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Post by goatman36 on Feb 23, 2017 1:10:34 GMT
The sound of marching draws closer and the armies of Khand arrive at the fords. 6th Legion of Khand - 4,000 MWE 500 Axemen - 500 MWE 500 Archers - 500 MWE 400 Erchuud - 2,000 MWE 100 Variags - 1,000 MWE The archers open fire on the Gondorian line and the infantry forms up. The Erchuud form the front line, the Axemen are behind, and the Variags walk behind them. They advance slowly behind the Mumakil but keep their distance. The arrow barrage continues, and the infantry continues their advance. I'll take a moment to point out it isn't your turn yet, I don't believe.
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Post by emeraldeddie on Feb 23, 2017 4:07:19 GMT
I'm afraid it doesn't work like that. A bridge (even an extremely flimsy one) requires plenty of material, probably wood. I doubt your army is carrying substantial qualities of wood, meaning that they would have to get the wood from around this area. Except that Harondor is pretty much a desert. So lack of resources would be a problem.
Another issue is time. Even assuming there is wood around, it would take a while to chop the trees down, carve them into useful pieces of wood, and then actually build the bridge. That's also assuming you have the tools available to build the bridge, as well as some people who know enough to oversee construction of the bridge.
Finally, I'm not even sure construction of a bridge would be feasible in and of itself. The reason that a ford (such as this topic) is used is because the river, at this spot, is shallow enough to be crossed on foot, without having to swim or anything. Unless your men have vehicles that would facilitate this, I'm not sure how they could build a bridge to the other side, without actually getting to the other side first. Maybe there are ways I'm not realizing, but it seems highly impractical and virtually impossible.
I'd also like to note that the use of such bridges would pretty much defeat the point of having river-crossing topics such as these. Not that we can never have other ways of crossing, but if we do, they'll have to require much more effort, for the reasons stated above. I nulled the move. It's OK. But I'm proud of you, in that post you almost sounded like KitKat for a moment. OK, thanks.
That's ... an interesting compliment. KitKat probably would have went into far more detail, but I'll take it nonetheless.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
~ Sirach 11:25
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Post by emeraldeddie on Feb 23, 2017 4:10:50 GMT
The arrow barrage continues, and the infantry continues their advance. I'll take a moment to point out it isn't your turn yet, I don't believe. Turns have been rather fluid here, as the evil side has been piling on reinforcements. However, those reinforcements are now stacked up behind the ford, so LB's troops probably wouldn't be able to reach it. You may be able to get some arrows there, but the infantry will have to wait, I think.
Either way, it's Bobby/LA's turn, so if evil could please hold off from taking any more moves, that would be good.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
~ Sirach 11:25
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Feb 23, 2017 18:12:25 GMT
Post by 8legos on Feb 23, 2017 18:12:25 GMT
I'll take a moment to point out it isn't your turn yet, I don't believe. Turns have been rather fluid here, as the evil side has been piling on reinforcements. However, those reinforcements are now stacked up behind the ford, so LB's troops probably wouldn't be able to reach it. You may be able to get some arrows there, but the infantry will have to wait, I think.
Either way, it's Bobby/LA's turn, so if evil could please hold off from taking any more moves, that would be good. Though don't we have a limit of how long you have to move? I was thinking it was around three days.
OK will do.
"Veni Vidi Vici"
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Feb 23, 2017 20:57:59 GMT
Post by LegoBuilder on Feb 23, 2017 20:57:59 GMT
I'll take a moment to point out it isn't your turn yet, I don't believe. Turns have been rather fluid here, as the evil side has been piling on reinforcements. However, those reinforcements are now stacked up behind the ford, so LB's troops probably wouldn't be able to reach it. You may be able to get some arrows there, but the infantry will have to wait, I think.
Either way, it's Bobby/LA's turn, so if evil could please hold off from taking any more moves, that would be good. I was merely stating that the troops were continuing the action they had already been performing.
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Feb 23, 2017 21:00:57 GMT
Post by LegoBuilder on Feb 23, 2017 21:00:57 GMT
8,000 more MWE from Khand arrive, but stay away from the fighting until their commander arrives.
OOC: Flyingfroggy will be commanding these troops.
