Rhun is not a multi-day topic until everyone decides how long it should take to get travel through Rhun. You did the same thing in Forodwaith.
Outline your defenses and make a troop list.
To start, around my keep I have two walls, about ten feet away. They have 500 Archers and 10 Ladders on the first of these walls. After that i have five more walls, each with a gatehouse. They are extremely far apart from the last one, so you have to walk around the walls. The walls have no battlements on the sides of the walls facing towards the keep. These are also ten feet apart. In between these walls are a multitude of traps. I will define these as you approach them. On the first of these walls I have my other 500 Archers and 10 more ladders. In the center of all of this is the keep you need to take to take the region. In this keep are 18 Trebuchets and 21 Onagers.
A) Do you mean that the five other walls are in concentric circles around the keep and inner wall?
B) How can they be extremely far apart and ten feet away at the same time?
C) How are there traps between the walls when there are no structures there with which to hide a trap?
D) There is no point in having gatehouses that are not manned.
E) If I destroy all of your forces without capturing the keep, I still win.
*The Dwarves approach the fortress and set up camp out of siege weapon range*
To start, around my keep I have two walls, about ten feet away. They have 500 Archers and 10 Ladders on the first of these walls. After that i have five more walls, each with a gatehouse. They are extremely far apart from the last one, so you have to walk around the walls. The walls have no battlements on the sides of the walls facing towards the keep. These are also ten feet apart. In between these walls are a multitude of traps. I will define these as you approach them. On the first of these walls I have my other 500 Archers and 10 more ladders. In the center of all of this is the keep you need to take to take the region. In this keep are 18 Trebuchets and 21 Onagers.
A) Do you mean that the five other walls are in concentric circles around the keep and inner wall?
B) How can they be extremely far apart and ten feet away at the same time?
C) How are there traps between the walls when there are no structures there with which to hide a trap?
D) There is no point in having gatehouses that are not manned.
E) If I destroy all of your forces without capturing the keep, I still win.
*The Dwarves approach the fortress and set up camp out of siege weapon range*
A) Yes. B) The gatehouses are what is extremely far away. An example is on gatehouse is too the North, while the next is too the South, so you have to walk all the way around the wall. C) The traps aren't hidden. An example is, a tar pit, just sitting there. D) The gatehouses are built into the wall, so I can defend them from on top of the wall with my archers. Don't worry about this. E) Okay, gotcha. But my seige weapons are back there, so you would still have to take them.
A) Do you mean that the five other walls are in concentric circles around the keep and inner wall?
B) How can they be extremely far apart and ten feet away at the same time?
C) How are there traps between the walls when there are no structures there with which to hide a trap?
D) There is no point in having gatehouses that are not manned.
E) If I destroy all of your forces without capturing the keep, I still win.
*The Dwarves approach the fortress and set up camp out of siege weapon range*
A) Yes. B) The gatehouses are what is extremely far away. An example is on gatehouse is too the North, while the next is too the South, so you have to walk all the way around the wall. C) The traps aren't hidden. An example is, a tar pit, just sitting there. D) The gatehouses are built into the wall, so I can defend them from on top of the wall with my archers. Don't worry about this. E) Okay, gotcha. But my seige weapons are back there, so you would still have to take them.
A) Thank you.
B) Thank you.
C) Seems easy to avoid. And impractical for when your men have to go from wall to wall.
D) But there are gatehouses on all the walls. You have men on two of the walls.
E) True. But siege weapons alone have no chance against infantry, they need a supporting army to be effective.
600 SWE I have added two to the worth of each weapon to signify that it is a Dwarven weapon and as such is more powerful and efficient than a standard human siege weapon.
34 Onagers (Worth 12) - 412 SWE 4 Siege Towers (Worth 32) - 128 SWE 6 Siege Rams (Worth 10) - 60 SWE
The Onagers are moved into range and begin firing at the outer wall. The swordsmen man the rams. One group begins marching towards the first gate. 50 Gunukun and 50 Warrior Monks man each tower and begin moving them towards the outer walls.
The Gunuzirak move into range, set up their pavise shields, and begin firing thousands of bolts at the archers on the outer wall.
{JAMMERS! -EVIL- ONLY!}Whoever is in command of Rhun I believe I still hold the second in command position, with the old leader I had control of the troops here, what is to be the current arrangement?
