*As my rangers are quite ahead of the rest of my troops the arrows fall short, although it does make my forces fall back a little. Troops with shields form a shield wall and others hold up their shields in case of another barrage.* *My rangers split and go to either side of your forces (In front of them and out of sight) and melt away into the forest, finding good hiding spots that ensure they won't be found* *A large force of Haradrim breaks away from the main force along with some siege weapons and goes around the castle, out of arrow range. They go towards the Umbarians, but stay back from your advancing Ents. They are out of range of your siege weapons* *The siege weapons are loaded with flaming bolts and large jars of oil and open fire on your Ents, burning up many* *All archers fire fire arrows towards the Ents*
This is only my second or third land battle that I have fought in by myself, and will likely be the only one I finish I was a bit of a pacifist back in the day And that naval battle against LB was by first ever
IC: *My Linesmashers and Red Shields halt their advance and stay still, completely safe behind the shields*
OOC: I belive those trops are worth 8 each, so their pretty robust and strong
OOC: Don't get ahead of yourself, you haven't won yet. And though you've moved the Haradrim force, it's large enough that my troops would have time to react, so no ents are lost. Also, what forest? To my knowledge there are no significant forests in Lebennin, and the general description doesn't seem to support their existance. Trees? Definitely. But no, there aren't any forests. I'll concede that they can find cover, but their presence is definitely known to the main Rohirrim force and getting within arrow range would be next to impossible without being noticed.
IC: *The entire force (Rohirrim and ents) falls back some distance and sets up in a defensive formation.* *Incendiary projectiles are loaded into the trebuchets and prepared to launch.* *The scorpions are placed on the top of a long hill (in front of the army), loaded, and aimed in the general direction of the enemy forces.* *The Rangers take hidden positions some hundred-odd feet from the hill, scanning the area with keen eyes.* *The cavalry moves to the right and left of the army.*
OOC: ... No ... forest? MY LIFE IS RUINED! IT WAS ALL A LIE! I think I was having flashbacks back to when I fought in the forests of Mirkwood My mistake, let me rethink this
IC: *My Haradrim cavalry suddenly make a dash in front of your lines, from the left side to the right, just inside of trebuchet range. At the end of tgis charge they are out of trebuchet range* *While your troops are mostly distracted watching my cavalry (Natural instinct ) my trebuchets and siege ballistae move suddenly into range of your trebuchets (Who are presumably firing towards my cavalry, or aiming that way) and unleash a deadly accurate bombardment of flaming projectiles at them. Many are taken unawares, and those that survive take a while to hit my siege weapons due to the inefficiency of those operating them.*
OOC: I'm going to be quite inactive over the next two weeks, so my moves might not seem very coherant as I don't have much time to make them
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
OOC: Don't get ahead of yourself, you haven't won yet. And though you've moved the Haradrim force, it's large enough that my troops would have time to react, so no ents are lost. Also, what forest? To my knowledge there are no significant forests in Lebennin, and the general description doesn't seem to support their existance. Trees? Definitely. But no, there aren't any forests. I'll concede that they can find cover, but their presence is definitely known to the main Rohirrim force and getting within arrow range would be next to impossible without being noticed.
IC: *The entire force (Rohirrim and ents) falls back some distance and sets up in a defensive formation.* *Incendiary projectiles are loaded into the trebuchets and prepared to launch.* *The scorpions are placed on the top of a long hill (in front of the army), loaded, and aimed in the general direction of the enemy forces.* *The Rangers take hidden positions some hundred-odd feet from the hill, scanning the area with keen eyes.* *The cavalry moves to the right and left of the army.*
OOC: ... No ... forest? MY LIFE IS RUINED! IT WAS ALL A LIE! I think I was having flashbacks back to when I fought in the forests of Mirkwood My mistake, let me rethink this
IC: *My Haradrim cavalry suddenly make a dash in front of your lines, from the left side to the right, just inside of trebuchet range. At the end of tgis charge they are out of trebuchet range* *While your troops are mostly distracted watching my cavalry (Natural instinct ) my trebuchets and siege ballistae move suddenly into range of your trebuchets (Who are presumably firing towards my cavalry, or aiming that way) and unleash a deadly accurate bombardment of flaming projectiles at them. Many are taken unawares, and those that survive take a while to hit my siege weapons due to the inefficiency of those operating them.*
OOC: I'm going to be quite inactive over the next two weeks, so my moves might not seem very coherant as I don't have much time to make them
The Knights of Gondor charge at your undefended back lines, smash into them, and rapidly pull away before the Haradrim can react to this attack. As they leave, the Wardens of Anorien ride in, fire a volley of arrows at point-blank range, and ride away at a rapid speed. They reform behind the Guards of Osgiliath.
