{JAMMERS! -GOOD- ONLY!} Noted. We need to get reinforcements in there fast, especially more siege engines, or this whole thing is going to fail quickly. If you or anyone can do this without compromising our position at Lebennin, please hurry.
{JAMMERS! -GOOD- ONLY!} Noted. We need to get reinforcements in there fast, especially more siege engines, or this whole thing is going to fail quickly. If you or anyone can do this without compromising our position at Lebennin, please hurry.
{JAMMERS! -GOOD- ONLY!} Noted. We need to get reinforcements in there fast, especially more siege engines, or this whole thing is going to fail quickly. If you or anyone can do this without compromising our position at Lebennin, please hurry.
{JAMMERS! -GOOD- ONLY!} I've got I think two thousand troops with plenty of artillery in the Dimrill Dale. If they're not needed there, I could send them down.
{JAMMERS! -GOOD- ONLY!} I don't think that will be necessary now. Leave them at the Dimrill Dale unless you need them elsewhere. Hopefully we can get the battle moving again there.
{JAMMERS! -GOOD- ONLY!} I've got I think two thousand troops with plenty of artillery in the Dimrill Dale. If they're not needed there, I could send them down.
{JAMMERS! -GOOD- ONLY!} I don't think that will be necessary now. Leave them at the Dimrill Dale unless you need them elsewhere. Hopefully we can get the battle moving again there.
{JAMMERS! -GOOD- ONLY!} I've got I think two thousand troops with plenty of artillery in the Dimrill Dale. If they're not needed there, I could send them down.
{JAMMERS! -GOOD- ONLY!} I don't think that will be necessary now. Leave them at the Dimrill Dale unless you need them elsewhere. Hopefully we can get the battle moving again there.
{JAMMERS! -GOOD- ONLY!} That's what I was hoping. I'll try to help clean up things in the Dale, then send them to Osgiliath as additional reinforcements when they're done. I don't expect them to take many losses.
{JAMMERS! -GOOD- ONLY!} I don't think that will be necessary now. Leave them at the Dimrill Dale unless you need them elsewhere. Hopefully we can get the battle moving again there.
{JAMMERS! GOOD ONLY!}Alright, this post is mostly for mine and KitKat's benefit. If you don't want or need to read a long list of numbers and regions in Eriador, don't read further.
Current numbers and locations of all Bree's troops:
- 250 MWE in each of the following: Ettenmoors, Lone-Lands, Harlindon, S. Ered Luin, the Shire, Forochel, N. Downs, Evendim, Angmar, N. Ered Luin, Forlindon, Minhiriath, Old Forest, S. Downs, and Weathertop (total: 3,750 MWE) - 500 MWE in Tharbad - 450 MWE in the Grey Havens - 9200 MWE in Rivendell (- casualties) - 1,800 MWE in the Open Sea (aboard ships)(- casualties) - 2,000 MWE in Bree - 3,500 MWE in Dunland - 5,000 MWE in Lebennin (- casualties) - 7,000 MWE in Enedhwaith (- casualties)
Total: 34,400 MWE36,400 MWE 33,200 MWE???
And Bree owns 17 regions (not counting Enedhwaith), so that should mean we have ... 37,000 MWE ... something's not adding up here ... Am I missing something?
Anywho, 1,100 of my TWE is forming my navy, which is about to engage MLB. Of the remaining 900 from the HQ, 500 are at Enedhwaith/Tharbad, and 300 are at the Havens. Each region will use its 100 TWE for self defense. However, the Havens already has 300 TWE there, and it generates 200 TWE (for being a port). So that's 300 TWE (100 from HQ + 200 from Havens), which I have left. I'll probably use most of that at my HQ.
Given my position, I think it would be safe to leave 250 MWE in most of my regions. I'll leave 500 at Tharbad and the Havens. That would allow me take ... *calculating* ... 2,850 MWE from the various regions (150 from Shire, 200 from Havens, 250 from everywhere else). Or do you think I should leave larger contingents at Angmar/Forochel/N. Downs, to protect against Gundy?
To round that out, I'd be willing to take 1,150 from Bree, to make a total of 4,000 troops to send to Gondor. And I could throw in a few siege weapons, tho not many.
Edit: Just realized I forgot the 2k troops you have in Forodwaith. Welp, now I'm only missing 600 MWE.
