The Eagles: The Eagles are one of the most pleasant, but annoying tribe to be around. They are so book smart they can tell you why a mosquito eats blood and how its wings make it able to fly, how its insides are able to process that, and even what the insides do to process it into nutrients, but as how to get rid of them? That is an absolute mystery. Considered the smartest tribe in all of Chima, the eagles have very elaborate colleges and schools of learning that they take upmost pride in. They make moves very thought out, although sometimes too thought out, and make their decisions based on hard facts and evidence. They could profit in many forms of industries because they have the information to do them, but the Eagles believe that knowledge is a public right, and should not be used for personal benefit. Eagles excell in technology, and aeronautics. They are naturally good strategists, but they can falter under pressure. Usually, one does not correct an eagle because they are normally, almost 85% of the time, right about what they are talking about. They prefer blasters to hand held weapons because they do not excell in hand to hand combat, like most other tribes do. Eagles, like rhinos, don't usually enter wars until they are forced to. Fighting style: Calculative Most used tactic: Bombing followed by quick assaults of infantry. Machine quality: Eagles mainly use air vehicles such as jets and bombers, but they do have cross vehicles that can cross between air and ground combat. They also have speedors. Disadvantages: The Eagle tribe is quite versatile in that they can attack ground forces air forces, and aquatic forces because their jets and airplanes can go anywhere. However they have no naval ships. They are also not too keen on fighting close up so they usually try to stay in the air and move continually. They are also somewhat too thoughtful. cowansm3 , Shamrock , and thepegleggedninja . What do y'all think?
Since you have your doubts, here's some context: Jai doesn't blabber about science facts (only conspiracies ), believes knowledge should be used for personal benefit, doesn't falter under pressure, loves melee weapons just as much as ranged (if not more), and is amazing at CQC.
The Eagles: The Eagles are one of the most pleasant, but annoying tribe to be around. They are so book smart they can tell you why a mosquito eats blood and how its wings make it able to fly, how its insides are able to process that, and even what the insides do to process it into nutrients, but as how to get rid of them? That is an absolute mystery. Considered the smartest tribe in all of Chima, the eagles have very elaborate colleges and schools of learning that they take upmost pride in. They make moves very thought out, although sometimes too thought out, and make their decisions based on hard facts and evidence. They could profit in many forms of industries because they have the information to do them, but the Eagles believe that knowledge is a public right, and should not be used for personal benefit. Eagles excell in technology, and aeronautics. They are naturally good strategists, but they can falter under pressure. Usually, one does not correct an eagle because they are normally, almost 85% of the time, right about what they are talking about. They prefer blasters to hand held weapons because they do not excell in hand to hand combat, like most other tribes do. Eagles, like rhinos, don't usually enter wars until they are forced to. Fighting style: Calculative Most used tactic: Bombing followed by quick assaults of infantry. Machine quality: Eagles mainly use air vehicles such as jets and bombers, but they do have cross vehicles that can cross between air and ground combat. They also have speedors. Disadvantages: The Eagle tribe is quite versatile in that they can attack ground forces air forces, and aquatic forces because their jets and airplanes can go anywhere. However they have no naval ships. They are also not too keen on fighting close up so they usually try to stay in the air and move continually. They are also somewhat too thoughtful. cowansm3 , Shamrock , and thepegleggedninja . What do y'all think?
Since you have your doubts, here's some context: Jai doesn't blabber about science facts (only conspiracies ), believes knowledge should be used for personal benefit, doesn't falter under pressure, loves melee weapons just as much as ranged (if not more), and is amazing at CQC.
He is however: Annoying to be around, thinks his moves through logically, not too keen on getting up close and personal in combat with others, and by falter I meant make a mistake, and everyone makes mistakes...