A) Yes. B) The gatehouses are what is extremely far away. An example is on gatehouse is too the North, while the next is too the South, so you have to walk all the way around the wall. C) The traps aren't hidden. An example is, a tar pit, just sitting there. D) The gatehouses are built into the wall, so I can defend them from on top of the wall with my archers. Don't worry about this. E) Okay, gotcha. But my seige weapons are back there, so you would still have to take them.
A) Thank you.
B) Thank you.
C) Seems easy to avoid. And impractical for when your men have to go from wall to wall.
D) But there are gatehouses on all the walls. You have men on two of the walls.
E) True. But siege weapons alone have no chance against infantry, they need a supporting army to be effective.
600 SWE I have added two to the worth of each weapon to signify that it is a Dwarven weapon and as such is more powerful and efficient than a standard human siege weapon.
34 Onagers (Worth 12) - 412 SWE 4 Siege Towers (Worth 32) - 128 SWE 6 Siege Rams (Worth 10) - 60 SWE
The Onagers are moved into range and begin firing at the outer wall. The swordsmen man the rams. One group begins marching towards the first gate. 50 Gunukun and 50 Warrior Monks man each tower and begin moving them towards the outer walls.
The Gunuzirak move into range, set up their pavise shields, and begin firing thousands of bolts at the archers on the outer wall.
{JAMMERS! -EVIL- ONLY!}Whoever is in command of Rhun I believe I still hold the second in command position, with the old leader I had control of the troops here, what is to be the current arrangement?
A) Yes. B) The gatehouses are what is extremely far away. An example is on gatehouse is too the North, while the next is too the South, so you have to walk all the way around the wall. C) The traps aren't hidden. An example is, a tar pit, just sitting there. D) The gatehouses are built into the wall, so I can defend them from on top of the wall with my archers. Don't worry about this. E) Okay, gotcha. But my seige weapons are back there, so you would still have to take them.
A) Thank you.
B) Thank you.
C) Seems easy to avoid. And impractical for when your men have to go from wall to wall.
D) But there are gatehouses on all the walls. You have men on two of the walls.
E) True. But siege weapons alone have no chance against infantry, they need a supporting army to be effective.
600 SWE I have added two to the worth of each weapon to signify that it is a Dwarven weapon and as such is more powerful and efficient than a standard human siege weapon.
34 Onagers (Worth 12) - 412 SWE 4 Siege Towers (Worth 32) - 128 SWE 6 Siege Rams (Worth 10) - 60 SWE
The Onagers are moved into range and begin firing at the outer wall. The swordsmen man the rams. One group begins marching towards the first gate. 50 Gunukun and 50 Warrior Monks man each tower and begin moving them towards the outer walls.
The Gunuzirak move into range, set up their pavise shields, and begin firing thousands of bolts at the archers on the outer wall.
C) An example was tar pits for a reason. If I had the same traps on eather side you couldn't go around the other way, and if I have no way to pass the traps without going through them, like walkways, you would have to go through them. D) The ladders are so I can put them across to be able to access the other walls, without having to get off of the walls. E) Whatever. This topic is pointless. If you kill my people you effectively take the fortress.
*My troops on the first wall, staying low to avoid the bolts, set up the ladders to cross past this wall. The archers do not fire back. All of my troops stay behind cover, to avoid getting hit. They cross when ready.* *My siege weapons fire at the towers.*
600 SWE I have added two to the worth of each weapon to signify that it is a Dwarven weapon and as such is more powerful and efficient than a standard human siege weapon.
34 Onagers (Worth 12) - 412 SWE 4 Siege Towers (Worth 32) - 128 SWE 6 Siege Rams (Worth 10) - 60 SWE
The Onagers are moved into range and begin firing at the outer wall. The swordsmen man the rams. One group begins marching towards the first gate. 50 Gunukun and 50 Warrior Monks man each tower and begin moving them towards the outer walls.
The Gunuzirak move into range, set up their pavise shields, and begin firing thousands of bolts at the archers on the outer wall.
C) An example was tar pits for a reason. If I had the same traps on eather side you couldn't go around the other way, and if I have no way to pass the traps without going through them, like walkways, you would have to go through them. D) The ladders are so I can put them across to be able to access the other walls, without having to get off of the walls. E) Whatever. This topic is pointless. If you kill my people you effectively take the fortress.
*My troops on the first wall, staying low to avoid the bolts, set up the ladders to cross past this wall. The archers do not fire back. All of my troops stay behind cover, to avoid getting hit. They cross when ready.* *My siege weapons fire at the towers.*
The Onagers turn their fire towards the keep, smashing Khandish weapons into splinters.