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Post by emeraldeddie on Feb 24, 2017 2:08:15 GMT
Though don't we have a limit of how long you have to move? I was thinking it was around three days.
OK will do. I guess we do, although I personally dislike it, and the rule was rarely used in the old RP. Realistically, people have lives, and sometimes those can make it hard for people to get on. After a few days, it's certainly reasonable to ask where someone is, especially if they are active elsewhere. However, moving as soon as the three-day mark is hit seems a tad rude. Maybe after a week that, but even then, I would do that only with caution.
However, that's just my personal opinion. In this particular situation, Bobby and LA are still trying to figure out who's controlling what. It's not like they're ignoring everything, they just need to get that straightened out.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
~ Sirach 11:25
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Feb 24, 2017 18:26:25 GMT
Post by 8legos on Feb 24, 2017 18:26:25 GMT
Though don't we have a limit of how long you have to move? I was thinking it was around three days.
OK will do. I guess we do, although I personally dislike it, and the rule was rarely used in the old RP. Realistically, people have lives, and sometimes those can make it hard for people to get on. After a few days, it's certainly reasonable to ask where someone is, especially if they are active elsewhere. However, moving as soon as the three-day mark is hit seems a tad rude. Maybe after a week that, but even then, I would do that only with caution.
However, that's just my personal opinion. In this particular situation, Bobby and LA are still trying to figure out who's controlling what. It's not like they're ignoring everything, they just need to get that straightened out. Ok, I was just asking if we had one at the old RP. Whats a life? I know people have live, I'm trying to find one. But after a while you do need a cut off point, otherwise battles would go on forever.
I know, thats why I haven't moved.
"Veni Vidi Vici"
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Post by flyingfroggy on Feb 25, 2017 0:59:35 GMT
8,000 more MWE from Khand arrive, but stay away from the fighting until their commander arrives. OOC: Flyingfroggy will be commanding these troops. Hi, I am here, I was just trying to find them.
anyway, I am here, and here are my 8,000 MWE
300 planes-runners
300 planes-walker
250 khandish windriders
200 brotherhood of the lance
200 kharvach mori
150 brotherhood of the bow
200 heavy cavalry
100 dol-dereg
100 variags
250 elite crossbowmen
150 tsur-nemu
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Feb 25, 2017 17:30:16 GMT
Post by goatman36 on Feb 25, 2017 17:30:16 GMT
Though don't we have a limit of how long you have to move? I was thinking it was around three days.
OK will do. I guess we do, although I personally dislike it, and the rule was rarely used in the old RP. Realistically, people have lives, and sometimes those can make it hard for people to get on. After a few days, it's certainly reasonable to ask where someone is, especially if they are active elsewhere. However, moving as soon as the three-day mark is hit seems a tad rude. Maybe after a week that, but even then, I would do that only with caution.
However, that's just my personal opinion. In this particular situation, Bobby and LA are still trying to figure out who's controlling what. It's not like they're ignoring everything, they just need to get that straightened out. Since none of you seem able to remember, I will point out the specifics of that rule: If they are posting elsewhere and not actually moving, while not debating anything about the battle or talking about the battle, then and only then does the three day rule apply. Otherwise, they're just inactive or challenging that happened in the battle, in which case you can't move until they have. Just wanted to clear this up.
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Feb 26, 2017 17:16:02 GMT
Post by Qui on Feb 26, 2017 17:16:02 GMT
I guess we do, although I personally dislike it, and the rule was rarely used in the old RP. Realistically, people have lives, and sometimes those can make it hard for people to get on. After a few days, it's certainly reasonable to ask where someone is, especially if they are active elsewhere. However, moving as soon as the three-day mark is hit seems a tad rude. Maybe after a week that, but even then, I would do that only with caution.
However, that's just my personal opinion. In this particular situation, Bobby and LA are still trying to figure out who's controlling what. It's not like they're ignoring everything, they just need to get that straightened out. Since none of you seem able to remember, I will point out the specifics of that rule: If they are posting elsewhere and not actually moving, while not debating anything about the battle or talking about the battle, then and only then does the three day rule apply. Otherwise, they're just inactive or challenging that happened in the battle, in which case you can't move until they have. Just wanted to clear this up. I'm back now. I was at a cabin in the mountains with my friend and didn't really have time to post.