The Knights of Gondor charge at your undefended back lines, smash into them, and rapidly pull away before the Haradrim can react to this attack. As they leave, the Wardens of Anorien ride in, fire a volley of arrows at point-blank range, and ride away at a rapid speed. They reform behind the Guards of Osgiliath.
If you don't mind, I'd like to null this and make my own move reacting to them arriving. I didn't have time to reply last night or this morning
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
The Knights of Gondor charge at your undefended back lines, smash into them, and rapidly pull away before the Haradrim can react to this attack. As they leave, the Wardens of Anorien ride in, fire a volley of arrows at point-blank range, and ride away at a rapid speed. They reform behind the Guards of Osgiliath.
If you don't mind, I'd like to null this and make my own move reacting to them arriving. I didn't have time to reply last night or this morning
OOC: ... No ... forest? MY LIFE IS RUINED! IT WAS ALL A LIE! I think I was having flashbacks back to when I fought in the forests of Mirkwood My mistake, let me rethink this
IC: *My Haradrim cavalry suddenly make a dash in front of your lines, from the left side to the right, just inside of trebuchet range. At the end of tgis charge they are out of trebuchet range* *While your troops are mostly distracted watching my cavalry (Natural instinct ) my trebuchets and siege ballistae move suddenly into range of your trebuchets (Who are presumably firing towards my cavalry, or aiming that way) and unleash a deadly accurate bombardment of flaming projectiles at them. Many are taken unawares, and those that survive take a while to hit my siege weapons due to the inefficiency of those operating them.*
OOC: I'm going to be quite inactive over the next two weeks, so my moves might not seem very coherant as I don't have much time to make them
OOC: How do trebuchets move suddenly?
OOC: Well, they weren't expected to move.
Also, I forgot to add this to my last post, but I'll make that move in 10 - 20 minutes when I'm home from school
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
A force from Pelargir rides into the region. All infantry dismounts and their horses vanish, never to be seen again.
200 Guards of Osgiliath - 600 MWE 500 Knights of Gondor - 2,000 MWE 200 Wardens of Anorien - 400 MWE
They form up out of arrow range of the Haradrim.
*1000 pikemen (500 from the castle group and 500 from the other group) and all the shieldmen form a defensive formation in front of them, just out of range. Behind them are 1000 swordsmen, and behind them are 1000 Haradrim archers, (They came from the same places as the pikemen) 40 Scorpions (20 from castle and the rest from the other group) and all the ballistae from the castle group. (30) Also 15 siege ballistae from the castle group.* *The 10 Mumakil from the castle group march up to just behind the flanks of this force, 5 to each side* *All siege weapons attack your forces, targeting the Wardens of Anorien first* *This group raises their shields to prevent them from getting hit by arrows*
*The Red Shields in front of your castle raise their shields slightly to prevent your archers hitting them from above them better and charge through the holes in the wall. The Linesmashers are mixed among them. They charge into the keep which also has been breached at the base due to the bombardment and filter through the bottom few floors, smashing the archers there before they can react. They then remain on the bottom floor near where they got in. Just before this the siege weapons firing on the castle stopped their bombardment*
OOC: I hope I didn't ruin your move
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
OOC: Don't get ahead of yourself, you haven't won yet. And though you've moved the Haradrim force, it's large enough that my troops would have time to react, so no ents are lost. Also, what forest? To my knowledge there are no significant forests in Lebennin, and the general description doesn't seem to support their existance. Trees? Definitely. But no, there aren't any forests. I'll concede that they can find cover, but their presence is definitely known to the main Rohirrim force and getting within arrow range would be next to impossible without being noticed.