The Dwarves manning the destroyed towers move to other towers. The two survivors make it to the walls without trouble as the archers are not hindering them. Dwarves storm up the ladders and onto the walls. The Warrior Monks pursue the archers while the Gunukun capture the first gatehouse. They smash anyone inside and open the gates. Half of the swordsmen abandon their rams (105 Swordsmen) and enter the fortress. The other half continue moving the rams into the first ring. They are followed by the Khazad Zigil Uzbad and the Gunuzirak. 500 Gunuzirak move onto the walls and open fire on the Khandish archers.
The ram that had been moving towards the gates now begins battering down the next wall. Onagers are moved forward, and they continue to fire at the keep.
C) An example was tar pits for a reason. If I had the same traps on eather side you couldn't go around the other way, and if I have no way to pass the traps without going through them, like walkways, you would have to go through them. D) The ladders are so I can put them across to be able to access the other walls, without having to get off of the walls. E) Whatever. This topic is pointless. If you kill my people you effectively take the fortress.
*My troops on the first wall, staying low to avoid the bolts, set up the ladders to cross past this wall. The archers do not fire back. All of my troops stay behind cover, to avoid getting hit. They cross when ready.* *My siege weapons fire at the towers.*
The Onagers turn their fire towards the keep, smashing Khandish weapons into splinters.
The Dwarves manning the destroyed towers move to other towers. The two survivors make it to the walls without trouble as the archers are not hindering them. Dwarves storm up the ladders and onto the walls. The Warrior Monks pursue the archers while the Gunukun capture the first gatehouse. They smash anyone inside and open the gates. Half of the swordsmen abandon their rams (105 Swordsmen) and enter the fortress. The other half continue moving the rams into the first ring. They are followed by the Khazad Zigil Uzbad and the Gunuzirak. 500 Gunuzirak move onto the walls and open fire on the Khandish archers.
The ram that had been moving towards the gates now begins battering down the next wall. Onagers are moved forward, and they continue to fire at the keep.
The first two walls do not have any gathouses, so you have to use the ladders to get on top of the wall. And by the time you get to the walls, my troops would be on the second wall. *My troops remove the ladders, forcing your troops to place ladders to be able to cross. The spearman keep the Monks from placing ladders, until the archers have crossed* *My seige weapons return fire* *The wall collapses under all your troops the moment the Khazad Zigil Uzbad and the Gunuzirak move onto the walls, killing your troops before they can do anything. My troops, on the next wall are completely safe, taking no losses.*
The Onagers turn their fire towards the keep, smashing Khandish weapons into splinters.
The Dwarves manning the destroyed towers move to other towers. The two survivors make it to the walls without trouble as the archers are not hindering them. Dwarves storm up the ladders and onto the walls. The Warrior Monks pursue the archers while the Gunukun capture the first gatehouse. They smash anyone inside and open the gates. Half of the swordsmen abandon their rams (105 Swordsmen) and enter the fortress. The other half continue moving the rams into the first ring. They are followed by the Khazad Zigil Uzbad and the Gunuzirak. 500 Gunuzirak move onto the walls and open fire on the Khandish archers.
The ram that had been moving towards the gates now begins battering down the next wall. Onagers are moved forward, and they continue to fire at the keep.
The first two walls do not have any gathouses, so you have to use the ladders to get on top of the wall. And by the time you get to the walls, my troops would be on the second wall. *My troops remove the ladders, forcing your troops to place ladders to be able to cross. The spearman keep the Monks from placing ladders, until the archers have crossed* *My seige weapons return fire* *The wall collapses under all your troops the moment the Khazad Zigil Uzbad and the Gunuzirak move onto the walls, killing your troops before they can do anything. My troops, on the next wall are completely safe, taking no losses.*
No. You can't get 500 men across a ten foot gap on a ladder quickly.
No. If 500 of your men didn't make it collapse, 500 of my men won't make it collapse.
IC: Khandish men are mowed down by crossbow bolts as the second wall crumbles under the assault from both the battering ram and the onagers. Any men left on it are crushed by the rubble, and the Dwarves march to the next wall. Any traps are set off by crossbow bolts before Dwarves enter harm's way. Stones are thrown into pits to fill them, making it safe for men to cross.
The Dwarven onagers pull back out of siege weapon range, and the infantry is too close to the walls to be a viable target. The battering ram begins to knock down the next wall. Siege towers are remanned by Gunukun, Warrior Monks, are Khazad Zigil Uzbad. They move towards the wall, slowly.
