That is irrelevant given the original point of discussion was me saying Emarcee has not been spastically all over the place.
It is quite relevant, Emarcee has been in essentially every topic that matters.
...
Are you saying only 3 of the 22 main location topics on this RP matter?
You seem to be of the opinion that 2 non-internal plot-related appearances automatically translates to an abuse of power, even when they weren't back to back, and have their own reasons for happening.
You are literally grasping at straws at this point trying to find some way to make me look bad. Instead, why don't you focus on your own conduct and such? Has it not occurred to you bringing me down and trying to degrade me won't help you? This feud really has to stop altogether at some point.
It is quite relevant, Emarcee has been in essentially every topic that matters.
...
Are you saying only 3 of the 22 main location topics on this RP matter?
You seem to be of the opinion that 2 non-internal plot-related appearances automatically translates to an abuse of power, even when they weren't back to back, and have their own reasons for happening.
You are literally grasping at straws at this point trying to find some way to make me look bad. Instead, why don't you focus on your own conduct and such? Has it not occurred to you bringing me down and trying to degrade me won't help you? This feud really has to stop altogether at some point.
You are correct, this "feud" does have to stop. So why do you continue it? It serves no purpose.
Are you saying only 3 of the 22 main location topics on this RP matter?
You seem to be of the opinion that 2 non-internal plot-related appearances automatically translates to an abuse of power, even when they weren't back to back, and have their own reasons for happening.
You are literally grasping at straws at this point trying to find some way to make me look bad. Instead, why don't you focus on your own conduct and such? Has it not occurred to you bringing me down and trying to degrade me won't help you? This feud really has to stop altogether at some point.
You are correct, this "feud" does have to stop. So why do you continue it? It serves no purpose.
....
Ahem.
You started this conversation by saying, and a I quote, "A lovely loophole you provided, meaning you never actually intended to keep him kept away, you just needed a reason for him to be approved."
Therefore, it is not my fault we're talking right now, because I am clearly on the defensive here, with you aggressing towards me with points that I am rebuking so that others don't come here and think what you're saying is true.
if you don't want to argue with me, don't reply. Simple as that. I, on the other hand, do not have the luxury of ignoring accusations of foul-play at the moment, so my hands are tied on this matter. You are fully in control of whether or not I have to say anything to defend myself against the accusations you are making.
Now then, if you are quite done relating alternate-facts to me, I would be very happy to be done with this affair.
Name: Vadarix Gender: Male Species: Vortixx Kanohi: Suletu, Komau Powers: Mental shielding, electricity and telekinesis (see weapons). Weapons/tools: Cane, sword, gauntlets. The cane provides mental shielding to the holder. The left gauntlet is capable of giving an electric shock upon contact with a target (it can fire bolts, but this is either extremely weak or drains it of power, making it a poor move unless he is sure of victory with either that strike or one he is about to perform) while the right can release telekinetic blasts. Appearance: A tall, silver Vortixx, clad in silver armour and a pale blue cloak. Backstory: Created by a Great Being, he has managed to gain a reasonable amount of power and influence considering his gender. He doesn't mind Xia being mostly ruled by females, as long as he is able alone is able to become a powerful male. He is keen for more power, and will go to extreme lengths to get it, in secret. He wouldn't want anything ruining his public image.
Name: Vordox (That may or may not be his real name, it's rather hard to tell when he's speaking the truth). Gender: Male Species: Vortixx Weapons/tools: Rhotuka Launcher and rusting Naginata. His Rhotuka paralyses the target and sends them into spasms of pain for short periods of time (5-10 minutes after a direct hit, less after a glancing hit). Appearance: He wears rusting black armour and a tattered cloak. Personality: Hungry for money, slightly sadistic. Backstory: Vordox is a Xian smuggler, preferring to avoid taxes and the public to transport valuable goods to, from and around the island, dealing with individuals rather than large groups.
-last edited on Feb 6, 2018 19:02:06 GMT by Shamrock: Formatting errors are annoying...
