OoC: Heyyy, I got boosted! =O =D Thank you very much! =D (technically no one knows about this except the Temmies, but I don't care =P I seem to remember either you or jjmazey putting a pair of troops on my planet so the Temmies don't get lonely, though, so I guess they'd know =P )
OOC: There's me, with fleets in orbit and troops on the ground, and Samuel, with troops on the ground and an Antimatter shield stopping anything from leaving or entering the atmosphere. However, "attacking" isn't really the right word to use, as we're in control of the planet, with the odd handful of Zaaran soldiers holding out here and there
OOC: Ok. Thanks. IC: A submission craft warps into the atmosphere and reauests for a direct transmission to the leaders of both your armies for a conference call.
OoC: Heyyy, I got boosted! =O =D Thank you very much! =D (technically no one knows about this except the Temmies, but I don't care =P I seem to remember either you or jjmazey putting a pair of troops on my planet so the Temmies don't get lonely, though, so I guess they'd know =P )
That was me
No it wasn’t. I put two pilots named Billy and Willie and their ships on his planet.
Project D.E.A.F.: 95% Projects X-termin8, Subdue, and Corruption: 25% The Bubble initiative: 20% The Mother ship initiative: 20%
Doubling Current Attack Systems: 40% Doubling Current Defences: 50%
New Drecnonian Tech: Black Matter Readers: This new detection system is made in response to the cloaking systems of the Borg Empire. They detect when a high speed projectile or anything enters outer space and follow its movements on a computer screen. Allowing them to detect anything coming near them that is cloaked. They can detect the size and speed of the object but they can't tell what it is exactly, they can only surmise. PPS's(Personal Protection Shields) These are energy fields that are produced from a small stand and it provides an arched shield up to stomach height and goes out about 1 meter wide. Every soldier has three. Bunker detection systems: These scanners scan for any cavities within a planets surface, the bombers will then target these areas Holographic disguisers: These devices cover a person or ship in a hologram of the enemies uniform or ship design, allowing it to take the supposed form of any ship. Corpse cooling missiles: These missiles have a self cooling system and are frozen with a huge layer of ice, they are let loose towards thrusters and fall directly to the back of the burning hot substance, at that time the missile, can no longer be cold and there is no ice left on it do it detonates causing serious damage to thrusters, rendering ships motionless and without warp capabilities. They are usually let out in large amounts and stop entire fleets. If they don't hit thrusters, they damage a ship like a normal missile. Cloning: OOC: Is cloning allowed? IC: Cloning facilities are established on all planets and moons: 10% Precalculaters: These are guns are on every ship except a fighter in the Drecnonian Empire. They precalculate incoming projectiles and shoot at them to stop them before they hit the ship. They don't hit super missiles. Heavy gravity orbs: These are placed,out by infantry to make the enemies fire less accurate and are launched by ships to derail incoming projectiles. All tech limited to the Drecnonian Empire unless specified otherwise.
D.E.A.F.: 100% Projects X-termin8, Subdue, and Corruption: 30% The Bubble initiative: 30% The Mother ship initiative: 25% Current Defences: 60% Current Attack Systems: 50%
New Drecnonian Tech: Molecular tech: Filters (these are small slits on the sides of ships that take the molecules and put them through the slits containers in labs. Top,scientists then construct necessary gasses, liquids, and solids with the resulting molecules, such as oxegyn, water, and metal, if they have enough molecules collected. This tech is also applied to scientific buildings in each major city so they can make their own materials.) Energy Tech: Light prisions (these are much like solar panels in that they capture the energy from the light of suns and stars. They are more efficient because they hold the light better than actual solar panels and the average refill time is 30 minutes when one can power a city the size of Chicago for half a year. The Drecnonian Empire has hundreds of these containers in storage in case of a crisis. Every city is equipped with 2 for backup ad well.) Star energy (this is energy obtained from stars and is put into canons of the Drecnonian Empire allowing for accurate, destructive blasts. Long range canons have more star fuel in them and habe a cool down time of 30 seconds after each shot.) Phantom Blasts: A blast of black matter that envelops a ship into the destructive darkness. Guns on Demolishers have this.) D.E.A.F. tech applied to standered rifles. Light concentrator (This is a ship that has a star inside of it, at its point is a clear opening magnified 10,000,000 times. The light is focused on the designated target and the ship has a hole melted in it. Causing all sorts of damages. These are very expensive ships because of the tech used to keep the st at moving so there is one per fleet and they are mainly used for big ships that have heavy shields. Shields are made good with this weapon, only armor helps.) Anti corruption program: This new system is a cyber security program making our electronic systems incorruptible.)