{JAMMERS! GOOD ONLY!} So the above post has been updated to reflect current troop #s. Changes are in red; Bree had several changes, Rivendell had only a couple. . I need to figure out why Bree is almost 4k MWE short of what it should have. Anyways, current battles are described in detail below:
- Rivendell: Currently fighting several thousand orcs from Goblin-Town here. For battle positions, see my map of the battle on page 4. Since then, MM has taken the siege engines on the cliffs, but KK and I have brought in more troops/siege engines behind the bridge. MM is currently hauling trebuchets up the cliff, and is preparing a forward assault with trolls through the gap. I've pulled about half the mammoths across the bridge, in order to defend the gap when MM attacks it. Our siege engines are also exchanging fire, but without much effect, as the cliffs grant a limited line of sight. Given the circumstances (MM has the high ground, and it's a night), it's a bit of a dangerous situation. But we have more troops and a good defensive position, so we should be able to hold it, if played right.
- Lebennin: 5k MWE of my troops are assisting in the fight there against MLB. My hobbit archers are currently engaging his archers at range. The rest of my troops are attacking one of MLB's forces. He also has some siege engines which are firing on my troops. I honestly can't tell you much more than that, the battle is just....a headache.
- Enedhwaith: So, I have a force of 500 MWE (half Bree Guardsmen, half Eryn Vorn Huntsmen) inside a half-built stone fortress. Shamrock has some pikemen and javelins attacking the castle via the main entrance, who some of my Bree Guardsmen are engaging. He also has about 500 swordsmen who are climbing into the fortress via ladders. My Huntsmen are engaging those, with the assistance of some Guardsmen. He also slipped some archers in the main entrance somehow. So my troops in the castle or outnumbered. However, I have a force of 6k MWE there as well. The main force of infantry and archers are approaching the fortress, while my mammoths are busy wrecking his archers. Shamrock only has about 3k MWE total there, so we should be able to beat him once the main force reaches the castle.
- Dunland: There are currently 3,500 Bree Men here, assisted by an enormous force of Rohirrim (13,500 MWE). Battle is still early, as we're currently just exchanging siege engine fire. The first line of defense is a wooden wall, so we can burn that down, then advance into the capital. Shamrock only has 4k MWE, so we should be able to overwhelm his forces with sheer numbers, once we engage at melee. Troop list is, as of writing this, the most recent post in that topic, so I won't repost it.
- Open Sea: It's Bree's navy against Umbar's. Tbh, trying to describe the battle would be something of a futile gesture. The battle's only 1 page at this point (albeit long posts), so just read it to figure out what's going on. I don't remember if I had a strategy there, so...figure out your own. Our losses have been about even at this point, but he has more ships.
- Eregion: I have 6,500 MWE of elves (5k EWE) attacking ~5k MWE of orcs at dusk. I've set up camp, and our siege engines are exchanging fire. You can read MM's description of the battle on the most recent page, it seems his brother may be taking over for him. While I'd like to win, I'm less concerned with taking the region than with occupying his troops and keeping the battle close to him. In case of an emergency, these troops could still be pulled out easily enough. But that does free up his troops as well, so tread cautiously.
- High Pass: I have 2k EWE there. They have fortified themselves in a cave on the west side of the upper pass. MM has several thousand troops, but seems to be engaging 8L and his Beornings on the east side. My intent was mostly just to leave the elves there and make sure MM can't just send the troops there to Rivendell. Tho if it turns out their assistance is the difference between winning and losing for 8L, then by all means, help him.
I think that's about it. I'll try to pull up troop lists in each of the regions described above. The regions Bree owns (noted above) basically all have 250 MWE (except for Tharbad and the Havens) and 100 TWE of siege engines (can be found in jammers on page 2 of the Bree topic). Rivendell just owns the Trollshaws.
Hope that's everything! If you have any questions, feel free to ask, though I can't promise that I'll be able to answer them in a timely manner.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
{JAMMERS! GOOD ONLY!}Alright, this post is mostly for mine and KitKat's benefit. If you don't want or need to read a long list of numbers and regions in Eriador, don't read further.
Current numbers and locations of all Bree's troops:
- 250 MWE in each of the following: Ettenmoors, Lone-Lands, Harlindon, S. Ered Luin, the Shire, Forochel, N. Downs, Evendim, Angmar, N. Ered Luin, Forlindon, Minhiriath, Old Forest, S. Downs, and Weathertop (total: 3,750 MWE) - 500 MWE in Tharbad - 450 MWE in the Grey Havens - 9200 MWE in Rivendell (- casualties) - 1,800 MWE in the Open Sea (aboard ships)(- casualties) - 2,000 MWE in Bree - 3,500 MWE in Dunland - 5,000 MWE in Lebennin (- casualties) - 7,000 MWE in Enedhwaith (- casualties)
Total: 34,400 MWE36,400 MWE 33,200 MWE???
