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diglett809
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January 2017
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Post by diglett809 on Apr 25, 2017 14:28:36 GMT
They will probably hire on moderators who apply I'm assuming. Another thing to note is that props are most likely a ways down the road, sounds like they are one of the more difficult things to tackle I've heard that Behaviours is one of the most troublesome things to make, but I don't know if it's just that. I heard it was behaviors too. They didn't even work well in regular LU:S. If that is the biggest problem with props, I would personally just ignore behaviors for now. The only thing I EVER used behaviors for was making elevators.
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KllyTheAnn
Knight
Posts: 858
LEGO Message Boards Username: kllyann
Previously on the LMBs?: Yes
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KllyTheAnn
858
January 2017
kllyann
kllyann
Yes
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Post by KllyTheAnn on Apr 30, 2017 17:31:33 GMT
Really?! I mean, I'm all for that I guess then. Not like I planned on making an inappropriate prop anyways, just didn't seem like they were the kind of people who promoted moderation. Will mods be volunteers like on here I assume? If so they will need a lot as I would assume a single prop can take a while to moderate:S. They will probably hire on moderators who apply I'm assuming. Another thing to note is that props are most likely a ways down the road, sounds like they are one of the more difficult things to tackle Yeah, I would think that properties are basically the very last thing, or at least close to that, they will do before the game releases.
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Sept 24, 2023 13:25:39 GMT
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fffffplayer1
Author of several stories in the Boards and crazy duckz Roleplayer.
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January 2017
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Post by fffffplayer1 on Apr 30, 2017 20:50:31 GMT
They will probably hire on moderators who apply I'm assuming. Another thing to note is that props are most likely a ways down the road, sounds like they are one of the more difficult things to tackle Yeah, I would think that properties are basically the very last thing, or at least close to that, they will do before the game releases. I don't know. Considering that properties are necessary to get on with the story, it might not be advisable not to have properties in Beta.
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happyangrycatfish
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Jan 18, 2017 23:53:58 GMT
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Post by happyangrycatfish on May 1, 2017 4:19:04 GMT
Yeah, I would think that properties are basically the very last thing, or at least close to that, they will do before the game releases. I don't know. Considering that properties are necessary to get on with the story, it might not be advisable not to have properties in Beta. It's probably possible to change the mission chain and write building out. Though also learned something new the other day. Apparently model building is fairly easy to implement and already was implemented on lcdr and humanoids server project.
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happyangrycatfish
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Jan 18, 2017 23:53:58 GMT
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Post by happyangrycatfish on May 1, 2017 17:12:24 GMT
Also if you aren't following them. Here's an update on lcdr and humanoids server project. youtu.be/Dg5093DZUOs
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diglett809
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digett809
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Post by diglett809 on May 2, 2017 0:01:15 GMT
I don't know. Considering that properties are necessary to get on with the story, it might not be advisable not to have properties in Beta. It's probably possible to change the mission chain and write building out. Though also learned something new the other day. Apparently model building is fairly easy to implement and already was implemented on lcdr and humanoids server project. Oh, so it's just behaviors? If so I would say just get rid of behaviors. I guess missions require behaviors though, so that might be hard.
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happyangrycatfish
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Jan 18, 2017 23:53:58 GMT
January 2017
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Post by happyangrycatfish on May 2, 2017 1:39:06 GMT
It's probably possible to change the mission chain and write building out. Though also learned something new the other day. Apparently model building is fairly easy to implement and already was implemented on lcdr and humanoids server project. Oh, so it's just behaviors? If so I would say just get rid of behaviors. I guess missions require behaviors though, so that might be hard. Note the fact I said model building, I believe that just means picking up and setting down the large models. I have a feeling brick building is another issue.
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diglett809
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January 2017
digett809
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Post by diglett809 on May 3, 2017 0:42:46 GMT
Oh, so it's just behaviors? If so I would say just get rid of behaviors. I guess missions require behaviors though, so that might be hard. Note the fact I said model building, I believe that just means picking up and setting down the large models. I have a feeling brick building is another issue. Oh okay, yeah, I can see how that is easy. Brick building was all I really cared about, but I guess models is better than nothing.