All Drecnonian files on inventions are kept strictly by memory by the top scientists of the Drecnonian Empire and the universe.
Projects X-termin8, Subdue, and Corruption: 35% The Bubble initiative: 35% The Mother ship initiative: 30% Doubling Current Defences: 70% Doubling Current Attack Systems: 60% Cloning facilities: 30%
Important Technology advancements: Frequency Tech applied to vehicles New vehicle: Mechs, The Gauntlet Mech legion: the Alpha and Omega Campaign. Sustainable core energy: A new process that takes energy from the core of the earth and puts it into useable energy for the Worlds that have this tech. Atmospheric Pressure destabilizers: These ships increase the atmospheric pressure slowly and will make it eventually so heavy that the atmospheric pressure will crush everyone on the planets surface. Weather Destabilizers: These ships install chemicals in the earths atmosphere changing the weather of climates dramatically. Causing miserable existence for the inhabitants.
Rare minerals mined off planets Eci and Zendar: 1. Cortsin: Is the new strongest metal, stronger than any metal or alloy in existence, it is like a mixture of tungsten, Chromium, and titanium. Its value is 4,000 pieces of gold per milligram because it is so rare. This metal can only be found naturally on Zendar and Eci. It is applied on all ships in the Drecnonian Empire. 2. Dendarium: This metal is strong and pliable. It is used for most buildings in the Drecnonian Empire. It is very resilient. Its value is 600 pieces of gold per kilogram. It can sometimes be found on other planets but it is still in small quantities. 3. Coficoil: This is a very hard substance but once it is at a certain temperature it can be moved. Its value is 700 gold pieces per Kilogram.
Precious metals: Corpstone: Is a deep purple and black stone that can be melted down to make extremely powerful potions. It is said to be a a solid form of black matter. This can only be found on Zendar and its value is 100,000 gold pieces a kilogram. It is extremely rare and it is said to have a power not yet known to man. The Drecnonian Empire has spent 20 years mining this substance and now has one ton in storage and some extra. Project Mother ship plans to use these minerals to create the portholes. More Projects will be made with this material.
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
KESTRIAN ORDER OF INTERPLANETARY AFFAIRS (K.O.I.A.)
NAME: Kestria TYPE: Planet and Headquarters of Intergalactic Order MASS: 6.39x10^24 kg INHABITANTS: ENTRY: Atmosphere GEOGRAPHY: Shows all forms of the hydrologic cycle. Contains more rivers, oceans, and arctic conditions than Earth. Most regions are freezing cold or temperate with lots of humidity. Landmasses are either covered with snow, overrun by rivers, or possess extremely damp soil with many forests. Many civilizations exist in the water, while most military installations remain on landmasses with other civilian cities as well. The sky here is a rich blue with many clouds. ATMOSPHERIC APPEARANCE: A deep blue orb with large grey clouds around it. GOVERNMENT: Dictatorship HEAD OF GOV'T: PURPOSE: Headquarters for K.O.I.A. CULTURE: Participatory CLIMATES: Frigid, humid, and temperate.
***
NAME: Kestrian Order of Interplanetary Affairs (K.O.I.A.) TYPE: Military Organization/Government PURPOSE: To facilitate the interests of the people of Kestria and to acquire planets. CURRENT PLANET ROSTER: SCIENCE DIVISIONS: MILITARY BRANCHS:
KESTRIAN ORDER OF INTERPLANETARY AFFAIRS (K.O.I.A.)