Post by Shamrock on Feb 6, 2018 19:01:18 GMT
The Toa Tuhinga
Name Volaka Species: Toa Element: Lightning Powers: Strong mental shielding (provided by her Great Being master to prevent information about him being extracted). Kanohi: Great Kualsi Weapons/tools: Volaka wields one of two spears. The first is quite ordinary, while the second has a sickle as the blade. Appearance: Light blue armour with silver streaks on the front and white markings on the back. Personality: Cool, calm, and loyal. Backstory: Created by a Great Being (to be introduced later in the RP) to act as the leader of his personal strike force, Volaka is devoted to her creator. She has led her team on various missions to protect their master's interests, trying to attract as little attention as possible.
Name: Galara Species: Toa Element: Water Powers: Strong mental shielding (again provided by her master). Kanohi: Great Aki Weapons/tools: Galara wields a stave. She owns blades which can be mounted on the ends, though she sometimes uses one or none. Appearance: Galara wears deep blue armour. Personality: Galara is serious and devoted. Backstory: The second member of the Toa Tuhinga.
Name: Celadra Species: Toa Element Psionics Powers: Strong mental shielding (obviously she is capable of creating her own mental shields, but her master shielded her anyway). Kanohi: Great Felnas shaped as a Kraakan. Weapons/tools: A long, thin blade (basically a katana, but longer and thinner). Appearance: Celadra wears blue armour decorated with gold markings. Personality: Like her fellows, Celadra is fairly serious, and devoted to her master and the task at hand. She does, however, have a tendency to jest with her team in combat. Backstory: The third member of the Toa Tuhinga.
-last edited on Feb 7, 2018 18:53:40 GMT by Ciblast
Post by Ciblast on Feb 7, 2018 18:51:26 GMT
Name: Guken. Species: Toa. Gender: Male. Element: Plantlife. Weapons: Seed staff (A Hagah staff with the element of plantlife) and leafy shield (A shield made out of hard, spiky leafs that can be manipulated by Guken). Kanohi: great Mahiki.
Backstory: Once apon a time, there was a grumpy old makuta. He created a team of Toa Hagah to become his bodyguards. Guken was one of them. This makuta in question was unpopular with the team, since he was rude, bossy and just plain unpleasant. But not Guken! He was thankful to the makuta for making him a toa and was more than happy to serve the makuta. One day, the Makuta led them into a dark forest for a leisurely walk. Guken got over excited and started running in one direction and got separated. This one fortunate, since this happened to be the day when the rest of the team rebelled against the Makuta, who destroyed them instantly with laser vision. He hasn’t seen the Makuta since and is now wandering Metru nui, looking for a new one to serve.
Personality: Always wanting to help. He feels inclined to help a Makuta. He also extends his help to matoran, if the makuta allows.
Name: Toa Azkon Alias: Keeper Species: Toa Element: Plasma Powers: Elemental control over plasma. Mental shielding. Kanohi: Mask of Sensory Aptitude with eye-scope. Weapons/tools: The broadsword Rift-Wielder, created specially for him (the sword requires extreme energy levels to have its powers activated, Keeper's control of plasma allows him to achieve this level necessary). It is able to rip through the fabric of time and space in order to access The Master Race's personal pocket dimension - which he oversees and protects. Appearance: Keeper is heavily armoured, but is physically slim. He has primarily white armour with some orange pieces. Personality: Keeper is always doubtful, a pessimist at its best. He doesn't like company and prefers to keep quiet rather than socialise. His skill in combat is great and he prefers to rely more on his physical capability rather than his destructive power. Background: This world is doomed. Keeper has always known it. Peace and life can only last so long, it was only a matter of time before the world and order began to collapse around him. He found some sliver of hope with the Dark Hunters and The Master Race's tendency to 'collect'. Though he does not always approve of the methods used by the Hunters, he will devote his existence in order to even preserve some form of life in this world.
Post by yjflordofbio123 on Feb 10, 2018 20:29:19 GMT
Name: Iapetus
Alias: Thaqiba , the Piercer, "the God of Pain"
Species: 'Toa'
Element: Shadow
Powers: Iapetus has the ability to leap incredibly high distances, as if flying. Iapetus also has extraordinary strength, capable of shattering boulders with his bare hands. He gains strength from his anger, albeit he keeps his anger cold and frosty. Iapetus also has the ability to sense weak spots, specifically across their body, meaning his hits tend to be far stronger.
Kanohi: Iapetus wears the Pakari, Akaku and the Mask of Pain.
