Originally when I was picturing this, I was picturing just a castle or Disney World type of setting in which we'd all RP as various characters. But then once the idea of making different locations and worlds came up, I kinda like that idea too, so I'm conflicted.
I guess we could do a Disney Castle as the main base, and then make different locations to travel to? I'm not sure if it would be too complicated, or if we should just do one mashup world.
That's a pretty good idea, too. The villains' island could have locations like the Forbidden Mountains, Elephant Graveyard, Voodoo Emporium, etc. And the heroes' island could have all the other stuff.
Perhaps the Disney Castle has a series of portals, leading to the various worlds. We can add them as we go along.
Originally when I was picturing this, I was picturing just a castle or Disney World type of setting in which we'd all RP as various characters. But then once the idea of making different locations and worlds came up, I kinda like that idea too, so I'm conflicted.
I guess we could do a Disney Castle as the main base, and then make different locations to travel to? I'm not sure if it would be too complicated, or if we should just do one mashup world.
That's a pretty good idea, too. The villains' island could have locations like the Forbidden Mountains, Elephant Graveyard, Voodoo Emporium, etc. And the heroes' island could have all the other stuff.
We could make the Disney Castle a main landmark in the middle of the board, that could have several features. I'll list some possibilities for discussion.
Rest Zone: Here, characters would be able to rest and recover from battles elsewhere, should it be enacted. This would make it a good place to interact peacefully with others without fear of attack. However, I find drawbacks here, as it would have to require banning fights from here, which players could abuse to escape undesired battles, though we could simply enforce limits. (Example. If Merlin was dominating a fight against Bill Cipher, Bill would easily be able to void any advantage by staking out in the castle, recovering all damage, and then coming back with more health.)
Bridge to all Zones and Main Center Checkpoint: With this, the castle would hold links to any other area. This would make the castle an immensely important zone, one that several players would likely fight over, as whoever controls the castle can go to any other zone without long travel. This would lead to several battles of high importance. However, it may be harder to sneak into enemy turf with the castle links, with the drawback of being in plain sight.
These are just a few ideas that would give the castle some depth as a landmark, and are open to changes and discussion.
That was basically a more detailed version of my idea. A bunch of portals leading to all the worlds.
Seeing as we have a decision here, I suppose it's time for the next topic. How should the other topics/worlds work?
My idea is we have a world for the various films we have already, should a character here be represented. (If someone brings in characters from other films, we can open that world for business.) That way, we don't have to stuff every imaginable Disney world into this thing, and have mass confusion. Characters would be able to go through worlds as they please, as long as they follow the map, or take a castle route from the center of the world. (No warping across the board, essentially, like in Castle or LOTR, but maybe make the time limit shorter to speed things up.)
Worlds can be taken in combat, and individuals or groups that own the turf can do as they please. Build defenses, keep intruders out, allow friends in to have fun, pretend to let someone in and then KO them when they least expect it, look for honey, etc. Blocking of castle portals or entrances is STRICTLY PROHIBITED, though defenses can be placed nearby. If the current commander of turf is defeated, another player can claim the defeated parties' turf if they're fast enough. One player may need to keep track of who has what, or we could make a report topic to report who has what.
There can be various factions/armies, formed by various players if they want to team up. Of course, they can betray one another in this case, split up, unite and share turf, etc.
After a character is defeated, they go to a Jail Topic. (Example: If Tigger bounced Scar off a cliff, successfully scoring a KO, Scar takes a trip to jail while Tigger celebrates the victory that would never occur in a real Disney film. ) After 1 real-time day, the KOed character respawns in the castle and may continue playing as they please. (If they had any turf, they'll have to hustle back there and reclaim if they want to keep it, should it not already be claimed by another party.) There wouldn't need to be a head for this topic, but if a player cheats and brings their player back out early, the jail time can be extended, unless there's a legit misunderstanding as defeated player forgot what hour they were taken down at. This would pretty much be the same as other RPs.
Open for discussion.
yeah, i agree with this. i'm usually a big advocate for permasmashing, but that just doesn't feel right for a disney rp. maybe the jail topic could be the same as the castle.
(You'll be fine! RPing is easier than it sounds. )
@everyone Will we be following a storyline?
Perhaps,
All the worlds live seperate from each other. Things happen in each world. Then, something big happens, and a place called the “Disney Castle” formed from pieces of each world, with portals leading to and from all the worlds, appears. Characters begin to use these portals for adventure, discovery, and personal gain.
i lOVE IT
and eventually they have to face what created the castle, which would probably have something to do with bill cipher
Now, I'm just spitballing here, but wouldn't it be easier to have a posted shop and give people disney-currency every week to spend in said shop on wanted/needed items?
That is too much trouble on an RP and tough to explain to newbies.
(You'll be fine! RPing is easier than it sounds. )
@everyone Will we be following a storyline?
Perhaps,
All the worlds live seperate from each other. Things happen in each world. Then, something big happens, and a place called the “Disney Castle” formed from pieces of each world, with portals leading to and from all the worlds, appears. Characters begin to use these portals for adventure, discovery, and personal gain.
If we did do individual worlds, I was thing that people RPing could hop worlds with their claimed characters, e.g Ralph in Arendelle or Flynn in San Fransokyo, (which would be really weird but for the sake of the Role Play. ) Yeah... We should decide on a few different major locations at least. What are some signature Disney realms? Yeah, it could... Oh, I just had an idea! How about just one huge map, incorporating all the worlds we like, and when someone wants to go to a certain place they can travel there by sea/land/air (or even a teleportation device perhaps, or) on a mode of transportation from any Disney realm. What do you think?
Well, where would we be without your infinite Disney-wisdom?
Yeah, that'll be good. (It would be super weird but really interesting to see. ) Well, I think (if we're going off characters we have in the RP, respectively) so far we have Wonderland, Gravity Falls, the Hundred-Acre Wood, San Fransokyo, the Pride Lands, Pixie Hollow, Arendelle, Corona, and some other locations that either have no name or are based off a real place. Of course, that's if we're creating a new world every time a different character joins the RP. (For example, the only Pixie Hollow character we have so far is Rosetta. So should we create Pixie Hollow for the sake of one character, or wait until/if we get more from the same movie...? )
That would be very cool. If we can get that and the portals in this, we should have a whole working system set up.
....Thanks, Rome. This just made my night. *hugs*
(Yeah. ) OK sounds good , but just to let you know there are some Disney things I don't know about (e.g Gravity Falls) I think worlds should be created if two users have a character each from there. What do you think? (Sorry I'm not very good at RP planning. )
All the worlds live seperate from each other. Things happen in each world. Then, something big happens, and a place called the “Disney Castle” formed from pieces of each world, with portals leading to and from all the worlds, appears. Characters begin to use these portals for adventure, discovery, and personal gain.
i lOVE IT
and eventually they have to face what created the castle, which would probably have something to do with bill cipher