NAME: (Ice) Jaggard TYPE: Energy Source/piece of planet's core/Superweapon PURPOSE: Provided permanent genetic abilities to Firn race, granting them telepathic manipulation over the substance "water." Also provides the necessary means to create ice-projectiles. These are weaponized in all Kestrian weapons, including infantries, air forces, and celestial fleets. It can also alter a planet's surface causing all regions of the targeted planet to go to sub-zero conditions, be covered in mostly water or snow, and creates massive humidity. Unable to be touched by any other species other than Firns. APPEARANCE: A rich blue, jagged rock about the size of a football. Blue energy can be seen emanating from it along with icy crystals that float around it. ORIGIN: During a volcanic eruption a long time ago before the RP began, part of the planet's core separated and shot up onto the surface. It later solidified into what it is now-- a rock. The rock, once on the surface, began affecting the temperature of the planet, its geography, and the inhabitants on it. The Firn race, living on the planet were affected positively, being granted strange new powers and appearances. They called the rock a "Jaggard." All other inhabitants were smashed by the changes, leaving only the Firns on the planet. Over time, the Firns learned how to harness the Jaggard's power to be able to store its powerful ice energy w/in weapons, allowing for ice-related projectiles that can fire at the same speed of lasers with just as much efficiency. (to be elaborated upon) Kestrian technology has all been adapted to utilize the rock's energy. The Jaggard has, thus far, been able to provide limitless energy to the planet. WEAPONIZATION: 5%
*A submission craft enters your atmosphere and requests permission to land*
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
D.E.A.F.: 100% Projects X-termin8, Subdue, and Corruption: 30% The Bubble initiative: 30% The Mother ship initiative: 25% Current Defences: 60% Current Attack Systems: 50%
New Drecnonian Tech: Molecular tech: Filters (these are small slits on the sides of ships that take the molecules and put them through the slits containers in labs. Top,scientists then construct necessary gasses, liquids, and solids with the resulting molecules, such as oxegyn, water, and metal, if they have enough molecules collected. This tech is also applied to scientific buildings in each major city so they can make their own materials.) Energy Tech: Light prisions (these are much like solar panels in that they capture the energy from the light of suns and stars. They are more efficient because they hold the light better than actual solar panels and the average refill time is 30 minutes when one can power a city the size of Chicago for half a year. The Drecnonian Empire has hundreds of these containers in storage in case of a crisis. Every city is equipped with 2 for backup ad well.) Star energy (this is energy obtained from stars and is put into canons of the Drecnonian Empire allowing for accurate, destructive blasts. Long range canons have more star fuel in them and habe a cool down time of 30 seconds after each shot.) Phantom Blasts: A blast of black matter that envelops a ship into the destructive darkness. Guns on Demolishers have this.) D.E.A.F. tech applied to standered rifles. Light concentrator (This is a ship that has a star inside of it, at its point is a clear opening magnified 10,000,000 times. The light is focused on the designated target and the ship has a hole melted in it. Causing all sorts of damages. These are very expensive ships because of the tech used to keep the st at moving so there is one per fleet and they are mainly used for big ships that have heavy shields. Shields are made good with this weapon, only armor helps.) Anti corruption program: This new system is a cyber security program making our electronic systems incorruptible.)
All Drecnonian files on inventions are kept strictly by memory by the top scientists of the Drecnonian Empire and the universe.
Projects X-termin8, Subdue, and Corruption: 35% The Bubble initiative: 35% The Mother ship initiative: 30% Doubling Current Defences: 70% Doubling Current Attack Systems: 60% Cloning facilities: 30%
Important Technology advancements: Frequency Tech applied to vehicles New vehicle: Mechs, The Gauntlet Mech legion: the Alpha and Omega Campaign. Sustainable core energy: A new process that takes energy from the core of the earth and puts it into useable energy for the Worlds that have this tech. Atmospheric Pressure destabilizers: These ships increase the atmospheric pressure slowly and will make it eventually so heavy that the atmospheric pressure will crush everyone on the planets surface. Weather Destabilizers: These ships install chemicals in the earths atmosphere changing the weather of climates dramatically. Causing miserable existence for the inhabitants.