Weapons/Tools: Iapetus has a love for spears and javelins, and carries many of them with him at all times. Iapetus' javelins are forged with jutlin disks inside them, making them all the more destructive. Iapetus' signature spear can fire stasis spheres, capable of trapping people within stasis, making them immune to damage of any sort, but also inhibiting motion.
Appearance: Tall and bulky, Iapetus has black armor, with silver highlights. He is powerfully built, with thick armor and strong muscles. He has red glowing eyes, and an ornate helmet, which covers his entire face (as well as his kanohi). He is arrogant, proclaiming himself to be a deity (of pain), and he truly believes that with all of his heart.
Personality: While not as intelligent as his sister, Mnemosyne, he is far more crafty and fluid, able to quickly adapt to scheming. He is not easily enraged, but it can be noticed relatively easy if he is, for his anger makes him cold and harsh, while he is normally warm and cruel. Iapetus is morbidly sadistic, taking unbelievably joy in the agony of others.
Backstory: Younger brother to Mnemosyne, Iapetus is no less ancient. Mysterious origins, what is known is Iapetus is very important figure in the folklore of the Southern Continent.
Name: Creidhne
Alias: The Inventor
Species: Toa
Element: Iron
Powers: Creidhne has the ability to withstand extreme temperatures.
Kanohi: Creidhne wields a Mahiki and Mask of Mutation.
Weapons/Tools: Creidhne uses a hook and hammer to help his forging. His very body is functional as a forge, with his 'core' being a furnace (albeit hidden under layers of metal). For combat, he uses a large shield which is made out of reinforced protosteel.
Appearance: Creidhne is short but squat, with a stocky frame. Creidhne has gray and burnt orange armor, with black eyes. He looks like a steampunk golem, really
Personality: Gruff, Creidhne is quiet but relatively kind. He is the sort of happy balance between Clymene and Pleione, often playing mediator between the two. He has a peculiar fear of equine creatures.
Backstory: Creidhne was a villager, just like Clymene and Pleione, and he was the one who suggested they leave the island (which was slowly devolving into mercenary HQ), and find a new home. He created the shields of their new haven, and he regularly produces items, and helps both Clymene and Pleione, with their tasks.
Post by yjflordofbio123 on Feb 10, 2018 20:33:41 GMT
Name: Clymene Alias: The Helpful One Species: Toa Element: Water Powers: Clymene is able to 'sense' the emotions of a being. Clymene is able to see injuries and pain with her scope eye, and reality (regular stuff) with her regular eye, meaning when she uses both eyes, the two visions mesh together perfectly. Clymene is able to heal. Kanohi: Kiril and Mask of Healing, Clymene also wields an Olmak. Weapons/Tools: Forsaking weapons, Clymene carries a staff much similar to "Centaur"'s, only it is designed to help heal, protect and pacify, and such, her staff carries only the hau gimmick, and stasis field projection. Appearance: Clymene has light blue armor and royal blue eyes, with golden accents across her armor. She is thin and fairly average height, and she has a scope on one of her eyes. Personality: Kind, Clymene is a stern, benevolent healer, content to simply help those who enter her presence. Clymene is a pacifist, but due to the war like nature of the universe, she has mastered the use of her Olmak, making it easy for her to quickly escape. Backstory: Hailing originally from Artemis' Island of the Southern Isles, Clymene relocated herself to a vacant island, which she and her friends, turned into a sanctuary. Clymene, despite Pleione's protests, turned their sanctuary into a haven for those seeking peace.
Name: Pleione Alias: The Hurtful One Species: Toa Element: Plantlife Powers: Pleione has the same emotion sensory ability as Clymene. She is also capable of transferring her essence into plants, as a way of survival. Kanohi: Pleione wields the Faxon, and the Kaukau. Weapons/Tools: Unlike Clymene, Pleione wields a wide plethora of tools, namely, her Back Blades, Explosive Boomerangs, several Wristblades and a large axe, which functioned also as a Pulse Bolt Generator. Appearance: Imagine Zyra from League of Legends, but with some cyborg components and about 10x more edgy Personality: Harsh and somewhat selfish, Pleione is not the gentle and kind soul Clymene imagines her to be. Pleione is protective however, and not evil, she is far more wary and distrusting of others than Clymene. Backstory: Blah same as Clymene