The first two walls do not have any gathouses, so you have to use the ladders to get on top of the wall. And by the time you get to the walls, my troops would be on the second wall. *My troops remove the ladders, forcing your troops to place ladders to be able to cross. The spearman keep the Monks from placing ladders, until the archers have crossed* *My seige weapons return fire* *The wall collapses under all your troops the moment the Khazad Zigil Uzbad and the Gunuzirak move onto the walls, killing your troops before they can do anything. My troops, on the next wall are completely safe, taking no losses.*
No. You can't get 500 men across a ten foot gap on a ladder quickly.
No. If 500 of your men didn't make it collapse, 500 of my men won't make it collapse.
IC: Khandish men are mowed down by crossbow bolts as the second wall crumbles under the assault from both the battering ram and the onagers. Any men left on it are crushed by the rubble, and the Dwarves march to the next wall. Any traps are set off by crossbow bolts before Dwarves enter harm's way. Stones are thrown into pits to fill them, making it safe for men to cross.
The Dwarven onagers pull back out of siege weapon range, and the infantry is too close to the walls to be a viable target. The battering ram begins to knock down the next wall. Siege towers are remanned by Gunukun, Warrior Monks, are Khazad Zigil Uzbad. They move towards the wall, slowly.
OOC: You have no spearmen. Sorry.
The siege towers can't get there that fast either. Most of my troops should be across before you get to the wall, and then you still have to climb up the ladders. I agree, I don't have spearmen, got it mixed up with the battle at Rhun. IC:*Revised move, My ARCHERS fire at the Warrior Monks placing the ladders to hinder them* OOC: Now, You have 500 Gunizarik, AND Warrior Monks and the Gunukin. That will be enough to collapse the wall. Also, your onagers were never firing at the wall, but at the keep, in the middle of all the walls. You also need to stop making so much progress in one move, slow down a bit please. You aren't giving me any time to react. Please don't make a move before we get all of this sorted out. I also want to know what your rams are doing because they can't reach any gatehouses.
No. You can't get 500 men across a ten foot gap on a ladder quickly.
No. If 500 of your men didn't make it collapse, 500 of my men won't make it collapse.
IC: Khandish men are mowed down by crossbow bolts as the second wall crumbles under the assault from both the battering ram and the onagers. Any men left on it are crushed by the rubble, and the Dwarves march to the next wall. Any traps are set off by crossbow bolts before Dwarves enter harm's way. Stones are thrown into pits to fill them, making it safe for men to cross.
The Dwarven onagers pull back out of siege weapon range, and the infantry is too close to the walls to be a viable target. The battering ram begins to knock down the next wall. Siege towers are remanned by Gunukun, Warrior Monks, are Khazad Zigil Uzbad. They move towards the wall, slowly.
OOC: You have no spearmen. Sorry.
The siege towers can't get there that fast either. Most of my troops should be across before you get to the wall, and then you still have to climb up the ladders. I agree, I don't have spearmen, got it mixed up with the battle at Rhun. IC:*Revised move, My ARCHERS fire at the Warrior Monks placing the ladders to hinder them* OOC: Now, You have 500 Gunizarik, AND Warrior Monks and the Gunukin. That will be enough to collapse the wall. Also, your onagers were never firing at the wall, but at the keep, in the middle of all the walls. You also need to stop making so much progress in one move, slow down a bit please. You aren't giving me any time to react. Please don't make a move before we get all of this sorted out. I also want to know what your rams are doing because they can't reach any gatehouses.
OOC:
Very well. I'll let you have that.
Why do you keep mentioning ladders? My Dwarves are using siege towers, not ladders.
No. The Gunuzirak are on the wall. The Warrior Monks are on the ground since they can't chase the archers, and the Gunukun are spread out across the wall. If all of my Dwarves stand together in one spot, the wall would collapse. But if the 700 (?) Dwarves are spread out across the wall, they won't make it collapse. Distribution of weight.
You're right about the Onagers. Sorry.
The Rams are knocking down walls, not attacking gatehouses.
I'm moving every unit in my army. That's what I'm allowed to do.
IC: The second wall begins to collapse as a few onagers shift their fire towards it and the men on it.
The Gunukun leave the walls, and the Gunuzirak continue to fire at the Khandish archers who will be crushed by a collapsing wall if they don't get off soon.