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theodashdog
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June 2017
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Post by theodashdog on Jun 3, 2017 1:48:36 GMT
I can't wait for it either! I am most excited just to play LU again! My favorite part of the game was building, but sadly I believe that might not come for a while:(. Still, can't wait to fight the Maelstrom again! NO WAY DIGLETT! You're a MOD!
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theodashdog
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June 2017
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Post by theodashdog on Jun 3, 2017 1:50:29 GMT
Hey all! I'm Neal, co-founder of Darkflame Universe. I can toss some proof to mods/admins if they need it but figured I'd make an account here to connect more with these communities. All videos up on my personal YouTube account are not DLU. (with the exception of the DLU Alpha trailer) I recorded walkthroughs of old worlds and mods I did using an old build of a different server. That said, you can expect to hear more in the coming weeks. The quiet is simply due to this being an odd time; we're working to bring our next Alpha session up for our testers and we're preparing news/new features for our website to better serve our community. Rest assured, we hear you all and we're excited to have you along for the journey! I know someone who does C++! Do you want me to try to get you his help? He loves C++. It's his "favorite language" (he literally said that) at this moment.
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diglett809
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Post by diglett809 on Jun 15, 2017 5:12:10 GMT
I can't wait for it either! I am most excited just to play LU again! My favorite part of the game was building, but sadly I believe that might not come for a while:(. Still, can't wait to fight the Maelstrom again! NO WAY DIGLETT! You're a MOD! Yeah, dream come true:D!
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egorsmirnov
Conquistador
Posts: 5,473
LEGO Message Boards Username: egorsmirnov
Favorite LEGO theme: Lego Indiana Jones
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Mar 23, 2023 14:02:09 GMT
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egorsmirnov
I am back from the school hike, really enjoyed it.
5,473
Mar 21, 2017 13:23:19 GMT
March 2017
egorsmirnov
egorsmirnov
Lego Indiana Jones
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Post by egorsmirnov on Jun 21, 2017 21:31:25 GMT
NO WAY DIGLETT! You're a MOD! Yeah, dream come true:D! The post above me was made on my birthday! Just a random fact.
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KllyTheAnn
Knight
Posts: 858
LEGO Message Boards Username: kllyann
Previously on the LMBs?: Yes
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KllyTheAnn
858
January 2017
kllyann
kllyann
Yes
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Post by KllyTheAnn on Oct 28, 2017 2:34:50 GMT
Welp, the DLU site is down as of me typing this, does anyone happen to know what's going on?
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egorsmirnov
Conquistador
Posts: 5,473
LEGO Message Boards Username: egorsmirnov
Favorite LEGO theme: Lego Indiana Jones
inherit
242
0
Mar 23, 2023 14:02:09 GMT
7,161
egorsmirnov
I am back from the school hike, really enjoyed it.
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Mar 21, 2017 13:23:19 GMT
March 2017
egorsmirnov
egorsmirnov
Lego Indiana Jones
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Post by egorsmirnov on Oct 30, 2017 17:17:01 GMT
Welp, the DLU site is down as of me typing this, does anyone happen to know what's going on? Hey KllyTheAnn is it available for alpha testing already or did you mean that, the website is down?
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happyangrycatfish
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Jan 18, 2017 23:53:58 GMT
January 2017
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Post by happyangrycatfish on Oct 31, 2017 1:03:54 GMT
Welp, the DLU site is down as of me typing this, does anyone happen to know what's going on? Hey KllyTheAnn is it available for alpha testing already or did you mean that, the website is down? Website was probably just down for maintenance. DLU is probably going to have Alpha 2 before the end of the year, they are going to be taking in 50 more players. Also another project you may want to check out is lcdr Universe, they recently entered alpha also.
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