And Bree owns 17 regions (not counting Enedhwaith), so that should mean we have ... 37,000 MWE ... something's not adding up here ... Am I missing something?
Anywho, 1,100 of my TWE is forming my navy, which is about to engage MLB. Of the remaining 900 from the HQ, 500 are at Enedhwaith/Tharbad, and 300 are at the Havens. Each region will use its 100 TWE for self defense. However, the Havens already has 300 TWE there, and it generates 200 TWE (for being a port). So that's 300 TWE (100 from HQ + 200 from Havens), which I have left. I'll probably use most of that at my HQ.
Given my position, I think it would be safe to leave 250 MWE in most of my regions. I'll leave 500 at Tharbad and the Havens. That would allow me take ... *calculating* ... 2,850 MWE from the various regions (150 from Shire, 200 from Havens, 250 from everywhere else). Or do you think I should leave larger contingents at Angmar/Forochel/N. Downs, to protect against Gundy?
To round that out, I'd be willing to take 1,150 from Bree, to make a total of 4,000 troops to send to Gondor. And I could throw in a few siege weapons, tho not many.
Edit: Just realized I forgot the 2k troops you have in Forodwaith. Welp, now I'm only missing 600 MWE.
{JAMMERS! GOOD ONLY!} So the above post has been updated to reflect current troop #s. Changes are in red; Bree had several changes, Rivendell had only a couple. . I need to figure out why Bree is almost 4k MWE short of what it should have. Anyways, current battles are described in detail below:
- Rivendell: Currently fighting several thousand orcs from Goblin-Town here. For battle positions, see my map of the battle on page 4. Since then, MM has taken the siege engines on the cliffs, but KK and I have brought in more troops/siege engines behind the bridge. MM is currently hauling trebuchets up the cliff, and is preparing a forward assault with trolls through the gap. I've pulled about half the mammoths across the bridge, in order to defend the gap when MM attacks it. Our siege engines are also exchanging fire, but without much effect, as the cliffs grant a limited line of sight. Given the circumstances (MM has the high ground, and it's a night), it's a bit of a dangerous situation. But we have more troops and a good defensive position, so we should be able to hold it, if played right.
- Lebennin: 5k MWE of my troops are assisting in the fight there against MLB. My hobbit archers are currently engaging his archers at range. The rest of my troops are attacking one of MLB's forces. He also has some siege engines which are firing on my troops. I honestly can't tell you much more than that, the battle is just....a headache.
- Enedhwaith: So, I have a force of 500 MWE (half Bree Guardsmen, half Eryn Vorn Huntsmen) inside a half-built stone fortress. Shamrock has some pikemen and javelins attacking the castle via the main entrance, who some of my Bree Guardsmen are engaging. He also has about 500 swordsmen who are climbing into the fortress via ladders. My Huntsmen are engaging those, with the assistance of some Guardsmen. He also slipped some archers in the main entrance somehow. So my troops in the castle or outnumbered. However, I have a force of 6k MWE there as well. The main force of infantry and archers are approaching the fortress, while my mammoths are busy wrecking his archers. Shamrock only has about 3k MWE total there, so we should be able to beat him once the main force reaches the castle.
- Dunland: There are currently 3,500 Bree Men here, assisted by an enormous force of Rohirrim (13,500 MWE). Battle is still early, as we're currently just exchanging siege engine fire. The first line of defense is a wooden wall, so we can burn that down, then advance into the capital. Shamrock only has 4k MWE, so we should be able to overwhelm his forces with sheer numbers, once we engage at melee. Troop list is, as of writing this, the most recent post in that topic, so I won't repost it.
- Open Sea: It's Bree's navy against Umbar's. Tbh, trying to describe the battle would be something of a futile gesture. The battle's only 1 page at this point (albeit long posts), so just read it to figure out what's going on. I don't remember if I had a strategy there, so...figure out your own. Our losses have been about even at this point, but he has more ships.
- Eregion: I have 6,500 MWE of elves (5k EWE) attacking ~5k MWE of orcs at dusk. I've set up camp, and our siege engines are exchanging fire. You can read MM's description of the battle on the most recent page, it seems his brother may be taking over for him. While I'd like to win, I'm less concerned with taking the region than with occupying his troops and keeping the battle close to him. In case of an emergency, these troops could still be pulled out easily enough. But that does free up his troops as well, so tread cautiously.