Rare minerals mined off planets Eci and Zendar: 1. Cortsin: Is the new strongest metal, stronger than any metal or alloy in existence, it is like a mixture of tungsten, Chromium, and titanium. Its value is 4,000 pieces of gold per milligram because it is so rare. This metal can only be found naturally on Zendar and Eci. It is applied on all ships in the Drecnonian Empire. 2. Dendarium: This metal is strong and pliable. It is used for most buildings in the Drecnonian Empire. It is very resilient. Its value is 600 pieces of gold per kilogram. It can sometimes be found on other planets but it is still in small quantities. 3. Coficoil: This is a very hard substance but once it is at a certain temperature it can be moved. Its value is 700 gold pieces per Kilogram.
Precious metals: Corpstone: Is a deep purple and black stone that can be melted down to make extremely powerful potions. It is said to be a a solid form of black matter. This can only be found on Zendar and its value is 100,000 gold pieces a kilogram. It is extremely rare and it is said to have a power not yet known to man. The Drecnonian Empire has spent 20 years mining this substance and now has one ton in storage and some extra. Project Mother ship plans to use these minerals to create the portholes. More Projects will be made with this material.
OOC: Ran out of characters and so here's another post. IC: Precious metals list continuation: 2. Caster stones: These are bright blue stones that seem to glow from within. They are worth 20,000 pieces of gold per kilogram. They are said to be lost fragments of a star that blew up and within the stone holds the energy of the star. They can be found on various planets in very small quantities, however the planet Eci has a large concentration of these stones. 3. Solphires: A precious gem. This stone is a deep green mixed with black swirls with silver sparkles. It is used as a marble and is used in great architectual works such as pillars, statues, and flooring in the palace. Its value is 6,000 gold pieces per kilogram. 4. Forlones: This special Kewl is a clear jewl with a rainbow color energy swirling in the center of it almost like Northern lights. Its abilities have yet to be tapped in to but people suspect that this is a solid form of light. Big stones are extremely hard to look at but its estimated value is 150,000 gold pieces.
New industry: Core harvesting. This is a new mining industry where the miners dig to the core of a planet and harvest the core of the planet. We usually travel to uninhabited planets and harvest their core. Cores of planets provide energy, new metal with different substance for armor and other things. Estimated value of Different cores: Around 50,000 gold pieces per kilogram.
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
KESTRIAN ORDER OF INTERPLANETARY AFFAIRS (K.O.I.A.)
NAME: (Ice) Jaggard TYPE: Energy Source/piece of planet's core/Superweapon PURPOSE: Provided permanent genetic abilities to Firn race, granting them telepathic manipulation over the substance "water." Also provides the necessary means to create ice-projectiles. These are weaponized in all Kestrian weapons, including infantries, air forces, and celestial fleets. It can also alter a planet's surface causing all regions of the targeted planet to go to sub-zero conditions, be covered in mostly water or snow, and creates massive humidity. Unable to be touched by any other species other than Firns. APPEARANCE: A rich blue, jagged rock about the size of a football. Blue energy can be seen emanating from it along with icy crystals that float around it. ORIGIN: During a volcanic eruption a long time ago before the RP began, part of the planet's core separated and shot up onto the surface. It later solidified into what it is now-- a rock. The rock, once on the surface, began affecting the temperature of the planet, its geography, and the inhabitants on it. The Firn race, living on the planet were affected positively, being granted strange new powers and appearances. They called the rock a "Jaggard." All other inhabitants were smashed by the changes, leaving only the Firns on the planet. Over time, the Firns learned how to harness the Jaggard's power to be able to store its powerful ice energy w/in weapons, allowing for ice-related projectiles that can fire at the same speed of lasers with just as much efficiency. (to be elaborated upon) Kestrian technology has all been adapted to utilize the rock's energy. The Jaggard has, thus far, been able to provide limitless energy to the planet. WEAPONIZATION: 5%
*A submission craft enters your atmosphere and requests permission to land*
The icy atmosphere gives the air craft some turbulence but it gets through safely. 3 substratospherical vessels accompany it to a city. Once landed, the occupants are escorted to an office. The air in the building is the same temperature and consistency as the air outside-- cold, humid, and uncomfortable. Once in the office, they are greeted by a Firnian, wearing a full body suit of bluish-grey armor w/o a helmet. "Welcome to Kestria." He smiles kindly, "I am Grand Master Solomon Steel, leader of the K.O.I.A. What brings you to my planet?" The gauntlet on his right hand disintegrates into nothing, revealing his natural hand as he extends it for a handshake.