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
-last edited on Apr 5, 2018 20:24:32 GMT by Dr. Matthews
Post by Dr. Matthews on Apr 5, 2018 19:54:34 GMT
Military might of the Bears of Chima
The Bears: The Bears are hard to understand by most tribes, but its fair to say they are a similar copy of the lions in personality. They can be annoying to talk to because they sometimes doze off when you're speaking. The Bears care a great deal about the balance of Chima and are always concerned for its welfare. They are loyal to their allies and will not leave them alone unless they believe their cause violates one of their moral codes in a serious way. They have undergone many defeats because they stand for righteous causes when the rest of the tribes default to debauchery. They are now one of the strongest tribes in Chima in phsical strength and military strength. There strength just below the rhinos, and there intelligence just below the egales. However, the Bears know a lot more about infrastructure and geared workings. They have intelligence that is yet to be tapped. Considered the most hard to understand tribe in all of Chima, the Bears have several factories and excell at ground/hand-to-hand combat. They also are considered one of the most versatile tribes in Chima as they have more than capable a capable airforce, navy, and army. Bears like a mixture of weapons but are mostly seen with complex hand-to-hand weapons.The bears fight with a unique fighting style looking for the immediate way to disable their enemy. Balancing the eagle and rhino styles they attack swift and hard with a lot of power and use logic and reasoning in their moves. The bears are very peaceful, but always make sure if they need to enter a war, they will be able to crush their enemy swiftly. Fighting style: Forceful Most used tactic: A rocket barrage followed by a vehicle assault with infantry support. Machine quality: The Bears use mainly mechs but they have a variety of other vehicles. These vehicles are well built and are usually built for stability, durability, and speed. They have both an Air force and a navy. Disadvantages: Bears, can sometimes be easily provoked to wrath and act on their emotions more than their reasoning. Their air force can also be beaten by expert flyers like the eagles and ravens.
Anyone can comment as always.
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
Since you have your doubts, here's some context: Jai doesn't blabber about science facts (only conspiracies ), believes knowledge should be used for personal benefit, doesn't falter under pressure, loves melee weapons just as much as ranged (if not more), and is amazing at CQC.
He is however: Annoying to be around, thinks his moves through logically, not too keen on getting up close and personal in combat with others, and by falter I meant make a mistake, and everyone makes mistakes...
How would you know if he's annoying to be around? You've only encountered him as an enemy. I'd replace "annoying" with "extremely dangerous".
And he's extremely keen on getting up close and personal, just not with a whole army, because he's not an idiot. In weaponless, tactical hand to hand combat, he can drop a Rhino.
Fair enough, but he's very good under pressure. He grew up under the pressure of imminent death every day.
The Bears: The Bears are hard to understand by most tribes, but its fair to say they are a similar copy of the lions in personality. They can be annoying to talk to because they sometimes doze off when you're speaking. The Bears care a great deal about the balance of Chima and are always concerned for its welfare. They are loyal to their allies and will not leave them alone unless they believe their cause violates one of their moral codes in a serious way. They have undergone many defeats because they stand for righteous causes when the rest of the tribes default to debauchery. They are now one of the strongest tribes in Chima in phsical strength and military strength. There strength just below the rhinos, and there intelligence just below the egales. However, the Bears know a lot more about infrastructure and geared workings. They have intelligence that is yet to be tapped. Considered the most hard to understand tribe in all of Chima, the Bears have several factories and excell at ground/hand-to-hand combat. They also are considered one of the most versatile tribes in Chima as they have more than capable a capable airforce, navy, and army. Bears like a mixture of weapons but are mostly seen with complex hand-to-hand weapons.The bears fight with a unique fighting style looking for the immediate way to disable their enemy. Balancing the eagle and rhino styles they attack swift and hard with a lot of power and use logic and reasoning in their moves. The bears are very peaceful, but always make sure if they need to enter a war, they will be able to crush their enemy swiftly. Fighting style: Forceful Most used tactic: A rocket barrage followed by a vehicle assault with infantry support. Machine quality: The Bears use mainly mechs but they have a variety of other vehicles. These vehicles are well built and are usually built for stability, durability, and speed. They have both an Air force and a navy. Disadvantages: Bears, can sometimes be easily provoked to wrath and act on their emotions more than their reasoning. Their air force can also be beaten by expert flyers like the eagles and ravens.
He is however: Annoying to be around, thinks his moves through logically, not too keen on getting up close and personal in combat with others, and by falter I meant make a mistake, and everyone makes mistakes...
How would you know if he's annoying to be around? You've only encountered him as an enemy. I'd replace "annoying" with "extremely dangerous".
And he's extremely keen on getting up close and personal, just not with a whole army, because he's not an idiot. In weaponless, tactical hand to hand combat, he can drop a Rhino.