- High Pass: I have 2k EWE there. They have fortified themselves in a cave on the west side of the upper pass. MM has several thousand troops, but seems to be engaging 8L and his Beornings on the east side. My intent was mostly just to leave the elves there and make sure MM can't just send the troops there to Rivendell. Tho if it turns out their assistance is the difference between winning and losing for 8L, then by all means, help him.
I think that's about it. I'll try to pull up troop lists in each of the regions described above. The regions Bree owns (noted above) basically all have 250 MWE (except for Tharbad and the Havens) and 100 TWE of siege engines (can be found in jammers on page 2 of the Bree topic). Rivendell just owns the Trollshaws.
Hope that's everything! If you have any questions, feel free to ask, though I can't promise that I'll be able to answer them in a timely manner.
{Jams, GOOD only!} Brief update: MM is sending ~3k MWE of orcs through the North Downs. Almost certainly, they're going to Bree. I sent 1,500 MWE up there, hopefully to intercept him. If they do, 8L is sending troops from behind, so we should defeat him there. If not, the battle will probably be at Bree itself. Either way, 8L is sending help.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
{JAMMERS! -GOOD- ONLY!} The complete list of Mirkwood's armies, combats, regions, and plans:
MIRKWOOD HQ Troops: 250 Silvan Archers, 15 Hir-E-Beng (265 Total - 403 MWE) Siege Engines: 16 Scorpions (50 SWE) Status: At peace. Though not many are defending, the enemy seems to have no intention to attack the HQ.
CENTRAL MIRKWOOD Troops Gained from Region: 250 Swordsmen, 250 Spearmen, 250 Silvan Archers (750 Total - 1,000 MWE) Other Troops: None Siege Engines: 100 SWE - no specified weapons currently. Status: At peace. No current enemy threat, though enemy invasion is possible. Plans: Some troops can be sent to Dol Guldur if necessary.
DOL GULDUR HQ Troops: 500 Swordsmen, 250 Spearmen, 300 Silvan Archers, 250 Maethyr I-Thewair, 73 Hir-E-Ech, 73 Hir-E-Lang, 40 Hir-E-Beng, 150 Warders, 250 Dae-E-Tawar, 46 Tir-E-Arachir, 20 Cuan-E-Tawar (1,952 Total - 5,300 MWE) Siege Engines: 20 Trebuchets, 100 Scorpions (600 SWE) Enemy Troops: 3,750 archers, 1,500 halberds, 1,500 Swamp archers (6,750 Total - 6,000 MWE) Enemy Siege Engines: None. Tuvok never built any. Status: Besieging. Breach in the northern wall is almost completed. Plans: Currently I have no intention of storming inside the fortress. I'm outnumbered, but so far Tuvok hasn't taken advantage. I'm just stalling for now so he can't regenerate troops from other battles. Also, Tuvok's troops from the VOA arrived, as have mine, and I'm about to begin combat with them.
VALES OF THE ANDUIN Troops: 100 Silvan Archers, 100 Arandond (969 Total - 2,405 MWE) Siege Engines: None Status: At peace. Just conquered and now constructing/generating.
WEST RHOVANION Troops: 1,000 Swordsmen, 800 Spearmen, 450 Silvan Archers, 75 Hir-E-Ech, 75 Hir-E-Lang, 20 Hir-E-Beng, 400 Maethyr I-Thewair (2,820 Total - 4,850 MWE) - Minus casualties Siege Engines: 50 Scorpions, 25 Mangonels, 21 Ballistae (500 SWE) Status: Just finished combat. All of Tuvok's troops have been smashed, though it cost me a lot of my troops. Dale will claim the region. Plans: Will be explained in a separate post.
DIMRILL DALE Troops: 250 Swordsmen, 200 Spearmen, 200 Silvan Archers, 275 Maethy I-Thewair, 15 Hir-E-Ech, 15 Hir-E-Lang (955 Total - 1,715 MWE) Siege Engines: 30 Trebuchets (450 SWE) Enemy Troops: (Will add these later) Enemy Siege Engines: (Will add these later) Status: Waiting to begin combat. Plans: Assist the Lorien elves in holding back the enemy armies.
OSGILIATH Troops: 250 Swordsmen, 125 Spearmen, 50 Silvan Archers, 100 Maethyr I-Thewair, 17 Hir-E-Ech, 17 Hir-E-Lang, 5 Hir-E-Beng, 75 Warders, 100 Arandond (723 Total - 1,860 MWE) Siege Engines: 5 Trebuchets, 20 Scorpions (135 SWE) Enemy Troops: Listed by LB Enemy Siege Engines: Listed by LB Status: In combat. Plans: Hold out with the Gondorians for as long as possible. Soon to go on the offensive.
