimmy jams, Swaggy, Sham, TG, and allies only} Several expeditionary fleets arise from fissures in the fabric of reality, and spread themselves at the edges of the local solar system. Transmissions are sent via superluminal channels to the local allied fleets.
"Greetings commanders, we come to announce that the Union fully supports your cause. War should be declared anytime soon, and we'll be ready to fire. Please, send us you comms frequencies so that we may not vandalise them."
Isn't this move a bit OP? I mean, they have other detection systems.
You cannot detect something that is phase-cloaked, but you can't be hurt by something that is phase-cloaked which is why something has to de-phase-cloak for it to hurt you.
Incorrect, you need to watch more Next Generation, my friend. Phase-cloaking is easy to detect, if you know what to look for.
I couldn't think of w decent sig, so here's a pig: 🐷