Fair enough, but he's very good under pressure. He grew up under the pressure of imminent death every day.
True, true... Well, he seems like he acts like he knows everything... And don't say that's because he does. Anybody can drop a rhino...unless your against Ronegan... Yeesh... Where did he grow up, the Outlands? Yeah... I suppose you're right on... All accounts!
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
Welcome to a new series on the organisation of the Royal Army of the Lion Kingdom, as well as their equipment and tactics. Let's start by the basics.
A Lion Infantryman
(Combat Helmet, worn by riflemen)
The Royal Army is an ancient organisation, which has accompanied the Lion civilisation throughout its defeats and victories. At its base, supported by armoured elements, aviation and artillery, crawling through mud and forests are the highly trained riflemen.
Weapons & Gear:
(Camouflage cape, worn by infantrymen,)
The standard rifleman carries about 3000 Crowns (Lion currency) worth of equipment, spread over 30 kilograms into battle. It includes one automatic rifle with three magazines and a bayonet, a handgun, two grenades, one helmet and a ballistic vest capable of withstanding small arms fire, accompanied by a tactical load vest over it, a reversible camouflage cape, a gas mask, a mess kit, a canteen, a ball-point pen and map case, a radio and an emergency ration. He generally leaves the rest of his equipment and personal items back at base from which he operates.
Training & Recruitment:
The Royal Army maintains several bases around towns, that double as recruitment and training centres. To join the Infantry, recruits are required to be at least 18 years old, fit the height/weight requirements, and not have any crippling disabilities, have perfect or correctable vision, be sane, and harbour no communicable/crippling mental or physical diseases. The maximum joining age is 40 for combatants, and 45 for non-combatants. Recruits must also have committed no serious crimes.
Basictraining lasts 8 weeks, and is the same for all combatants in the Lion Army. It is comprised of physical fitness and dexterity training, firearms care, marksmanship and operation basics, education on core principles of the Lion Army, and basic field skills, such as navigation and operation of issued equipment. At the end of training, a Lion Soldier should be able to:
Perform 20 push-ups in two minutes.
Run 3 kilometres in 15 minutes.
Perform a 10 kilometre march, fully equipped, in four hours.
Have 60% accuracy on marksmanship tests from 50 to 300 metres.
Demonstrate understanding of issued equipment, radio use and procedure, and have basic navigation skills.
Pass through a general Aptitude Test.
Besides basic training, the recruit will be submitted to another 4 week specialization course, and may choose to become a gunner, a sniper, a platoon leader, a grenadier, or a simple rifleman. After all of this, a rifleman will be deployed to the region where he was recruited, to defend his family and nation.
Alrighty lemme just give you my bio for Forgotten soldiers. ;)The Forgotten Grunt
Classification: Guerrilla Warfare, Urban Warefare, Guards, Front-lines man, combat medics, etc. Basically, they are very well versatile “soldiers”.
Apperance and garments: They are clad in stolen Civil Protection Uniform parts, like the heavy kevlar and steel vests and undergarments. These undergarments are made out of denim and leather materials, although not good for stopping bullets, the vests are perfect materials for bullet-proof vests. All vests have a crudely spray-painted orange “lambda” symbol on them along with forgotten logos on their shoulders. The vests bring a direct heart-shot, hard to execute without a powerful calibre of near or as .50 cal. Along those vests are fannie packs on their backs for ammo resupply. Giving any chi-based ammo to themselves or allies. They wear dark grey beanies on their heads, some colored to their wearer’s preference, making them easy to spot due to such odd color choices, like hot pink to electric cyan and neon green, oddly. The Apperance of these are as below, males to the left, females to the right, and as minifigure torsos and legs. Beanie cap usually molded onto the crawler hats if such production molds come in. Nods to the forth wall, if you will.
Medic outfits look like these variations as below.
Equipment: It is just standard barebones for any typical soldier and guard. Primary, sidearm, melee, radios, chi and just a spirit for fighting. These guys are faced to face deadly outland environments, brutal combat situations, and a whole lotta stuff in between. Ideas of command are bounced off each and every soldier, so all units in a fighting group work together for a common goal. And such, their fighting strategies evolve to work with other armies and co-op with them. They are rough and rowdy, and not a good thing to battle against. They often start rivalries with other teams of inland armies due to how under-disciplined they are.