LEBENNIN Troops: 250 Swordsmen, 125 Spearmen, 150 Silvan Archers, 100 Maethyr I-Thewair, 20 Hir-E-Ech, 20 Hir-E-Lang, 15 Hir-E-Beng, 312 Scouts, 624 Rochir-E-Tawar, 155 Linebreakers, 95 Hir-E-Roch, 50 Rochir-E-Arachir (2,016 Total - 4,500 MWE) Siege Engines: 5 Trebuchets, 20 Scorions, 16 Ballistae (250 SWE) Status: In combat. Waiting for battle to resume. Plans: Cavalry will engage enemy cavalry, while infantry and siege weapons will attack the forces attacking the Rohirrim.
- - -
That's all I have for now. I will update this as I get more info and as battles progress.
{JAMMERS! -GOOD- ONLY!} LegoBuilder, get ready to begin our attack on Mordor. I'll let you know when to begin. Now that West Rh. has fallen, I have nearly 5,000 MWE available. My plan is to regenerate the troops I lost, and then send this army, along with plenty of SWE, to attack the Brown Lands. That should fall quickly. As soon as it does, mobilize your troops and attack Mordor from behind. I'll mount a northern attack on Mordor, going for Dagorlad and possibly South Rh. Hopefully that forces Sham to lessen his other attacks. Thoughts, opinions?
{JAMMERS! -GOOD- ONLY!} LegoBuilder , get ready to begin our attack on Mordor. I'll let you know when to begin. Now that West Rh. has fallen, I have nearly 5,000 MWE available. My plan is to regenerate the troops I lost, and then send this army, along with plenty of SWE, to attack the Brown Lands. That should fall quickly. As soon as it does, mobilize your troops and attack Mordor from behind. I'll mount a northern attack on Mordor, going for Dagorlad and possibly South Rh. Hopefully that forces Sham to lessen his other attacks. Thoughts, opinions?
{JAMMERS! -Good- ONLY!} I was looking through the Mordor topics, and I realized that there is 10,000 MWE at Dagorlad. I could send my Dwarves to West Rh. to help you crush the Brown Lands and then have 11,000 MWE to take on Shamrock at Dagorlad. I also have 600 (Dwarven) SWE.
{JAMMERS! -GOOD- ONLY!} LegoBuilder, get ready to begin our attack on Mordor. I'll let you know when to begin. Now that West Rh. has fallen, I have nearly 5,000 MWE available. My plan is to regenerate the troops I lost, and then send this army, along with plenty of SWE, to attack the Brown Lands. That should fall quickly. As soon as it does, mobilize your troops and attack Mordor from behind. I'll mount a northern attack on Mordor, going for Dagorlad and possibly South Rh. Hopefully that forces Sham to lessen his other attacks. Thoughts, opinions?
{JAMMERS! -GOOD- ONLY!} LegoBuilder , get ready to begin our attack on Mordor. I'll let you know when to begin. Now that West Rh. has fallen, I have nearly 5,000 MWE available. My plan is to regenerate the troops I lost, and then send this army, along with plenty of SWE, to attack the Brown Lands. That should fall quickly. As soon as it does, mobilize your troops and attack Mordor from behind. I'll mount a northern attack on Mordor, going for Dagorlad and possibly South Rh. Hopefully that forces Sham to lessen his other attacks. Thoughts, opinions?
{JAMMERS! -Good- ONLY!} I was looking through the Mordor topics, and I realized that there is 10,000 MWE at Dagorlad. I could send my Dwarves to West Rh. to help you crush the Brown Lands and then have 11,000 MWE to take on Shamrock at Dagorlad. I also have 600 (Dwarven) SWE.
{JAMMERS! -GOOD- ONLY!} Yeah, I had noticed that since the RP started. I'm not sure if those troops are actually there or not, but it's probably safest to assume they are. Bring as many of those troops and siege engines along as you think necessary. Keep in mind I'm also sending 5,000 MWE and 800 SWE. We need to draw Mordor's attention if we're to succeed at Gondor.
My troop regeneration will be finished tomorrow, and they'll arrive at West Rh. on Saturday. Have your troops there by then, and we'll attack the Brown Lands on Sunday. There's only 1,000 MWE and 100 SWE there, so that should fall within a few days at most. Then we move on to Dagorlad. If there is 10,000 MWE there, well face it together. If not, send most of your troops to attack Mordor from behind.