I haz my MB sig!
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Feb 26, 2017 17:17:23 GMT
Post by Qui on Feb 26, 2017 17:17:23 GMT
I think we should retreat. we're up against a force of 19,000 evil troops. what do you think? {JAMMERS! -GOOD- ONLY!} I don't think we should. There are almsot 15,000 Gondorian troops here, and there are more troops that could be brought here, and I have 10,000 Rohirrim almost here. If you can't take contorl of Gondor's troops here and at the other topics, such as Udun and Morgul Vale, we can fight them, andat least hold them at bay, or be victorious. okay. but we need reinforcements soon.
I haz my MB sig!
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Feb 27, 2017 22:46:42 GMT
Post by emeraldeddie on Feb 27, 2017 22:46:42 GMT
Since none of you seem able to remember, I will point out the specifics of that rule: If they are posting elsewhere and not actually moving, while not debating anything about the battle or talking about the battle, then and only then does the three day rule apply. Otherwise, they're just inactive or challenging that happened in the battle, in which case you can't move until they have. Just wanted to clear this up. I'm back now. I was at a cabin in the mountains with my friend and didn't really have time to post. Cool, hope you had fun, glad to see you're back! If you could respond to the various attack moves that need responding to when you have time, that'd be great. I'll bring them up again for you.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
~ Sirach 11:25
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Feb 27, 2017 22:48:04 GMT
Post by emeraldeddie on Feb 27, 2017 22:48:04 GMT
I guess we do, although I personally dislike it, and the rule was rarely used in the old RP. Realistically, people have lives, and sometimes those can make it hard for people to get on. After a few days, it's certainly reasonable to ask where someone is, especially if they are active elsewhere. However, moving as soon as the three-day mark is hit seems a tad rude. Maybe after a week that, but even then, I would do that only with caution.
However, that's just my personal opinion. In this particular situation, Bobby and LA are still trying to figure out who's controlling what. It's not like they're ignoring everything, they just need to get that straightened out. Ok, I was just asking if we had one at the old RP. Whats a life? I know people have live, I'm trying to find one. But after a while you do need a cut off point, otherwise battles would go on forever.
I know, thats why I haven't moved. It was a general RP rule, altho it wasn't super strictly enforced there. Yeah, that makes sense; I just think three days is a bit short, depending on the circumstances.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
~ Sirach 11:25
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Feb 27, 2017 22:51:40 GMT
Post by emeraldeddie on Feb 27, 2017 22:51:40 GMT
OOC: Well, I could be wrong, but crossings generally indicates a ford *The Gondorian leader stifles a yawn.* "Yes, yes, Yes, Conquer Middle-earth, crush the lesser races, destroy Gondor, tear down Minas Tirith, so on and so Forth. Well then, you have forced us to conflict." *He turns to his men* "Onwards, men, in memory of the glory of the land of the star, and of the faith of Elendil the Faithful, and for your home, for Gondor, where the west wind blows betwen the mountains and sea!" "FOR GONDOR!" My strength: 2500 Swordsmen 2500 Spearmen 1000 Pikemen 2000 Archers 2000 Cavalry 500 Lossarnach Axemen 1000 MWE 1000 Knights of Gondor 3000 MWE *They advance toward the fords*, Spearmen and Pikemen in front, followed by Swordsmen and Axemen, with the archers behind them, and the Siege engines in the rear, the with cavalry on the flanks. As soon as they are in range, the archers and siege engines open up with a devastating volley into your troops. When they reach the Fords, they advance rapidly across, and if your troops are near engage them in wedges of sheilds and spears* OOC: Hopefully, legoaquillano can take over now and I can go back to just managing the Rohirrim. I had to throw Gondor's whole advance and claim campaign together in one day. *or bridge, depending on what we decide. *40 Mumakil charge into your lines as my ranged troops lay down covering fire* Qui:
Here's one of the main posts you need to respond to.
The day of prosperity makes one forget adversity; The day of adversity makes one forget prosperity.
~ Sirach 11:25
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