The siege towers can't get there that fast either. Most of my troops should be across before you get to the wall, and then you still have to climb up the ladders. I agree, I don't have spearmen, got it mixed up with the battle at Rhun. IC:*Revised move, My ARCHERS fire at the Warrior Monks placing the ladders to hinder them* OOC: Now, You have 500 Gunizarik, AND Warrior Monks and the Gunukin. That will be enough to collapse the wall. Also, your onagers were never firing at the wall, but at the keep, in the middle of all the walls. You also need to stop making so much progress in one move, slow down a bit please. You aren't giving me any time to react. Please don't make a move before we get all of this sorted out. I also want to know what your rams are doing because they can't reach any gatehouses.
OOC:
Very well. I'll let you have that.
Why do you keep mentioning ladders? My Dwarves are using siege towers, not ladders.
No. The Gunuzirak are on the wall. The Warrior Monks are on the ground since they can't chase the archers, and the Gunukun are spread out across the wall. If all of my Dwarves stand together in one spot, the wall would collapse. But if the 700 (?) Dwarves are spread out across the wall, they won't make it collapse. Distribution of weight.
You're right about the Onagers. Sorry.
The Rams are knocking down walls, not attacking gatehouses.
I'm moving every unit in my army. That's what I'm allowed to do.
IC: The second wall begins to collapse as a few onagers shift their fire towards it and the men on it.
The Gunukun leave the walls, and the Gunuzirak continue to fire at the Khandish archers who will be crushed by a collapsing wall if they don't get off soon.
You specifically said that Dwarves storm up ladders. I am assumed they are included in Siege Towers. I am still new to this. You never said you are attacking from multiple directions. And if we were assuming you were attacking from multiple directions, we would also be assuming my troops are spread out also. And the Warrior Monks would have to be on the walls to pursue the archers, because the archers are on the walls. Also, you said swordmen and Khazad Zigil Uzbad enter the fortress, but there is no fortress, so the only place they could go is on the wall. Sorry about the Rams, you said they were going to gatehouses in a post earlier, and changed it to walls. WHAT DO YOU NOT UNDERSTAND ABOUT DON'T MAKE A MOVE? Just trying to make sure you saw it. But I said not to make a move until we sort everything out. That means, pause the battle until we know where everything is and what has happened. I am nulling your move, until we know where every thing is and what is happening. And my problem isn't with you moving all of your troops, it is with you knocking down a wall every time you do a move.
Why do you keep mentioning ladders? My Dwarves are using siege towers, not ladders.
No. The Gunuzirak are on the wall. The Warrior Monks are on the ground since they can't chase the archers, and the Gunukun are spread out across the wall. If all of my Dwarves stand together in one spot, the wall would collapse. But if the 700 (?) Dwarves are spread out across the wall, they won't make it collapse. Distribution of weight.
You're right about the Onagers. Sorry.
The Rams are knocking down walls, not attacking gatehouses.
I'm moving every unit in my army. That's what I'm allowed to do.
IC: The second wall begins to collapse as a few onagers shift their fire towards it and the men on it.
The Gunukun leave the walls, and the Gunuzirak continue to fire at the Khandish archers who will be crushed by a collapsing wall if they don't get off soon.
You specifically said that Dwarves storm up ladders. I am assumed they are included in Siege Towers. I am still new to this. You never said you are attacking from multiple directions. And if we were assuming you were attacking from multiple directions, we would also be assuming my troops are spread out also. And the Warrior Monks would have to be on the walls to pursue the archers, because the archers are on the walls. Also, you said swordmen and Khazad Zigil Uzbad enter the fortress, but there is no fortress, so the only place they could go is on the wall. Sorry about the Rams, you said they were going to gatehouses in a post earlier, and changed it to walls. WHAT DO YOU NOT UNDERSTAND ABOUT DON'T MAKE A MOVE? Just trying to make sure you saw it. But I said not to make a move until we sort everything out. That means, pause the battle until we know where everything is and what has happened. I am nulling your move, until we know where every thing is and what is happening. And my problem isn't with you moving all of your troops, it is with you knocking down a wall every time you do a move.
The ladders are the ladders inside the siege towers that the dwarves use to climb the tower.
When I say fortress I mean your city/citadel/FORTRESS/castle/whatever you call it. The Swordsmen and the Khazad Zigil Uzbad are inside the walls, because that's inside the fortress.
I SPECIFICALLY STATED THAT THE MONKS WERE ON THE GROUND SINCE THEY COULDN'T CHASE THE ARCHERS! PAY ATTENTION!
Whatever.
I'm knocking down a wall every turn because you're just going to run away anyway, so it doesn't matter if the walls collapse. And actually, I waited three turns before knocking this wall down.