A wild, untamed region, the Lone-Lands were once part of the ancient kingdom of Arnor, and later Arthedain. However, after the loss of Fornost and subsequent destruction of Angmar, the area became deserted. Ruined Arnorian castles still dot the landscape, however.
In the RP, this region borders Angmar and the North Downs to the north; Bree (across the Weather Hills) to the west); Weathertop and Cardolan to the south, Ettenmoors and Trollshaws (across the Last Bridge) to the east. For the sake of balance, it does provide the standard 1000 MWE and 100 SWE for claiming. Enjoy!
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
*1,000 troops generated, complete.* *Work continues. Assume work to continue until otherwise stated (i.e. I'm too lazy to figure out when they'll actually finish and to post here every day. ).*
-last edited on May 4, 2017 11:00:59 GMT by KitKat: Correcting troop numbers. Sorry about all of these edits, I keep confusing myself with all of these troops switching places. :P
*1,000 troops generated, complete.* *Work continues. Assume work to continue until otherwise stated (i.e. I'm too lazy to figure out when they'll actually finish and to post here every day. ).*
*1,000 troops generated, complete.* *Work continues. Assume work to continue until otherwise stated (i.e. I'm too lazy to figure out when they'll actually finish and to post here every day. ).*
*As they pass the siege weapons in the fortress fire on them, and the archers in it also fire at them. The mangonels focus on the trolls and all other stuff fires at your archers (Not in a super accurate way, just at them roughly so other troops may be hit too)*
*As they pass the siege weapons in the fortress fire on them, and the archers in it also fire at them. The mangonels focus on the trolls and all other stuff fires at your archers (Not in a super accurate way, just at them roughly so other troops may be hit too)*
*nulled.* This area is definetely large enough to pass by the fortress without intervention except maybe a few scouts. It looks to me like the fortress would be far closer to Bree than Rivendell, and even if it was, it's easy enough to go around.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
*As they pass the siege weapons in the fortress fire on them, and the archers in it also fire at them. The mangonels focus on the trolls and all other stuff fires at your archers (Not in a super accurate way, just at them roughly so other troops may be hit too)*
*nulled.* This area is definetely large enough to pass by the fortress without intervention except maybe a few scouts. It looks to me like the fortress would be far closer to Bree than Rivendell, and even if it was, it's easy enough to go around.
Then they come out of the fortress a little, makes no difference to me They would be able to see your troops coming a mile off, if not more given how empty the region is and that the fortress is likely situated on one of the Weather Hills. They would get in position in advance of your forces and ambush them from behind a hill almost out of range with maybe 2 or 3 volleys before quickly pulling back to the fortress. This should catch your forces by surprise and mean that a swift retaliation before they escape is almost impossible
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
*nulled.* This area is definetely large enough to pass by the fortress without intervention except maybe a few scouts. It looks to me like the fortress would be far closer to Bree than Rivendell, and even if it was, it's easy enough to go around.
Then they come out of the fortress a little, makes no difference to me They would be able to see your troops coming a mile off, if not more given how empty the region is and that the fortress is likely situated on one of the Weather Hills. They would get in position in advance of your forces and ambush them from behind a hill almost out of range with maybe 2 or 3 volleys before quickly pulling back to the fortress. This should catch your forces by surprise and mean that a swift retaliation before they escape is almost impossible
But if you can see me, I should be able to see you. Also, due to the position of where they were and where they were going, they would be miles off from the fortress, as it's all the way by the Weather Hills. They're heading to Rivendell, meaning that the hills are about as far off in the region as you can get from their movement.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.