Specific gear: A standard Issue “MChi-7”, Its typically a secondary arm if other arms aren’t available in a given area. This SMG is capable of Alt. Fire by throwing rifle-launched chi-based grenades, but is rarely used by grunts unless in dire situations with armored units. Apperance is as below, Haven’t colored it in yet.
There are other weapons left behind by fallen Black Overwatch soldiers, like a sometimes plentiful standard main Armament, the Black Overwatch Standard Issue Advanced Spikorr, or BOSIAS for short. This rifle is more powerful than its older model. As it has an arm stock, faster fire rate, better chi efficiency, and all around better stats than its predecessor. It is used as a main arm for any willing Forgotten to wield its power. The gun has been modified to have an attachment that launches chi-orb-based energy-balls. There the chi orb is weaponized using unstable energy inside it to turn it volatile and deadly against organic opponents. However, they cannot cause friendly-fire, since these energy balls bounce all over the place in tight-knit spaces. The gun looks like this below.
Melee are just old (t)rusty crowbars of the Soldiers color choice. Nothing too special here unless they have chi-using melee such as sting hammers or “barrowed” lion melee weapons, like the valious. (Uncolored, but i will get em colored later. )
Training: Of these soldiers are very unknown, and often classified. But a good duo to know how they work is with Freeman and Vance’s words, alongside with Scrin. But this gives them the necessary information for combat of various types. They have many liberties compared to other inland armies, and they can choose whatever class that fits their specific requirements and interests. Due to them being “insurgents” as called by lions, they preform such unorthodox behavior and tactics to confuse or demoralize their foes. Even going far as to legitimately wrestle with foes when melee combat is just not enough. No matter how inexperienced or how terrible the soldiers are, they still put their heart and soul into how much they love to support Freedom and Democracy. That said, their undying loyalty to their faction is just like the bats to Jgread.
I Really gotta update this normal Forgotten Grunt Equipment Load out and how they are armored and such...
The Bears: The Bears are hard to understand by most tribes, but its fair to say they are a similar copy of the lions in personality. They can be annoying to talk to because they sometimes doze off when you're speaking. The Bears care a great deal about the balance of Chima and are always concerned for its welfare. They are loyal to their allies and will not leave them alone unless they believe their cause violates one of their moral codes in a serious way. They have undergone many defeats because they stand for righteous causes when the rest of the tribes default to debauchery. They are now one of the strongest tribes in Chima in phsical strength and military strength. There strength just below the rhinos, and there intelligence just below the egales. However, the Bears know a lot more about infrastructure and geared workings. They have intelligence that is yet to be tapped. Considered the most hard to understand tribe in all of Chima, the Bears have several factories and excell at ground/hand-to-hand combat. They also are considered one of the most versatile tribes in Chima as they have more than capable a capable airforce, navy, and army. Bears like a mixture of weapons but are mostly seen with complex hand-to-hand weapons.The bears fight with a unique fighting style looking for the immediate way to disable their enemy. Balancing the eagle and rhino styles they attack swift and hard with a lot of power and use logic and reasoning in their moves. The bears are very peaceful, but always make sure if they need to enter a war, they will be able to crush their enemy swiftly. Fighting style: Forceful Most used tactic: A rocket barrage followed by a vehicle assault with infantry support. Machine quality: The Bears use mainly mechs but they have a variety of other vehicles. These vehicles are well built and are usually built for stability, durability, and speed. They have both an Air force and a navy. Disadvantages: Bears, can sometimes be easily provoked to wrath and act on their emotions more than their reasoning. Their air force can also be beaten by expert flyers like the eagles and ravens.
Yeah he’d not here with us anymore, luckily that was for the better, we didn’t like him as RP Rep. And he was being a bit controlling at times. Luckily we were quick enough to reverse his changes he had made. So best not to bring him back here, less he smite us.
Yeah he’d not here with us anymore, luckily that was for the better, we didn’t like him as RP Rep. And he was being a bit controlling at times. Luckily we were quick enough to reverse his changes he had made. So best not to bring him back here, less he smite us.
Well thats a bit rude of myself...
but if anything, wish we had more members, im all for gettinga large load off me back and having other tribes be active.