IC: *The entire force (Rohirrim and ents) falls back some distance and sets up in a defensive formation.* *Incendiary projectiles are loaded into the trebuchets and prepared to launch.* *The scorpions are placed on the top of a long hill (in front of the army), loaded, and aimed in the general direction of the enemy forces.* *The Rangers take hidden positions some hundred-odd feet from the hill, scanning the area with keen eyes.* *The cavalry moves to the right and left of the army.*
OOC: ... No ... forest? MY LIFE IS RUINED! IT WAS ALL A LIE! I think I was having flashbacks back to when I fought in the forests of Mirkwood My mistake, let me rethink this
IC: *My Haradrim cavalry suddenly make a dash in front of your lines, from the left side to the right, just inside of trebuchet range. At the end of tgis charge they are out of trebuchet range* *While your troops are mostly distracted watching my cavalry (Natural instinct ) my trebuchets and siege ballistae move suddenly into range of your trebuchets (Who are presumably firing towards my cavalry, or aiming that way) and unleash a deadly accurate bombardment of flaming projectiles at them. Many are taken unawares, and those that survive take a while to hit my siege weapons due to the inefficiency of those operating them.*
OOC: I'm going to be quite inactive over the next two weeks, so my moves might not seem very coherant as I don't have much time to make them
OOC: I hope I haven't ruined your plans. [a]
IC: *As I mentioned before, the scorpions are on top of the hill/ridge, and the main army behind this. As such, the main army isn't too distracted by this, given they can't see what is going on, and are more focused on the orders and actions they are given. As such, the scorpions unleash a devastating volley at the cavalry, taking down many of their numbers.*
*The Rohirrim Rangers hidden in the foliage add to the chaos, taking down several of the horsemen as they pass by and then slipping into the shadows unseen.*
*At an order from their commanders, the archers behind the ridge aim at a specified angle and release yet another volley at the cavalry, taking out the majority of what remains.*
*In addition (oh no, I'm not done yet ), the boulder ents advance to the top of the hill and quickly launch the boulders at whatever cavalry remains within range, further destroying them.*
*Few Rohirrim fall (those who do are probably only a few of the Rangers who were farther ahead of the army), while most of the cavalry are destroyed (probably around 700 of the 750, as they had 950 arrows flying towards them, in addition to 40 scorpion bolts and 50 boulders).*
*The commanders, trusting in the ability of the archers to counter the cavalry attack, immediately take notice of the approaching siege weapons, and order a volley from the trebuchets. The majority of the flaming projectiles land in front of the approaching siege weapons (though any that got ahead are likely destroyed or damaged). The foliage in front of the siege weapon catches fire, causing flames that they cannot get past, and effectively keeping them out of range for the time being. In addition, this means the remaining cavalry cannot directly return to the main army, leaving them exposed for a longer time to a potential second volley.*
*The troops then prepare the scorpions and ballistae again, waiting for their enemy's next move.*
OOC: I'm glad you chose to charge at me.
I'll be a bit inactive too, since I'm trying to finish up the school year, so I understand.
A force from Pelargir rides into the region. All infantry dismounts and their horses vanish, never to be seen again.
200 Guards of Osgiliath - 600 MWE 500 Knights of Gondor - 2,000 MWE 200 Wardens of Anorien - 400 MWE
They form up out of arrow range of the Haradrim.
*1000 pikemen (500 from the castle group and 500 from the other group) and all the shieldmen form a defensive formation in front of them, just out of range. Behind them are 1000 swordsmen, and behind them are 1000 Haradrim archers, (They came from the same places as the pikemen) 40 Scorpions (20 from castle and the rest from the other group) and all the ballistae from the castle group. (30) Also 15 siege ballistae from the castle group.* *The 10 Mumakil from the castle group march up to just behind the flanks of this force, 5 to each side* *All siege weapons attack your forces, targeting the Wardens of Anorien first* *This group raises their shields to prevent them from getting hit by arrows*
*The Red Shields in front of your castle raise their shields slightly to prevent your archers hitting them from above them better and charge through the holes in the wall. The Linesmashers are mixed among them. They charge into the keep which also has been breached at the base due to the bombardment and filter through the bottom few floors, smashing the archers there before they can react. They then remain on the bottom floor near where they got in. Just before this the siege weapons firing on the castle stopped their bombardment*
OOC: I hope I didn't ruin your move
The Wardens scatter, riding in random patterns and firing at any weak spots in the Haradrim line. The Knights and the Guards retreat back out of siege weapon range.
As soon as the first few ranks of Red Shields and Linesmashers enter the castle, they are struck simultaneously by two phalanxes of 500 Pikemen; one on each side. After this lightning strike, the Pikemen pull back and form a "Thicket of Spears". Many Haradrim are impaled or run through in this attack.
OOC: A formation that looks like a big spiny ball. It's almost impossible to approach without being impaled on one of the pikes.
The archers use these few precious moments to form up on the floors of the keep. On the top few floors, the archers chop down scaffolding and push tubs of bricks down onto the Haradrim below.
OOC: In case you didn't remember, this castle isn't finished. There are plenty of rocks lying around.