Well, it doesn't make total sense, because you would then be dragging your trebuchets up the cliff in full view of the enemy or they would already be on the cliffs. There's also a few other inconsistancies, most important of those being I don't know exactly where most of my troops are and exactly what they are doing I would kinda like it if we could reset positions and then have Mario bring his troops in slightly after we have engaged. Or we can have him bring them in immediately, I don't mind
No, because it still works, it's just very slightly changed (the only real difference is where marioman's troops are.) The trebuchets are taken up far enough back that you can't see it (which should be perfectly fine) and your troops are either against the cliffs, or across the river. And how far back would we reset? because since I destroyed the siege weapons on the cliffs (and I don't want to rewind back that far) nothing has really happened that is major, except the arrival of Mario's units. It's just been a bit of siege weapon fire, and some various manuevering (including the trebs.)
Actually, it doesn't really work, because there is no way any semi-competent commander would set up siege weapons on a cliff that that the enemy will be moving on and not leave them defended. It is far more likely that they would all be set up on the cliff/bank across the river, or even up on the really high cliff. Also, as far as I can tell, destroying those siege weapons is about the only major thing that has happened.
I also have no idea where troops are and what they are doing, either on the new map on the old, so I would really like a full reset.
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
No, because it still works, it's just very slightly changed (the only real difference is where marioman's troops are.) The trebuchets are taken up far enough back that you can't see it (which should be perfectly fine) and your troops are either against the cliffs, or across the river. And how far back would we reset? because since I destroyed the siege weapons on the cliffs (and I don't want to rewind back that far) nothing has really happened that is major, except the arrival of Mario's units. It's just been a bit of siege weapon fire, and some various manuevering (including the trebs.)
Actually, it doesn't really work, because there is no way any semi-competent commander would set up siege weapons on a cliff that that the enemy will be moving on and not leave them defended. It is far more likely that they would all be set up on the cliff/bank across the river, or even up on the really high cliff. Also, as far as I can tell, destroying those siege weapons is about the only major thing that has happened.
I also have no idea where troops are and what they are doing, either on the new map on the old, so I would really like a full reset.
Are you saying EmeraldEddie wasn't a competent commander? He made a mistake, which anyone can do. He forgot that goblins can climb really well, and so put his weapons on a cliff that he thought wouldn't be climbed. And yes, destroying those siege weapons is the only major thing that happened, but I don't want to give up the Siege Engine superiority I have right now, and a reset to right after would put all your troops except the Dunedain behind the river.
Nothing is really happening except siege weapon and archer fire.
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.
Actually, it doesn't really work, because there is no way any semi-competent commander would set up siege weapons on a cliff that that the enemy will be moving on and not leave them defended. It is far more likely that they would all be set up on the cliff/bank across the river, or even up on the really high cliff. Also, as far as I can tell, destroying those siege weapons is about the only major thing that has happened.
I also have no idea where troops are and what they are doing, either on the new map on the old, so I would really like a full reset.
Are you saying EmeraldEddie wasn't a competent commander? He made a mistake, which anyone can do. He forgot that goblins can climb really well, and so put his weapons on a cliff that he thought wouldn't be climbed. And yes, destroying those siege weapons is the only major thing that happened, but I don't want to give up the Siege Engine superiority I have right now, and a reset to right after would put all your troops except the Dunedain behind the river.
Nothing is really happening except siege weapon and archer fire.
No. Prior to this, the cliffs could only be reached by climbing, so thus he did make that mistake. However, using this new map the cliffs can easily be reached by troops just marching across to it before going on the path down the cliff. No commander would leave those undefended in such a scenario unless they wanted to lose
Yes, but stuff happened prior
One mod to rule them all and in the darkness ban them - Lord of the Mods "I am the Mod Reborn!" - masterlegobuilders I'm the real boss
Are you saying EmeraldEddie wasn't a competent commander? He made a mistake, which anyone can do. He forgot that goblins can climb really well, and so put his weapons on a cliff that he thought wouldn't be climbed. And yes, destroying those siege weapons is the only major thing that happened, but I don't want to give up the Siege Engine superiority I have right now, and a reset to right after would put all your troops except the Dunedain behind the river.
Nothing is really happening except siege weapon and archer fire.
No. Prior to this, the cliffs could only be reached by climbing, so thus he did make that mistake. However, using this new map the cliffs can easily be reached by troops just marching across to it before going on the path down the cliff. No commander would leave those undefended in such a scenario unless they wanted to lose
Yes, but stuff happened prior
Where can they be easily reached? Unless they can be easily reached from the direction of the High Pass, this still doesn't seem like any kind of an argument. At that time, I was coming solely from the High Pass, and even then, No elf or Man would be able to do that, only orcs and goblins. If you really want to continue asking for a Reboot, I'd suggest calling KK, because I don't really want a reboot.
One thing, really. Siege Weapon Loss. Other than that, it's positioning (all of which being done as soon as troops arrive.)
Tul Generas of the Orcs, Darthraxx of the dragon Knights. I RP, and have lots of fun.