-last edited on Mar 1, 2018 22:25:59 GMT by Torahvision
Post by Dr. Matthews on Mar 1, 2018 21:20:11 GMT
More war ships: Destinies: These ships have the ability to open a porthole to another region of the galaxy for about one minute. When the Mother ship initiative is done, these ships will be in action. Assimilators: This classification of ship is a sabatoge craft it fires balls of robots that unfold on impact and start to tear down the ship. It also has anti electrical missiles (which block the signal of electricity) and breach missiles, (missiles that are designed to pen etrate shields and punch through armor), and drill crafts (an impact ship with a front drill and saws on it). Drill craft, another form of impact craft these ships drill holes through ships and have their arms saw stuff along the way. They are very pesky because they can penetrate ships,and begin drilling through it like ground and destroy a ship that way).
New Technology: With the introduction of molecular tech a,new medical use has been discovered. Molecules can be collected and rearranged to form the lost tissue that was taken. It uses the same principal to collect atoms and then tmrearrange them for the repair. It has been oit into the form of a gun and each medic in a team has one. It takes about 10 minutes to heal someone. There are also molecule magazines that medics carry. They are magizines with the designated molecules needed to create per say a liver with muscle and skin back to normal so it does not need to collect the molecules from the air. The new data security basically put intelligent beings into the internet (AI) These beimgs have their own computer world and can manifest in androids and holograms. They actively seek and eliminate threats on the internet. Nothing can get past them. People can even take trips into the internet by transferring their senses into the computer with a box that links to your brain and nerve systems that takes your signals and transfers them to the internet. People can "technically live through the internet by downloading their conciousness into the internet and when they pass away their program is resurrected so its basically like that person is there again.
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
*A submission craft enters your atmosphere and requests permission to land*
The icy atmosphere gives the air craft some turbulence but it gets through safely. 3 substratospherical vessels accompany it to a city. Once landed, the occupants are escorted to an office. The air in the building is the same temperature and consistency as the air outside-- cold, humid, and uncomfortable. Once in the office, they are greeted by a Firnian, wearing a full body suit of bluish-grey armor w/o a helmet. "Welcome to Kestria." He smiles kindly, "I am Grand Master Solomon Steel, leader of the K.O.I.A. What brings you to my planet?" The gauntlet on his right hand disintegrates into nothing, revealing his natural hand as he extends it for a handshake.
The emissary is dressed in a thick winter jacket and has no weapons. "Greetings Grand Master" *Shivers a little bit and takes your hand and shakes it* "You must excuse me, but I come from a much warmer planet. I am ambassador Gasta Kor, of the Drecnonian Empire. We would like to discuss terms of an alliance."
I was an avid reader on the MBs and not a user. You will not recognize me but I will recognize you...
"Ah, very interesting. Then I very much will shake your hand on our next visit." "Oh, thankyou Ambassador. We take pride in our work. The style is originally from some of our ancestors and is on display in some large government buildings, as well as our ship. Oh, hmm. I don't think I personally have ever thought of if that way.." Starts thinking. Continues, "We'd be happy to give you the specifications of materials that it's made out of. It's quite facinating." As we arrive at the dining room, I step to the side and say "Thankyou, Ambassador. It's been a privilege meeting you. I hope to see you again."
(OOC Could we move this to the other dinner thread, Matt? It'd just be a bit confusing with me talking to 2 people on 2 different threads.)
OOC: However you want to handle this Ed, its your ship! IC: Slightly bows, "Indeed, a pleasure it was. And I can't wait till our next meeting." *goes where ever you showed him to*
OOC: Sorry Matt, I was Inactive for a while. So, just join me and Ambassador Hoth on the other thread, we'll talk there together, IC: "This way, Ambassador." Points to the dining room door.